added UE to extract burnins families

This commit is contained in:
Libor Batek 2023-08-23 15:59:45 +02:00
parent 4b00d2a9b9
commit ed5c299c51

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@ -53,8 +53,8 @@ class ExtractBurnin(publish.Extractor):
"flame",
"houdini",
"max",
"blender"
# "resolve"
"blender",
"unreal"
]
optional = True