mirror of
https://github.com/ynput/ayon-core.git
synced 2025-12-24 21:04:40 +01:00
blender plugins update
This commit is contained in:
parent
cd79f0654d
commit
f0918ec760
6 changed files with 129 additions and 58 deletions
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@ -38,7 +38,7 @@ class BlendModelLoader(pype.blender.AssetLoader):
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Note:
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It is assumed that only 1 matching collection is found.
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"""
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for collection in bpy.data.collections:
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for collection in bpy.context.blend_data.collections:
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if collection.name != name:
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continue
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if collection.library is None:
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@ -52,18 +52,19 @@ class BlendModelLoader(pype.blender.AssetLoader):
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return None
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@staticmethod
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def _collection_contains_object(collection: bpy.types.Collection, object: bpy.types.Object) -> bool:
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def _collection_contains_object(
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collection: bpy.types.Collection, object: bpy.types.Object
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) -> bool:
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"""Check if the collection contains the object."""
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for obj in collection.objects:
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if obj == object:
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return True
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return False
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def process_asset(self,
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context: dict,
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name: str,
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namespace: Optional[str] = None,
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options: Optional[Dict] = None) -> Optional[List]:
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def process_asset(
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self, context: dict, name: str, namespace: Optional[str] = None,
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options: Optional[Dict] = None
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) -> Optional[List]:
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"""
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Arguments:
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name: Use pre-defined name
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@ -76,21 +77,27 @@ class BlendModelLoader(pype.blender.AssetLoader):
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asset = context["asset"]["name"]
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subset = context["subset"]["name"]
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lib_container = pype.blender.plugin.model_name(asset, subset)
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container_name = pype.blender.plugin.model_name(asset, subset, namespace)
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container_name = pype.blender.plugin.model_name(
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asset, subset, namespace
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)
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relative = bpy.context.preferences.filepaths.use_relative_paths
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with bpy.data.libraries.load(libpath, link=True, relative=relative) as (_, data_to):
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with bpy.context.blend_data.libraries.load(
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libpath, link=True, relative=relative
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) as (_, data_to):
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data_to.collections = [lib_container]
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scene = bpy.context.scene
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instance_empty = bpy.data.objects.new(container_name, None)
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instance_empty = bpy.context.blend_data.objects.new(
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container_name, None
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)
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if not instance_empty.get("avalon"):
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instance_empty["avalon"] = dict()
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avalon_info = instance_empty["avalon"]
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avalon_info.update({"container_name": container_name})
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scene.collection.objects.link(instance_empty)
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instance_empty.instance_type = 'COLLECTION'
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container = bpy.data.collections[lib_container]
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container = bpy.context.blend_data.collections[lib_container]
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container.name = container_name
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instance_empty.instance_collection = container
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container.make_local()
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@ -120,7 +127,9 @@ class BlendModelLoader(pype.blender.AssetLoader):
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Warning:
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No nested collections are supported at the moment!
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"""
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collection = bpy.data.collections.get(container["objectName"])
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collection = bpy.context.blend_data.collections.get(
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container["objectName"]
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)
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libpath = Path(api.get_representation_path(representation))
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extension = libpath.suffix.lower()
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@ -130,14 +139,30 @@ class BlendModelLoader(pype.blender.AssetLoader):
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pformat(representation, indent=2),
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)
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assert collection, f"The asset is not loaded: {container['objectName']}"
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assert not (collection.children), "Nested collections are not supported."
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assert libpath, ("No existing library file found for {container['objectName']}")
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assert libpath.is_file(), f"The file doesn't exist: {libpath}"
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assert extension in pype.blender.plugin.VALID_EXTENSIONS, f"Unsupported file: {libpath}"
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collection_libpath = self._get_library_from_container(collection).filepath
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normalized_collection_libpath = str(Path(bpy.path.abspath(collection_libpath)).resolve())
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normalized_libpath = str(Path(bpy.path.abspath(str(libpath))).resolve())
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assert collection, (
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f"The asset is not loaded: {container['objectName']}"
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)
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assert not (collection.children), (
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"Nested collections are not supported."
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)
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assert libpath, (
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"No existing library file found for {container['objectName']}"
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)
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assert libpath.is_file(), (
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f"The file doesn't exist: {libpath}"
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)
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assert extension in pype.blender.plugin.VALID_EXTENSIONS, (
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f"Unsupported file: {libpath}"
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)
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collection_libpath = (
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self._get_library_from_container(collection).filepath
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)
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normalized_collection_libpath = (
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str(Path(bpy.path.abspath(collection_libpath)).resolve())
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)
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normalized_libpath = (
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str(Path(bpy.path.abspath(str(libpath))).resolve())
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)
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logger.debug(
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"normalized_collection_libpath:\n %s\nnormalized_libpath:\n %s",
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normalized_collection_libpath,
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@ -155,29 +180,46 @@ class BlendModelLoader(pype.blender.AssetLoader):
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# Unlink every object
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collection.objects.unlink(obj)
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remove_obj = True
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for coll in [coll for coll in bpy.data.collections if coll != collection]:
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if coll.objects and self._collection_contains_object(coll, obj):
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for coll in [
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coll for coll in bpy.context.blend_data.collections
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if coll != collection
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]:
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if (
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coll.objects and
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self._collection_contains_object(coll, obj)
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):
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remove_obj = False
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if remove_obj:
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objects_to_remove.add(obj)
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for obj in objects_to_remove:
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# Only delete objects that are not used elsewhere
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bpy.data.objects.remove(obj)
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bpy.context.blend_data.objects.remove(obj)
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instance_empties = [obj for obj in collection.users_dupli_group if obj.name in collection.name]
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instance_empties = [
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obj for obj in collection.users_dupli_group
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if obj.name in collection.name
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]
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if instance_empties:
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instance_empty = instance_empties[0]
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container_name = instance_empty["avalon"]["container_name"]
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relative = bpy.context.preferences.filepaths.use_relative_paths
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with bpy.data.libraries.load(str(libpath), link=True, relative=relative) as (_, data_to):
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with bpy.context.blend_data.libraries.load(
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str(libpath), link=True, relative=relative
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) as (_, data_to):
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data_to.collections = [container_name]
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new_collection = self._get_lib_collection(container_name, libpath)
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if new_collection is None:
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raise ValueError("A matching collection '{container_name}' "
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"should have been found in: {libpath}")
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raise ValueError(
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"A matching collection '{container_name}' "
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"should have been found in: {libpath}"
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)
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for obj in new_collection.objects:
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collection.objects.link(obj)
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bpy.data.collections.remove(new_collection)
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bpy.context.blend_data.collections.remove(new_collection)
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# Update the representation on the collection
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avalon_prop = collection[avalon.blender.pipeline.AVALON_PROPERTY]
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avalon_prop["representation"] = str(representation["_id"])
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@ -195,10 +237,14 @@ class BlendModelLoader(pype.blender.AssetLoader):
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Warning:
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No nested collections are supported at the moment!
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"""
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collection = bpy.data.collections.get(container["objectName"])
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collection = bpy.context.blend_data.collections.get(
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container["objectName"]
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)
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if not collection:
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return False
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assert not (collection.children), "Nested collections are not supported."
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assert not (collection.children), (
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"Nested collections are not supported."
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)
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instance_parents = list(collection.users_dupli_group)
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instance_objects = list(collection.objects)
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for obj in instance_objects + instance_parents:
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@ -224,11 +270,10 @@ class CacheModelLoader(pype.blender.AssetLoader):
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icon = "code-fork"
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color = "orange"
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def process_asset(self,
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context: dict,
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name: str,
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namespace: Optional[str] = None,
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options: Optional[Dict] = None) -> Optional[List]:
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def process_asset(
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self, context: dict, name: str, namespace: Optional[str] = None,
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options: Optional[Dict] = None
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) -> Optional[List]:
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"""
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Arguments:
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name: Use pre-defined name
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@ -243,17 +288,23 @@ class CacheModelLoader(pype.blender.AssetLoader):
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asset = context["asset"]["name"]
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subset = context["subset"]["name"]
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# TODO (jasper): evaluate use of namespace which is 'alien' to Blender.
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lib_container = container_name = pype.blender.plugin.model_name(asset, subset, namespace)
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lib_container = container_name = (
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pype.blender.plugin.model_name(asset, subset, namespace)
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)
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relative = bpy.context.preferences.filepaths.use_relative_paths
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with bpy.data.libraries.load(libpath, link=True, relative=relative) as (data_from, data_to):
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with bpy.context.blend_data.libraries.load(
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libpath, link=True, relative=relative
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) as (data_from, data_to):
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data_to.collections = [lib_container]
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scene = bpy.context.scene
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instance_empty = bpy.data.objects.new(container_name, None)
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instance_empty = bpy.context.blend_data.objects.new(
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container_name, None
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)
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scene.collection.objects.link(instance_empty)
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instance_empty.instance_type = 'COLLECTION'
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collection = bpy.data.collections[lib_container]
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collection = bpy.context.blend_data.collections[lib_container]
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collection.name = container_name
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instance_empty.instance_collection = collection
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@ -12,5 +12,5 @@ class CollectBlenderCurrentFile(pyblish.api.ContextPlugin):
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def process(self, context):
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"""Inject the current working file"""
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current_file = bpy.data.filepath
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current_file = bpy.context.blend_data.filepath
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context.data['currentFile'] = current_file
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@ -23,7 +23,7 @@ class CollectModel(pyblish.api.ContextPlugin):
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representation set. If the representation is set, it is a loaded model
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and we don't want to publish it.
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"""
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for collection in bpy.data.collections:
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for collection in bpy.context.blend_data.collections:
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avalon_prop = collection.get(AVALON_PROPERTY) or dict()
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if (avalon_prop.get('family') == 'model'
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and not avalon_prop.get('representation')):
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@ -42,6 +42,7 @@ class CollectModel(pyblish.api.ContextPlugin):
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instance = context.create_instance(
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name=name,
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family=family,
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families=[family],
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subset=subset,
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asset=asset,
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task=task,
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@ -1,10 +1,10 @@
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from pathlib import Path
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import os
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import avalon.blender.workio
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import sonar.api
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import pype.api
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class ExtractModel(sonar.api.Extractor):
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class ExtractModel(pype.api.Extractor):
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"""Extract as model."""
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label = "Model"
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@ -14,9 +14,10 @@ class ExtractModel(sonar.api.Extractor):
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def process(self, instance):
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# Define extract output file path
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stagingdir = Path(self.staging_dir(instance))
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stagingdir = self.staging_dir(instance)
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filename = f"{instance.name}.blend"
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filepath = str(stagingdir / filename)
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filepath = os.path.join(stagingdir, filename)
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# Perform extraction
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self.log.info("Performing extraction..")
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@ -24,11 +25,23 @@ class ExtractModel(sonar.api.Extractor):
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# Just save the file to a temporary location. At least for now it's no
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# problem to have (possibly) extra stuff in the file.
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avalon.blender.workio.save_file(filepath, copy=True)
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#
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# # Store reference for integration
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# if "files" not in instance.data:
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# instance.data["files"] = list()
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#
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# # instance.data["files"].append(filename)
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# Store reference for integration
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if "files" not in instance.data:
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instance.data["files"] = list()
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if "representations" not in instance.data:
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instance.data["representations"] = []
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instance.data["files"].append(filename)
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representation = {
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'name': 'blend',
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'ext': 'blend',
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'files': filename,
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"stagingDir": stagingdir,
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}
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instance.data["representations"].append(representation)
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self.log.info("Extracted instance '%s' to: %s", instance.name, filepath)
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self.log.info("Extracted instance '%s' to: %s", instance.name, representation)
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@ -3,7 +3,7 @@ from typing import List
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import bpy
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import pyblish.api
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import sonar.blender.action
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import pype.blender.action
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class ValidateMeshHasUvs(pyblish.api.InstancePlugin):
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@ -14,7 +14,7 @@ class ValidateMeshHasUvs(pyblish.api.InstancePlugin):
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families = ["model"]
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category = "geometry"
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label = "Mesh Has UV's"
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actions = [sonar.blender.action.SelectInvalidAction]
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actions = [pype.blender.action.SelectInvalidAction]
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optional = True
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@staticmethod
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@ -34,7 +34,9 @@ class ValidateMeshHasUvs(pyblish.api.InstancePlugin):
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def get_invalid(cls, instance) -> List:
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invalid = []
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# TODO (jasper): only check objects in the collection that will be published?
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for obj in [obj for obj in bpy.data.objects if obj.type == 'MESH']:
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for obj in [
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obj for obj in bpy.context.blend_data.objects if obj.type == 'MESH'
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]:
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# Make sure we are in object mode.
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bpy.ops.object.mode_set(mode='OBJECT')
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if not cls.has_uvs(obj):
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@ -3,7 +3,7 @@ from typing import List
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import bpy
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import pyblish.api
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import sonar.blender.action
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import pype.blender.action
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class ValidateMeshNoNegativeScale(pyblish.api.Validator):
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@ -13,13 +13,15 @@ class ValidateMeshNoNegativeScale(pyblish.api.Validator):
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hosts = ["blender"]
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families = ["model"]
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label = "Mesh No Negative Scale"
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actions = [sonar.blender.action.SelectInvalidAction]
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actions = [pype.blender.action.SelectInvalidAction]
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@staticmethod
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def get_invalid(instance) -> List:
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invalid = []
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# TODO (jasper): only check objects in the collection that will be published?
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for obj in [obj for obj in bpy.data.objects if obj.type == 'MESH']:
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for obj in [
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obj for obj in bpy.context.blend_data.objects if obj.type == 'MESH'
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]:
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if any(v < 0 for v in obj.scale):
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invalid.append(obj)
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@ -28,4 +30,6 @@ class ValidateMeshNoNegativeScale(pyblish.api.Validator):
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def process(self, instance):
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invalid = self.get_invalid(instance)
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if invalid:
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raise RuntimeError(f"Meshes found in instance with negative scale: {invalid}")
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raise RuntimeError(
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f"Meshes found in instance with negative scale: {invalid}"
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)
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