diff --git a/openpype/hosts/maya/plugins/load/load_vrayscene.py b/openpype/hosts/maya/plugins/load/load_vrayscene.py index 61be634a42..5a67ab859d 100644 --- a/openpype/hosts/maya/plugins/load/load_vrayscene.py +++ b/openpype/hosts/maya/plugins/load/load_vrayscene.py @@ -39,8 +39,8 @@ class VRaySceneLoader(api.Loader): with lib.maintained_selection(): cmds.namespace(addNamespace=namespace) with namespaced(namespace, new=False): - nodes, group_node = self.create_vray_scene(name, - filename=self.fname) + nodes, root_node = self.create_vray_scene(name, + filename=self.fname) self[:] = nodes if not nodes: @@ -51,8 +51,8 @@ class VRaySceneLoader(api.Loader): colors = settings['maya']['load']['colors'] c = colors.get(family) if c is not None: - cmds.setAttr("{0}.useOutlinerColor".format(group_node), 1) - cmds.setAttr("{0}.outlinerColor".format(group_node), + cmds.setAttr("{0}.useOutlinerColor".format(root_node), 1) + cmds.setAttr("{0}.outlinerColor".format(root_node), (float(c[0])/255), (float(c[1])/255), (float(c[2])/255) @@ -120,17 +120,21 @@ class VRaySceneLoader(api.Loader): mesh_node_name = "VRayScene_{}".format(name) trans = cmds.createNode( - "transform", name="{}".format(mesh_node_name)) - mesh = cmds.createNode( - "mesh", name="{}_Shape".format(mesh_node_name), parent=trans) + "transform", name=mesh_node_name) vray_scene = cmds.createNode( "VRayScene", name="{}_VRSCN".format(mesh_node_name), parent=trans) + mesh = cmds.createNode( + "mesh", name="{}_Shape".format(mesh_node_name), parent=trans) cmds.connectAttr( "{}.outMesh".format(vray_scene), "{}.inMesh".format(mesh)) cmds.setAttr("{}.FilePath".format(vray_scene), filename, type="string") + # Lock the shape nodes so the user cannot delete these + cmds.lockNode(mesh, lock=True) + cmds.lockNode(vray_scene, lock=True) + # Create important connections cmds.connectAttr("time1.outTime", "{0}.inputTime".format(trans)) @@ -138,11 +142,9 @@ class VRaySceneLoader(api.Loader): # Connect mesh to initialShadingGroup cmds.sets([mesh], forceElement="initialShadingGroup") - group_node = cmds.group(empty=True, name="{}_GRP".format(name)) - cmds.parent(trans, group_node) - nodes = [trans, vray_scene, mesh, group_node] + nodes = [trans, vray_scene, mesh] # Fix: Force refresh so the mesh shows correctly after creation cmds.refresh() - return nodes, group_node + return nodes, trans diff --git a/openpype/settings/defaults/project_settings/maya.json b/openpype/settings/defaults/project_settings/maya.json index 52b8db058c..2712aeb1b2 100644 --- a/openpype/settings/defaults/project_settings/maya.json +++ b/openpype/settings/defaults/project_settings/maya.json @@ -575,6 +575,12 @@ 12, 255 ], + "vrayscene_layer": [ + 255, + 150, + 12, + 255 + ], "yeticache": [ 99, 206, diff --git a/openpype/settings/entities/schemas/projects_schema/schemas/schema_maya_load.json b/openpype/settings/entities/schemas/projects_schema/schemas/schema_maya_load.json index 7c87644817..6b2315abc0 100644 --- a/openpype/settings/entities/schemas/projects_schema/schemas/schema_maya_load.json +++ b/openpype/settings/entities/schemas/projects_schema/schemas/schema_maya_load.json @@ -75,6 +75,11 @@ "label": "Vray Proxy:", "key": "vrayproxy" }, + { + "type": "color", + "label": "Vray Scene:", + "key": "vrayscene_layer" + }, { "type": "color", "label": "Yeti Cache:",