Merge branch 'develop' into bugfix/maya_placeholder_set

# Conflicts:
#	client/ayon_core/hosts/maya/api/workfile_template_builder.py
This commit is contained in:
Toke Stuart Jepsen 2024-04-30 11:57:34 +01:00
commit f92f56a84d
33 changed files with 1652 additions and 1355 deletions

View file

@ -8,14 +8,11 @@ from ayon_core.lib import Logger, register_event_callback
from ayon_core.pipeline import (
register_loader_plugin_path,
register_creator_plugin_path,
register_workfile_build_plugin_path,
AVALON_CONTAINER_ID,
AVALON_INSTANCE_ID,
AYON_INSTANCE_ID,
)
from ayon_core.hosts.aftereffects.api.workfile_template_builder import (
AEPlaceholderLoadPlugin,
AEPlaceholderCreatePlugin
)
from ayon_core.pipeline.load import any_outdated_containers
import ayon_core.hosts.aftereffects
@ -40,6 +37,7 @@ PLUGINS_DIR = os.path.join(HOST_DIR, "plugins")
PUBLISH_PATH = os.path.join(PLUGINS_DIR, "publish")
LOAD_PATH = os.path.join(PLUGINS_DIR, "load")
CREATE_PATH = os.path.join(PLUGINS_DIR, "create")
WORKFILE_BUILD_PATH = os.path.join(PLUGINS_DIR, "workfile_build")
class AfterEffectsHost(HostBase, IWorkfileHost, ILoadHost, IPublishHost):
@ -76,6 +74,7 @@ class AfterEffectsHost(HostBase, IWorkfileHost, ILoadHost, IPublishHost):
register_loader_plugin_path(LOAD_PATH)
register_creator_plugin_path(CREATE_PATH)
register_workfile_build_plugin_path(WORKFILE_BUILD_PATH)
register_event_callback("application.launched", application_launch)
@ -118,12 +117,6 @@ class AfterEffectsHost(HostBase, IWorkfileHost, ILoadHost, IPublishHost):
item["id"] = "publish_context"
self.stub.imprint(item["id"], item)
def get_workfile_build_placeholder_plugins(self):
return [
AEPlaceholderLoadPlugin,
AEPlaceholderCreatePlugin
]
# created instances section
def list_instances(self):
"""List all created instances from current workfile which

View file

@ -1,6 +1,7 @@
import os.path
import uuid
import shutil
from abc import abstractmethod
from ayon_core.pipeline import registered_host
from ayon_core.tools.workfile_template_build import (
@ -9,13 +10,9 @@ from ayon_core.tools.workfile_template_build import (
from ayon_core.pipeline.workfile.workfile_template_builder import (
AbstractTemplateBuilder,
PlaceholderPlugin,
LoadPlaceholderItem,
CreatePlaceholderItem,
PlaceholderLoadMixin,
PlaceholderCreateMixin
PlaceholderItem
)
from ayon_core.hosts.aftereffects.api import get_stub
from ayon_core.hosts.aftereffects.api.lib import set_settings
PLACEHOLDER_SET = "PLACEHOLDERS_SET"
PLACEHOLDER_ID = "openpype.placeholder"
@ -51,6 +48,10 @@ class AETemplateBuilder(AbstractTemplateBuilder):
class AEPlaceholderPlugin(PlaceholderPlugin):
"""Contains generic methods for all PlaceholderPlugins."""
@abstractmethod
def _create_placeholder_item(self, item_data: dict) -> PlaceholderItem:
pass
def collect_placeholders(self):
"""Collect info from file metadata about created placeholders.
@ -63,17 +64,7 @@ class AEPlaceholderPlugin(PlaceholderPlugin):
if item.get("plugin_identifier") != self.identifier:
continue
if isinstance(self, AEPlaceholderLoadPlugin):
item = LoadPlaceholderItem(item["uuid"],
item["data"],
self)
elif isinstance(self, AEPlaceholderCreatePlugin):
item = CreatePlaceholderItem(item["uuid"],
item["data"],
self)
else:
raise NotImplementedError(f"Not implemented for {type(self)}")
item = self._create_placeholder_item(item)
output.append(item)
return output
@ -135,87 +126,6 @@ class AEPlaceholderPlugin(PlaceholderPlugin):
stub.imprint(item_id, container_data)
class AEPlaceholderCreatePlugin(AEPlaceholderPlugin, PlaceholderCreateMixin):
"""Adds Create placeholder.
This adds composition and runs Create
"""
identifier = "aftereffects.create"
label = "AfterEffects create"
def create_placeholder(self, placeholder_data):
stub = get_stub()
name = "CREATEPLACEHOLDER"
item_id = stub.add_item(name, "COMP")
self._imprint_item(item_id, name, placeholder_data, stub)
def populate_placeholder(self, placeholder):
"""Replace 'placeholder' with publishable instance.
Renames prepared composition name, creates publishable instance, sets
frame/duration settings according to DB.
"""
pre_create_data = {"use_selection": True}
item_id, item = self._get_item(placeholder)
get_stub().select_items([item_id])
self.populate_create_placeholder(placeholder, pre_create_data)
# apply settings for populated composition
item_id, metadata_item = self._get_item(placeholder)
set_settings(True, True, [item_id])
def get_placeholder_options(self, options=None):
return self.get_create_plugin_options(options)
class AEPlaceholderLoadPlugin(AEPlaceholderPlugin, PlaceholderLoadMixin):
identifier = "aftereffects.load"
label = "AfterEffects load"
def create_placeholder(self, placeholder_data):
"""Creates AE's Placeholder item in Project items list.
Sets dummy resolution/duration/fps settings, will be replaced when
populated.
"""
stub = get_stub()
name = "LOADERPLACEHOLDER"
item_id = stub.add_placeholder(name, 1920, 1060, 25, 10)
self._imprint_item(item_id, name, placeholder_data, stub)
def populate_placeholder(self, placeholder):
"""Use Openpype Loader from `placeholder` to create new FootageItems
New FootageItems are created, files are imported.
"""
self.populate_load_placeholder(placeholder)
errors = placeholder.get_errors()
stub = get_stub()
if errors:
stub.print_msg("\n".join(errors))
else:
if not placeholder.data["keep_placeholder"]:
metadata = stub.get_metadata()
for item in metadata:
if not item.get("is_placeholder"):
continue
scene_identifier = item.get("uuid")
if (scene_identifier and
scene_identifier == placeholder.scene_identifier):
stub.delete_item(item["members"][0])
stub.remove_instance(placeholder.scene_identifier, metadata)
def get_placeholder_options(self, options=None):
return self.get_load_plugin_options(options)
def load_succeed(self, placeholder, container):
placeholder_item_id, _ = self._get_item(placeholder)
item_id = container.id
get_stub().add_item_instead_placeholder(placeholder_item_id, item_id)
def build_workfile_template(*args, **kwargs):
builder = AETemplateBuilder(registered_host())
builder.build_template(*args, **kwargs)

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@ -0,0 +1,49 @@
from ayon_core.pipeline.workfile.workfile_template_builder import (
CreatePlaceholderItem,
PlaceholderCreateMixin
)
from ayon_core.hosts.aftereffects.api import get_stub
from ayon_core.hosts.aftereffects.api.lib import set_settings
import ayon_core.hosts.aftereffects.api.workfile_template_builder as wtb
class AEPlaceholderCreatePlugin(wtb.AEPlaceholderPlugin,
PlaceholderCreateMixin):
"""Adds Create placeholder.
This adds composition and runs Create
"""
identifier = "aftereffects.create"
label = "AfterEffects create"
def _create_placeholder_item(self, item_data) -> CreatePlaceholderItem:
return CreatePlaceholderItem(
scene_identifier=item_data["uuid"],
data=item_data["data"],
plugin=self
)
def create_placeholder(self, placeholder_data):
stub = get_stub()
name = "CREATEPLACEHOLDER"
item_id = stub.add_item(name, "COMP")
self._imprint_item(item_id, name, placeholder_data, stub)
def populate_placeholder(self, placeholder):
"""Replace 'placeholder' with publishable instance.
Renames prepared composition name, creates publishable instance, sets
frame/duration settings according to DB.
"""
pre_create_data = {"use_selection": True}
item_id, item = self._get_item(placeholder)
get_stub().select_items([item_id])
self.populate_create_placeholder(placeholder, pre_create_data)
# apply settings for populated composition
item_id, metadata_item = self._get_item(placeholder)
set_settings(True, True, [item_id])
def get_placeholder_options(self, options=None):
return self.get_create_plugin_options(options)

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@ -0,0 +1,60 @@
from ayon_core.pipeline.workfile.workfile_template_builder import (
LoadPlaceholderItem,
PlaceholderLoadMixin
)
from ayon_core.hosts.aftereffects.api import get_stub
import ayon_core.hosts.aftereffects.api.workfile_template_builder as wtb
class AEPlaceholderLoadPlugin(wtb.AEPlaceholderPlugin, PlaceholderLoadMixin):
identifier = "aftereffects.load"
label = "AfterEffects load"
def _create_placeholder_item(self, item_data) -> LoadPlaceholderItem:
return LoadPlaceholderItem(
scene_identifier=item_data["uuid"],
data=item_data["data"],
plugin=self
)
def create_placeholder(self, placeholder_data):
"""Creates AE's Placeholder item in Project items list.
Sets dummy resolution/duration/fps settings, will be replaced when
populated.
"""
stub = get_stub()
name = "LOADERPLACEHOLDER"
item_id = stub.add_placeholder(name, 1920, 1060, 25, 10)
self._imprint_item(item_id, name, placeholder_data, stub)
def populate_placeholder(self, placeholder):
"""Use Openpype Loader from `placeholder` to create new FootageItems
New FootageItems are created, files are imported.
"""
self.populate_load_placeholder(placeholder)
errors = placeholder.get_errors()
stub = get_stub()
if errors:
stub.print_msg("\n".join(errors))
else:
if not placeholder.data["keep_placeholder"]:
metadata = stub.get_metadata()
for item in metadata:
if not item.get("is_placeholder"):
continue
scene_identifier = item.get("uuid")
if (scene_identifier and
scene_identifier == placeholder.scene_identifier):
stub.delete_item(item["members"][0])
stub.remove_instance(placeholder.scene_identifier, metadata)
def get_placeholder_options(self, options=None):
return self.get_load_plugin_options(options)
def load_succeed(self, placeholder, container):
placeholder_item_id, _ = self._get_item(placeholder)
item_id = container.id
get_stub().add_item_instead_placeholder(placeholder_item_id, item_id)

View file

@ -8,6 +8,7 @@ from .lib import (
sync_avalon_data_to_workfile,
launch_workfiles_app,
before_project_save,
apply_colorspace_project
)
from .tags import add_tags_to_workfile
from .menu import update_menu_task_label
@ -44,6 +45,8 @@ def afterNewProjectCreated(event):
# reset workfiles startup not to open any more in session
os.environ["WORKFILES_STARTUP"] = "0"
apply_colorspace_project()
def beforeProjectLoad(event):
log.info("before project load event...")
@ -122,6 +125,7 @@ def register_hiero_events():
except RuntimeError:
pass
def register_events():
"""
Adding all callbacks.

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@ -11,7 +11,6 @@ import warnings
import json
import ast
import secrets
import shutil
import hiero
from qtpy import QtWidgets, QtCore
@ -36,9 +35,6 @@ from .constants import (
DEFAULT_SEQUENCE_NAME,
DEFAULT_BIN_NAME
)
from ayon_core.pipeline.colorspace import (
get_imageio_config
)
class _CTX:
@ -105,9 +101,9 @@ def flatten(list_):
def get_current_project(remove_untitled=False):
projects = flatten(hiero.core.projects())
projects = hiero.core.projects()
if not remove_untitled:
return next(iter(projects))
return projects[0]
# if remove_untitled
for proj in projects:
@ -1050,18 +1046,68 @@ def _set_hrox_project_knobs(doc, **knobs):
def apply_colorspace_project():
project_name = get_current_project_name()
# get path the the active projects
project = get_current_project(remove_untitled=True)
current_file = project.path()
# close the active project
project.close()
"""Apply colorspaces from settings.
Due to not being able to set the project settings through the Python API,
we need to do use some dubious code to find the widgets and set them. It is
possible to set the project settings without traversing through the widgets
but it involves reading the hrox files from disk with XML, so no in-memory
support. See https://community.foundry.com/discuss/topic/137771/change-a-project-s-default-color-transform-with-python # noqa
for more details.
"""
# get presets for hiero
project_name = get_current_project_name()
imageio = get_project_settings(project_name)["hiero"]["imageio"]
presets = imageio.get("workfile")
# Open Project Settings UI.
for act in hiero.ui.registeredActions():
if act.objectName() == "foundry.project.settings":
act.trigger()
# Find widgets from their sibling label.
labels = {
"Working Space:": "workingSpace",
"Viewer:": "viewerLut",
"Thumbnails:": "thumbnailLut",
"Monitor Out:": "monitorOutLut",
"8 Bit Files:": "eightBitLut",
"16 Bit Files:": "sixteenBitLut",
"Log Files:": "logLut",
"Floating Point Files:": "floatLut"
}
widgets = {x: None for x in labels.values()}
def _recursive_children(widget, labels, widgets):
children = widget.children()
for count, child in enumerate(children):
if isinstance(child, QtWidgets.QLabel):
if child.text() in labels.keys():
widgets[labels[child.text()]] = children[count + 1]
_recursive_children(child, labels, widgets)
app = QtWidgets.QApplication.instance()
title = "Project Settings"
for widget in app.topLevelWidgets():
if isinstance(widget, QtWidgets.QMainWindow):
if widget.windowTitle() != title:
continue
_recursive_children(widget, labels, widgets)
widget.close()
msg = "Setting value \"{}\" is not a valid option for \"{}\""
for key, widget in widgets.items():
options = [widget.itemText(i) for i in range(widget.count())]
setting_value = presets[key]
assert setting_value in options, msg.format(setting_value, key)
widget.setCurrentText(presets[key])
# This code block is for setting up project colorspaces for files on disk.
# Due to not having Python API access to set the project settings, the
# Foundry recommended way is to modify the hrox files on disk with XML. See
# this forum thread for more details;
# https://community.foundry.com/discuss/topic/137771/change-a-project-s-default-color-transform-with-python # noqa
'''
# backward compatibility layer
# TODO: remove this after some time
config_data = get_imageio_config(
@ -1074,6 +1120,13 @@ def apply_colorspace_project():
"ocioConfigName": "custom"
})
# get path the the active projects
project = get_current_project()
current_file = project.path()
msg = "The project needs to be saved to disk to apply colorspace settings."
assert current_file, msg
# save the workfile as subversion "comment:_colorspaceChange"
split_current_file = os.path.splitext(current_file)
copy_current_file = current_file
@ -1116,6 +1169,7 @@ def apply_colorspace_project():
# open the file as current project
hiero.core.openProject(copy_current_file)
'''
def apply_colorspace_clips():
@ -1125,10 +1179,8 @@ def apply_colorspace_clips():
# get presets for hiero
imageio = get_project_settings(project_name)["hiero"]["imageio"]
from pprint import pprint
presets = imageio.get("regexInputs", {}).get("inputs", {})
pprint(presets)
for clip in clips:
clip_media_source_path = clip.mediaSource().firstpath()
clip_name = clip.name()

View file

@ -144,7 +144,7 @@ def add_tags_to_workfile():
# Get project task types.
project_name = get_current_project_name()
project_entity = ayon_api.get_project(project_name)
task_types = project_entity["taskType"]
task_types = project_entity["taskTypes"]
nks_pres_tags["[Tasks]"] = {}
log.debug("__ tasks: {}".format(task_types))
for task_type in task_types:

View file

@ -24,8 +24,14 @@ class SetDefaultDisplayView(PreLaunchHook):
if not OCIO:
return
# workfile settings added in '0.2.13'
houdini_color_settings = \
self.data["project_settings"]["houdini"]["imageio"]["workfile"]
self.data["project_settings"]["houdini"]["imageio"].get("workfile")
if not houdini_color_settings:
self.log.info("Hook 'SetDefaultDisplayView' requires Houdini "
"addon version >= '0.2.13'")
return
if not houdini_color_settings["enabled"]:
self.log.info(

View file

@ -18,8 +18,11 @@ class CreateReview(plugin.HoudiniCreator):
def apply_settings(self, project_settings):
super(CreateReview, self).apply_settings(project_settings)
color_settings = project_settings["houdini"]["imageio"]["workfile"]
if color_settings["enabled"]:
# workfile settings added in '0.2.13'
color_settings = project_settings["houdini"]["imageio"].get(
"workfile", {}
)
if color_settings.get("enabled"):
self.review_color_space = color_settings.get("review_color_space")
def create(self, product_name, instance_data, pre_create_data):

View file

@ -1,7 +1,6 @@
# -*- coding: utf-8 -*-
import sys
import hou
import pyblish.api
import six
from ayon_core.pipeline import PublishValidationError
@ -26,28 +25,21 @@ class ValidateCopOutputNode(pyblish.api.InstancePlugin):
invalid = self.get_invalid(instance)
if invalid:
raise PublishValidationError(
("Output node(s) `{}` are incorrect. "
"See plug-in log for details.").format(invalid),
title=self.label
"Output node '{}' is incorrect. "
"See plug-in log for details.".format(invalid),
title=self.label,
description=(
"### Invalid COP output node\n\n"
"The output node path for the instance must be set to a "
"valid COP node path.\n\nSee the log for more details."
)
)
@classmethod
def get_invalid(cls, instance):
output_node = instance.data.get("output_node")
import hou
try:
output_node = instance.data["output_node"]
except KeyError:
six.reraise(
PublishValidationError,
PublishValidationError(
"Can't determine COP output node.",
title=cls.__name__),
sys.exc_info()[2]
)
if output_node is None:
if not output_node:
node = hou.node(instance.data.get("instance_node"))
cls.log.error(
"COP Output node in '%s' does not exist. "
@ -61,8 +53,8 @@ class ValidateCopOutputNode(pyblish.api.InstancePlugin):
cls.log.error(
"Output node %s is not a COP node. "
"COP Path must point to a COP node, "
"instead found category type: %s"
% (output_node.path(), output_node.type().category().name())
"instead found category type: %s",
output_node.path(), output_node.type().category().name()
)
return [output_node.path()]
@ -70,9 +62,7 @@ class ValidateCopOutputNode(pyblish.api.InstancePlugin):
# is Cop2 to avoid potential edge case scenarios even though
# the isinstance check above should be stricter than this category
if output_node.type().category().name() != "Cop2":
raise PublishValidationError(
(
"Output node {} is not of category Cop2."
" This is a bug..."
).format(output_node.path()),
title=cls.label)
cls.log.error(
"Output node %s is not of category Cop2.", output_node.path()
)
return [output_node.path()]

View file

@ -45,9 +45,12 @@ class ValidateReviewColorspace(pyblish.api.InstancePlugin,
category="houdini")
apply_plugin_settings_automatically(cls, settings, logger=cls.log)
# workfile settings added in '0.2.13'
color_settings = project_settings["houdini"]["imageio"].get(
"workfile", {}
)
# Add review color settings
color_settings = project_settings["houdini"]["imageio"]["workfile"]
if color_settings["enabled"]:
if color_settings.get("enabled"):
cls.review_color_space = color_settings.get("review_color_space")

View file

@ -496,9 +496,9 @@ def object_transform_set(container_children):
"""
transform_set = {}
for node in container_children:
name = f"{node.name}.transform"
name = f"{node}.transform"
transform_set[name] = node.pos
name = f"{node.name}.scale"
name = f"{node}.scale"
transform_set[name] = node.scale
return transform_set
@ -519,6 +519,36 @@ def get_plugins() -> list:
return plugin_info_list
def update_modifier_node_names(event, node):
"""Update the name of the nodes after renaming
Args:
event (pymxs.MXSWrapperBase): Event Name (
Mandatory argument for rt.NodeEventCallback)
node (list): Event Number (
Mandatory argument for rt.NodeEventCallback)
"""
containers = [
obj
for obj in rt.Objects
if (
rt.ClassOf(obj) == rt.Container
and rt.getUserProp(obj, "id") == "pyblish.avalon.instance"
and rt.getUserProp(obj, "productType") not in {
"workfile", "tyflow"
}
)
]
if not containers:
return
for container in containers:
ayon_data = container.modifiers[0].openPypeData
updated_node_names = [str(node.node) for node
in ayon_data.all_handles]
rt.setProperty(ayon_data, "sel_list", updated_node_names)
@contextlib.contextmanager
def render_resolution(width, height):
"""Set render resolution option during context

View file

@ -63,6 +63,8 @@ class MaxHost(HostBase, IWorkfileHost, ILoadHost, IPublishHost):
rt.callbacks.addScript(rt.Name('postWorkspaceChange'),
self._deferred_menu_creation)
rt.NodeEventCallback(
nameChanged=lib.update_modifier_node_names)
def workfile_has_unsaved_changes(self):
return rt.getSaveRequired()

View file

@ -117,7 +117,7 @@ class MaxSceneLoader(load.LoaderPlugin):
)
for max_obj, obj_name in zip(max_objects, max_object_names):
max_obj.name = f"{namespace}:{obj_name}"
max_container.append(rt.getNodeByName(max_obj.name))
max_container.append(max_obj)
return containerise(
name, max_container, context,
namespace, loader=self.__class__.__name__)
@ -158,11 +158,11 @@ class MaxSceneLoader(load.LoaderPlugin):
current_max_object_names):
max_obj.name = f"{namespace}:{obj_name}"
max_objects.append(max_obj)
max_transform = f"{max_obj.name}.transform"
max_transform = f"{max_obj}.transform"
if max_transform in transform_data.keys():
max_obj.pos = transform_data[max_transform] or 0
max_obj.scale = transform_data[
f"{max_obj.name}.scale"] or 0
f"{max_obj}.scale"] or 0
update_custom_attribute_data(node, max_objects)
lib.imprint(container["instance_node"], {

View file

@ -2520,7 +2520,16 @@ def set_scene_fps(fps, update=True):
"""
fps_mapping = {
'2': '2fps',
'3': '3fps',
'4': '4fps',
'5': '5fps',
'6': '6fps',
'8': '8fps',
'10': '10fps',
'12': '12fps',
'15': 'game',
'16': '16fps',
'24': 'film',
'25': 'pal',
'30': 'ntsc',
@ -2612,21 +2621,24 @@ def get_fps_for_current_context():
Returns:
Union[int, float]: FPS value.
"""
project_name = get_current_project_name()
folder_path = get_current_folder_path()
folder_entity = ayon_api.get_folder_by_path(
project_name, folder_path, fields={"attrib.fps"}
) or {}
fps = folder_entity.get("attrib", {}).get("fps")
task_entity = get_current_task_entity(fields={"attrib"})
fps = task_entity.get("attrib", {}).get("fps")
if not fps:
project_entity = ayon_api.get_project(
project_name, fields=["attrib.fps"]
project_name = get_current_project_name()
folder_path = get_current_folder_path()
folder_entity = ayon_api.get_folder_by_path(
project_name, folder_path, fields={"attrib.fps"}
) or {}
fps = project_entity.get("attrib", {}).get("fps")
fps = folder_entity.get("attrib", {}).get("fps")
if not fps:
fps = 25
project_entity = ayon_api.get_project(
project_name, fields=["attrib.fps"]
) or {}
fps = project_entity.get("attrib", {}).get("fps")
if not fps:
fps = 25
return convert_to_maya_fps(fps)

View file

@ -30,9 +30,11 @@ from ayon_core.pipeline import (
register_loader_plugin_path,
register_inventory_action_path,
register_creator_plugin_path,
register_workfile_build_plugin_path,
deregister_loader_plugin_path,
deregister_inventory_action_path,
deregister_creator_plugin_path,
deregister_workfile_build_plugin_path,
AYON_CONTAINER_ID,
AVALON_CONTAINER_ID,
)
@ -47,7 +49,6 @@ from ayon_core.hosts.maya import MAYA_ROOT_DIR
from ayon_core.hosts.maya.lib import create_workspace_mel
from . import menu, lib
from .workfile_template_builder import MayaPlaceholderLoadPlugin
from .workio import (
open_file,
save_file,
@ -64,6 +65,7 @@ PUBLISH_PATH = os.path.join(PLUGINS_DIR, "publish")
LOAD_PATH = os.path.join(PLUGINS_DIR, "load")
CREATE_PATH = os.path.join(PLUGINS_DIR, "create")
INVENTORY_PATH = os.path.join(PLUGINS_DIR, "inventory")
WORKFILE_BUILD_PATH = os.path.join(PLUGINS_DIR, "workfile_build")
AVALON_CONTAINERS = ":AVALON_CONTAINERS"
@ -93,7 +95,7 @@ class MayaHost(HostBase, IWorkfileHost, ILoadHost, IPublishHost):
register_loader_plugin_path(LOAD_PATH)
register_creator_plugin_path(CREATE_PATH)
register_inventory_action_path(INVENTORY_PATH)
self.log.info(PUBLISH_PATH)
register_workfile_build_plugin_path(WORKFILE_BUILD_PATH)
self.log.info("Installing callbacks ... ")
register_event_callback("init", on_init)
@ -148,11 +150,6 @@ class MayaHost(HostBase, IWorkfileHost, ILoadHost, IPublishHost):
def get_containers(self):
return ls()
def get_workfile_build_placeholder_plugins(self):
return [
MayaPlaceholderLoadPlugin
]
@contextlib.contextmanager
def maintained_selection(self):
with lib.maintained_selection():
@ -338,6 +335,7 @@ def uninstall():
deregister_loader_plugin_path(LOAD_PATH)
deregister_creator_plugin_path(CREATE_PATH)
deregister_inventory_action_path(INVENTORY_PATH)
deregister_workfile_build_plugin_path(WORKFILE_BUILD_PATH)
menu.uninstall()

View file

@ -1,5 +1,3 @@
import json
from maya import cmds
from ayon_core.pipeline import (
@ -10,16 +8,13 @@ from ayon_core.pipeline import (
)
from ayon_core.pipeline.workfile.workfile_template_builder import (
TemplateAlreadyImported,
AbstractTemplateBuilder,
PlaceholderPlugin,
LoadPlaceholderItem,
PlaceholderLoadMixin,
AbstractTemplateBuilder
)
from ayon_core.tools.workfile_template_build import (
WorkfileBuildPlaceholderDialog,
)
from .lib import read, imprint, get_reference_node, get_main_window
from .lib import get_main_window
PLACEHOLDER_SET = "PLACEHOLDERS_SET"
@ -91,261 +86,6 @@ class MayaTemplateBuilder(AbstractTemplateBuilder):
return True
class MayaPlaceholderLoadPlugin(PlaceholderPlugin, PlaceholderLoadMixin):
identifier = "maya.load"
label = "Maya load"
def _collect_scene_placeholders(self):
# Cache placeholder data to shared data
placeholder_nodes = self.builder.get_shared_populate_data(
"placeholder_nodes"
)
if placeholder_nodes is None:
attributes = cmds.ls("*.plugin_identifier", long=True)
placeholder_nodes = {}
for attribute in attributes:
node_name = attribute.rpartition(".")[0]
placeholder_nodes[node_name] = (
self._parse_placeholder_node_data(node_name)
)
self.builder.set_shared_populate_data(
"placeholder_nodes", placeholder_nodes
)
return placeholder_nodes
def _parse_placeholder_node_data(self, node_name):
placeholder_data = read(node_name)
parent_name = (
cmds.getAttr(node_name + ".parent", asString=True)
or node_name.rpartition("|")[0]
or ""
)
if parent_name:
siblings = cmds.listRelatives(parent_name, children=True)
else:
siblings = cmds.ls(assemblies=True)
node_shortname = node_name.rpartition("|")[2]
current_index = cmds.getAttr(node_name + ".index", asString=True)
if current_index < 0:
current_index = siblings.index(node_shortname)
placeholder_data.update({
"parent": parent_name,
"index": current_index
})
return placeholder_data
def _create_placeholder_name(self, placeholder_data):
placeholder_name_parts = placeholder_data["builder_type"].split("_")
pos = 1
placeholder_product_type = placeholder_data.get("product_type")
if placeholder_product_type is None:
placeholder_product_type = placeholder_data.get("family")
if placeholder_product_type:
placeholder_name_parts.insert(pos, placeholder_product_type)
pos += 1
# add loader arguments if any
loader_args = placeholder_data["loader_args"]
if loader_args:
loader_args = json.loads(loader_args.replace('\'', '\"'))
values = [v for v in loader_args.values()]
for value in values:
placeholder_name_parts.insert(pos, value)
pos += 1
placeholder_name = "_".join(placeholder_name_parts)
return placeholder_name.capitalize()
def _get_loaded_repre_ids(self):
loaded_representation_ids = self.builder.get_shared_populate_data(
"loaded_representation_ids"
)
if loaded_representation_ids is None:
try:
containers = cmds.sets("AVALON_CONTAINERS", q=True)
except ValueError:
containers = []
loaded_representation_ids = {
cmds.getAttr(container + ".representation")
for container in containers
}
self.builder.set_shared_populate_data(
"loaded_representation_ids", loaded_representation_ids
)
return loaded_representation_ids
def create_placeholder(self, placeholder_data):
selection = cmds.ls(selection=True)
if len(selection) > 1:
raise ValueError("More then one item are selected")
parent = selection[0] if selection else None
placeholder_data["plugin_identifier"] = self.identifier
placeholder_name = self._create_placeholder_name(placeholder_data)
placeholder = cmds.spaceLocator(name=placeholder_name)[0]
if parent:
placeholder = cmds.parent(placeholder, selection[0])[0]
imprint(placeholder, placeholder_data)
# Add helper attributes to keep placeholder info
cmds.addAttr(
placeholder,
longName="parent",
hidden=True,
dataType="string"
)
cmds.addAttr(
placeholder,
longName="index",
hidden=True,
attributeType="short",
defaultValue=-1
)
cmds.setAttr(placeholder + ".parent", "", type="string")
def update_placeholder(self, placeholder_item, placeholder_data):
node_name = placeholder_item.scene_identifier
new_values = {}
for key, value in placeholder_data.items():
placeholder_value = placeholder_item.data.get(key)
if value != placeholder_value:
new_values[key] = value
placeholder_item.data[key] = value
for key in new_values.keys():
cmds.deleteAttr(node_name + "." + key)
imprint(node_name, new_values)
def collect_placeholders(self):
output = []
scene_placeholders = self._collect_scene_placeholders()
for node_name, placeholder_data in scene_placeholders.items():
if placeholder_data.get("plugin_identifier") != self.identifier:
continue
# TODO do data validations and maybe upgrades if they are invalid
output.append(
LoadPlaceholderItem(node_name, placeholder_data, self)
)
return output
def populate_placeholder(self, placeholder):
self.populate_load_placeholder(placeholder)
def repopulate_placeholder(self, placeholder):
repre_ids = self._get_loaded_repre_ids()
self.populate_load_placeholder(placeholder, repre_ids)
def get_placeholder_options(self, options=None):
return self.get_load_plugin_options(options)
def post_placeholder_process(self, placeholder, failed):
"""Cleanup placeholder after load of its corresponding representations.
Args:
placeholder (PlaceholderItem): Item which was just used to load
representation.
failed (bool): Loading of representation failed.
"""
# Hide placeholder and add them to placeholder set
node = placeholder.scene_identifier
# If we just populate the placeholders from current scene, the
# placeholder set will not be created so account for that.
if not cmds.objExists(PLACEHOLDER_SET):
cmds.sets(name=PLACEHOLDER_SET, empty=True)
cmds.sets(node, addElement=PLACEHOLDER_SET)
cmds.hide(node)
cmds.setAttr(node + ".hiddenInOutliner", True)
def delete_placeholder(self, placeholder):
"""Remove placeholder if building was successful"""
cmds.delete(placeholder.scene_identifier)
def load_succeed(self, placeholder, container):
self._parent_in_hierarchy(placeholder, container)
def _parent_in_hierarchy(self, placeholder, container):
"""Parent loaded container to placeholder's parent.
ie : Set loaded content as placeholder's sibling
Args:
container (str): Placeholder loaded containers
"""
if not container:
return
roots = cmds.sets(container, q=True) or []
ref_node = None
try:
ref_node = get_reference_node(roots)
except AssertionError as e:
self.log.info(e.args[0])
nodes_to_parent = []
for root in roots:
if ref_node:
ref_root = cmds.referenceQuery(root, nodes=True)[0]
ref_root = (
cmds.listRelatives(ref_root, parent=True, path=True) or
[ref_root]
)
nodes_to_parent.extend(ref_root)
continue
if root.endswith("_RN"):
# Backwards compatibility for hardcoded reference names.
refRoot = cmds.referenceQuery(root, n=True)[0]
refRoot = cmds.listRelatives(refRoot, parent=True) or [refRoot]
nodes_to_parent.extend(refRoot)
elif root not in cmds.listSets(allSets=True):
nodes_to_parent.append(root)
elif not cmds.sets(root, q=True):
return
# Move loaded nodes to correct index in outliner hierarchy
placeholder_form = cmds.xform(
placeholder.scene_identifier,
q=True,
matrix=True,
worldSpace=True
)
scene_parent = cmds.listRelatives(
placeholder.scene_identifier, parent=True, fullPath=True
)
for node in set(nodes_to_parent):
cmds.reorder(node, front=True)
cmds.reorder(node, relative=placeholder.data["index"])
cmds.xform(node, matrix=placeholder_form, ws=True)
if scene_parent:
cmds.parent(node, scene_parent)
else:
if cmds.listRelatives(node, parent=True):
cmds.parent(node, world=True)
holding_sets = cmds.listSets(object=placeholder.scene_identifier)
if not holding_sets:
return
for holding_set in holding_sets:
cmds.sets(roots, forceElement=holding_set)
def build_workfile_template(*args):
builder = MayaTemplateBuilder(registered_host())
builder.build_template()

View file

@ -0,0 +1,265 @@
import json
from maya import cmds
from ayon_core.pipeline.workfile.workfile_template_builder import (
PlaceholderPlugin,
LoadPlaceholderItem,
PlaceholderLoadMixin,
)
from ayon_core.hosts.maya.api.lib import (
read,
imprint,
get_reference_node
)
from ayon_core.hosts.maya.api.workfile_template_builder import PLACEHOLDER_SET
class MayaPlaceholderLoadPlugin(PlaceholderPlugin, PlaceholderLoadMixin):
identifier = "maya.load"
label = "Maya load"
def _collect_scene_placeholders(self):
# Cache placeholder data to shared data
placeholder_nodes = self.builder.get_shared_populate_data(
"placeholder_nodes"
)
if placeholder_nodes is None:
attributes = cmds.ls("*.plugin_identifier", long=True)
placeholder_nodes = {}
for attribute in attributes:
node_name = attribute.rpartition(".")[0]
placeholder_nodes[node_name] = (
self._parse_placeholder_node_data(node_name)
)
self.builder.set_shared_populate_data(
"placeholder_nodes", placeholder_nodes
)
return placeholder_nodes
def _parse_placeholder_node_data(self, node_name):
placeholder_data = read(node_name)
parent_name = (
cmds.getAttr(node_name + ".parent", asString=True)
or node_name.rpartition("|")[0]
or ""
)
if parent_name:
siblings = cmds.listRelatives(parent_name, children=True)
else:
siblings = cmds.ls(assemblies=True)
node_shortname = node_name.rpartition("|")[2]
current_index = cmds.getAttr(node_name + ".index", asString=True)
if current_index < 0:
current_index = siblings.index(node_shortname)
placeholder_data.update({
"parent": parent_name,
"index": current_index
})
return placeholder_data
def _create_placeholder_name(self, placeholder_data):
placeholder_name_parts = placeholder_data["builder_type"].split("_")
pos = 1
placeholder_product_type = placeholder_data.get("product_type")
if placeholder_product_type is None:
placeholder_product_type = placeholder_data.get("family")
if placeholder_product_type:
placeholder_name_parts.insert(pos, placeholder_product_type)
pos += 1
# add loader arguments if any
loader_args = placeholder_data["loader_args"]
if loader_args:
loader_args = json.loads(loader_args.replace('\'', '\"'))
values = [v for v in loader_args.values()]
for value in values:
placeholder_name_parts.insert(pos, value)
pos += 1
placeholder_name = "_".join(placeholder_name_parts)
return placeholder_name.capitalize()
def _get_loaded_repre_ids(self):
loaded_representation_ids = self.builder.get_shared_populate_data(
"loaded_representation_ids"
)
if loaded_representation_ids is None:
try:
containers = cmds.sets("AVALON_CONTAINERS", q=True)
except ValueError:
containers = []
loaded_representation_ids = {
cmds.getAttr(container + ".representation")
for container in containers
}
self.builder.set_shared_populate_data(
"loaded_representation_ids", loaded_representation_ids
)
return loaded_representation_ids
def create_placeholder(self, placeholder_data):
selection = cmds.ls(selection=True)
if len(selection) > 1:
raise ValueError("More then one item are selected")
parent = selection[0] if selection else None
placeholder_data["plugin_identifier"] = self.identifier
placeholder_name = self._create_placeholder_name(placeholder_data)
placeholder = cmds.spaceLocator(name=placeholder_name)[0]
if parent:
placeholder = cmds.parent(placeholder, selection[0])[0]
imprint(placeholder, placeholder_data)
# Add helper attributes to keep placeholder info
cmds.addAttr(
placeholder,
longName="parent",
hidden=True,
dataType="string"
)
cmds.addAttr(
placeholder,
longName="index",
hidden=True,
attributeType="short",
defaultValue=-1
)
cmds.setAttr(placeholder + ".parent", "", type="string")
def update_placeholder(self, placeholder_item, placeholder_data):
node_name = placeholder_item.scene_identifier
new_values = {}
for key, value in placeholder_data.items():
placeholder_value = placeholder_item.data.get(key)
if value != placeholder_value:
new_values[key] = value
placeholder_item.data[key] = value
for key in new_values.keys():
cmds.deleteAttr(node_name + "." + key)
imprint(node_name, new_values)
def collect_placeholders(self):
output = []
scene_placeholders = self._collect_scene_placeholders()
for node_name, placeholder_data in scene_placeholders.items():
if placeholder_data.get("plugin_identifier") != self.identifier:
continue
# TODO do data validations and maybe upgrades if they are invalid
output.append(
LoadPlaceholderItem(node_name, placeholder_data, self)
)
return output
def populate_placeholder(self, placeholder):
self.populate_load_placeholder(placeholder)
def repopulate_placeholder(self, placeholder):
repre_ids = self._get_loaded_repre_ids()
self.populate_load_placeholder(placeholder, repre_ids)
def get_placeholder_options(self, options=None):
return self.get_load_plugin_options(options)
def post_placeholder_process(self, placeholder, failed):
"""Cleanup placeholder after load of its corresponding representations.
Args:
placeholder (PlaceholderItem): Item which was just used to load
representation.
failed (bool): Loading of representation failed.
"""
# Hide placeholder and add them to placeholder set
node = placeholder.scene_identifier
cmds.sets(node, addElement=PLACEHOLDER_SET)
cmds.hide(node)
cmds.setAttr(node + ".hiddenInOutliner", True)
def delete_placeholder(self, placeholder):
"""Remove placeholder if building was successful"""
cmds.delete(placeholder.scene_identifier)
def load_succeed(self, placeholder, container):
self._parent_in_hierarchy(placeholder, container)
def _parent_in_hierarchy(self, placeholder, container):
"""Parent loaded container to placeholder's parent.
ie : Set loaded content as placeholder's sibling
Args:
container (str): Placeholder loaded containers
"""
if not container:
return
roots = cmds.sets(container, q=True) or []
ref_node = None
try:
ref_node = get_reference_node(roots)
except AssertionError as e:
self.log.info(e.args[0])
nodes_to_parent = []
for root in roots:
if ref_node:
ref_root = cmds.referenceQuery(root, nodes=True)[0]
ref_root = (
cmds.listRelatives(ref_root, parent=True, path=True) or
[ref_root]
)
nodes_to_parent.extend(ref_root)
continue
if root.endswith("_RN"):
# Backwards compatibility for hardcoded reference names.
refRoot = cmds.referenceQuery(root, n=True)[0]
refRoot = cmds.listRelatives(refRoot, parent=True) or [refRoot]
nodes_to_parent.extend(refRoot)
elif root not in cmds.listSets(allSets=True):
nodes_to_parent.append(root)
elif not cmds.sets(root, q=True):
return
# Move loaded nodes to correct index in outliner hierarchy
placeholder_form = cmds.xform(
placeholder.scene_identifier,
q=True,
matrix=True,
worldSpace=True
)
scene_parent = cmds.listRelatives(
placeholder.scene_identifier, parent=True, fullPath=True
)
for node in set(nodes_to_parent):
cmds.reorder(node, front=True)
cmds.reorder(node, relative=placeholder.data["index"])
cmds.xform(node, matrix=placeholder_form, ws=True)
if scene_parent:
cmds.parent(node, scene_parent)
else:
if cmds.listRelatives(node, parent=True):
cmds.parent(node, world=True)
holding_sets = cmds.listSets(object=placeholder.scene_identifier)
if not holding_sets:
return
for holding_set in holding_sets:
cmds.sets(roots, forceElement=holding_set)

View file

@ -7,7 +7,7 @@ from maya import cmds
import ayon_api
from ayon_core.pipeline import get_current_project_name
import ayon_core.hosts.maya.lib as maya_lib
import ayon_core.hosts.maya.api.lib as maya_lib
from . import lib
from .alembic import get_alembic_ids_cache

View file

@ -1495,18 +1495,28 @@ class WorkfileSettings(object):
filter_knobs = [
"viewerProcess",
"wipe_position"
"wipe_position",
"monitorOutOutputTransform"
]
display, viewer = get_viewer_config_from_string(
viewer_dict["viewerProcess"]
)
viewer_process = create_viewer_profile_string(
viewer, display, path_like=False
)
display, viewer = get_viewer_config_from_string(
viewer_dict["output_transform"]
)
output_transform = create_viewer_profile_string(
viewer, display, path_like=False
)
erased_viewers = []
for v in nuke.allNodes(filter="Viewer"):
# set viewProcess to preset from settings
v["viewerProcess"].setValue(
str(viewer_dict["viewerProcess"])
)
v["viewerProcess"].setValue(viewer_process)
if str(viewer_dict["viewerProcess"]) \
not in v["viewerProcess"].value():
if viewer_process not in v["viewerProcess"].value():
copy_inputs = v.dependencies()
copy_knobs = {k: v[k].value() for k in v.knobs()
if k not in filter_knobs}
@ -1524,11 +1534,11 @@ class WorkfileSettings(object):
# set copied knobs
for k, v in copy_knobs.items():
print(k, v)
nv[k].setValue(v)
# set viewerProcess
nv["viewerProcess"].setValue(str(viewer_dict["viewerProcess"]))
nv["viewerProcess"].setValue(viewer_process)
nv["monitorOutOutputTransform"].setValue(output_transform)
if erased_viewers:
log.warning(
@ -1547,7 +1557,6 @@ class WorkfileSettings(object):
host_name="nuke"
)
viewer_process_settings = imageio_host["viewer"]["viewerProcess"]
workfile_settings = imageio_host["workfile"]
color_management = workfile_settings["color_management"]
native_ocio_config = workfile_settings["native_ocio_config"]
@ -1574,29 +1583,6 @@ class WorkfileSettings(object):
residual_path
))
# get monitor lut from settings respecting Nuke version differences
monitor_lut = workfile_settings["thumbnail_space"]
monitor_lut_data = self._get_monitor_settings(
viewer_process_settings, monitor_lut
)
monitor_lut_data["workingSpaceLUT"] = (
workfile_settings["working_space"]
)
# then set the rest
for knob, value_ in monitor_lut_data.items():
# skip unfilled ocio config path
# it will be dict in value
if isinstance(value_, dict):
continue
# skip empty values
if not value_:
continue
if self._root_node[knob].value() not in value_:
self._root_node[knob].setValue(str(value_))
log.debug("nuke.root()['{}'] changed to: {}".format(
knob, value_))
# set ocio config path
if config_data:
config_path = config_data["path"].replace("\\", "/")
@ -1611,6 +1597,31 @@ class WorkfileSettings(object):
if correct_settings:
self._set_ocio_config_path_to_workfile(config_data)
# get monitor lut from settings respecting Nuke version differences
monitor_lut_data = self._get_monitor_settings(
workfile_settings["monitor_out_lut"],
workfile_settings["monitor_lut"]
)
monitor_lut_data.update({
"workingSpaceLUT": workfile_settings["working_space"],
"int8Lut": workfile_settings["int_8_lut"],
"int16Lut": workfile_settings["int_16_lut"],
"logLut": workfile_settings["log_lut"],
"floatLut": workfile_settings["float_lut"]
})
# then set the rest
for knob, value_ in monitor_lut_data.items():
# skip unfilled ocio config path
# it will be dict in value
if isinstance(value_, dict):
continue
# skip empty values
if not value_:
continue
self._root_node[knob].setValue(str(value_))
log.debug("nuke.root()['{}'] changed to: {}".format(knob, value_))
def _get_monitor_settings(self, viewer_lut, monitor_lut):
""" Get monitor settings from viewer and monitor lut

View file

@ -18,6 +18,7 @@ from ayon_core.pipeline import (
register_loader_plugin_path,
register_creator_plugin_path,
register_inventory_action_path,
register_workfile_build_plugin_path,
AYON_INSTANCE_ID,
AVALON_INSTANCE_ID,
AVALON_CONTAINER_ID,
@ -52,8 +53,6 @@ from .lib import (
MENU_LABEL,
)
from .workfile_template_builder import (
NukePlaceholderLoadPlugin,
NukePlaceholderCreatePlugin,
build_workfile_template,
create_placeholder,
update_placeholder,
@ -76,6 +75,7 @@ PUBLISH_PATH = os.path.join(PLUGINS_DIR, "publish")
LOAD_PATH = os.path.join(PLUGINS_DIR, "load")
CREATE_PATH = os.path.join(PLUGINS_DIR, "create")
INVENTORY_PATH = os.path.join(PLUGINS_DIR, "inventory")
WORKFILE_BUILD_PATH = os.path.join(PLUGINS_DIR, "workfile_build")
# registering pyblish gui regarding settings in presets
if os.getenv("PYBLISH_GUI", None):
@ -105,18 +105,11 @@ class NukeHost(
def get_workfile_extensions(self):
return file_extensions()
def get_workfile_build_placeholder_plugins(self):
return [
NukePlaceholderLoadPlugin,
NukePlaceholderCreatePlugin
]
def get_containers(self):
return ls()
def install(self):
''' Installing all requarements for Nuke host
'''
"""Installing all requirements for Nuke host"""
pyblish.api.register_host("nuke")
@ -125,6 +118,7 @@ class NukeHost(
register_loader_plugin_path(LOAD_PATH)
register_creator_plugin_path(CREATE_PATH)
register_inventory_action_path(INVENTORY_PATH)
register_workfile_build_plugin_path(WORKFILE_BUILD_PATH)
# Register AYON event for workfiles loading.
register_event_callback("workio.open_file", check_inventory_versions)
@ -178,7 +172,6 @@ def add_nuke_callbacks():
# set apply all workfile settings on script load and save
nuke.addOnScriptLoad(WorkfileSettings().set_context_settings)
if nuke_settings["dirmap"]["enabled"]:
log.info("Added Nuke's dir-mapping callback ...")
# Add dirmap for file paths.

View file

@ -1151,7 +1151,6 @@ def _remove_old_knobs(node):
"OpenpypeDataGroup", "OpenpypeDataGroup_End", "deadlinePriority",
"deadlineChunkSize", "deadlineConcurrentTasks", "Deadline"
]
print(node.name())
# remove all old knobs
for knob in node.allKnobs():

View file

@ -1,30 +1,17 @@
import collections
import nuke
from ayon_core.pipeline import registered_host
from ayon_core.pipeline.workfile.workfile_template_builder import (
AbstractTemplateBuilder,
PlaceholderPlugin,
LoadPlaceholderItem,
CreatePlaceholderItem,
PlaceholderLoadMixin,
PlaceholderCreateMixin,
)
from ayon_core.tools.workfile_template_build import (
WorkfileBuildPlaceholderDialog,
)
from .lib import (
find_free_space_to_paste_nodes,
get_extreme_positions,
get_group_io_nodes,
imprint,
refresh_node,
refresh_nodes,
reset_selection,
get_names_from_nodes,
get_nodes_by_names,
select_nodes,
duplicate_node,
node_tempfile,
get_main_window,
WorkfileSettings,
)
@ -54,6 +41,7 @@ class NukeTemplateBuilder(AbstractTemplateBuilder):
return True
class NukePlaceholderPlugin(PlaceholderPlugin):
node_color = 4278190335
@ -120,843 +108,6 @@ class NukePlaceholderPlugin(PlaceholderPlugin):
nuke.delete(placeholder_node)
class NukePlaceholderLoadPlugin(NukePlaceholderPlugin, PlaceholderLoadMixin):
identifier = "nuke.load"
label = "Nuke load"
def _parse_placeholder_node_data(self, node):
placeholder_data = super(
NukePlaceholderLoadPlugin, self
)._parse_placeholder_node_data(node)
node_knobs = node.knobs()
nb_children = 0
if "nb_children" in node_knobs:
nb_children = int(node_knobs["nb_children"].getValue())
placeholder_data["nb_children"] = nb_children
siblings = []
if "siblings" in node_knobs:
siblings = node_knobs["siblings"].values()
placeholder_data["siblings"] = siblings
node_full_name = node.fullName()
placeholder_data["group_name"] = node_full_name.rpartition(".")[0]
placeholder_data["last_loaded"] = []
placeholder_data["delete"] = False
return placeholder_data
def _get_loaded_repre_ids(self):
loaded_representation_ids = self.builder.get_shared_populate_data(
"loaded_representation_ids"
)
if loaded_representation_ids is None:
loaded_representation_ids = set()
for node in nuke.allNodes():
if "repre_id" in node.knobs():
loaded_representation_ids.add(
node.knob("repre_id").getValue()
)
self.builder.set_shared_populate_data(
"loaded_representation_ids", loaded_representation_ids
)
return loaded_representation_ids
def _before_placeholder_load(self, placeholder):
placeholder.data["nodes_init"] = nuke.allNodes()
def _before_repre_load(self, placeholder, representation):
placeholder.data["last_repre_id"] = representation["id"]
def collect_placeholders(self):
output = []
scene_placeholders = self._collect_scene_placeholders()
for node_name, node in scene_placeholders.items():
plugin_identifier_knob = node.knob("plugin_identifier")
if (
plugin_identifier_knob is None
or plugin_identifier_knob.getValue() != self.identifier
):
continue
placeholder_data = self._parse_placeholder_node_data(node)
# TODO do data validations and maybe updgrades if are invalid
output.append(
LoadPlaceholderItem(node_name, placeholder_data, self)
)
return output
def populate_placeholder(self, placeholder):
self.populate_load_placeholder(placeholder)
def repopulate_placeholder(self, placeholder):
repre_ids = self._get_loaded_repre_ids()
self.populate_load_placeholder(placeholder, repre_ids)
def get_placeholder_options(self, options=None):
return self.get_load_plugin_options(options)
def post_placeholder_process(self, placeholder, failed):
"""Cleanup placeholder after load of its corresponding representations.
Args:
placeholder (PlaceholderItem): Item which was just used to load
representation.
failed (bool): Loading of representation failed.
"""
# deselect all selected nodes
placeholder_node = nuke.toNode(placeholder.scene_identifier)
# getting the latest nodes added
# TODO get from shared populate data!
nodes_init = placeholder.data["nodes_init"]
nodes_loaded = list(set(nuke.allNodes()) - set(nodes_init))
self.log.debug("Loaded nodes: {}".format(nodes_loaded))
if not nodes_loaded:
return
placeholder.data["delete"] = True
nodes_loaded = self._move_to_placeholder_group(
placeholder, nodes_loaded
)
placeholder.data["last_loaded"] = nodes_loaded
refresh_nodes(nodes_loaded)
# positioning of the loaded nodes
min_x, min_y, _, _ = get_extreme_positions(nodes_loaded)
for node in nodes_loaded:
xpos = (node.xpos() - min_x) + placeholder_node.xpos()
ypos = (node.ypos() - min_y) + placeholder_node.ypos()
node.setXYpos(xpos, ypos)
refresh_nodes(nodes_loaded)
# fix the problem of z_order for backdrops
self._fix_z_order(placeholder)
if placeholder.data.get("keep_placeholder"):
self._imprint_siblings(placeholder)
if placeholder.data["nb_children"] == 0:
# save initial nodes positions and dimensions, update them
# and set inputs and outputs of loaded nodes
if placeholder.data.get("keep_placeholder"):
self._imprint_inits()
self._update_nodes(placeholder, nuke.allNodes(), nodes_loaded)
self._set_loaded_connections(placeholder)
elif placeholder.data["siblings"]:
# create copies of placeholder siblings for the new loaded nodes,
# set their inputs and outputs and update all nodes positions and
# dimensions and siblings names
siblings = get_nodes_by_names(placeholder.data["siblings"])
refresh_nodes(siblings)
copies = self._create_sib_copies(placeholder)
new_nodes = list(copies.values()) # copies nodes
self._update_nodes(new_nodes, nodes_loaded)
placeholder_node.removeKnob(placeholder_node.knob("siblings"))
new_nodes_name = get_names_from_nodes(new_nodes)
imprint(placeholder_node, {"siblings": new_nodes_name})
self._set_copies_connections(placeholder, copies)
self._update_nodes(
nuke.allNodes(),
new_nodes + nodes_loaded,
20
)
new_siblings = get_names_from_nodes(new_nodes)
placeholder.data["siblings"] = new_siblings
else:
# if the placeholder doesn't have siblings, the loaded
# nodes will be placed in a free space
xpointer, ypointer = find_free_space_to_paste_nodes(
nodes_loaded, direction="bottom", offset=200
)
node = nuke.createNode("NoOp")
reset_selection()
nuke.delete(node)
for node in nodes_loaded:
xpos = (node.xpos() - min_x) + xpointer
ypos = (node.ypos() - min_y) + ypointer
node.setXYpos(xpos, ypos)
placeholder.data["nb_children"] += 1
reset_selection()
# go back to root group
nuke.root().begin()
def _move_to_placeholder_group(self, placeholder, nodes_loaded):
"""
opening the placeholder's group and copying loaded nodes in it.
Returns :
nodes_loaded (list): the new list of pasted nodes
"""
groups_name = placeholder.data["group_name"]
reset_selection()
select_nodes(nodes_loaded)
if groups_name:
with node_tempfile() as filepath:
nuke.nodeCopy(filepath)
for node in nuke.selectedNodes():
nuke.delete(node)
group = nuke.toNode(groups_name)
group.begin()
nuke.nodePaste(filepath)
nodes_loaded = nuke.selectedNodes()
return nodes_loaded
def _fix_z_order(self, placeholder):
"""Fix the problem of z_order when a backdrop is loaded."""
nodes_loaded = placeholder.data["last_loaded"]
loaded_backdrops = []
bd_orders = set()
for node in nodes_loaded:
if isinstance(node, nuke.BackdropNode):
loaded_backdrops.append(node)
bd_orders.add(node.knob("z_order").getValue())
if not bd_orders:
return
sib_orders = set()
for node_name in placeholder.data["siblings"]:
node = nuke.toNode(node_name)
if isinstance(node, nuke.BackdropNode):
sib_orders.add(node.knob("z_order").getValue())
if not sib_orders:
return
min_order = min(bd_orders)
max_order = max(sib_orders)
for backdrop_node in loaded_backdrops:
z_order = backdrop_node.knob("z_order").getValue()
backdrop_node.knob("z_order").setValue(
z_order + max_order - min_order + 1)
def _imprint_siblings(self, placeholder):
"""
- add siblings names to placeholder attributes (nodes loaded with it)
- add Id to the attributes of all the other nodes
"""
loaded_nodes = placeholder.data["last_loaded"]
loaded_nodes_set = set(loaded_nodes)
data = {"repre_id": str(placeholder.data["last_repre_id"])}
for node in loaded_nodes:
node_knobs = node.knobs()
if "builder_type" not in node_knobs:
# save the id of representation for all imported nodes
imprint(node, data)
node.knob("repre_id").setVisible(False)
refresh_node(node)
continue
if (
"is_placeholder" not in node_knobs
or (
"is_placeholder" in node_knobs
and node.knob("is_placeholder").value()
)
):
siblings = list(loaded_nodes_set - {node})
siblings_name = get_names_from_nodes(siblings)
siblings = {"siblings": siblings_name}
imprint(node, siblings)
def _imprint_inits(self):
"""Add initial positions and dimensions to the attributes"""
for node in nuke.allNodes():
refresh_node(node)
imprint(node, {"x_init": node.xpos(), "y_init": node.ypos()})
node.knob("x_init").setVisible(False)
node.knob("y_init").setVisible(False)
width = node.screenWidth()
height = node.screenHeight()
if "bdwidth" in node.knobs():
imprint(node, {"w_init": width, "h_init": height})
node.knob("w_init").setVisible(False)
node.knob("h_init").setVisible(False)
refresh_node(node)
def _update_nodes(
self, placeholder, nodes, considered_nodes, offset_y=None
):
"""Adjust backdrop nodes dimensions and positions.
Considering some nodes sizes.
Args:
nodes (list): list of nodes to update
considered_nodes (list): list of nodes to consider while updating
positions and dimensions
offset (int): distance between copies
"""
placeholder_node = nuke.toNode(placeholder.scene_identifier)
min_x, min_y, max_x, max_y = get_extreme_positions(considered_nodes)
diff_x = diff_y = 0
contained_nodes = [] # for backdrops
if offset_y is None:
width_ph = placeholder_node.screenWidth()
height_ph = placeholder_node.screenHeight()
diff_y = max_y - min_y - height_ph
diff_x = max_x - min_x - width_ph
contained_nodes = [placeholder_node]
min_x = placeholder_node.xpos()
min_y = placeholder_node.ypos()
else:
siblings = get_nodes_by_names(placeholder.data["siblings"])
minX, _, maxX, _ = get_extreme_positions(siblings)
diff_y = max_y - min_y + 20
diff_x = abs(max_x - min_x - maxX + minX)
contained_nodes = considered_nodes
if diff_y <= 0 and diff_x <= 0:
return
for node in nodes:
refresh_node(node)
if (
node == placeholder_node
or node in considered_nodes
):
continue
if (
not isinstance(node, nuke.BackdropNode)
or (
isinstance(node, nuke.BackdropNode)
and not set(contained_nodes) <= set(node.getNodes())
)
):
if offset_y is None and node.xpos() >= min_x:
node.setXpos(node.xpos() + diff_x)
if node.ypos() >= min_y:
node.setYpos(node.ypos() + diff_y)
else:
width = node.screenWidth()
height = node.screenHeight()
node.knob("bdwidth").setValue(width + diff_x)
node.knob("bdheight").setValue(height + diff_y)
refresh_node(node)
def _set_loaded_connections(self, placeholder):
"""
set inputs and outputs of loaded nodes"""
placeholder_node = nuke.toNode(placeholder.scene_identifier)
input_node, output_node = get_group_io_nodes(
placeholder.data["last_loaded"]
)
for node in placeholder_node.dependent():
for idx in range(node.inputs()):
if node.input(idx) == placeholder_node and output_node:
node.setInput(idx, output_node)
for node in placeholder_node.dependencies():
for idx in range(placeholder_node.inputs()):
if placeholder_node.input(idx) == node and input_node:
input_node.setInput(0, node)
def _create_sib_copies(self, placeholder):
""" creating copies of the palce_holder siblings (the ones who were
loaded with it) for the new nodes added
Returns :
copies (dict) : with copied nodes names and their copies
"""
copies = {}
siblings = get_nodes_by_names(placeholder.data["siblings"])
for node in siblings:
new_node = duplicate_node(node)
x_init = int(new_node.knob("x_init").getValue())
y_init = int(new_node.knob("y_init").getValue())
new_node.setXYpos(x_init, y_init)
if isinstance(new_node, nuke.BackdropNode):
w_init = new_node.knob("w_init").getValue()
h_init = new_node.knob("h_init").getValue()
new_node.knob("bdwidth").setValue(w_init)
new_node.knob("bdheight").setValue(h_init)
refresh_node(node)
if "repre_id" in node.knobs().keys():
node.removeKnob(node.knob("repre_id"))
copies[node.name()] = new_node
return copies
def _set_copies_connections(self, placeholder, copies):
"""Set inputs and outputs of the copies.
Args:
copies (dict): Copied nodes by their names.
"""
last_input, last_output = get_group_io_nodes(
placeholder.data["last_loaded"]
)
siblings = get_nodes_by_names(placeholder.data["siblings"])
siblings_input, siblings_output = get_group_io_nodes(siblings)
copy_input = copies[siblings_input.name()]
copy_output = copies[siblings_output.name()]
for node_init in siblings:
if node_init == siblings_output:
continue
node_copy = copies[node_init.name()]
for node in node_init.dependent():
for idx in range(node.inputs()):
if node.input(idx) != node_init:
continue
if node in siblings:
copies[node.name()].setInput(idx, node_copy)
else:
last_input.setInput(0, node_copy)
for node in node_init.dependencies():
for idx in range(node_init.inputs()):
if node_init.input(idx) != node:
continue
if node_init == siblings_input:
copy_input.setInput(idx, node)
elif node in siblings:
node_copy.setInput(idx, copies[node.name()])
else:
node_copy.setInput(idx, last_output)
siblings_input.setInput(0, copy_output)
class NukePlaceholderCreatePlugin(
NukePlaceholderPlugin, PlaceholderCreateMixin
):
identifier = "nuke.create"
label = "Nuke create"
def _parse_placeholder_node_data(self, node):
placeholder_data = super(
NukePlaceholderCreatePlugin, self
)._parse_placeholder_node_data(node)
node_knobs = node.knobs()
nb_children = 0
if "nb_children" in node_knobs:
nb_children = int(node_knobs["nb_children"].getValue())
placeholder_data["nb_children"] = nb_children
siblings = []
if "siblings" in node_knobs:
siblings = node_knobs["siblings"].values()
placeholder_data["siblings"] = siblings
node_full_name = node.fullName()
placeholder_data["group_name"] = node_full_name.rpartition(".")[0]
placeholder_data["last_loaded"] = []
placeholder_data["delete"] = False
return placeholder_data
def _before_instance_create(self, placeholder):
placeholder.data["nodes_init"] = nuke.allNodes()
def collect_placeholders(self):
output = []
scene_placeholders = self._collect_scene_placeholders()
for node_name, node in scene_placeholders.items():
plugin_identifier_knob = node.knob("plugin_identifier")
if (
plugin_identifier_knob is None
or plugin_identifier_knob.getValue() != self.identifier
):
continue
placeholder_data = self._parse_placeholder_node_data(node)
output.append(
CreatePlaceholderItem(node_name, placeholder_data, self)
)
return output
def populate_placeholder(self, placeholder):
self.populate_create_placeholder(placeholder)
def repopulate_placeholder(self, placeholder):
self.populate_create_placeholder(placeholder)
def get_placeholder_options(self, options=None):
return self.get_create_plugin_options(options)
def post_placeholder_process(self, placeholder, failed):
"""Cleanup placeholder after load of its corresponding representations.
Args:
placeholder (PlaceholderItem): Item which was just used to load
representation.
failed (bool): Loading of representation failed.
"""
# deselect all selected nodes
placeholder_node = nuke.toNode(placeholder.scene_identifier)
# getting the latest nodes added
nodes_init = placeholder.data["nodes_init"]
nodes_created = list(set(nuke.allNodes()) - set(nodes_init))
self.log.debug("Created nodes: {}".format(nodes_created))
if not nodes_created:
return
placeholder.data["delete"] = True
nodes_created = self._move_to_placeholder_group(
placeholder, nodes_created
)
placeholder.data["last_created"] = nodes_created
refresh_nodes(nodes_created)
# positioning of the created nodes
min_x, min_y, _, _ = get_extreme_positions(nodes_created)
for node in nodes_created:
xpos = (node.xpos() - min_x) + placeholder_node.xpos()
ypos = (node.ypos() - min_y) + placeholder_node.ypos()
node.setXYpos(xpos, ypos)
refresh_nodes(nodes_created)
# fix the problem of z_order for backdrops
self._fix_z_order(placeholder)
if placeholder.data.get("keep_placeholder"):
self._imprint_siblings(placeholder)
if placeholder.data["nb_children"] == 0:
# save initial nodes positions and dimensions, update them
# and set inputs and outputs of created nodes
if placeholder.data.get("keep_placeholder"):
self._imprint_inits()
self._update_nodes(placeholder, nuke.allNodes(), nodes_created)
self._set_created_connections(placeholder)
elif placeholder.data["siblings"]:
# create copies of placeholder siblings for the new created nodes,
# set their inputs and outputs and update all nodes positions and
# dimensions and siblings names
siblings = get_nodes_by_names(placeholder.data["siblings"])
refresh_nodes(siblings)
copies = self._create_sib_copies(placeholder)
new_nodes = list(copies.values()) # copies nodes
self._update_nodes(new_nodes, nodes_created)
placeholder_node.removeKnob(placeholder_node.knob("siblings"))
new_nodes_name = get_names_from_nodes(new_nodes)
imprint(placeholder_node, {"siblings": new_nodes_name})
self._set_copies_connections(placeholder, copies)
self._update_nodes(
nuke.allNodes(),
new_nodes + nodes_created,
20
)
new_siblings = get_names_from_nodes(new_nodes)
placeholder.data["siblings"] = new_siblings
else:
# if the placeholder doesn't have siblings, the created
# nodes will be placed in a free space
xpointer, ypointer = find_free_space_to_paste_nodes(
nodes_created, direction="bottom", offset=200
)
node = nuke.createNode("NoOp")
reset_selection()
nuke.delete(node)
for node in nodes_created:
xpos = (node.xpos() - min_x) + xpointer
ypos = (node.ypos() - min_y) + ypointer
node.setXYpos(xpos, ypos)
placeholder.data["nb_children"] += 1
reset_selection()
# go back to root group
nuke.root().begin()
def _move_to_placeholder_group(self, placeholder, nodes_created):
"""
opening the placeholder's group and copying created nodes in it.
Returns :
nodes_created (list): the new list of pasted nodes
"""
groups_name = placeholder.data["group_name"]
reset_selection()
select_nodes(nodes_created)
if groups_name:
with node_tempfile() as filepath:
nuke.nodeCopy(filepath)
for node in nuke.selectedNodes():
nuke.delete(node)
group = nuke.toNode(groups_name)
group.begin()
nuke.nodePaste(filepath)
nodes_created = nuke.selectedNodes()
return nodes_created
def _fix_z_order(self, placeholder):
"""Fix the problem of z_order when a backdrop is create."""
nodes_created = placeholder.data["last_created"]
created_backdrops = []
bd_orders = set()
for node in nodes_created:
if isinstance(node, nuke.BackdropNode):
created_backdrops.append(node)
bd_orders.add(node.knob("z_order").getValue())
if not bd_orders:
return
sib_orders = set()
for node_name in placeholder.data["siblings"]:
node = nuke.toNode(node_name)
if isinstance(node, nuke.BackdropNode):
sib_orders.add(node.knob("z_order").getValue())
if not sib_orders:
return
min_order = min(bd_orders)
max_order = max(sib_orders)
for backdrop_node in created_backdrops:
z_order = backdrop_node.knob("z_order").getValue()
backdrop_node.knob("z_order").setValue(
z_order + max_order - min_order + 1)
def _imprint_siblings(self, placeholder):
"""
- add siblings names to placeholder attributes (nodes created with it)
- add Id to the attributes of all the other nodes
"""
created_nodes = placeholder.data["last_created"]
created_nodes_set = set(created_nodes)
for node in created_nodes:
node_knobs = node.knobs()
if (
"is_placeholder" not in node_knobs
or (
"is_placeholder" in node_knobs
and node.knob("is_placeholder").value()
)
):
siblings = list(created_nodes_set - {node})
siblings_name = get_names_from_nodes(siblings)
siblings = {"siblings": siblings_name}
imprint(node, siblings)
def _imprint_inits(self):
"""Add initial positions and dimensions to the attributes"""
for node in nuke.allNodes():
refresh_node(node)
imprint(node, {"x_init": node.xpos(), "y_init": node.ypos()})
node.knob("x_init").setVisible(False)
node.knob("y_init").setVisible(False)
width = node.screenWidth()
height = node.screenHeight()
if "bdwidth" in node.knobs():
imprint(node, {"w_init": width, "h_init": height})
node.knob("w_init").setVisible(False)
node.knob("h_init").setVisible(False)
refresh_node(node)
def _update_nodes(
self, placeholder, nodes, considered_nodes, offset_y=None
):
"""Adjust backdrop nodes dimensions and positions.
Considering some nodes sizes.
Args:
nodes (list): list of nodes to update
considered_nodes (list): list of nodes to consider while updating
positions and dimensions
offset (int): distance between copies
"""
placeholder_node = nuke.toNode(placeholder.scene_identifier)
min_x, min_y, max_x, max_y = get_extreme_positions(considered_nodes)
diff_x = diff_y = 0
contained_nodes = [] # for backdrops
if offset_y is None:
width_ph = placeholder_node.screenWidth()
height_ph = placeholder_node.screenHeight()
diff_y = max_y - min_y - height_ph
diff_x = max_x - min_x - width_ph
contained_nodes = [placeholder_node]
min_x = placeholder_node.xpos()
min_y = placeholder_node.ypos()
else:
siblings = get_nodes_by_names(placeholder.data["siblings"])
minX, _, maxX, _ = get_extreme_positions(siblings)
diff_y = max_y - min_y + 20
diff_x = abs(max_x - min_x - maxX + minX)
contained_nodes = considered_nodes
if diff_y <= 0 and diff_x <= 0:
return
for node in nodes:
refresh_node(node)
if (
node == placeholder_node
or node in considered_nodes
):
continue
if (
not isinstance(node, nuke.BackdropNode)
or (
isinstance(node, nuke.BackdropNode)
and not set(contained_nodes) <= set(node.getNodes())
)
):
if offset_y is None and node.xpos() >= min_x:
node.setXpos(node.xpos() + diff_x)
if node.ypos() >= min_y:
node.setYpos(node.ypos() + diff_y)
else:
width = node.screenWidth()
height = node.screenHeight()
node.knob("bdwidth").setValue(width + diff_x)
node.knob("bdheight").setValue(height + diff_y)
refresh_node(node)
def _set_created_connections(self, placeholder):
"""
set inputs and outputs of created nodes"""
placeholder_node = nuke.toNode(placeholder.scene_identifier)
input_node, output_node = get_group_io_nodes(
placeholder.data["last_created"]
)
for node in placeholder_node.dependent():
for idx in range(node.inputs()):
if node.input(idx) == placeholder_node and output_node:
node.setInput(idx, output_node)
for node in placeholder_node.dependencies():
for idx in range(placeholder_node.inputs()):
if placeholder_node.input(idx) == node and input_node:
input_node.setInput(0, node)
def _create_sib_copies(self, placeholder):
""" creating copies of the palce_holder siblings (the ones who were
created with it) for the new nodes added
Returns :
copies (dict) : with copied nodes names and their copies
"""
copies = {}
siblings = get_nodes_by_names(placeholder.data["siblings"])
for node in siblings:
new_node = duplicate_node(node)
x_init = int(new_node.knob("x_init").getValue())
y_init = int(new_node.knob("y_init").getValue())
new_node.setXYpos(x_init, y_init)
if isinstance(new_node, nuke.BackdropNode):
w_init = new_node.knob("w_init").getValue()
h_init = new_node.knob("h_init").getValue()
new_node.knob("bdwidth").setValue(w_init)
new_node.knob("bdheight").setValue(h_init)
refresh_node(node)
if "repre_id" in node.knobs().keys():
node.removeKnob(node.knob("repre_id"))
copies[node.name()] = new_node
return copies
def _set_copies_connections(self, placeholder, copies):
"""Set inputs and outputs of the copies.
Args:
copies (dict): Copied nodes by their names.
"""
last_input, last_output = get_group_io_nodes(
placeholder.data["last_created"]
)
siblings = get_nodes_by_names(placeholder.data["siblings"])
siblings_input, siblings_output = get_group_io_nodes(siblings)
copy_input = copies[siblings_input.name()]
copy_output = copies[siblings_output.name()]
for node_init in siblings:
if node_init == siblings_output:
continue
node_copy = copies[node_init.name()]
for node in node_init.dependent():
for idx in range(node.inputs()):
if node.input(idx) != node_init:
continue
if node in siblings:
copies[node.name()].setInput(idx, node_copy)
else:
last_input.setInput(0, node_copy)
for node in node_init.dependencies():
for idx in range(node_init.inputs()):
if node_init.input(idx) != node:
continue
if node_init == siblings_input:
copy_input.setInput(idx, node)
elif node in siblings:
node_copy.setInput(idx, copies[node.name()])
else:
node_copy.setInput(idx, last_output)
siblings_input.setInput(0, copy_output)
def build_workfile_template(*args, **kwargs):
builder = NukeTemplateBuilder(registered_host())
builder.build_template(*args, **kwargs)

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@ -0,0 +1,428 @@
import nuke
from ayon_core.pipeline.workfile.workfile_template_builder import (
CreatePlaceholderItem,
PlaceholderCreateMixin,
)
from ayon_core.hosts.nuke.api.lib import (
find_free_space_to_paste_nodes,
get_extreme_positions,
get_group_io_nodes,
imprint,
refresh_node,
refresh_nodes,
reset_selection,
get_names_from_nodes,
get_nodes_by_names,
select_nodes,
duplicate_node,
node_tempfile,
)
from ayon_core.hosts.nuke.api.workfile_template_builder import (
NukePlaceholderPlugin
)
class NukePlaceholderCreatePlugin(
NukePlaceholderPlugin, PlaceholderCreateMixin
):
identifier = "nuke.create"
label = "Nuke create"
def _parse_placeholder_node_data(self, node):
placeholder_data = super(
NukePlaceholderCreatePlugin, self
)._parse_placeholder_node_data(node)
node_knobs = node.knobs()
nb_children = 0
if "nb_children" in node_knobs:
nb_children = int(node_knobs["nb_children"].getValue())
placeholder_data["nb_children"] = nb_children
siblings = []
if "siblings" in node_knobs:
siblings = node_knobs["siblings"].values()
placeholder_data["siblings"] = siblings
node_full_name = node.fullName()
placeholder_data["group_name"] = node_full_name.rpartition(".")[0]
placeholder_data["last_loaded"] = []
placeholder_data["delete"] = False
return placeholder_data
def _before_instance_create(self, placeholder):
placeholder.data["nodes_init"] = nuke.allNodes()
def collect_placeholders(self):
output = []
scene_placeholders = self._collect_scene_placeholders()
for node_name, node in scene_placeholders.items():
plugin_identifier_knob = node.knob("plugin_identifier")
if (
plugin_identifier_knob is None
or plugin_identifier_knob.getValue() != self.identifier
):
continue
placeholder_data = self._parse_placeholder_node_data(node)
output.append(
CreatePlaceholderItem(node_name, placeholder_data, self)
)
return output
def populate_placeholder(self, placeholder):
self.populate_create_placeholder(placeholder)
def repopulate_placeholder(self, placeholder):
self.populate_create_placeholder(placeholder)
def get_placeholder_options(self, options=None):
return self.get_create_plugin_options(options)
def post_placeholder_process(self, placeholder, failed):
"""Cleanup placeholder after load of its corresponding representations.
Args:
placeholder (PlaceholderItem): Item which was just used to load
representation.
failed (bool): Loading of representation failed.
"""
# deselect all selected nodes
placeholder_node = nuke.toNode(placeholder.scene_identifier)
# getting the latest nodes added
nodes_init = placeholder.data["nodes_init"]
nodes_created = list(set(nuke.allNodes()) - set(nodes_init))
self.log.debug("Created nodes: {}".format(nodes_created))
if not nodes_created:
return
placeholder.data["delete"] = True
nodes_created = self._move_to_placeholder_group(
placeholder, nodes_created
)
placeholder.data["last_created"] = nodes_created
refresh_nodes(nodes_created)
# positioning of the created nodes
min_x, min_y, _, _ = get_extreme_positions(nodes_created)
for node in nodes_created:
xpos = (node.xpos() - min_x) + placeholder_node.xpos()
ypos = (node.ypos() - min_y) + placeholder_node.ypos()
node.setXYpos(xpos, ypos)
refresh_nodes(nodes_created)
# fix the problem of z_order for backdrops
self._fix_z_order(placeholder)
if placeholder.data.get("keep_placeholder"):
self._imprint_siblings(placeholder)
if placeholder.data["nb_children"] == 0:
# save initial nodes positions and dimensions, update them
# and set inputs and outputs of created nodes
if placeholder.data.get("keep_placeholder"):
self._imprint_inits()
self._update_nodes(placeholder, nuke.allNodes(), nodes_created)
self._set_created_connections(placeholder)
elif placeholder.data["siblings"]:
# create copies of placeholder siblings for the new created nodes,
# set their inputs and outputs and update all nodes positions and
# dimensions and siblings names
siblings = get_nodes_by_names(placeholder.data["siblings"])
refresh_nodes(siblings)
copies = self._create_sib_copies(placeholder)
new_nodes = list(copies.values()) # copies nodes
self._update_nodes(new_nodes, nodes_created)
placeholder_node.removeKnob(placeholder_node.knob("siblings"))
new_nodes_name = get_names_from_nodes(new_nodes)
imprint(placeholder_node, {"siblings": new_nodes_name})
self._set_copies_connections(placeholder, copies)
self._update_nodes(
nuke.allNodes(),
new_nodes + nodes_created,
20
)
new_siblings = get_names_from_nodes(new_nodes)
placeholder.data["siblings"] = new_siblings
else:
# if the placeholder doesn't have siblings, the created
# nodes will be placed in a free space
xpointer, ypointer = find_free_space_to_paste_nodes(
nodes_created, direction="bottom", offset=200
)
node = nuke.createNode("NoOp")
reset_selection()
nuke.delete(node)
for node in nodes_created:
xpos = (node.xpos() - min_x) + xpointer
ypos = (node.ypos() - min_y) + ypointer
node.setXYpos(xpos, ypos)
placeholder.data["nb_children"] += 1
reset_selection()
# go back to root group
nuke.root().begin()
def _move_to_placeholder_group(self, placeholder, nodes_created):
"""
opening the placeholder's group and copying created nodes in it.
Returns :
nodes_created (list): the new list of pasted nodes
"""
groups_name = placeholder.data["group_name"]
reset_selection()
select_nodes(nodes_created)
if groups_name:
with node_tempfile() as filepath:
nuke.nodeCopy(filepath)
for node in nuke.selectedNodes():
nuke.delete(node)
group = nuke.toNode(groups_name)
group.begin()
nuke.nodePaste(filepath)
nodes_created = nuke.selectedNodes()
return nodes_created
def _fix_z_order(self, placeholder):
"""Fix the problem of z_order when a backdrop is create."""
nodes_created = placeholder.data["last_created"]
created_backdrops = []
bd_orders = set()
for node in nodes_created:
if isinstance(node, nuke.BackdropNode):
created_backdrops.append(node)
bd_orders.add(node.knob("z_order").getValue())
if not bd_orders:
return
sib_orders = set()
for node_name in placeholder.data["siblings"]:
node = nuke.toNode(node_name)
if isinstance(node, nuke.BackdropNode):
sib_orders.add(node.knob("z_order").getValue())
if not sib_orders:
return
min_order = min(bd_orders)
max_order = max(sib_orders)
for backdrop_node in created_backdrops:
z_order = backdrop_node.knob("z_order").getValue()
backdrop_node.knob("z_order").setValue(
z_order + max_order - min_order + 1)
def _imprint_siblings(self, placeholder):
"""
- add siblings names to placeholder attributes (nodes created with it)
- add Id to the attributes of all the other nodes
"""
created_nodes = placeholder.data["last_created"]
created_nodes_set = set(created_nodes)
for node in created_nodes:
node_knobs = node.knobs()
if (
"is_placeholder" not in node_knobs
or (
"is_placeholder" in node_knobs
and node.knob("is_placeholder").value()
)
):
siblings = list(created_nodes_set - {node})
siblings_name = get_names_from_nodes(siblings)
siblings = {"siblings": siblings_name}
imprint(node, siblings)
def _imprint_inits(self):
"""Add initial positions and dimensions to the attributes"""
for node in nuke.allNodes():
refresh_node(node)
imprint(node, {"x_init": node.xpos(), "y_init": node.ypos()})
node.knob("x_init").setVisible(False)
node.knob("y_init").setVisible(False)
width = node.screenWidth()
height = node.screenHeight()
if "bdwidth" in node.knobs():
imprint(node, {"w_init": width, "h_init": height})
node.knob("w_init").setVisible(False)
node.knob("h_init").setVisible(False)
refresh_node(node)
def _update_nodes(
self, placeholder, nodes, considered_nodes, offset_y=None
):
"""Adjust backdrop nodes dimensions and positions.
Considering some nodes sizes.
Args:
nodes (list): list of nodes to update
considered_nodes (list): list of nodes to consider while updating
positions and dimensions
offset (int): distance between copies
"""
placeholder_node = nuke.toNode(placeholder.scene_identifier)
min_x, min_y, max_x, max_y = get_extreme_positions(considered_nodes)
diff_x = diff_y = 0
contained_nodes = [] # for backdrops
if offset_y is None:
width_ph = placeholder_node.screenWidth()
height_ph = placeholder_node.screenHeight()
diff_y = max_y - min_y - height_ph
diff_x = max_x - min_x - width_ph
contained_nodes = [placeholder_node]
min_x = placeholder_node.xpos()
min_y = placeholder_node.ypos()
else:
siblings = get_nodes_by_names(placeholder.data["siblings"])
minX, _, maxX, _ = get_extreme_positions(siblings)
diff_y = max_y - min_y + 20
diff_x = abs(max_x - min_x - maxX + minX)
contained_nodes = considered_nodes
if diff_y <= 0 and diff_x <= 0:
return
for node in nodes:
refresh_node(node)
if (
node == placeholder_node
or node in considered_nodes
):
continue
if (
not isinstance(node, nuke.BackdropNode)
or (
isinstance(node, nuke.BackdropNode)
and not set(contained_nodes) <= set(node.getNodes())
)
):
if offset_y is None and node.xpos() >= min_x:
node.setXpos(node.xpos() + diff_x)
if node.ypos() >= min_y:
node.setYpos(node.ypos() + diff_y)
else:
width = node.screenWidth()
height = node.screenHeight()
node.knob("bdwidth").setValue(width + diff_x)
node.knob("bdheight").setValue(height + diff_y)
refresh_node(node)
def _set_created_connections(self, placeholder):
"""
set inputs and outputs of created nodes"""
placeholder_node = nuke.toNode(placeholder.scene_identifier)
input_node, output_node = get_group_io_nodes(
placeholder.data["last_created"]
)
for node in placeholder_node.dependent():
for idx in range(node.inputs()):
if node.input(idx) == placeholder_node and output_node:
node.setInput(idx, output_node)
for node in placeholder_node.dependencies():
for idx in range(placeholder_node.inputs()):
if placeholder_node.input(idx) == node and input_node:
input_node.setInput(0, node)
def _create_sib_copies(self, placeholder):
""" creating copies of the palce_holder siblings (the ones who were
created with it) for the new nodes added
Returns :
copies (dict) : with copied nodes names and their copies
"""
copies = {}
siblings = get_nodes_by_names(placeholder.data["siblings"])
for node in siblings:
new_node = duplicate_node(node)
x_init = int(new_node.knob("x_init").getValue())
y_init = int(new_node.knob("y_init").getValue())
new_node.setXYpos(x_init, y_init)
if isinstance(new_node, nuke.BackdropNode):
w_init = new_node.knob("w_init").getValue()
h_init = new_node.knob("h_init").getValue()
new_node.knob("bdwidth").setValue(w_init)
new_node.knob("bdheight").setValue(h_init)
refresh_node(node)
if "repre_id" in node.knobs().keys():
node.removeKnob(node.knob("repre_id"))
copies[node.name()] = new_node
return copies
def _set_copies_connections(self, placeholder, copies):
"""Set inputs and outputs of the copies.
Args:
copies (dict): Copied nodes by their names.
"""
last_input, last_output = get_group_io_nodes(
placeholder.data["last_created"]
)
siblings = get_nodes_by_names(placeholder.data["siblings"])
siblings_input, siblings_output = get_group_io_nodes(siblings)
copy_input = copies[siblings_input.name()]
copy_output = copies[siblings_output.name()]
for node_init in siblings:
if node_init == siblings_output:
continue
node_copy = copies[node_init.name()]
for node in node_init.dependent():
for idx in range(node.inputs()):
if node.input(idx) != node_init:
continue
if node in siblings:
copies[node.name()].setInput(idx, node_copy)
else:
last_input.setInput(0, node_copy)
for node in node_init.dependencies():
for idx in range(node_init.inputs()):
if node_init.input(idx) != node:
continue
if node_init == siblings_input:
copy_input.setInput(idx, node)
elif node in siblings:
node_copy.setInput(idx, copies[node.name()])
else:
node_copy.setInput(idx, last_output)
siblings_input.setInput(0, copy_output)

View file

@ -0,0 +1,455 @@
import nuke
from ayon_core.pipeline.workfile.workfile_template_builder import (
LoadPlaceholderItem,
PlaceholderLoadMixin,
)
from ayon_core.hosts.nuke.api.lib import (
find_free_space_to_paste_nodes,
get_extreme_positions,
get_group_io_nodes,
imprint,
refresh_node,
refresh_nodes,
reset_selection,
get_names_from_nodes,
get_nodes_by_names,
select_nodes,
duplicate_node,
node_tempfile,
)
from ayon_core.hosts.nuke.api.workfile_template_builder import (
NukePlaceholderPlugin
)
class NukePlaceholderLoadPlugin(NukePlaceholderPlugin, PlaceholderLoadMixin):
identifier = "nuke.load"
label = "Nuke load"
def _parse_placeholder_node_data(self, node):
placeholder_data = super(
NukePlaceholderLoadPlugin, self
)._parse_placeholder_node_data(node)
node_knobs = node.knobs()
nb_children = 0
if "nb_children" in node_knobs:
nb_children = int(node_knobs["nb_children"].getValue())
placeholder_data["nb_children"] = nb_children
siblings = []
if "siblings" in node_knobs:
siblings = node_knobs["siblings"].values()
placeholder_data["siblings"] = siblings
node_full_name = node.fullName()
placeholder_data["group_name"] = node_full_name.rpartition(".")[0]
placeholder_data["last_loaded"] = []
placeholder_data["delete"] = False
return placeholder_data
def _get_loaded_repre_ids(self):
loaded_representation_ids = self.builder.get_shared_populate_data(
"loaded_representation_ids"
)
if loaded_representation_ids is None:
loaded_representation_ids = set()
for node in nuke.allNodes():
if "repre_id" in node.knobs():
loaded_representation_ids.add(
node.knob("repre_id").getValue()
)
self.builder.set_shared_populate_data(
"loaded_representation_ids", loaded_representation_ids
)
return loaded_representation_ids
def _before_placeholder_load(self, placeholder):
placeholder.data["nodes_init"] = nuke.allNodes()
def _before_repre_load(self, placeholder, representation):
placeholder.data["last_repre_id"] = representation["id"]
def collect_placeholders(self):
output = []
scene_placeholders = self._collect_scene_placeholders()
for node_name, node in scene_placeholders.items():
plugin_identifier_knob = node.knob("plugin_identifier")
if (
plugin_identifier_knob is None
or plugin_identifier_knob.getValue() != self.identifier
):
continue
placeholder_data = self._parse_placeholder_node_data(node)
# TODO do data validations and maybe updgrades if are invalid
output.append(
LoadPlaceholderItem(node_name, placeholder_data, self)
)
return output
def populate_placeholder(self, placeholder):
self.populate_load_placeholder(placeholder)
def repopulate_placeholder(self, placeholder):
repre_ids = self._get_loaded_repre_ids()
self.populate_load_placeholder(placeholder, repre_ids)
def get_placeholder_options(self, options=None):
return self.get_load_plugin_options(options)
def post_placeholder_process(self, placeholder, failed):
"""Cleanup placeholder after load of its corresponding representations.
Args:
placeholder (PlaceholderItem): Item which was just used to load
representation.
failed (bool): Loading of representation failed.
"""
# deselect all selected nodes
placeholder_node = nuke.toNode(placeholder.scene_identifier)
# getting the latest nodes added
# TODO get from shared populate data!
nodes_init = placeholder.data["nodes_init"]
nodes_loaded = list(set(nuke.allNodes()) - set(nodes_init))
self.log.debug("Loaded nodes: {}".format(nodes_loaded))
if not nodes_loaded:
return
placeholder.data["delete"] = True
nodes_loaded = self._move_to_placeholder_group(
placeholder, nodes_loaded
)
placeholder.data["last_loaded"] = nodes_loaded
refresh_nodes(nodes_loaded)
# positioning of the loaded nodes
min_x, min_y, _, _ = get_extreme_positions(nodes_loaded)
for node in nodes_loaded:
xpos = (node.xpos() - min_x) + placeholder_node.xpos()
ypos = (node.ypos() - min_y) + placeholder_node.ypos()
node.setXYpos(xpos, ypos)
refresh_nodes(nodes_loaded)
# fix the problem of z_order for backdrops
self._fix_z_order(placeholder)
if placeholder.data.get("keep_placeholder"):
self._imprint_siblings(placeholder)
if placeholder.data["nb_children"] == 0:
# save initial nodes positions and dimensions, update them
# and set inputs and outputs of loaded nodes
if placeholder.data.get("keep_placeholder"):
self._imprint_inits()
self._update_nodes(placeholder, nuke.allNodes(), nodes_loaded)
self._set_loaded_connections(placeholder)
elif placeholder.data["siblings"]:
# create copies of placeholder siblings for the new loaded nodes,
# set their inputs and outputs and update all nodes positions and
# dimensions and siblings names
siblings = get_nodes_by_names(placeholder.data["siblings"])
refresh_nodes(siblings)
copies = self._create_sib_copies(placeholder)
new_nodes = list(copies.values()) # copies nodes
self._update_nodes(new_nodes, nodes_loaded)
placeholder_node.removeKnob(placeholder_node.knob("siblings"))
new_nodes_name = get_names_from_nodes(new_nodes)
imprint(placeholder_node, {"siblings": new_nodes_name})
self._set_copies_connections(placeholder, copies)
self._update_nodes(
nuke.allNodes(),
new_nodes + nodes_loaded,
20
)
new_siblings = get_names_from_nodes(new_nodes)
placeholder.data["siblings"] = new_siblings
else:
# if the placeholder doesn't have siblings, the loaded
# nodes will be placed in a free space
xpointer, ypointer = find_free_space_to_paste_nodes(
nodes_loaded, direction="bottom", offset=200
)
node = nuke.createNode("NoOp")
reset_selection()
nuke.delete(node)
for node in nodes_loaded:
xpos = (node.xpos() - min_x) + xpointer
ypos = (node.ypos() - min_y) + ypointer
node.setXYpos(xpos, ypos)
placeholder.data["nb_children"] += 1
reset_selection()
# go back to root group
nuke.root().begin()
def _move_to_placeholder_group(self, placeholder, nodes_loaded):
"""
opening the placeholder's group and copying loaded nodes in it.
Returns :
nodes_loaded (list): the new list of pasted nodes
"""
groups_name = placeholder.data["group_name"]
reset_selection()
select_nodes(nodes_loaded)
if groups_name:
with node_tempfile() as filepath:
nuke.nodeCopy(filepath)
for node in nuke.selectedNodes():
nuke.delete(node)
group = nuke.toNode(groups_name)
group.begin()
nuke.nodePaste(filepath)
nodes_loaded = nuke.selectedNodes()
return nodes_loaded
def _fix_z_order(self, placeholder):
"""Fix the problem of z_order when a backdrop is loaded."""
nodes_loaded = placeholder.data["last_loaded"]
loaded_backdrops = []
bd_orders = set()
for node in nodes_loaded:
if isinstance(node, nuke.BackdropNode):
loaded_backdrops.append(node)
bd_orders.add(node.knob("z_order").getValue())
if not bd_orders:
return
sib_orders = set()
for node_name in placeholder.data["siblings"]:
node = nuke.toNode(node_name)
if isinstance(node, nuke.BackdropNode):
sib_orders.add(node.knob("z_order").getValue())
if not sib_orders:
return
min_order = min(bd_orders)
max_order = max(sib_orders)
for backdrop_node in loaded_backdrops:
z_order = backdrop_node.knob("z_order").getValue()
backdrop_node.knob("z_order").setValue(
z_order + max_order - min_order + 1)
def _imprint_siblings(self, placeholder):
"""
- add siblings names to placeholder attributes (nodes loaded with it)
- add Id to the attributes of all the other nodes
"""
loaded_nodes = placeholder.data["last_loaded"]
loaded_nodes_set = set(loaded_nodes)
data = {"repre_id": str(placeholder.data["last_repre_id"])}
for node in loaded_nodes:
node_knobs = node.knobs()
if "builder_type" not in node_knobs:
# save the id of representation for all imported nodes
imprint(node, data)
node.knob("repre_id").setVisible(False)
refresh_node(node)
continue
if (
"is_placeholder" not in node_knobs
or (
"is_placeholder" in node_knobs
and node.knob("is_placeholder").value()
)
):
siblings = list(loaded_nodes_set - {node})
siblings_name = get_names_from_nodes(siblings)
siblings = {"siblings": siblings_name}
imprint(node, siblings)
def _imprint_inits(self):
"""Add initial positions and dimensions to the attributes"""
for node in nuke.allNodes():
refresh_node(node)
imprint(node, {"x_init": node.xpos(), "y_init": node.ypos()})
node.knob("x_init").setVisible(False)
node.knob("y_init").setVisible(False)
width = node.screenWidth()
height = node.screenHeight()
if "bdwidth" in node.knobs():
imprint(node, {"w_init": width, "h_init": height})
node.knob("w_init").setVisible(False)
node.knob("h_init").setVisible(False)
refresh_node(node)
def _update_nodes(
self, placeholder, nodes, considered_nodes, offset_y=None
):
"""Adjust backdrop nodes dimensions and positions.
Considering some nodes sizes.
Args:
nodes (list): list of nodes to update
considered_nodes (list): list of nodes to consider while updating
positions and dimensions
offset (int): distance between copies
"""
placeholder_node = nuke.toNode(placeholder.scene_identifier)
min_x, min_y, max_x, max_y = get_extreme_positions(considered_nodes)
diff_x = diff_y = 0
contained_nodes = [] # for backdrops
if offset_y is None:
width_ph = placeholder_node.screenWidth()
height_ph = placeholder_node.screenHeight()
diff_y = max_y - min_y - height_ph
diff_x = max_x - min_x - width_ph
contained_nodes = [placeholder_node]
min_x = placeholder_node.xpos()
min_y = placeholder_node.ypos()
else:
siblings = get_nodes_by_names(placeholder.data["siblings"])
minX, _, maxX, _ = get_extreme_positions(siblings)
diff_y = max_y - min_y + 20
diff_x = abs(max_x - min_x - maxX + minX)
contained_nodes = considered_nodes
if diff_y <= 0 and diff_x <= 0:
return
for node in nodes:
refresh_node(node)
if (
node == placeholder_node
or node in considered_nodes
):
continue
if (
not isinstance(node, nuke.BackdropNode)
or (
isinstance(node, nuke.BackdropNode)
and not set(contained_nodes) <= set(node.getNodes())
)
):
if offset_y is None and node.xpos() >= min_x:
node.setXpos(node.xpos() + diff_x)
if node.ypos() >= min_y:
node.setYpos(node.ypos() + diff_y)
else:
width = node.screenWidth()
height = node.screenHeight()
node.knob("bdwidth").setValue(width + diff_x)
node.knob("bdheight").setValue(height + diff_y)
refresh_node(node)
def _set_loaded_connections(self, placeholder):
"""
set inputs and outputs of loaded nodes"""
placeholder_node = nuke.toNode(placeholder.scene_identifier)
input_node, output_node = get_group_io_nodes(
placeholder.data["last_loaded"]
)
for node in placeholder_node.dependent():
for idx in range(node.inputs()):
if node.input(idx) == placeholder_node and output_node:
node.setInput(idx, output_node)
for node in placeholder_node.dependencies():
for idx in range(placeholder_node.inputs()):
if placeholder_node.input(idx) == node and input_node:
input_node.setInput(0, node)
def _create_sib_copies(self, placeholder):
""" creating copies of the palce_holder siblings (the ones who were
loaded with it) for the new nodes added
Returns :
copies (dict) : with copied nodes names and their copies
"""
copies = {}
siblings = get_nodes_by_names(placeholder.data["siblings"])
for node in siblings:
new_node = duplicate_node(node)
x_init = int(new_node.knob("x_init").getValue())
y_init = int(new_node.knob("y_init").getValue())
new_node.setXYpos(x_init, y_init)
if isinstance(new_node, nuke.BackdropNode):
w_init = new_node.knob("w_init").getValue()
h_init = new_node.knob("h_init").getValue()
new_node.knob("bdwidth").setValue(w_init)
new_node.knob("bdheight").setValue(h_init)
refresh_node(node)
if "repre_id" in node.knobs().keys():
node.removeKnob(node.knob("repre_id"))
copies[node.name()] = new_node
return copies
def _set_copies_connections(self, placeholder, copies):
"""Set inputs and outputs of the copies.
Args:
copies (dict): Copied nodes by their names.
"""
last_input, last_output = get_group_io_nodes(
placeholder.data["last_loaded"]
)
siblings = get_nodes_by_names(placeholder.data["siblings"])
siblings_input, siblings_output = get_group_io_nodes(siblings)
copy_input = copies[siblings_input.name()]
copy_output = copies[siblings_output.name()]
for node_init in siblings:
if node_init == siblings_output:
continue
node_copy = copies[node_init.name()]
for node in node_init.dependent():
for idx in range(node.inputs()):
if node.input(idx) != node_init:
continue
if node in siblings:
copies[node.name()].setInput(idx, node_copy)
else:
last_input.setInput(0, node_copy)
for node in node_init.dependencies():
for idx in range(node_init.inputs()):
if node_init.input(idx) != node:
continue
if node_init == siblings_input:
copy_input.setInput(idx, node)
elif node in siblings:
node_copy.setInput(idx, copies[node.name()])
else:
node_copy.setInput(idx, last_output)
siblings_input.setInput(0, copy_output)

View file

@ -97,6 +97,15 @@ from .context_tools import (
get_current_folder_path,
get_current_task_name
)
from .workfile import (
discover_workfile_build_plugins,
register_workfile_build_plugin,
deregister_workfile_build_plugin,
register_workfile_build_plugin_path,
deregister_workfile_build_plugin_path,
)
install = install_host
uninstall = uninstall_host
@ -198,6 +207,13 @@ __all__ = (
"get_current_folder_path",
"get_current_task_name",
# Workfile templates
"discover_workfile_build_plugins",
"register_workfile_build_plugin",
"deregister_workfile_build_plugin",
"register_workfile_build_plugin_path",
"deregister_workfile_build_plugin_path",
# Backwards compatible function names
"install",
"uninstall",

View file

@ -21,6 +21,15 @@ from .utils import (
from .build_workfile import BuildWorkfile
from .workfile_template_builder import (
discover_workfile_build_plugins,
register_workfile_build_plugin,
deregister_workfile_build_plugin,
register_workfile_build_plugin_path,
deregister_workfile_build_plugin_path,
)
__all__ = (
"get_workfile_template_key_from_context",
"get_workfile_template_key",
@ -39,4 +48,10 @@ __all__ = (
"should_open_workfiles_tool_on_launch",
"BuildWorkfile",
"discover_workfile_build_plugins",
"register_workfile_build_plugin",
"deregister_workfile_build_plugin",
"register_workfile_build_plugin_path",
"deregister_workfile_build_plugin_path",
)

View file

@ -36,6 +36,7 @@ from ayon_core.lib import (
filter_profiles,
attribute_definitions,
)
from ayon_core.lib.events import EventSystem, EventCallback, Event
from ayon_core.lib.attribute_definitions import get_attributes_keys
from ayon_core.pipeline import Anatomy
from ayon_core.pipeline.load import (
@ -43,6 +44,13 @@ from ayon_core.pipeline.load import (
get_representation_contexts,
load_with_repre_context,
)
from ayon_core.pipeline.plugin_discover import (
discover,
register_plugin,
register_plugin_path,
deregister_plugin,
deregister_plugin_path
)
from ayon_core.pipeline.create import (
discover_legacy_creator_plugins,
@ -124,6 +132,8 @@ class AbstractTemplateBuilder(object):
self._current_task_entity = _NOT_SET
self._linked_folder_entities = _NOT_SET
self._event_system = EventSystem()
@property
def project_name(self):
if isinstance(self._host, HostBase):
@ -211,10 +221,14 @@ class AbstractTemplateBuilder(object):
Returns:
List[PlaceholderPlugin]: Plugin classes available for host.
"""
plugins = []
# Backwards compatibility
if hasattr(self._host, "get_workfile_build_placeholder_plugins"):
return self._host.get_workfile_build_placeholder_plugins()
return []
plugins.extend(discover(PlaceholderPlugin))
return plugins
@property
def host(self):
@ -257,6 +271,8 @@ class AbstractTemplateBuilder(object):
self._project_settings = None
self._event_system = EventSystem()
self.clear_shared_data()
self.clear_shared_populate_data()
@ -735,6 +751,16 @@ class AbstractTemplateBuilder(object):
placeholder.set_finished()
# Trigger on_depth_processed event
self.emit_event(
topic="template.depth_processed",
data={
"depth": iter_counter,
"placeholders_by_scene_id": placeholder_by_scene_id
},
source="builder"
)
# Clear shared data before getting new placeholders
self.clear_shared_populate_data()
@ -753,6 +779,16 @@ class AbstractTemplateBuilder(object):
placeholder_by_scene_id[identifier] = placeholder
placeholders.append(placeholder)
# Trigger on_finished event
self.emit_event(
topic="template.finished",
data={
"depth": iter_counter,
"placeholders_by_scene_id": placeholder_by_scene_id,
},
source="builder"
)
self.refresh()
def _get_build_profiles(self):
@ -880,6 +916,30 @@ class AbstractTemplateBuilder(object):
"create_first_version": create_first_version
}
def emit_event(self, topic, data=None, source=None) -> Event:
return self._event_system.emit(topic, data, source)
def add_event_callback(self, topic, callback, order=None):
return self._event_system.add_callback(topic, callback, order=order)
def add_on_finished_callback(
self, callback, order=None
) -> EventCallback:
return self.add_event_callback(
topic="template.finished",
callback=callback,
order=order
)
def add_on_depth_processed_callback(
self, callback, order=None
) -> EventCallback:
return self.add_event_callback(
topic="template.depth_processed",
callback=callback,
order=order
)
@six.add_metaclass(ABCMeta)
class PlaceholderPlugin(object):
@ -1912,3 +1972,23 @@ class CreatePlaceholderItem(PlaceholderItem):
def create_failed(self, creator_data):
self._failed_created_publish_instances.append(creator_data)
def discover_workfile_build_plugins(*args, **kwargs):
return discover(PlaceholderPlugin, *args, **kwargs)
def register_workfile_build_plugin(plugin: PlaceholderPlugin):
register_plugin(PlaceholderPlugin, plugin)
def deregister_workfile_build_plugin(plugin: PlaceholderPlugin):
deregister_plugin(PlaceholderPlugin, plugin)
def register_workfile_build_plugin_path(path: str):
register_plugin_path(PlaceholderPlugin, path)
def deregister_workfile_build_plugin_path(path: str):
deregister_plugin_path(PlaceholderPlugin, path)

View file

@ -1,3 +1,10 @@
name = "applications"
title = "Applications"
version = "0.2.0"
ayon_server_version = ">=1.0.7"
ayon_launcher_version = ">=1.0.2"
ayon_required_addons = {
"core": ">0.3.0",
}
ayon_compatible_addons = {}

View file

@ -1,3 +1,3 @@
name = "hiero"
title = "Hiero"
version = "0.1.2"
version = "0.1.3"

View file

@ -149,15 +149,15 @@ class ImageIOSettings(BaseSettingsModel):
DEFAULT_IMAGEIO_SETTINGS = {
"workfile": {
"ocioConfigName": "nuke-default",
"workingSpace": "linear",
"viewerLut": "sRGB",
"eightBitLut": "sRGB",
"sixteenBitLut": "sRGB",
"logLut": "Cineon",
"floatLut": "linear",
"thumbnailLut": "sRGB",
"monitorOutLut": "sRGB"
"ocioConfigName": "aces_1.2",
"workingSpace": "role_scene_linear",
"viewerLut": "ACES/sRGB",
"eightBitLut": "role_matte_paint",
"sixteenBitLut": "role_texture_paint",
"logLut": "role_compositing_log",
"floatLut": "role_scene_linear",
"thumbnailLut": "ACES/sRGB",
"monitorOutLut": "ACES/sRGB"
},
"regexInputs": {
"inputs": [

View file

@ -1,3 +1,3 @@
name = "nuke"
title = "Nuke"
version = "0.1.10"
version = "0.1.11"

View file

@ -97,8 +97,23 @@ class WorkfileColorspaceSettings(BaseSettingsModel):
working_space: str = SettingsField(
title="Working Space"
)
thumbnail_space: str = SettingsField(
title="Thumbnail Space"
monitor_lut: str = SettingsField(
title="Thumbnails"
)
monitor_out_lut: str = SettingsField(
title="Monitor Out"
)
int_8_lut: str = SettingsField(
title="8-bit Files"
)
int_16_lut: str = SettingsField(
title="16-bit Files"
)
log_lut: str = SettingsField(
title="Log Files"
)
float_lut: str = SettingsField(
title="Float Files"
)
@ -120,6 +135,9 @@ class ViewProcessModel(BaseSettingsModel):
viewerProcess: str = SettingsField(
title="Viewer Process Name"
)
output_transform: str = SettingsField(
title="Output Transform"
)
class ImageIOConfigModel(BaseSettingsModel):
@ -214,16 +232,23 @@ class ImageIOSettings(BaseSettingsModel):
DEFAULT_IMAGEIO_SETTINGS = {
"viewer": {
"viewerProcess": "sRGB (default)"
"viewerProcess": "ACES/sRGB",
"output_transform": "ACES/sRGB"
},
"baking": {
"viewerProcess": "rec709 (default)"
"viewerProcess": "ACES/Rec.709",
"output_transform": "ACES/Rec.709"
},
"workfile": {
"color_management": "OCIO",
"native_ocio_config": "nuke-default",
"working_space": "scene_linear",
"thumbnail_space": "sRGB (default)",
"native_ocio_config": "aces_1.2",
"working_space": "role_scene_linear",
"monitor_lut": "ACES/sRGB",
"monitor_out_lut": "ACES/sRGB",
"int_8_lut": "role_matte_paint",
"int_16_lut": "role_texture_paint",
"log_lut": "role_compositing_log",
"float_lut": "role_scene_linear"
},
"nodes": {
"required_nodes": [