Merge remote-tracking branch 'origin/develop' into 3.0/refactoring

This commit is contained in:
Ondrej Samohel 2020-10-06 10:33:45 +02:00
commit f9c9214e35
No known key found for this signature in database
GPG key ID: 8A29C663C672C2B7
9 changed files with 191 additions and 32 deletions

View file

@ -26,13 +26,13 @@ function Exit-WithCode($exitcode) {
$art = @'
____________
/ \ __ \
\ \ \/_\ \
\ \ _____/ ______
\ \ \___// \ \
\ \____\ \ \_____\
\/_____/ \/______/ PYPE Club .
____________
/\ ___ \
\ \ \/_\ \
\ \ _____/ ______ ___ ___ ___
\ \ \___/ /\ \ \ \\ \\ \
\ \____\ \ \_____\ \__\\__\\__\
\/____/ \/_____/ . PYPE Club .
'@

View file

@ -11,7 +11,7 @@ from .tools import validate_path_string
class InstallDialog(QtWidgets.QDialog):
_size_w = 400
_size_h = 300
_size_h = 400
_path = None
_controls_disabled = False
@ -72,21 +72,8 @@ class InstallDialog(QtWidgets.QDialog):
# --------------------------------------------------------------------
self.pype_path_label = QtWidgets.QLabel(
"""This can be:
<ul>
<li>
<b>Path to studio location<b>
<p>This will install and configure Pype from path provided
by your studio. You need to be inside the studio or use
vpn or common cloud storage path.</p></li>
<li>
<b>Database connection string</b>
<p>This is used to determine Pype and its settings directly
from database.</p></li>
<li>
<b>Pype Token</b>
<p>This feature is coming soon.</p></li>
</ul>
"""This can be either <b>Path to studio location</b>
or <b>Database connection string</b> or <b>Pype Token</b>.
<p>
Leave it empty if you want to use Pype version that come with this
installation.

View file

@ -7,6 +7,7 @@ from avalon.vendor import Qt
import avalon.tools.sceneinventory
import pyblish.api
from pype import lib
from pype.api import config
signature = str(uuid4())
@ -53,7 +54,7 @@ def get_asset_settings():
resolution_width = asset_data.get("resolutionWidth")
resolution_height = asset_data.get("resolutionHeight")
return {
scene_data = {
"fps": fps,
"frameStart": frame_start,
"frameEnd": frame_end,
@ -61,6 +62,15 @@ def get_asset_settings():
"resolutionHeight": resolution_height
}
harmony_config = config.get_presets().["harmony"]["general"]
skip_resolution_check = harmony_config.get(["skip_resolution_check"], [])
if os.getenv('AVALON_TASK') in skip_resolution_check:
scene_data.pop("resolutionWidth")
scene_data.pop("resolutionHeight")
return scene_data
def ensure_scene_settings():
settings = get_asset_settings()

View file

@ -0,0 +1,163 @@
from avalon import api, style, io
import nuke
from avalon.nuke import lib as anlib
from avalon.nuke import containerise, update_container
class LoadGizmo(api.Loader):
"""Loading nuke Gizmo"""
representations = ["gizmo"]
families = ["gizmo"]
label = "Load Gizmo"
order = 0
icon = "dropbox"
color = style.colors.light
node_color = "0x75338eff"
def load(self, context, name, namespace, data):
"""
Loading function to get Gizmo into node graph
Arguments:
context (dict): context of version
name (str): name of the version
namespace (str): asset name
data (dict): compulsory attribute > not used
Returns:
nuke node: containerised nuke node object
"""
# get main variables
version = context['version']
version_data = version.get("data", {})
vname = version.get("name", None)
first = version_data.get("frameStart", None)
last = version_data.get("frameEnd", None)
namespace = namespace or context['asset']['name']
colorspace = version_data.get("colorspace", None)
object_name = "{}_{}".format(name, namespace)
# prepare data for imprinting
# add additional metadata from the version to imprint to Avalon knob
add_keys = ["frameStart", "frameEnd", "handleStart", "handleEnd",
"source", "author", "fps"]
data_imprint = {"frameStart": first,
"frameEnd": last,
"version": vname,
"colorspaceInput": colorspace,
"objectName": object_name}
for k in add_keys:
data_imprint.update({k: version_data[k]})
# getting file path
file = self.fname.replace("\\", "/")
# adding nodes to node graph
# just in case we are in group lets jump out of it
nuke.endGroup()
with anlib.maintained_selection():
# add group from nk
nuke.nodePaste(file)
GN = nuke.selectedNode()
GN["name"].setValue(object_name)
return containerise(
node=GN,
name=name,
namespace=namespace,
context=context,
loader=self.__class__.__name__,
data=data_imprint)
def update(self, container, representation):
"""Update the Loader's path
Nuke automatically tries to reset some variables when changing
the loader's path to a new file. These automatic changes are to its
inputs:
"""
# get main variables
# Get version from io
version = io.find_one({
"type": "version",
"_id": representation["parent"]
})
# get corresponding node
GN = nuke.toNode(container['objectName'])
file = api.get_representation_path(representation).replace("\\", "/")
name = container['name']
version_data = version.get("data", {})
vname = version.get("name", None)
first = version_data.get("frameStart", None)
last = version_data.get("frameEnd", None)
namespace = container['namespace']
colorspace = version_data.get("colorspace", None)
object_name = "{}_{}".format(name, namespace)
add_keys = ["frameStart", "frameEnd", "handleStart", "handleEnd",
"source", "author", "fps"]
data_imprint = {"representation": str(representation["_id"]),
"frameStart": first,
"frameEnd": last,
"version": vname,
"colorspaceInput": colorspace,
"objectName": object_name}
for k in add_keys:
data_imprint.update({k: version_data[k]})
# adding nodes to node graph
# just in case we are in group lets jump out of it
nuke.endGroup()
with anlib.maintained_selection():
xpos = GN.xpos()
ypos = GN.ypos()
avalon_data = anlib.get_avalon_knob_data(GN)
nuke.delete(GN)
# add group from nk
nuke.nodePaste(file)
GN = nuke.selectedNode()
anlib.set_avalon_knob_data(GN, avalon_data)
GN.setXYpos(xpos, ypos)
GN["name"].setValue(object_name)
# get all versions in list
versions = io.find({
"type": "version",
"parent": version["parent"]
}).distinct('name')
max_version = max(versions)
# change color of node
if version.get("name") not in [max_version]:
GN["tile_color"].setValue(int("0xd88467ff", 16))
else:
GN["tile_color"].setValue(int(self.node_color, 16))
self.log.info("udated to version: {}".format(version.get("name")))
return update_container(GN, data_imprint)
def switch(self, container, representation):
self.update(container, representation)
def remove(self, container):
from avalon.nuke import viewer_update_and_undo_stop
node = nuke.toNode(container['objectName'])
with viewer_update_and_undo_stop():
nuke.delete(node)

View file

@ -102,7 +102,6 @@ class LoadGizmoInputProcess(api.Loader):
GN = nuke.toNode(container['objectName'])
file = api.get_representation_path(representation).replace("\\", "/")
context = representation["context"]
name = container['name']
version_data = version.get("data", {})
vname = version.get("name", None)

View file

@ -31,7 +31,7 @@ class CollectGizmo(pyblish.api.InstancePlugin):
# get version
version = pype.get_version_from_path(nuke.root().name())
instance.data['version'] = version
instance.data['version'] = int(version)
# Add version data to instance
version_data = {

View file

@ -37,7 +37,6 @@ class CollectNukeInstances(pyblish.api.ContextPlugin):
except Exception as E:
self.log.warning(E)
# get data from avalon knob
self.log.debug("node[name]: {}".format(node['name'].value()))
avalon_knob_data = get_avalon_knob_data(node, ["avalon:", "ak:"])
@ -60,7 +59,6 @@ class CollectNukeInstances(pyblish.api.ContextPlugin):
families.append(family)
# except disabled nodes but exclude backdrops in test
if ("nukenodes" not in family) and (node["disable"].value()):
continue
@ -75,8 +73,7 @@ class CollectNukeInstances(pyblish.api.ContextPlugin):
# Add all nodes in group instances.
if node.Class() == "Group":
# only alter families for render family
if "write" in families_ak:
if "write" == families_ak:
if node["render"].value():
self.log.info("flagged for render")
add_family = "{}.local".format("render")
@ -97,7 +94,6 @@ class CollectNukeInstances(pyblish.api.ContextPlugin):
self.log.debug("__ families: `{}`".format(families))
# Get format
format = root['format'].value()
resolution_width = format.width()

View file

@ -13,7 +13,7 @@ M_ENVIRONMENT_KEY = "__environment_keys__"
M_POP_KEY = "__pop_key__"
# Folder where studio overrides are stored
STUDIO_OVERRIDES_PATH = os.environ["PYPE_PROJECT_CONFIGS"]
STUDIO_OVERRIDES_PATH = os.environ.get("PYPE_PROJECT_CONFIGS", "")
# File where studio's system overrides are stored
SYSTEM_SETTINGS_KEY = "system_settings"

View file

@ -1,3 +1,7 @@
<<<<<<< HEAD
# -*- coding: utf-8 -*-
"""Package declaring Pype version."""
__version__ = "3.0.0"
=======
__version__ = "2.12.3"
>>>>>>> origin/develop