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celaction: fixing host
This commit is contained in:
parent
a497e9b087
commit
ec0f698615
3 changed files with 80 additions and 27 deletions
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@ -0,0 +1,10 @@
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from .addon import (
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CELACTION_ROOT_DIR,
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CelactionAddon,
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)
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__all__ = (
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"CELACTION_ROOT_DIR",
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"CelactionAddon",
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)
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24
openpype/hosts/celaction/addon.py
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24
openpype/hosts/celaction/addon.py
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@ -0,0 +1,24 @@
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import os
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from openpype.modules import OpenPypeModule, IHostAddon
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CELACTION_ROOT_DIR = os.path.dirname(os.path.abspath(__file__))
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class CelactionAddon(OpenPypeModule, IHostAddon):
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name = "celaction"
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host_name = "celaction"
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def initialize(self, module_settings):
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self.enabled = True
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def add_implementation_envs(self, env, _app):
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# Set default values if are not already set via settings
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defaults = {
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"LOGLEVEL": "DEBUG"
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}
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for key, value in defaults.items():
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if not env.get(key):
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env[key] = value
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def get_workfile_extensions(self):
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return [".scn"]
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@ -27,17 +27,24 @@ class CelactionPrelaunchHook(PreLaunchHook):
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app = "celaction_publish"
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# setting output parameters
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path = r"Software\CelAction\CelAction2D\User Settings"
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winreg.CreateKey(winreg.HKEY_CURRENT_USER, path)
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path_user_settings = "\\".join([
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"Software", "CelAction", "CelAction2D", "User Settings"
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])
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winreg.CreateKey(winreg.HKEY_CURRENT_USER, path_user_settings)
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hKey = winreg.OpenKey(
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winreg.HKEY_CURRENT_USER,
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"Software\\CelAction\\CelAction2D\\User Settings", 0,
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winreg.KEY_ALL_ACCESS)
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winreg.HKEY_CURRENT_USER, path_user_settings, 0,
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winreg.KEY_ALL_ACCESS
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)
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# TODO: this will need to be checked more thoroughly
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pype_exe = os.getenv("OPENPYPE_EXECUTABLE")
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openpype_executable = os.getenv("OPENPYPE_EXECUTABLE")
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winreg.SetValueEx(hKey, "SubmitAppTitle", 0, winreg.REG_SZ, pype_exe)
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winreg.SetValueEx(
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hKey,
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"SubmitAppTitle",
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0,
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winreg.REG_SZ,
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openpype_executable
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)
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parameters = [
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"launch",
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@ -53,33 +60,45 @@ class CelactionPrelaunchHook(PreLaunchHook):
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"--resolutionHeight *Y*",
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# "--programDir \"'*PROGPATH*'\""
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]
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winreg.SetValueEx(hKey, "SubmitParametersTitle", 0, winreg.REG_SZ,
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" ".join(parameters))
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winreg.SetValueEx(
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hKey, "SubmitParametersTitle", 0, winreg.REG_SZ,
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" ".join(parameters)
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)
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# setting resolution parameters
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path = r"Software\CelAction\CelAction2D\User Settings\Dialogs"
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path += r"\SubmitOutput"
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winreg.CreateKey(winreg.HKEY_CURRENT_USER, path)
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hKey = winreg.OpenKey(winreg.HKEY_CURRENT_USER, path, 0,
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winreg.KEY_ALL_ACCESS)
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path_submit = "\\".join([
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path_user_settings, "Dialogs", "SubmitOutput"
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])
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winreg.CreateKey(winreg.HKEY_CURRENT_USER, path_submit)
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hKey = winreg.OpenKey(
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winreg.HKEY_CURRENT_USER, path_submit, 0,
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winreg.KEY_ALL_ACCESS
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)
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winreg.SetValueEx(hKey, "SaveScene", 0, winreg.REG_DWORD, 1)
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winreg.SetValueEx(hKey, "CustomX", 0, winreg.REG_DWORD, 1920)
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winreg.SetValueEx(hKey, "CustomY", 0, winreg.REG_DWORD, 1080)
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# making sure message dialogs don't appear when overwriting
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path = r"Software\CelAction\CelAction2D\User Settings\Messages"
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path += r"\OverwriteScene"
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winreg.CreateKey(winreg.HKEY_CURRENT_USER, path)
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hKey = winreg.OpenKey(winreg.HKEY_CURRENT_USER, path, 0,
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winreg.KEY_ALL_ACCESS)
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path_overwrite_scene = "\\".join([
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path_user_settings, "Messages", "OverwriteScene"
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])
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winreg.CreateKey(winreg.HKEY_CURRENT_USER, path_overwrite_scene)
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hKey = winreg.OpenKey(
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winreg.HKEY_CURRENT_USER, path_overwrite_scene, 0,
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winreg.KEY_ALL_ACCESS
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)
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winreg.SetValueEx(hKey, "Result", 0, winreg.REG_DWORD, 6)
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winreg.SetValueEx(hKey, "Valid", 0, winreg.REG_DWORD, 1)
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path = r"Software\CelAction\CelAction2D\User Settings\Messages"
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path += r"\SceneSaved"
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winreg.CreateKey(winreg.HKEY_CURRENT_USER, path)
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hKey = winreg.OpenKey(winreg.HKEY_CURRENT_USER, path, 0,
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winreg.KEY_ALL_ACCESS)
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# set scane as not saved
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path_scene_saved = "\\".join([
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path_user_settings, "Messages", "SceneSaved"
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])
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winreg.CreateKey(winreg.HKEY_CURRENT_USER, path_scene_saved)
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hKey = winreg.OpenKey(
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winreg.HKEY_CURRENT_USER, path_scene_saved, 0,
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winreg.KEY_ALL_ACCESS
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)
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winreg.SetValueEx(hKey, "Result", 0, winreg.REG_DWORD, 1)
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winreg.SetValueEx(hKey, "Valid", 0, winreg.REG_DWORD, 1)
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@ -90,11 +109,11 @@ class CelactionPrelaunchHook(PreLaunchHook):
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if not os.path.exists(workfile_path):
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# TODO add ability to set different template workfile path via
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# settings
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pype_celaction_dir = os.path.dirname(os.path.dirname(
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openpype_celaction_dir = os.path.dirname(os.path.dirname(
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os.path.abspath(celaction.__file__)
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))
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template_path = os.path.join(
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pype_celaction_dir,
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openpype_celaction_dir,
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"resources",
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"celaction_template_scene.scn"
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)
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