diff --git a/openpype/hosts/maya/plugins/publish/convert_gltf_shader.py b/openpype/hosts/maya/plugins/publish/convert_gltf_shader.py index bbeeb38ef3..ceed4cb062 100644 --- a/openpype/hosts/maya/plugins/publish/convert_gltf_shader.py +++ b/openpype/hosts/maya/plugins/publish/convert_gltf_shader.py @@ -53,7 +53,7 @@ class ConvertGLSLShader(publish.Extractor): dif_output = albedo + ".outColor" orm_packed = cmds.listConnections(shader + - ".TEX_ao_mapX")[0] + ".TEX_ao_map")[0] ao_output = orm_packed + ".outColorR" rough_output = orm_packed + ".outColorG" metallic_output = orm_packed + ".outColorB"