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added UE to extract burnins families
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1 changed files with 2 additions and 2 deletions
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@ -53,8 +53,8 @@ class ExtractBurnin(publish.Extractor):
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"flame",
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"houdini",
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"max",
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"blender"
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# "resolve"
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"blender",
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"unreal"
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]
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optional = True
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