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nuke: workfile builder template creator plugin implementation
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commit
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1 changed files with 409 additions and 1 deletions
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@ -7,7 +7,9 @@ from openpype.pipeline.workfile.workfile_template_builder import (
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AbstractTemplateBuilder,
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PlaceholderPlugin,
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LoadPlaceholderItem,
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CreatePlaceholderItem,
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PlaceholderLoadMixin,
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PlaceholderCreateMixin
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)
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from openpype.tools.workfile_template_build import (
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WorkfileBuildPlaceholderDialog,
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@ -32,7 +34,7 @@ PLACEHOLDER_SET = "PLACEHOLDERS_SET"
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class NukeTemplateBuilder(AbstractTemplateBuilder):
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"""Concrete implementation of AbstractTemplateBuilder for maya"""
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"""Concrete implementation of AbstractTemplateBuilder for nuke"""
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def import_template(self, path):
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"""Import template into current scene.
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@ -544,6 +546,412 @@ class NukePlaceholderLoadPlugin(NukePlaceholderPlugin, PlaceholderLoadMixin):
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siblings_input.setInput(0, copy_output)
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class NukePlaceholderCreatePlugin(
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NukePlaceholderPlugin, PlaceholderCreateMixin
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):
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identifier = "nuke.create"
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label = "Nuke create"
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def _parse_placeholder_node_data(self, node):
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placeholder_data = super(
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NukePlaceholderCreatePlugin, self
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)._parse_placeholder_node_data(node)
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node_knobs = node.knobs()
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nb_children = 0
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if "nb_children" in node_knobs:
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nb_children = int(node_knobs["nb_children"].getValue())
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placeholder_data["nb_children"] = nb_children
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siblings = []
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if "siblings" in node_knobs:
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siblings = node_knobs["siblings"].values()
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placeholder_data["siblings"] = siblings
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node_full_name = node.fullName()
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placeholder_data["group_name"] = node_full_name.rpartition(".")[0]
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placeholder_data["last_loaded"] = []
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placeholder_data["delete"] = False
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return placeholder_data
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def collect_placeholders(self):
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output = []
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scene_placeholders = self._collect_scene_placeholders()
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for node_name, node in scene_placeholders.items():
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plugin_identifier_knob = node.knob("plugin_identifier")
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if (
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plugin_identifier_knob is None
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or plugin_identifier_knob.getValue() != self.identifier
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):
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continue
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placeholder_data = self._parse_placeholder_node_data(node)
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# TODO do data validations and maybe updgrades if are invalid
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output.append(
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CreatePlaceholderItem(node_name, placeholder_data, self)
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)
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return output
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def populate_placeholder(self, placeholder):
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self.populate_create_placeholder(placeholder)
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def repopulate_placeholder(self, placeholder):
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self.populate_create_placeholder(placeholder)
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def get_placeholder_options(self, options=None):
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return self.get_create_plugin_options(options)
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def cleanup_placeholder(self, placeholder, failed):
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# deselect all selected nodes
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placeholder_node = nuke.toNode(placeholder.scene_identifier)
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# getting the latest nodes added
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nodes_init = placeholder.data["nodes_init"]
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nodes_created = list(set(nuke.allNodes()) - set(nodes_init))
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self.log.debug("Created nodes: {}".format(nodes_created))
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if not nodes_created:
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return
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placeholder.data["delete"] = True
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nodes_created = self._move_to_placeholder_group(
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placeholder, nodes_created
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)
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placeholder.data["last_created"] = nodes_created
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refresh_nodes(nodes_created)
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# positioning of the created nodes
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min_x, min_y, _, _ = get_extreme_positions(nodes_created)
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for node in nodes_created:
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xpos = (node.xpos() - min_x) + placeholder_node.xpos()
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ypos = (node.ypos() - min_y) + placeholder_node.ypos()
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node.setXYpos(xpos, ypos)
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refresh_nodes(nodes_created)
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# fix the problem of z_order for backdrops
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self._fix_z_order(placeholder)
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self._imprint_siblings(placeholder)
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if placeholder.data["nb_children"] == 0:
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# save initial nodes postions and dimensions, update them
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# and set inputs and outputs of created nodes
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self._imprint_inits()
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self._update_nodes(placeholder, nuke.allNodes(), nodes_created)
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self._set_created_connections(placeholder)
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elif placeholder.data["siblings"]:
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# create copies of placeholder siblings for the new created nodes,
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# set their inputs and outpus and update all nodes positions and
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# dimensions and siblings names
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siblings = get_nodes_by_names(placeholder.data["siblings"])
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refresh_nodes(siblings)
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copies = self._create_sib_copies(placeholder)
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new_nodes = list(copies.values()) # copies nodes
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self._update_nodes(new_nodes, nodes_created)
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placeholder_node.removeKnob(placeholder_node.knob("siblings"))
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new_nodes_name = get_names_from_nodes(new_nodes)
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imprint(placeholder_node, {"siblings": new_nodes_name})
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self._set_copies_connections(placeholder, copies)
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self._update_nodes(
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nuke.allNodes(),
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new_nodes + nodes_created,
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20
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)
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new_siblings = get_names_from_nodes(new_nodes)
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placeholder.data["siblings"] = new_siblings
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else:
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# if the placeholder doesn't have siblings, the created
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# nodes will be placed in a free space
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xpointer, ypointer = find_free_space_to_paste_nodes(
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nodes_created, direction="bottom", offset=200
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)
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node = nuke.createNode("NoOp")
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reset_selection()
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nuke.delete(node)
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for node in nodes_created:
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xpos = (node.xpos() - min_x) + xpointer
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ypos = (node.ypos() - min_y) + ypointer
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node.setXYpos(xpos, ypos)
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placeholder.data["nb_children"] += 1
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reset_selection()
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# remove placeholders marked as delete
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if (
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placeholder.data.get("delete")
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and not placeholder.data.get("keep_placeholder")
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):
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self.log.debug("Deleting node: {}".format(placeholder_node.name()))
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nuke.delete(placeholder_node)
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# go back to root group
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nuke.root().begin()
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def _move_to_placeholder_group(self, placeholder, nodes_created):
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"""
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opening the placeholder's group and copying created nodes in it.
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Returns :
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nodes_created (list): the new list of pasted nodes
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"""
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groups_name = placeholder.data["group_name"]
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reset_selection()
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select_nodes(nodes_created)
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if groups_name:
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with node_tempfile() as filepath:
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nuke.nodeCopy(filepath)
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for node in nuke.selectedNodes():
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nuke.delete(node)
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group = nuke.toNode(groups_name)
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group.begin()
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nuke.nodePaste(filepath)
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nodes_created = nuke.selectedNodes()
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return nodes_created
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def _fix_z_order(self, placeholder):
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"""Fix the problem of z_order when a backdrop is create."""
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nodes_created = placeholder.data["last_created"]
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created_backdrops = []
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bd_orders = set()
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for node in nodes_created:
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if isinstance(node, nuke.BackdropNode):
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created_backdrops.append(node)
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bd_orders.add(node.knob("z_order").getValue())
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if not bd_orders:
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return
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sib_orders = set()
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for node_name in placeholder.data["siblings"]:
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node = nuke.toNode(node_name)
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if isinstance(node, nuke.BackdropNode):
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sib_orders.add(node.knob("z_order").getValue())
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if not sib_orders:
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return
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min_order = min(bd_orders)
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max_order = max(sib_orders)
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for backdrop_node in created_backdrops:
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z_order = backdrop_node.knob("z_order").getValue()
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backdrop_node.knob("z_order").setValue(
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z_order + max_order - min_order + 1)
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def _imprint_siblings(self, placeholder):
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"""
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- add siblings names to placeholder attributes (nodes created with it)
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- add Id to the attributes of all the other nodes
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"""
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created_nodes = placeholder.data["last_created"]
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created_nodes_set = set(created_nodes)
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data = {"repre_id": str(placeholder.data["last_repre_id"])}
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for node in created_nodes:
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node_knobs = node.knobs()
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if "builder_type" not in node_knobs:
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# save the id of representation for all imported nodes
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imprint(node, data)
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node.knob("repre_id").setVisible(False)
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refresh_node(node)
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continue
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if (
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"is_placeholder" not in node_knobs
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or (
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"is_placeholder" in node_knobs
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and node.knob("is_placeholder").value()
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)
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):
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siblings = list(created_nodes_set - {node})
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siblings_name = get_names_from_nodes(siblings)
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siblings = {"siblings": siblings_name}
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imprint(node, siblings)
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def _imprint_inits(self):
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"""Add initial positions and dimensions to the attributes"""
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for node in nuke.allNodes():
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refresh_node(node)
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imprint(node, {"x_init": node.xpos(), "y_init": node.ypos()})
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node.knob("x_init").setVisible(False)
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node.knob("y_init").setVisible(False)
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width = node.screenWidth()
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height = node.screenHeight()
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if "bdwidth" in node.knobs():
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imprint(node, {"w_init": width, "h_init": height})
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node.knob("w_init").setVisible(False)
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node.knob("h_init").setVisible(False)
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refresh_node(node)
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def _update_nodes(
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self, placeholder, nodes, considered_nodes, offset_y=None
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):
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"""Adjust backdrop nodes dimensions and positions.
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Considering some nodes sizes.
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Args:
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nodes (list): list of nodes to update
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considered_nodes (list): list of nodes to consider while updating
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positions and dimensions
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offset (int): distance between copies
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"""
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placeholder_node = nuke.toNode(placeholder.scene_identifier)
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min_x, min_y, max_x, max_y = get_extreme_positions(considered_nodes)
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diff_x = diff_y = 0
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contained_nodes = [] # for backdrops
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if offset_y is None:
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width_ph = placeholder_node.screenWidth()
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height_ph = placeholder_node.screenHeight()
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diff_y = max_y - min_y - height_ph
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diff_x = max_x - min_x - width_ph
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contained_nodes = [placeholder_node]
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min_x = placeholder_node.xpos()
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min_y = placeholder_node.ypos()
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else:
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siblings = get_nodes_by_names(placeholder.data["siblings"])
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minX, _, maxX, _ = get_extreme_positions(siblings)
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diff_y = max_y - min_y + 20
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diff_x = abs(max_x - min_x - maxX + minX)
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contained_nodes = considered_nodes
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if diff_y <= 0 and diff_x <= 0:
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return
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for node in nodes:
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refresh_node(node)
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if (
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node == placeholder_node
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or node in considered_nodes
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):
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continue
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if (
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not isinstance(node, nuke.BackdropNode)
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or (
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isinstance(node, nuke.BackdropNode)
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and not set(contained_nodes) <= set(node.getNodes())
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)
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):
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if offset_y is None and node.xpos() >= min_x:
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node.setXpos(node.xpos() + diff_x)
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if node.ypos() >= min_y:
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node.setYpos(node.ypos() + diff_y)
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else:
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width = node.screenWidth()
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height = node.screenHeight()
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node.knob("bdwidth").setValue(width + diff_x)
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node.knob("bdheight").setValue(height + diff_y)
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refresh_node(node)
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def _set_created_connections(self, placeholder):
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"""
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set inputs and outputs of created nodes"""
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placeholder_node = nuke.toNode(placeholder.scene_identifier)
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input_node, output_node = get_group_io_nodes(
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placeholder.data["last_created"]
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)
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for node in placeholder_node.dependent():
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for idx in range(node.inputs()):
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if node.input(idx) == placeholder_node and output_node:
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node.setInput(idx, output_node)
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for node in placeholder_node.dependencies():
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for idx in range(placeholder_node.inputs()):
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if placeholder_node.input(idx) == node and input_node:
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input_node.setInput(0, node)
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def _create_sib_copies(self, placeholder):
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""" creating copies of the palce_holder siblings (the ones who were
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created with it) for the new nodes added
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Returns :
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copies (dict) : with copied nodes names and their copies
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"""
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copies = {}
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siblings = get_nodes_by_names(placeholder.data["siblings"])
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for node in siblings:
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new_node = duplicate_node(node)
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x_init = int(new_node.knob("x_init").getValue())
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y_init = int(new_node.knob("y_init").getValue())
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new_node.setXYpos(x_init, y_init)
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if isinstance(new_node, nuke.BackdropNode):
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w_init = new_node.knob("w_init").getValue()
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h_init = new_node.knob("h_init").getValue()
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new_node.knob("bdwidth").setValue(w_init)
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new_node.knob("bdheight").setValue(h_init)
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refresh_node(node)
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if "repre_id" in node.knobs().keys():
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node.removeKnob(node.knob("repre_id"))
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copies[node.name()] = new_node
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return copies
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def _set_copies_connections(self, placeholder, copies):
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"""Set inputs and outputs of the copies.
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Args:
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copies (dict): Copied nodes by their names.
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"""
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last_input, last_output = get_group_io_nodes(
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placeholder.data["last_created"]
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)
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siblings = get_nodes_by_names(placeholder.data["siblings"])
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siblings_input, siblings_output = get_group_io_nodes(siblings)
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copy_input = copies[siblings_input.name()]
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copy_output = copies[siblings_output.name()]
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for node_init in siblings:
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if node_init == siblings_output:
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continue
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node_copy = copies[node_init.name()]
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for node in node_init.dependent():
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for idx in range(node.inputs()):
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if node.input(idx) != node_init:
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continue
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if node in siblings:
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copies[node.name()].setInput(idx, node_copy)
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else:
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last_input.setInput(0, node_copy)
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for node in node_init.dependencies():
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for idx in range(node_init.inputs()):
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if node_init.input(idx) != node:
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continue
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if node_init == siblings_input:
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copy_input.setInput(idx, node)
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elif node in siblings:
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node_copy.setInput(idx, copies[node.name()])
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else:
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node_copy.setInput(idx, last_output)
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siblings_input.setInput(0, copy_output)
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def build_workfile_template(*args):
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builder = NukeTemplateBuilder(registered_host())
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builder.build_template()
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