* ApplicationManager can have more granular way how applications are launched
* executable is optional to be able create ApplicationLaunchContext
* launch context can run prelaunch hooks without launching application
* 'get_app_environments_for_context' is using launch context to prepare environments
* added 'launch_type' as one of filtering options for LaunchHook
* added 'local' launch type filter to existing launch hooks
* define 'automated' launch type in remote publish function
* modified publish and extract environments cli commands
* launch types are only for local by default
* fix import
* fix launch types of global host data
* change order or kwargs
* change unreal filter attribute