From f5087f4e47588d31bd335e51c648c8eb6bb33425 Mon Sep 17 00:00:00 2001 From: Ondrej Samohel Date: Fri, 18 Feb 2022 19:04:24 +0100 Subject: [PATCH] =?UTF-8?q?fix=20hound=20=F0=9F=90=B6?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- openpype/hosts/maya/api/fbx.py | 1 - .../hosts/maya/plugins/publish/collect_unreal_staticmesh.py | 2 +- .../hosts/maya/plugins/publish/extract_unreal_staticmesh.py | 2 +- .../maya/plugins/publish/validate_unreal_staticmesh_naming.py | 2 +- 4 files changed, 3 insertions(+), 4 deletions(-) diff --git a/openpype/hosts/maya/api/fbx.py b/openpype/hosts/maya/api/fbx.py index 659f456e1a..00c58153af 100644 --- a/openpype/hosts/maya/api/fbx.py +++ b/openpype/hosts/maya/api/fbx.py @@ -1,6 +1,5 @@ # -*- coding: utf-8 -*- """Tools to work with FBX.""" -import os import logging from pyblish.api import Instance diff --git a/openpype/hosts/maya/plugins/publish/collect_unreal_staticmesh.py b/openpype/hosts/maya/plugins/publish/collect_unreal_staticmesh.py index 1a0a561efd..2c0bec2c1a 100644 --- a/openpype/hosts/maya/plugins/publish/collect_unreal_staticmesh.py +++ b/openpype/hosts/maya/plugins/publish/collect_unreal_staticmesh.py @@ -29,7 +29,7 @@ class CollectUnrealStaticMesh(pyblish.api.InstancePlugin): # take the name from instance (without the `staticMesh_` prefix) instance.data["staticMeshCombinedName"] = "{}_{}".format( sm_prefix, - instance.name[len(instance.data.get("family"))+3:] + instance.name[len(instance.data.get("family")) + 3:] ) geometry_set = [i for i in instance if i == "geometry_SET"] diff --git a/openpype/hosts/maya/plugins/publish/extract_unreal_staticmesh.py b/openpype/hosts/maya/plugins/publish/extract_unreal_staticmesh.py index c5d2710dc2..0c7d61f8f5 100644 --- a/openpype/hosts/maya/plugins/publish/extract_unreal_staticmesh.py +++ b/openpype/hosts/maya/plugins/publish/extract_unreal_staticmesh.py @@ -84,4 +84,4 @@ class ExtractUnrealStaticMesh(openpype.api.Extractor): } instance.data["representations"].append(representation) - self.log.info("Extract FBX successful to: {0}".format(path)) \ No newline at end of file + self.log.info("Extract FBX successful to: {0}".format(path)) diff --git a/openpype/hosts/maya/plugins/publish/validate_unreal_staticmesh_naming.py b/openpype/hosts/maya/plugins/publish/validate_unreal_staticmesh_naming.py index e233fd190c..fd19e3d2af 100644 --- a/openpype/hosts/maya/plugins/publish/validate_unreal_staticmesh_naming.py +++ b/openpype/hosts/maya/plugins/publish/validate_unreal_staticmesh_naming.py @@ -117,7 +117,7 @@ class ValidateUnrealStaticMeshName(pyblish.api.InstancePlugin): else: expected_collision = "{}_{}".format( cl_m.group("prefix"), - combined_geometry_name[len(static_mesh_prefix)+1:] + combined_geometry_name[len(static_mesh_prefix) + 1:] ) if not obj.startswith(expected_collision):