Commit graph

69 commits

Author SHA1 Message Date
Allan Ihsan
137ef3e22b Remove keys that fail. 2022-06-22 17:35:51 +03:00
Allan Ihsan
38522154e7 Remove flags 2022-06-22 16:45:51 +03:00
Allan Ihsan
6adcf619b0 Merge branch 'develop' into OP-3438_Maya-missing-playblast-options 2022-06-22 10:45:55 +03:00
Allan Ihsan
269c752bfc Append settings defaults. 2022-06-21 18:03:24 +03:00
Ondřej Samohel
03ab7e578b
Merge pull request #3304 from pypeclub/enhancement/OP-3302_maya-camera-content-validation
Maya: Allow more data to be published along camera 🎥
2022-06-21 14:52:07 +02:00
Ondřej Samohel
f7ca9876d1
Merge pull request #3350 from j-cube/feature/multiverse
Feature/multiverse
2022-06-20 18:57:42 +02:00
DMO
d5bd1a17eb Setting defaults of CreateMultiverseUsd to reasonable values.
Creating a schema entry for multiverse creators and setting defaults.
2022-06-16 16:36:17 +09:00
DMO
1d22b862d1 Adding ExtractAlembic to settings and setting the defaults to what they were,
so nothing changes here except the option to remove certain items from
families.
2022-06-15 18:39:31 +09:00
DMO
5af098d18a Adding Options to the main Studio Settings. 2022-06-15 16:14:39 +09:00
Ondřej Samohel
082fb1d29d
settings for camera content validator 2022-06-08 12:09:13 +02:00
Petr Kalis
6a5fa89348 Fix - change default of use_env_var_as_root
True was there only for testing, false is more sane default.
2022-06-01 14:27:55 +02:00
Petr Kalis
254455e786 OP-3277 - introduced Settings variable
Configured via Maya/Maya-dirmap to use in all Loaders
2022-05-30 18:05:56 +02:00
Ondrej Samohel
a2289429a8
added collector for FBX camera export 2022-05-26 15:57:52 +02:00
Ondřej Samohel
e67ac0cda1
Merge remote-tracking branch 'origin/develop' into feature/OP-2795_maya-to-unreal-skeletal-meshes 2022-03-21 17:35:48 +01:00
Derek
5e7b09e863
Merge branch 'pypeclub:develop' into bugfix/rig-deformer-ids 2022-03-16 15:22:32 +07:00
Ondrej Samohel
8c0d7ed1ee
initial work on skeletal mesh support 2022-03-04 18:38:26 +01:00
Ondrej Samohel
b63896c60d
Merge branch 'bugfix/maya-static-mesh-bugfix' into feature/OP-2795_maya-to-unreal-skeletal-meshes 2022-03-04 10:45:35 +01:00
Ondrej Samohel
1aecfef38a
add loaded containers to published instance 2022-03-03 17:02:51 +01:00
Derek Severin
024a7220fe Plugin setting default value 2022-03-03 17:52:18 +07:00
Ondrej Samohel
4a0597bdb2
Merge branch 'develop' into bugfix/maya-vrscene-loader-fixes 2022-02-18 12:38:45 +01:00
Ondrej Samohel
3f7602ce8c
fix prefix 2022-02-15 16:01:18 +01:00
Ondřej Samohel
897ce52ed5
Merge pull request #2680 from pypeclub/enhancement/OP-2607_maya-configurable-validate-units
Maya configurable unit validator
2022-02-11 14:10:13 +01:00
Ondřej Samohel
bc355b2279
added km and miles, updated context access 2022-02-09 10:51:53 +01:00
Roy Nieterau
42c6d58fe5 Expose Maya Validate Frame Range in settings 2022-02-04 19:30:17 +01:00
Roy Nieterau
e7e8235be1 Add V-Ray Scene to Maya Loaded Subsets Outliner Colors settings 2022-02-03 13:28:29 +01:00
Roy Nieterau
4bf2d2a750 Merge branch 'develop' of https://github.com/pypeclub/OpenPype into maya_rig_validate_cycle_errors
 Conflicts:
	openpype/settings/defaults/project_settings/maya.json
	openpype/settings/entities/schemas/projects_schema/schemas/schema_maya_publish.json
2022-01-25 15:01:43 +01:00
Ondrej Samohel
f0fcb1bfef
add defaults 2022-01-24 09:40:08 +01:00
Ondrej Samohel
969dfdc69e
add basic support for extended static mesh workflow wip 2022-01-14 19:03:46 +01:00
Roy Nieterau
87c5eb5497 Expose toggle publish plug-in settings for Maya Look Shading Engine Naming 2022-01-12 17:55:22 +01:00
Roy Nieterau
61f7ae214c Allow customizing ValidateCycleErrors in settings - default to only "rig" family 2022-01-11 23:02:10 +01:00
Ondřej Samohel
feefe115b8
Merge pull request #2375 from Ellipsanime/maya-add-render-image-path-to-settings
Maya add render image path to settings
2021-12-14 13:52:07 +01:00
Jérôme LORRAIN
89490f4b14 add maya default render folder path to settings 2021-12-03 17:22:27 +01:00
Ondrej Samohel
5573bb1985
configurable model top level validation 2021-11-26 13:00:31 +01:00
Ondřej Samohel
278ee5fa93
Merge pull request #2197 from pypeclub/hotfix/OP-1148_vray-aov-separator
Maya: Support for configurable AOV separator characters
2021-11-18 14:19:28 +01:00
Petr Kalis
042d80d84d
Merge pull request #2198 from pypeclub/feature/OP-1923_Dirmap-in-Nuke
Dirmap in Nuke
2021-11-10 16:42:48 +01:00
Milan Kolar
d7801793a0
Merge pull request #2212 from Ellipsanime/maya-validate-shape-zero 2021-11-09 09:39:56 +01:00
Milan Kolar
0320330143
Merge pull request #2211 from Ellipsanime/maya-validate-unique-names 2021-11-09 09:38:08 +01:00
Petr Kalis
73a4de5f27 Merge branch 'develop' of github.com:pypeclub/OpenPype into feature/OP-1923_Dirmap-in-Nuke 2021-11-04 18:10:07 +01:00
Petr Kalis
863b353eef OP-1932 - remove wrong defaults for dirmaps 2021-11-03 12:52:44 +01:00
BenoitConnan
6052561f95 validate unique names 2021-11-02 17:01:13 +01:00
BenoitConnan
96b1ffbab4 Validate shape zero 2021-11-02 16:38:13 +01:00
BenoitConnan
a8eec8ae4f Validate mesh ngons 2021-11-02 15:02:47 +01:00
Ondrej Samohel
d408893166
support configurable aov separator characters 2021-11-02 12:19:55 +01:00
karimmozlia
184ae8c268 ValidateRigJointsHidden typo 2021-10-14 13:58:12 +02:00
karimmozlia
0c410bb2b1 add UI booleans 2021-10-14 13:47:00 +02:00
Milan Kolar
fadab4ed9c
Merge pull request #2106 from pypeclub/Change-mayaAscii-family-to-mayaScene 2021-10-06 16:28:04 +01:00
karimmozilla
ea949146d1 add color 2021-10-05 11:56:56 +02:00
Jakub Trllo
a6aa8c108e
Merge pull request #2078 from pypeclub/feature/PYPE-1332_Add-Global-validators-to-settings
Global: add global validators to settings
2021-10-01 16:38:17 +02:00
clement.hector
536d6f000e add option for whitelist native maya plugins 2021-09-28 17:50:35 +02:00
iLLiCiTiT
eeda206278 ValidateInstanceInContext was split into 2 separated plugins with own settings in maya and nuke host 2021-09-27 18:07:26 +02:00