Commit graph

45126 commits

Author SHA1 Message Date
wikoreman
7d162aa5bb Check for animation data 2018-09-14 13:01:54 +02:00
wikoreman
61faa08752 Fixed family name typo, added frame padding of 4 for frames 2018-09-14 10:46:26 +02:00
wikoreman
13f43f1925 Added host and order 2018-09-14 10:16:13 +02:00
wikoreman
13aa727f5a Passed argument to setParm, added sop ouput 2018-09-14 09:39:29 +02:00
wikoreman
7e424816f9 Removed staging dir to support large write cache 2018-09-14 09:38:16 +02:00
Roy Nieterau
b2ca58723f Fix FPS check for asset overridden values (and simplify getting required asset fps) 2018-09-13 18:17:54 +02:00
Roy Nieterau
4d763157d3 Fix renderlayer name (since nice label change instance.name) 2018-09-13 18:01:10 +02:00
Roy Nieterau
1bfff0a74a Fix getting AOVs code 2018-09-13 17:56:17 +02:00
Roy Nieterau
bc48a8df2b Set nice pyblish instance name with frame range in Pyblish 2018-09-13 17:55:27 +02:00
wikoreman
cb63ec54c5 Refactored class name 2018-09-13 16:52:55 +02:00
wikoreman
be890bf95a Refactored plugins to match Creator logic 2018-09-13 16:51:45 +02:00
wikoreman
e9ec64b7ac Added instnace for vdb 2018-09-13 16:05:00 +02:00
Roy Nieterau
774ff4bf0d Validate FPS on_open() after update_task_from_path 2018-09-13 15:39:56 +02:00
wikoreman
559e910190 Improved flexibility, assume sop path points to output node 2018-09-13 15:31:06 +02:00
Roy Nieterau
f5a1b4cb24
Merge pull request #161 from BigRoy/master
Add renderable camera checks to render pipeline in Maya
2018-09-13 15:16:20 +02:00
Jakub Jezek
b72efea31c initial commit 2018-09-13 15:11:59 +02:00
Roy Nieterau
94f6bda8ee Merge branch 'master' of https://github.com/Colorbleed/colorbleed-config 2018-09-13 14:56:57 +02:00
Roy Nieterau
147b3320c0 Validate only a single camera is renderable in a layer 2018-09-13 14:56:28 +02:00
Roy Nieterau
390ccb4a09 REN-52: Ensure no default camera is renderable 2018-09-13 14:47:08 +02:00
Jakub Ježek
415527918a
Initial commit 2018-09-13 14:07:33 +02:00
wikoreman
940e0b3458 Set extra parameters 2018-09-13 10:56:31 +02:00
wikoreman
b494ce0041 Allow node settings to dictate output settings 2018-09-13 10:54:39 +02:00
wikoreman
822fa2c745 Added collect animation plugin 2018-09-13 10:50:58 +02:00
Wijnand Koreman
b226fce672
Merge pull request #160 from aardschok/houdini
Introduce Houdini
2018-09-12 16:45:32 +02:00
wikoreman
7616158dab Renamed plugin 2018-09-12 15:38:17 +02:00
wikoreman
7f55d394e4 Remove print 2018-09-12 15:37:44 +02:00
wikoreman
251f281909 Removed debug prints, removed double value 2018-09-12 15:29:57 +02:00
wikoreman
cd5c419424 Fix get_additional_data to make items visible in scene inventory 2018-09-12 15:28:30 +02:00
wikoreman
1edaad61b5 Added validator for outnode 2018-09-12 15:27:31 +02:00
wikoreman
28067766d5 Updated extract plugin 2018-09-12 15:26:14 +02:00
wikoreman
5da32ff95f Added validator to check for create intermediate dir toggle 2018-09-12 15:25:39 +02:00
wikoreman
f7d8642718 removed unused variable 2018-09-12 11:58:25 +02:00
wikoreman
5aa46689af removed redundant reloads 2018-09-12 11:57:25 +02:00
wikoreman
2234fcabd3 Added update and remove function 2018-09-12 11:56:21 +02:00
Wijnand Koreman
33103049da
Merge pull request #157 from aardschok/PLN-159
Add on_new callback for Maya
2018-09-11 14:38:54 +02:00
Roy Nieterau
6d6898030d
Merge pull request #159 from BigRoy/master
Also ignore _UNKNOWN_REF_NODE_1, or other variations
2018-09-11 14:06:12 +02:00
Roy Nieterau
b2f83d7c19 Also capture _UNKNOWN_REF_NODE_1, or other variations (noticed that being present in one scene) 2018-09-11 14:05:12 +02:00
wikoreman
389a9d9ab8 Removed redundant function 2018-09-11 13:58:28 +02:00
wikoreman
a99873d6d3 Updated validate function to check asset fps too 2018-09-11 13:58:13 +02:00
Roy Nieterau
d1c36ab1a3
Merge pull request #154 from BigRoy/PLN-157
Add draft for labeling asset and frame range in Pyblish instance name
2018-09-11 13:17:35 +02:00
wikoreman
1779fccafc resolved feedback: simplified format 2018-09-11 13:07:50 +02:00
wikoreman
1c0ce20433 Removed double value, added rounding float, updated set_scene_resolution 2018-09-11 12:07:45 +02:00
wikoreman
5ede6c44db Removed create node for performance, cosmetics for readability 2018-09-11 10:46:00 +02:00
wikoreman
a70e3012b1 Refactored function name 2018-09-10 17:46:23 +02:00
wikoreman
3c2e536f22 Added get_asset_data and fps 2018-09-10 17:45:50 +02:00
wikoreman
2637a3ea1d Refactored function, added asset override and fallback 2018-09-10 17:45:26 +02:00
Roy Nieterau
d5bce7f34b
Merge pull request #158 from BigRoy/master
Ignore _UNKNOWN_REF_NODE_
2018-09-10 17:16:55 +02:00
Roy Nieterau
e51bc87ae0 Ignore _UNKNOWN_REF_NODE_ 2018-09-10 17:15:35 +02:00
wikoreman
913f531169 added on_new callback 2018-09-10 16:44:04 +02:00
wikoreman
9258d860da Added set_project_settings and set_scene_resolution functions 2018-09-10 16:24:04 +02:00