From dd46d48ffc1fcec9116d27b4aa7ce437db5e3ac2 Mon Sep 17 00:00:00 2001 From: Kayla Man Date: Fri, 6 Oct 2023 22:50:16 +0800 Subject: [PATCH] upversion for maya server addon & fix on repair action in validate resolution --- .../plugins/publish/validate_resolution.py | 46 +++++++++++++------ server_addon/maya/server/version.py | 2 +- 2 files changed, 32 insertions(+), 16 deletions(-) diff --git a/openpype/hosts/maya/plugins/publish/validate_resolution.py b/openpype/hosts/maya/plugins/publish/validate_resolution.py index 66962afce5..092860164f 100644 --- a/openpype/hosts/maya/plugins/publish/validate_resolution.py +++ b/openpype/hosts/maya/plugins/publish/validate_resolution.py @@ -13,7 +13,7 @@ class ValidateResolution(pyblish.api.InstancePlugin, OptionalPyblishPluginMixin): """Validate the render resolution setting aligned with DB""" - order = pyblish.api.ValidatorOrder - 0.01 + order = pyblish.api.ValidatorOrder families = ["renderlayer"] hosts = ["maya"] label = "Validate Resolution" @@ -26,14 +26,17 @@ class ValidateResolution(pyblish.api.InstancePlugin, invalid = self.get_invalid_resolution(instance) if invalid: raise PublishValidationError( - "issues occurred", description=( + "Render resolution is invalid. See log for details.", + description=( "Wrong render resolution setting. " "Please use repair button to fix it.\n" "If current renderer is V-Ray, " - "make sure vraySettings node has been created")) - - def get_invalid_resolution(self, instance): - width, height, pixelAspect = self.get_db_resolution(instance) + "make sure vraySettings node has been created" + ) + ) + @classmethod + def get_invalid_resolution(cls, instance): + width, height, pixelAspect = cls.get_db_resolution(instance) current_renderer = instance.data["renderer"] layer = instance.data["renderlayer"] invalid = False @@ -48,11 +51,11 @@ class ValidateResolution(pyblish.api.InstancePlugin, "{}.pixelAspect".format(vray_node), layer=layer ) else: - self.log.error( + cls.log.error( "Can't detect VRay resolution because there is no node " "named: `{}`".format(vray_node) ) - invalid = True + return True else: current_width = lib.get_attr_in_layer( "defaultResolution.width", layer=layer) @@ -62,7 +65,7 @@ class ValidateResolution(pyblish.api.InstancePlugin, "defaultResolution.pixelAspect", layer=layer ) if current_width != width or current_height != height: - self.log.error( + cls.log.error( "Render resolution {}x{} does not match " "asset resolution {}x{}".format( current_width, current_height, @@ -70,7 +73,7 @@ class ValidateResolution(pyblish.api.InstancePlugin, )) invalid = True if current_pixelAspect != pixelAspect: - self.log.error( + cls.log.error( "Render pixel aspect {} does not match " "asset pixel aspect {}".format( current_pixelAspect, pixelAspect @@ -78,12 +81,15 @@ class ValidateResolution(pyblish.api.InstancePlugin, invalid = True return invalid - def get_db_resolution(self, instance): + @classmethod + def get_db_resolution(cls, instance): asset_doc = instance.data["assetEntity"] project_doc = instance.context.data["projectEntity"] for data in [asset_doc["data"], project_doc["data"]]: - if "resolutionWidth" in data and ( - "resolutionHeight" in data and "pixelAspect" in data + if ( + "resolutionWidth" in data and + "resolutionHeight" in data and + "pixelAspect" in data ): width = data["resolutionWidth"] height = data["resolutionHeight"] @@ -95,6 +101,16 @@ class ValidateResolution(pyblish.api.InstancePlugin, @classmethod def repair(cls, instance): - layer = instance.data["renderlayer"] - with lib.renderlayer(layer): + # Usually without renderlayer overrides the renderlayers + # all share the same resolution value - so fixing the first + # will have fixed all the others too. It's much faster to + # check whether it's invalid first instead of switching + # into all layers individually + if not cls.get_invalid_resolution(instance): + cls.log.debug( + "Nothing to repair on instance: {}".format(instance) + ) + return + layer_node = instance.data['setMembers'] + with lib.renderlayer(layer_node): reset_scene_resolution() diff --git a/server_addon/maya/server/version.py b/server_addon/maya/server/version.py index de699158fd..90ce344d3e 100644 --- a/server_addon/maya/server/version.py +++ b/server_addon/maya/server/version.py @@ -1,3 +1,3 @@ # -*- coding: utf-8 -*- """Package declaring addon version.""" -__version__ = "0.1.4" +__version__ = "0.1.5"