From ddddb86e77939214d818a54efc7a0eda5587588d Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Ond=C5=99ej=20Samohel?= Date: Mon, 25 Apr 2022 18:56:20 +0200 Subject: [PATCH] wip on ue5 support --- openpype/hosts/unreal/lib.py | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/openpype/hosts/unreal/lib.py b/openpype/hosts/unreal/lib.py index d4a776e892..c0b4c7061c 100644 --- a/openpype/hosts/unreal/lib.py +++ b/openpype/hosts/unreal/lib.py @@ -74,7 +74,7 @@ def get_editor_executable_path(engine_path: Path) -> Path: """Get UE4 Editor executable path.""" ue4_path = engine_path / "Engine/Binaries" if platform.system().lower() == "windows": - ue4_path /= "Win64/UE4Editor.exe" + ue4_path /= "Win64/UnrealEditor.exe" elif platform.system().lower() == "linux": ue4_path /= "Linux/UE4Editor" @@ -420,7 +420,7 @@ class {1}_API A{0}GameModeBase : public AGameModeBase f.write(game_mode_h) u_build_tool = Path( - engine_path / "Engine/Binaries/DotNET/UnrealBuildTool.exe") + engine_path / "Engine/Binaries/DotNET/UnrealBuildTool/UnrealBuildTool.exe") u_header_tool = None arch = "Win64"