diff --git a/client/ayon_core/hosts/maya/plugins/publish/validate_animated_reference.py b/client/ayon_core/hosts/maya/plugins/publish/validate_animated_reference.py deleted file mode 100644 index 2ba2bff6fc..0000000000 --- a/client/ayon_core/hosts/maya/plugins/publish/validate_animated_reference.py +++ /dev/null @@ -1,71 +0,0 @@ -import pyblish.api -import ayon_core.hosts.maya.api.action -from ayon_core.pipeline.publish import ( - PublishValidationError, - ValidateContentsOrder, - OptionalPyblishPluginMixin -) -from maya import cmds - - -class ValidateAnimatedReferenceRig(pyblish.api.InstancePlugin, - OptionalPyblishPluginMixin): - """Validate all nodes in skeletonAnim_SET are referenced""" - - order = ValidateContentsOrder - hosts = ["maya"] - families = ["animation.fbx"] - label = "Animated Reference Rig" - accepted_controllers = ["transform", "locator"] - actions = [ayon_core.hosts.maya.api.action.SelectInvalidAction] - optional = False - - def process(self, instance): - if not self.is_active(instance.data): - return - animated_sets = instance.data.get("animated_skeleton", []) - if not animated_sets: - self.log.debug( - "No nodes found in skeletonAnim_SET. " - "Skipping validation of animated reference rig..." - ) - return - - for animated_reference in animated_sets: - is_referenced = cmds.referenceQuery( - animated_reference, isNodeReferenced=True) - if not bool(is_referenced): - raise PublishValidationError( - "All the content in skeletonAnim_SET" - " should be referenced nodes" - ) - invalid_controls = self.validate_controls(animated_sets) - if invalid_controls: - raise PublishValidationError( - "All the content in skeletonAnim_SET" - " should be transforms" - ) - - @classmethod - def validate_controls(self, set_members): - """Check if the controller set contains only accepted node types. - - Checks if all its set members are within the hierarchy of the root - Checks if the node types of the set members valid - - Args: - set_members: list of nodes of the skeleton_anim_set - hierarchy: list of nodes which reside under the root node - - Returns: - errors (list) - """ - - # Validate control types - invalid = [] - set_members = cmds.ls(set_members, long=True) - for node in set_members: - if cmds.nodeType(node) not in self.accepted_controllers: - invalid.append(node) - - return invalid diff --git a/server_addon/maya/package.py b/server_addon/maya/package.py index fe3e3039f5..5ab2fa217c 100644 --- a/server_addon/maya/package.py +++ b/server_addon/maya/package.py @@ -1,3 +1,3 @@ name = "maya" title = "Maya" -version = "0.1.18" +version = "0.1.19" diff --git a/server_addon/maya/server/settings/publishers.py b/server_addon/maya/server/settings/publishers.py index 20523b2ca9..01ac6f4acd 100644 --- a/server_addon/maya/server/settings/publishers.py +++ b/server_addon/maya/server/settings/publishers.py @@ -917,10 +917,6 @@ class PublishersModel(BaseSettingsModel): default_factory=BasicValidateModel, title="Validate Rig Controllers", ) - ValidateAnimatedReferenceRig: BasicValidateModel = SettingsField( - default_factory=BasicValidateModel, - title="Validate Animated Reference Rig", - ) ValidateAnimationContent: BasicValidateModel = SettingsField( default_factory=BasicValidateModel, title="Validate Animation Content", @@ -1447,11 +1443,6 @@ DEFAULT_PUBLISH_SETTINGS = { "optional": True, "active": True }, - "ValidateAnimatedReferenceRig": { - "enabled": True, - "optional": False, - "active": True - }, "ValidateAnimationContent": { "enabled": True, "optional": False,