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Merge pull request #4665 from moonyuet/enhancement/OP-5243_3dsmax-setting-scene-length
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commit
ef42f95b78
2 changed files with 62 additions and 1 deletions
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@ -182,7 +182,6 @@ def reset_scene_resolution():
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scene resolution can be overwritten by an asset if the asset.data contains
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any information regarding scene resolution .
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Returns:
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None
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"""
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@ -200,6 +199,59 @@ def reset_scene_resolution():
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set_scene_resolution(width, height)
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def get_frame_range() -> dict:
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"""Get the current assets frame range and handles.
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Returns:
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dict: with frame start, frame end, handle start, handle end.
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"""
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# Set frame start/end
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asset = get_current_project_asset()
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frame_start = asset["data"].get("frameStart")
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frame_end = asset["data"].get("frameEnd")
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# Backwards compatibility
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if frame_start is None or frame_end is None:
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frame_start = asset["data"].get("edit_in")
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frame_end = asset["data"].get("edit_out")
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if frame_start is None or frame_end is None:
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return
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handles = asset["data"].get("handles") or 0
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handle_start = asset["data"].get("handleStart")
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if handle_start is None:
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handle_start = handles
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handle_end = asset["data"].get("handleEnd")
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if handle_end is None:
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handle_end = handles
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return {
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"frameStart": frame_start,
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"frameEnd": frame_end,
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"handleStart": handle_start,
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"handleEnd": handle_end
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}
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def reset_frame_range(fps: bool = True):
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"""Set frame range to current asset.
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This is part of 3dsmax documentation:
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animationRange: A System Global variable which lets you get and
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set an Interval value that defines the start and end frames
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of the Active Time Segment.
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frameRate: A System Global variable which lets you get
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and set an Integer value that defines the current
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scene frame rate in frames-per-second.
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"""
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if fps:
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data_fps = get_current_project(fields=["data.fps"])
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fps_number = float(data_fps["data"]["fps"])
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rt.frameRate = fps_number
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frame_range = get_frame_range()
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frame_start = frame_range["frameStart"] - int(frame_range["handleStart"])
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frame_end = frame_range["frameEnd"] + int(frame_range["handleEnd"])
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frange_cmd = f"animationRange = interval {frame_start} {frame_end}"
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rt.execute(frange_cmd)
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def set_context_setting():
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"""Apply the project settings from the project definition
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@ -6,6 +6,7 @@ from pymxs import runtime as rt
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from openpype.tools.utils import host_tools
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from openpype.hosts.max.api import lib
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class OpenPypeMenu(object):
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"""Object representing OpenPype menu.
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@ -114,6 +115,10 @@ class OpenPypeMenu(object):
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res_action.triggered.connect(self.resolution_callback)
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openpype_menu.addAction(res_action)
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frame_action = QtWidgets.QAction("Set Frame Range", openpype_menu)
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frame_action.triggered.connect(self.frame_range_callback)
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openpype_menu.addAction(frame_action)
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return openpype_menu
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def load_callback(self):
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@ -139,3 +144,7 @@ class OpenPypeMenu(object):
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def resolution_callback(self):
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"""Callback to reset scene resolution"""
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return lib.reset_scene_resolution()
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def frame_range_callback(self):
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"""Callback to reset frame range"""
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return lib.reset_frame_range()
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