Commit graph

1192 commits

Author SHA1 Message Date
Ondrej Samohel
0b4fcb1187
Merge remote-tracking branch 'origin/develop' into bugfix/OP-2834_Fix-extract-playblast 2023-03-27 11:44:02 +02:00
Toke Stuart Jepsen
799a6b6cc4 Remove path variable and _capture arguments. 2023-03-24 10:02:48 +00:00
Toke Stuart Jepsen
d1038ace68 Refactor _capture 2023-03-24 09:44:39 +00:00
Toke Jepsen
4d42e58074
Update openpype/hosts/maya/plugins/publish/extract_playblast.py 2023-03-24 09:37:05 +00:00
Toke Stuart Jepsen
d88cd48b8e Refactor to nested/stacked contextlib 2023-03-24 07:48:28 +00:00
Toke Stuart Jepsen
93ad644f74 Use pan zoom in capture instead of collect/restore. 2023-03-23 15:36:04 +00:00
Toke Stuart Jepsen
6eeed5d8e7 Code cosmetics 2023-03-23 10:43:36 +00:00
Toke Stuart Jepsen
236078d072 Fix representation hardcoded to png 2023-03-23 10:43:27 +00:00
Toke Stuart Jepsen
21c25ac21c Code cosmetics 2023-03-23 09:25:22 +00:00
Toke Stuart Jepsen
5995750ec1 Functionality 2023-03-23 09:14:58 +00:00
Roy Nieterau
25f7478955
Remove unused functions (#4671) 2023-03-21 17:02:31 +01:00
Toke Stuart Jepsen
ecd7174093 Merge branch 'develop' into bugfix/OP-2834_Fix-extract-playblast 2023-03-20 17:16:09 +00:00
Milan Kolar
18a4e9b2f0
Merge pull request #4618 from BigRoy/maya_fix_extract_look_arnold_load 2023-03-17 23:01:19 +01:00
Toke Stuart Jepsen
b8633c4279 Ensure attributes values from settings are correct. 2023-03-17 22:50:13 +01:00
Toke Stuart Jepsen
812fa065cf Multiple Values
- support multiple values for render attributes.
- support repairing the render attributes.
2023-03-17 22:50:13 +01:00
Roy Nieterau
b47722b358 Fix comment 2023-03-17 22:48:44 +01:00
Roy Nieterau
91b99cafd4 Correctly set the UDIM token using capitals <UDIM>
+ cleanup comment
2023-03-17 22:48:44 +01:00
Roy Nieterau
5a7e90daa8 Cleanup 2023-03-17 22:48:44 +01:00
Roy Nieterau
4ac950aa60 Set color space from publish using representation color space data or falling back to imageio settings file rules in OP settings 2023-03-17 22:48:44 +01:00
Roy Nieterau
1c5b821688 Cosmetics 2023-03-17 22:48:44 +01:00
Roy Nieterau
a48e638798 Explicitly set the frame <f> and udim <udim> token based on template. 2023-03-17 22:48:44 +01:00
Roy Nieterau
c6b583e85f Detect udim and frame sequences 2023-03-17 22:48:44 +01:00
Roy Nieterau
ecdc8966d0 Implement Maya image file node loader 2023-03-17 22:48:44 +01:00
Thomas Fricard
3eb8833596 Update openpype/hosts/maya/plugins/create/create_animation.py
Co-authored-by: Roy Nieterau <roy_nieterau@hotmail.com>
2023-03-17 22:47:35 +01:00
Thomas Fricard
f050a024aa add an include parent hierarchy option in animation creator plugin of maya 2023-03-17 22:47:35 +01:00
Toke Stuart Jepsen
ab4179d49a Properly get and set model panel camera. 2023-03-17 16:51:36 +00:00
Toke Stuart Jepsen
224fbba95b Merge branch 'develop' into bugfix/OP-2834_Fix-extract-playblast 2023-03-17 16:50:54 +00:00
Toke Jepsen
a13f80ef97
Maya: Yeti Validate Rig Input - OP-3454 (#4554)
* Collect input_SET children in instance.

* Fix docs.

* Only validate yeti if there are nodes in the scene.

* Revert code

* Remove connection logic from loader

* Connection inventory action

* Hound

* Revert "Collect input_SET children in instance."

This reverts commit 052e65ca1befb19049ee9f02f472d20cf78d8dc1.

* Update docs

* Update openpype/hosts/maya/plugins/inventory/connect_yeti_rig.py

Co-authored-by: Roy Nieterau <roy_nieterau@hotmail.com>

* Update openpype/hosts/maya/plugins/inventory/connect_yeti_rig.py

Co-authored-by: Roy Nieterau <roy_nieterau@hotmail.com>

* Update openpype/hosts/maya/plugins/inventory/connect_yeti_rig.py

Co-authored-by: Roy Nieterau <roy_nieterau@hotmail.com>

* Update website/docs/artist_hosts_maya_yeti.md

Co-authored-by: Roy Nieterau <roy_nieterau@hotmail.com>

* BigRoy feedback

* Hound

* Fix typo

* Update openpype/hosts/maya/plugins/inventory/connect_yeti_rig.py

Co-authored-by: Roy Nieterau <roy_nieterau@hotmail.com>

* Update openpype/hosts/maya/plugins/publish/validate_yeti_renderscript_callbacks.py

Co-authored-by: Roy Nieterau <roy_nieterau@hotmail.com>

* Update openpype/hosts/maya/plugins/inventory/connect_yeti_rig.py

Co-authored-by: Roy Nieterau <roy_nieterau@hotmail.com>

* Dont use AVALON_PROJECT

* Hound

* Update openpype/hosts/maya/plugins/publish/validate_yeti_renderscript_callbacks.py

Co-authored-by: Roy Nieterau <roy_nieterau@hotmail.com>

---------

Co-authored-by: Roy Nieterau <roy_nieterau@hotmail.com>
2023-03-17 17:14:22 +01:00
Toke Stuart Jepsen
fe9c807b1f Fix playblast panel collection 2023-03-15 17:13:10 +00:00
Jakub Trllo
66e05849da replace last usages of Qt module 2023-03-14 16:05:43 +01:00
Kayla Man
f5f0c27151
Merge pull request #4549 from tokejepsen/bugfix/maya_playblast_options
Maya: Fix broken review publishing.
2023-03-14 12:07:18 +01:00
Roy Nieterau
f0a76b5cc5 Shush hound 2023-03-14 11:01:45 +01:00
Roy Nieterau
5b43ce940c Maya: Avoid error on right click in Loader if Arnold mtoa is not loaded 2023-03-14 10:39:06 +01:00
Roy Nieterau
e250d8935f Don't require to arnold plug-in to be available, don't force load it if we don't need it. 2023-03-14 10:14:09 +01:00
Roy Nieterau
1914a0dd02 Remove unused imports 2023-03-14 10:07:00 +01:00
Kayla Man
2bd0b5cb6a
Merge branch 'ynput:develop' into bugfix/OP-3022-Look-publishing-and-srgb-colorspace-in-Maya-2022 2023-03-13 11:38:37 +01:00
Simone Barbieri
499348d4b2
Merge pull request #4573 from ynput/bugfix/maya-fix_load_reference_skeletalmesh
Maya: SkeletalMesh family loadable as reference
2023-03-08 09:34:42 +00:00
Jakub Trllo
b3636b9f55
General: Input representation ids are not ObjectIds (#4576)
* input representation ids are not ObjectIds during publishing

* changed set back to list

* use 'setdefault' to set 'inputVersions'

* added default value to 'get'

* Use default value in second loop too

Co-authored-by: Roy Nieterau <roy_nieterau@hotmail.com>

* simplify variable assignment

Co-authored-by: Roy Nieterau <roy_nieterau@hotmail.com>

---------

Co-authored-by: Roy Nieterau <roy_nieterau@hotmail.com>
2023-03-07 13:45:49 +01:00
Simone Barbieri
ec78ebff69 Add skeletalmesh family as loadable as reference 2023-03-06 10:20:12 +00:00
Ondřej Samohel
d077ac5b5b
Merge branch 'develop' into bugfix/OP-3022-Look-publishing-and-srgb-colorspace-in-Maya-2022 2023-03-03 16:38:05 +01:00
Toke Stuart Jepsen
f2311c6866 Fixes
- missing platform extraction from settings
- map function should be list comprehension
- code cosmetics
2023-03-03 16:35:49 +01:00
Toke Jepsen
ec7392433c
Maya: Validate missing instance attributes (#4559)
* Validate missing instance attributes.

* Plugins docs.
2023-03-02 18:24:41 +01:00
Toke Stuart Jepsen
63177ca7e9 Only mesh empty validator should fail. 2023-03-02 16:23:30 +01:00
Toke Stuart Jepsen
206bf55a49 Refactor len_flattened 2023-03-02 16:23:30 +01:00
Toke Stuart Jepsen
b61f1ed1df Validate against zero polygon mesh. 2023-03-02 16:23:30 +01:00
Toke Stuart Jepsen
7bbf560871 Backwards compatibility 2023-03-02 14:27:33 +01:00
Toke Stuart Jepsen
d33aa1cc7d Better error reports. 2023-03-02 14:27:33 +01:00
Toke Stuart Jepsen
db0a3554b6 Validate frame range on instance to asset.
- frame start
- frame end
- handle start
- handle end
2023-03-02 14:27:33 +01:00
Toke Stuart Jepsen
185623ff70 Set frame range with handles on review instance. 2023-03-02 14:27:33 +01:00
Toke Jepsen
b8edd80e18
Merge branch 'develop' into bugfix/maya_playblast_options 2023-03-01 08:37:20 +00:00