Merge pull request #5882 from ynput/bugfix/fix-few-typos-in-aayon-settings

Bugfix: fix few typos in houdini's and Maya's Ayon settings
This commit is contained in:
Jakub Trllo 2023-11-13 11:50:34 +01:00 committed by GitHub
commit fab9fd617d
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GPG key ID: 4AEE18F83AFDEB23
5 changed files with 8 additions and 8 deletions

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@ -26,7 +26,7 @@ class CreateStaticMeshModel(BaseSettingsModel):
default_factory=list,
title="Default Products"
)
static_mesh_prefixes: str = Field("S", title="Static Mesh Prefix")
static_mesh_prefix: str = Field("S", title="Static Mesh Prefix")
collision_prefixes: list[str] = Field(
default_factory=list,
title="Collision Prefixes"

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@ -33,9 +33,9 @@ class BasicValidateModel(BaseSettingsModel):
class PublishPluginsModel(BaseSettingsModel):
CollectRopFrameRange: CollectRopFrameRangeModel = Field(
default_factory=CollectRopFrameRangeModel,
title="Collect Rop Frame Range.",
CollectAssetHandles: CollectAssetHandlesModel = Field(
default_factory=CollectAssetHandlesModel,
title="Collect Asset Handles.",
section="Collectors"
)
ValidateContainers: BasicValidateModel = Field(
@ -60,7 +60,7 @@ class PublishPluginsModel(BaseSettingsModel):
DEFAULT_HOUDINI_PUBLISH_SETTINGS = {
"CollectRopFrameRange": {
"CollectAssetHandles": {
"use_asset_handles": True
},
"ValidateContainers": {

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@ -1 +1 @@
__version__ = "0.2.8"
__version__ = "0.2.9"

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@ -27,7 +27,7 @@ class CreateUnrealStaticMeshModel(BaseSettingsModel):
default_factory=list,
title="Default Products"
)
static_mesh_prefixes: str = Field("S", title="Static Mesh Prefix")
static_mesh_prefix: str = Field("S", title="Static Mesh Prefix")
collision_prefixes: list[str] = Field(
default_factory=list,
title="Collision Prefixes"

View file

@ -1,3 +1,3 @@
# -*- coding: utf-8 -*-
"""Package declaring addon version."""
__version__ = "0.1.5"
__version__ = "0.1.6"