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initial commit duplicated load image secquence with mov and preview representations
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271
pype/plugins/nuke/load/load_mov.py
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271
pype/plugins/nuke/load/load_mov.py
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import os
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import contextlib
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from avalon import api
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import avalon.io as io
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import nuke
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from pype.api import Logger
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log = Logger().get_logger(__name__, "nuke")
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@contextlib.contextmanager
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def preserve_trim(node):
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"""Preserve the relative trim of the Loader tool.
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This tries to preserve the loader's trim (trim in and trim out) after
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the context by reapplying the "amount" it trims on the clip's length at
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start and end.
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"""
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# working script frame range
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script_start = nuke.root()["first_frame"].value()
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start_at_frame = None
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offset_frame = None
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if node['frame_mode'].value() == "start at":
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start_at_frame = node['frame'].value()
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if node['frame_mode'].value() is "offset":
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offset_frame = node['frame'].value()
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try:
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yield
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finally:
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if start_at_frame:
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node['frame_mode'].setValue("start at")
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node['frame'].setValue(str(script_start))
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log.info("start frame of Read was set to"
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"{}".format(script_start))
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if offset_frame:
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node['frame_mode'].setValue("offset")
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node['frame'].setValue(str((script_start + offset_frame)))
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log.info("start frame of Read was set to"
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"{}".format(script_start))
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def loader_shift(node, frame, relative=True):
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"""Shift global in time by i preserving duration
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This moves the loader by i frames preserving global duration. When relative
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is False it will shift the global in to the start frame.
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Args:
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loader (tool): The fusion loader tool.
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frame (int): The amount of frames to move.
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relative (bool): When True the shift is relative, else the shift will
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change the global in to frame.
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Returns:
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int: The resulting relative frame change (how much it moved)
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"""
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# working script frame range
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script_start = nuke.root()["first_frame"].value()
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if relative:
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node['frame_mode'].setValue("start at")
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node['frame'].setValue(str(frame))
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return int(script_start)
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class LoadMov(api.Loader):
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"""Load mov file into Nuke"""
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families = ["write", "source", "plate"]
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representations = ["mov", "preview"]
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label = "Load mov"
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order = -10
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icon = "code-fork"
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color = "orange"
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def load(self, context, name, namespace, data):
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from avalon.nuke import (
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containerise,
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viewer_update_and_undo_stop
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)
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version = context['version']
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version_data = version.get("data", {})
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first = version_data.get("startFrame", None)
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last = version_data.get("endFrame", None)
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handles = version_data.get("handles", None)
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handle_start = version_data.get("handleStart", None)
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handle_end = version_data.get("handleEnd", None)
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# fix handle start and end if none are available
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if not handle_start and not handle_end:
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handle_start = handles
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handle_end = handles
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# create handles offset
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first -= handle_start
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last += handle_end
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# Fallback to asset name when namespace is None
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if namespace is None:
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namespace = context['asset']['name']
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file = self.fname.replace("\\", "/")
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log.info("file: {}\n".format(self.fname))
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read_name = "Read_" + context["representation"]["context"]["subset"]
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# Create the Loader with the filename path set
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with viewer_update_and_undo_stop():
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# TODO: it might be universal read to img/geo/camera
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r = nuke.createNode(
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"Read",
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"name {}".format(read_name))
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r["file"].setValue(file)
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# Set colorspace defined in version data
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colorspace = context["version"]["data"].get("colorspace", None)
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if colorspace is not None:
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r["colorspace"].setValue(str(colorspace))
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loader_shift(r, first, relative=True)
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r["origfirst"].setValue(first)
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r["first"].setValue(first)
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r["origlast"].setValue(last)
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r["last"].setValue(last)
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# add additional metadata from the version to imprint to Avalon knob
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add_keys = ["startFrame", "endFrame", "handles",
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"source", "colorspace", "author", "fps", "version",
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"handleStart", "handleEnd"]
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data_imprint = {}
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for k in add_keys:
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if k is 'version':
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data_imprint.update({k: context["version"]['name']})
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else:
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data_imprint.update({k: context["version"]['data'].get(k, str(None))})
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data_imprint.update({"objectName": read_name})
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r["tile_color"].setValue(int("0x4ecd25ff", 16))
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return containerise(r,
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name=name,
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namespace=namespace,
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context=context,
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loader=self.__class__.__name__,
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data=data_imprint)
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def switch(self, container, representation):
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self.update(container, representation)
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def update(self, container, representation):
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"""Update the Loader's path
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Nuke automatically tries to reset some variables when changing
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the loader's path to a new file. These automatic changes are to its
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inputs:
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"""
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from avalon.nuke import (
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ls_img_sequence,
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update_container
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)
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node = nuke.toNode(container['objectName'])
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# TODO: prepare also for other Read img/geo/camera
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assert node.Class() == "Read", "Must be Read"
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root = api.get_representation_path(representation)
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file = ls_img_sequence(os.path.dirname(root), one=True)
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# Get start frame from version data
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version = io.find_one({
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"type": "version",
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"_id": representation["parent"]
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})
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# get all versions in list
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versions = io.find({
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"type": "version",
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"parent": version["parent"]
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}).distinct('name')
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max_version = max(versions)
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version_data = version.get("data", {})
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first = version_data.get("startFrame", None)
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last = version_data.get("endFrame", None)
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handles = version_data.get("handles", 0)
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handle_start = version_data.get("handleStart", 0)
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handle_end = version_data.get("handleEnd", 0)
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if first is None:
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log.warning("Missing start frame for updated version"
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"assuming starts at frame 0 for: "
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"{} ({})".format(node['name'].value(), representation))
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first = 0
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# fix handle start and end if none are available
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if not handle_start and not handle_end:
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handle_start = handles
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handle_end = handles
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# create handles offset
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first -= handle_start
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last += handle_end
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# Update the loader's path whilst preserving some values
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with preserve_trim(node):
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node["file"].setValue(file["path"])
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log.info("__ node['file']: {}".format(node["file"]))
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# Set the global in to the start frame of the sequence
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loader_shift(node, first, relative=True)
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node["origfirst"].setValue(first)
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node["first"].setValue(first)
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node["origlast"].setValue(last)
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node["last"].setValue(last)
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updated_dict = {}
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updated_dict.update({
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"representation": str(representation["_id"]),
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"startFrame": version_data.get("startFrame"),
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"endFrame": version_data.get("endFrame"),
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"version": version.get("name"),
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"colorspace": version_data.get("colorspace"),
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"source": version_data.get("source"),
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"handles": version_data.get("handles"),
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"handleStart": version_data.get("handleStart"),
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"handleEnd": version_data.get("handleEnd"),
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"fps": version_data.get("fps"),
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"author": version_data.get("author"),
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"outputDir": version_data.get("outputDir"),
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})
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# change color of node
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if version.get("name") not in [max_version]:
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node["tile_color"].setValue(int("0xd84f20ff", 16))
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else:
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node["tile_color"].setValue(int("0x4ecd25ff", 16))
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# Update the imprinted representation
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update_container(
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node,
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updated_dict
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)
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log.info("udated to version: {}".format(version.get("name")))
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def remove(self, container):
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from avalon.nuke import viewer_update_and_undo_stop
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node = nuke.toNode(container['objectName'])
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assert node.Class() == "Read", "Must be Read"
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with viewer_update_and_undo_stop():
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nuke.delete(node)
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