Commit graph

8045 commits

Author SHA1 Message Date
Roy Nieterau
2e6bdad7a0 Fusion: Tweak logging level for artist-facing report 2023-09-04 12:24:13 +02:00
Roy Nieterau
56147ca26e Fusion: Allow reset frame range on render family 2023-09-04 12:23:41 +02:00
Roy Nieterau
5d221cf476 Fusion: Fix saver being created in incorrect state without saving directly after create
Without this fix creating a saver, then resetting the publisher will leave the saver in a broken imprinted state and will not be found by the publisher
2023-09-04 12:23:17 +02:00
Roy Nieterau
eadce2ce29 Fusion: Create Saver fix redeclaration of default_variants 2023-09-04 12:22:24 +02:00
Roy Nieterau
265dee372e Blender: Change logs to debug in favor of new publisher artist-facing report
Note that Blender is still using old publisher currently
2023-09-04 12:20:53 +02:00
Petr Kalis
84e89aa422
Webpublisher: better encode list values for click (#5546)
* Fix - list of arguments must be provided differently

Targets could be a list, original implementation pushed it as a comma separated, it must be separated by space for click to understand.

* Fix - split by space

targets might come as a tuple from command line

* Fix - better providing of arguments

* Revert "Fix - split by space"

This reverts commit 23884ac1c544e2d8003d82423a0da8b83821d426.
2023-08-31 11:39:07 +02:00
Kayla Man
d019496d99
Merge branch 'develop' into enhancement/5516_Houdini-Reset-FPS 2023-08-31 16:20:23 +08:00
Jakub Ježek
9874aae57c
Merge pull request #5042 from tokejepsen/enhancement/nuke_multiple_knob_values 2023-08-30 16:44:47 +02:00
Mustafa Zarkash
3c34385320
Houdini: Improve VDB Selection (#5523)
* improve sop selection

* resolve hound conversations

* resolve BigRoy's comments
2023-08-30 15:35:09 +02:00
Mustafa Zarkash
65bd128d51
Enhancement: Update houdini main menu (#5527)
* update houdini main menu

* add separator
2023-08-29 18:03:58 +02:00
Petr Kalis
04145020f6
Tests: fix unit tests (#5533)
* Changed test zip file location

* Updated tests and updated Unreal plugin

Unreal plugin was previously ejected into general one, which was later removed as unnecessary. In Unreal plugin were kept fixed bugs from general one (slate issue, better name pattern for clique)

* Updated raised exception type
2023-08-29 17:35:48 +02:00
Mustafa Zarkash
44df6d69a6
Delete print statment
Co-authored-by: Roy Nieterau <roy_nieterau@hotmail.com>
2023-08-29 16:55:24 +03:00
Mustafa Zarkash
c64e6c1fca
Update get_asset_fps
Co-authored-by: Roy Nieterau <roy_nieterau@hotmail.com>
2023-08-29 16:52:23 +03:00
Mustafa-Zarkash
9f31075acd resolve BigRoy's conversation 2023-08-29 16:41:09 +03:00
Jakub Ježek
dbb8e5389d
Merge pull request #5484 from ynput/bugfix/nuke-old-instances-missing-instance_id
Nuke: fixing missing `instance_id` error
2023-08-29 12:05:48 +02:00
Mustafa-Zarkash
e6bbb0c038 add reset fbs to reset framerange 2023-08-28 22:47:18 +03:00
Jakub Jezek
fd2ba5a07f
empty line 2023-08-23 16:48:51 +02:00
Jakub Ježek
6021a43ab0
Update openpype/hosts/nuke/plugins/publish/collect_writes.py
Co-authored-by: Roy Nieterau <roy_nieterau@hotmail.com>
2023-08-23 16:39:21 +02:00
Jakub Ježek
a8db933143
Merge branch 'develop' into enhancement/OP-6317_Nuke-publish-existing-frames-on-farm 2023-08-23 16:38:52 +02:00
Jakub Jezek
0f8cc0301f
Nuke: fixing missing instance_id 2023-08-23 14:47:10 +02:00
Jakub Ježek
4b00d2a9b9
Merge pull request #5454 from ynput/bugfix/nuke-thumbnail-colorspace
Nuke: adding inherited colorspace from instance
2023-08-23 14:37:54 +02:00
Petr Kalis
a63fef653d
Context plugin shouldn't be tied to family (#5464) 2023-08-21 10:32:32 +02:00
Simone Barbieri
40224a7ef1
Merge branch 'develop' into bugfix/unreal-asset_name_hero_version 2023-08-17 09:50:02 +01:00
Petr Kalis
c5d882c7ea
Maya: Fix wrong subset name of render family in deadline (#5442)
* Use existing subset_name as group_name by default

New publisher already carries real subset name (`renderModelingMain`), it should build group name only if subset_name is weird.

* Let legacy conversion of render instance recreate subset_name

Without it would create subset names like `renderingMain` which are not matching to newly created `renderMain` instances. This would cause issue in version restarts.

* Let Render Creator for Maya create proper subset_name

It was using hardcoded logic not matching other DCCs.

* Hound

* Fix method calls

* Fix typos

* Do not import unnecessary

* Capitalize is wrong function for here

* Overwrite get_subset_name for standardized results

It makes sense to override this method for other parts of code getting same results.

* Force change

It seems that GH doesn't recognize changes with adding()

* Update openpype/hosts/maya/plugins/create/convert_legacy.py

Co-authored-by: Jakub Trllo <43494761+iLLiCiTiT@users.noreply.github.com>

* Hound

---------

Co-authored-by: Jakub Trllo <43494761+iLLiCiTiT@users.noreply.github.com>
2023-08-17 10:33:52 +02:00
Petr Kalis
328c3d9c7f
OP-6567 - fix setting of version to workfile instance (#5452)
If there are multiple instances of renderlayer published, previous logic resulted in unpredictable rewrite of instance family to 'workfile'
2023-08-16 16:16:21 +02:00
Jakub Jezek
7b4a59e333
nuke: adding inherited colorspace from instance 2023-08-16 13:42:02 +02:00
Jakub Ježek
e11a6e856f
Merge pull request #5444 from ynput/bugfix/OP-2089_Nuke-manager-switching-asset 2023-08-15 14:00:15 +02:00
Jakub Trllo
dd27f4e839
AYON: Apply unknown ayon settings first (#5435)
* apply unknown ayon settings first

* added "Main" to empty default variants

* use 'default_variants' in aftereffects creator
2023-08-11 16:23:27 +02:00
Petr Kalis
8b128d91bc
Maya: allow not creation of group for Import loaders (#5427)
* OP-6357 - removed unneeded import

* OP-6357 - extracted logic for getting custom group and namespace from Settings

Mimicing logic in ReferenceLoader, eg. group could be left empty >> no groupping of imported subset.

* OP-6357 - same logic for abc animation as Reference

* OP-6357 - same logic for yeti rig as ReferenceLoder

Allows to not create wrapping group.

* OP-6357 - added separate import_loader to settings

Could be used to not creating wrapping groups when Group kept empty.

* OP-6357 - added product subset conversion for ayon settings

* OP-6357 - fix using correct variable

Artist input comes from `data` not directly from self.options

* OP-6357 - add attach_to_root to options to allow control by same key

* OP-6357 - added docstring

* Added settings for Import loaders in maya

* OP-6357 - refactored formatting
2023-08-11 16:12:05 +02:00
Jakub Trllo
80114b24fa
TVPaint: Fix 'repeat' behavior (#5412)
* adde frame start to repreat frame matching

* removed "loop" from behaviors
2023-08-11 14:50:05 +02:00
Kayla Man
43796c2c1c roy's comment 2023-08-11 18:23:28 +08:00
Kayla Man
4013148167 name of the read node should be updated correctly when setting versions and switching assets 2023-08-11 15:29:36 +08:00
Toke Jepsen
7973354fef
Option to start versioning from 0 (#5262)
* Initial version, replaced all hard 1 with 0

* ftrack v0 works only with version cast as str

* workfile tools can set 0

* fixed hound stuff

* fix for auto versioning not working anymore

* fix for not incrementing version

* hound fix

* Settings determined versioning start

* Code cosmetics

* Better failsafe for collecting settings.

* Initial profiles commit

* Hound

* Working profiles

* Update openpype/hosts/webpublisher/plugins/publish/collect_published_files.py

Co-authored-by: Jakub Trllo <43494761+iLLiCiTiT@users.noreply.github.com>

* Update openpype/hosts/webpublisher/plugins/publish/collect_published_files.py

Co-authored-by: Jakub Trllo <43494761+iLLiCiTiT@users.noreply.github.com>

* Update openpype/plugins/publish/collect_anatomy_instance_data.py

Co-authored-by: Jakub Trllo <43494761+iLLiCiTiT@users.noreply.github.com>

* Update openpype/settings/entities/schemas/projects_schema/schema_project_global.json

Co-authored-by: Jakub Trllo <43494761+iLLiCiTiT@users.noreply.github.com>

* Illicitit feedback

* Update openpype/pipeline/context_tools.py

Co-authored-by: Jakub Trllo <43494761+iLLiCiTiT@users.noreply.github.com>

* Fix collect_published_files

* Working version

* Hound

* Update openpype/pipeline/version_start.py

Co-authored-by: Jakub Trllo <43494761+iLLiCiTiT@users.noreply.github.com>

* Update openpype/pipeline/version_start.py

Co-authored-by: Jakub Trllo <43494761+iLLiCiTiT@users.noreply.github.com>

* Update openpype/tools/push_to_project/control_integrate.py

Co-authored-by: Jakub Trllo <43494761+iLLiCiTiT@users.noreply.github.com>

* Update openpype/hosts/photoshop/plugins/publish/collect_published_version.py

Co-authored-by: Jakub Trllo <43494761+iLLiCiTiT@users.noreply.github.com>

* Update openpype/hosts/photoshop/plugins/publish/collect_published_version.py

Co-authored-by: Jakub Trllo <43494761+iLLiCiTiT@users.noreply.github.com>

* Update openpype/hosts/webpublisher/plugins/publish/collect_published_files.py

Co-authored-by: Jakub Trllo <43494761+iLLiCiTiT@users.noreply.github.com>

* Update openpype/hosts/webpublisher/plugins/publish/collect_published_files.py

Co-authored-by: Jakub Trllo <43494761+iLLiCiTiT@users.noreply.github.com>

* Update openpype/hosts/webpublisher/plugins/publish/collect_published_files.py

Co-authored-by: Jakub Trllo <43494761+iLLiCiTiT@users.noreply.github.com>

* Update openpype/pipeline/workfile/path_resolving.py

Co-authored-by: Jakub Trllo <43494761+iLLiCiTiT@users.noreply.github.com>

* Update openpype/settings/__init__.py

Co-authored-by: Jakub Trllo <43494761+iLLiCiTiT@users.noreply.github.com>

* Hound

* Illicitit feedback

* Replace host.name

* Update openpype/plugins/publish/collect_anatomy_instance_data.py

Co-authored-by: Jakub Trllo <43494761+iLLiCiTiT@users.noreply.github.com>

* reuse 'task_name' and 'task_type'

* skip hero integration when source version in 0

---------

Co-authored-by: maxpareschi <max.pareschi@gmail.com>
Co-authored-by: Jakub Ježek <jakubjezek001@gmail.com>
Co-authored-by: Jakub Trllo <43494761+iLLiCiTiT@users.noreply.github.com>
Co-authored-by: Jakub Trllo <jakub.trllo@gmail.com>
2023-08-10 13:31:49 +02:00
Jakub Ježek
d81926bb88
Merge pull request #5428 from ynput/bugfix/OP-6542_nuke-fixing-template-building
Nuke: workfile template fixes
2023-08-10 11:38:46 +02:00
Jakub Ježek
911f9416e6
Merge pull request #5379 from ynput/bugfix/OP-6354_colorspace-submit-to-deadline-with-OCIO-env-var-new 2023-08-10 10:55:43 +02:00
Jakub Jezek
42d766ed91
nuke: collect slate fixed order 2023-08-09 16:38:31 +02:00
Jakub Ježek
d1cf08532a
Merge branch 'develop' into enhancement/OP-6317_Nuke-publish-existing-frames-on-farm 2023-08-09 15:52:48 +02:00
Jakub Jezek
08e86b5079
nuke: review was not added to families 2023-08-09 15:37:31 +02:00
Jakub Jezek
bc59808ef4
additional fix for dialogue 2023-08-09 11:22:15 +02:00
Jakub Jezek
4043f8fed9
fixing slashes in condition 2023-08-09 11:21:06 +02:00
Jakub Ježek
a82421f3cc
Update openpype/hosts/nuke/api/lib.py
Co-authored-by: Jakub Trllo <43494761+iLLiCiTiT@users.noreply.github.com>
2023-08-08 17:06:14 +02:00
Jakub Ježek
ecbf263feb
Update openpype/hosts/nuke/api/lib.py
Co-authored-by: Jakub Trllo <43494761+iLLiCiTiT@users.noreply.github.com>
2023-08-08 17:04:03 +02:00
Jakub Jezek
fa66c9f1e0
removing residual mess 2023-08-08 16:20:15 +02:00
Jakub Jezek
7861b02837
fixing inconsistency with input arguments 2023-08-08 15:46:43 +02:00
Jakub Jezek
fe2e6276f3
nuke: implementation of delete_placeholder
to creator and loader plugins
2023-08-08 15:44:20 +02:00
Jakub Trllo
7debe12c2b
Webpublisher: Cleanup targets (#5418)
* remove remotepublish commands from cli

* use 'automated' target instead ot 'remotepublish'

* removed references to remotepublish

* added webpublish target

* use webpubish targets where automated does not make sense
2023-08-08 11:36:16 +02:00
Petr Kalis
7d40debd64
Maya: do not create top level group on reference (#5402)
* OP-6358 - allow not creation of group for reference loader in Maya

Creation of wrapping group could be controlled by checkbox in ReferenceLoader options.

* OP-6358 - group name could be empty in Settings

This enables default behavior of not creating wrapping group without need of artists unchecking `Group imported assets`.

* OP-6358 - changed to safer logic

Stripping of | was weird and potentially dangerous (collision of names), this logic should be safer.
2023-08-08 11:00:02 +02:00
Kayla Man
c446b9d8e8 Merge branch 'develop' into bugfix/OP-6230_3dsMax-handling-object-deletion 2023-08-08 16:29:28 +08:00
Jakub Ježek
f4284e5e64
Update openpype/hosts/nuke/plugins/publish/collect_writes.py
Co-authored-by: Roy Nieterau <roy_nieterau@hotmail.com>
2023-08-07 21:51:10 +02:00
Jakub Ježek
97664e1bbd
Update openpype/hosts/nuke/plugins/publish/collect_writes.py
Co-authored-by: Fabià Serra Arrizabalaga <fabia.serra92@gmail.com>
2023-08-07 21:50:23 +02:00