Allan Ihsan
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137ef3e22b
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Remove keys that fail.
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2022-06-22 17:35:51 +03:00 |
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Allan Ihsan
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38522154e7
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Remove flags
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2022-06-22 16:45:51 +03:00 |
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Allan Ihsan
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6adcf619b0
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Merge branch 'develop' into OP-3438_Maya-missing-playblast-options
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2022-06-22 10:45:55 +03:00 |
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Allan Ihsan
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269c752bfc
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Append settings defaults.
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2022-06-21 18:03:24 +03:00 |
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Ondřej Samohel
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03ab7e578b
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Merge pull request #3304 from pypeclub/enhancement/OP-3302_maya-camera-content-validation
Maya: Allow more data to be published along camera 🎥
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2022-06-21 14:52:07 +02:00 |
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Ondřej Samohel
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f7ca9876d1
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Merge pull request #3350 from j-cube/feature/multiverse
Feature/multiverse
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2022-06-20 18:57:42 +02:00 |
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DMO
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d5bd1a17eb
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Setting defaults of CreateMultiverseUsd to reasonable values.
Creating a schema entry for multiverse creators and setting defaults.
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2022-06-16 16:36:17 +09:00 |
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DMO
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1d22b862d1
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Adding ExtractAlembic to settings and setting the defaults to what they were,
so nothing changes here except the option to remove certain items from
families.
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2022-06-15 18:39:31 +09:00 |
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DMO
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5af098d18a
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Adding Options to the main Studio Settings.
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2022-06-15 16:14:39 +09:00 |
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Ondřej Samohel
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082fb1d29d
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✨ settings for camera content validator
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2022-06-08 12:09:13 +02:00 |
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Petr Kalis
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6a5fa89348
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Fix - change default of use_env_var_as_root
True was there only for testing, false is more sane default.
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2022-06-01 14:27:55 +02:00 |
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Petr Kalis
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254455e786
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OP-3277 - introduced Settings variable
Configured via Maya/Maya-dirmap to use in all Loaders
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2022-05-30 18:05:56 +02:00 |
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Ondrej Samohel
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a2289429a8
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✨ added collector for FBX camera export
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2022-05-26 15:57:52 +02:00 |
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Ondřej Samohel
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e67ac0cda1
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Merge remote-tracking branch 'origin/develop' into feature/OP-2795_maya-to-unreal-skeletal-meshes
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2022-03-21 17:35:48 +01:00 |
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Derek
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5e7b09e863
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Merge branch 'pypeclub:develop' into bugfix/rig-deformer-ids
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2022-03-16 15:22:32 +07:00 |
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Ondrej Samohel
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8c0d7ed1ee
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initial work on skeletal mesh support
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2022-03-04 18:38:26 +01:00 |
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Ondrej Samohel
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b63896c60d
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Merge branch 'bugfix/maya-static-mesh-bugfix' into feature/OP-2795_maya-to-unreal-skeletal-meshes
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2022-03-04 10:45:35 +01:00 |
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Ondrej Samohel
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1aecfef38a
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add loaded containers to published instance
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2022-03-03 17:02:51 +01:00 |
|
Derek Severin
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024a7220fe
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Plugin setting default value
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2022-03-03 17:52:18 +07:00 |
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Ondrej Samohel
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4a0597bdb2
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Merge branch 'develop' into bugfix/maya-vrscene-loader-fixes
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2022-02-18 12:38:45 +01:00 |
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Ondrej Samohel
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3f7602ce8c
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fix prefix
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2022-02-15 16:01:18 +01:00 |
|
Ondřej Samohel
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897ce52ed5
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Merge pull request #2680 from pypeclub/enhancement/OP-2607_maya-configurable-validate-units
Maya configurable unit validator
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2022-02-11 14:10:13 +01:00 |
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Ondřej Samohel
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bc355b2279
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added km and miles, updated context access
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2022-02-09 10:51:53 +01:00 |
|
Roy Nieterau
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42c6d58fe5
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Expose Maya Validate Frame Range in settings
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2022-02-04 19:30:17 +01:00 |
|
Roy Nieterau
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e7e8235be1
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Add V-Ray Scene to Maya Loaded Subsets Outliner Colors settings
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2022-02-03 13:28:29 +01:00 |
|
Roy Nieterau
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4bf2d2a750
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Merge branch 'develop' of https://github.com/pypeclub/OpenPype into maya_rig_validate_cycle_errors
Conflicts:
openpype/settings/defaults/project_settings/maya.json
openpype/settings/entities/schemas/projects_schema/schemas/schema_maya_publish.json
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2022-01-25 15:01:43 +01:00 |
|
Ondrej Samohel
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f0fcb1bfef
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add defaults
|
2022-01-24 09:40:08 +01:00 |
|
Ondrej Samohel
|
969dfdc69e
|
add basic support for extended static mesh workflow wip
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2022-01-14 19:03:46 +01:00 |
|
Roy Nieterau
|
87c5eb5497
|
Expose toggle publish plug-in settings for Maya Look Shading Engine Naming
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2022-01-12 17:55:22 +01:00 |
|
Roy Nieterau
|
61f7ae214c
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Allow customizing ValidateCycleErrors in settings - default to only "rig" family
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2022-01-11 23:02:10 +01:00 |
|
Ondřej Samohel
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feefe115b8
|
Merge pull request #2375 from Ellipsanime/maya-add-render-image-path-to-settings
Maya add render image path to settings
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2021-12-14 13:52:07 +01:00 |
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Jérôme LORRAIN
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89490f4b14
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add maya default render folder path to settings
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2021-12-03 17:22:27 +01:00 |
|
Ondrej Samohel
|
5573bb1985
|
configurable model top level validation
|
2021-11-26 13:00:31 +01:00 |
|
Ondřej Samohel
|
278ee5fa93
|
Merge pull request #2197 from pypeclub/hotfix/OP-1148_vray-aov-separator
Maya: Support for configurable AOV separator characters
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2021-11-18 14:19:28 +01:00 |
|
Petr Kalis
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042d80d84d
|
Merge pull request #2198 from pypeclub/feature/OP-1923_Dirmap-in-Nuke
Dirmap in Nuke
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2021-11-10 16:42:48 +01:00 |
|
Milan Kolar
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d7801793a0
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Merge pull request #2212 from Ellipsanime/maya-validate-shape-zero
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2021-11-09 09:39:56 +01:00 |
|
Milan Kolar
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0320330143
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Merge pull request #2211 from Ellipsanime/maya-validate-unique-names
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2021-11-09 09:38:08 +01:00 |
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Petr Kalis
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73a4de5f27
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Merge branch 'develop' of github.com:pypeclub/OpenPype into feature/OP-1923_Dirmap-in-Nuke
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2021-11-04 18:10:07 +01:00 |
|
Petr Kalis
|
863b353eef
|
OP-1932 - remove wrong defaults for dirmaps
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2021-11-03 12:52:44 +01:00 |
|
BenoitConnan
|
6052561f95
|
validate unique names
|
2021-11-02 17:01:13 +01:00 |
|
BenoitConnan
|
96b1ffbab4
|
Validate shape zero
|
2021-11-02 16:38:13 +01:00 |
|
BenoitConnan
|
a8eec8ae4f
|
Validate mesh ngons
|
2021-11-02 15:02:47 +01:00 |
|
Ondrej Samohel
|
d408893166
|
support configurable aov separator characters
|
2021-11-02 12:19:55 +01:00 |
|
karimmozlia
|
184ae8c268
|
ValidateRigJointsHidden typo
|
2021-10-14 13:58:12 +02:00 |
|
karimmozlia
|
0c410bb2b1
|
add UI booleans
|
2021-10-14 13:47:00 +02:00 |
|
Milan Kolar
|
fadab4ed9c
|
Merge pull request #2106 from pypeclub/Change-mayaAscii-family-to-mayaScene
|
2021-10-06 16:28:04 +01:00 |
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karimmozilla
|
ea949146d1
|
add color
|
2021-10-05 11:56:56 +02:00 |
|
Jakub Trllo
|
a6aa8c108e
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Merge pull request #2078 from pypeclub/feature/PYPE-1332_Add-Global-validators-to-settings
Global: add global validators to settings
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2021-10-01 16:38:17 +02:00 |
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clement.hector
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536d6f000e
|
add option for whitelist native maya plugins
|
2021-09-28 17:50:35 +02:00 |
|
iLLiCiTiT
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eeda206278
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ValidateInstanceInContext was split into 2 separated plugins with own settings in maya and nuke host
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2021-09-27 18:07:26 +02:00 |
|