Milan Kolar
e10343de2b
add offset when loading multiple subsets
2020-03-18 10:24:25 +01:00
iLLiCiTiT
a549634c0a
added options to maya reference loader
2020-03-17 16:12:29 +01:00
Milan Kolar
228c0ed190
bugfix: missing icons in maya shelf
2020-02-28 17:27:41 +01:00
Ondřej Samohel
69ca74f27b
added info message on context change
2020-02-26 21:47:17 +01:00
Ondřej Samohel
856f67e113
added reset frame range on task change
2020-02-26 21:17:12 +01:00
Ondřej Samohel
3d52ae7fab
Merge remote-tracking branch 'origin/develop' into feature/change-content-on-switch-context
2020-02-26 21:11:45 +01:00
Ondřej Samohel
09ef82cfd2
switching context will now change content to new asset
2020-02-26 16:05:33 +01:00
Ondrej Samohel
0253722254
Merge remote-tracking branch 'origin/develop' into feature/PYPE-570-maya-renderlayer-creator
2020-02-18 20:58:45 +01:00
Milan Kolar
e57fecdeb3
making sure that options from capture.json are applied correctly
...
this will need some refactoring though
2020-02-18 13:08:25 +01:00
Ondrej Samohel
b02eb6c4c9
fixed review filtering and attaching, creator creates layer if not present
2020-02-06 21:34:25 +01:00
Ondrej Samohel
cb26f7ae66
fixed subset name, removing rendering instance, fixed layer creaton and image prefix
2020-02-06 12:58:25 +01:00
Ondřej Samohel
9326d4eb79
Merge remote-tracking branch 'origin/develop' into feature/PYPE-570-maya-renderlayer-creator
2020-01-31 19:41:03 +01:00
Milan Kolar
2e7d4a9467
more families in automatic scene upgrade
2020-01-31 17:45:31 +01:00
Milan Kolar
65fd98b1fa
unify loaders to a single reference loader
2020-01-31 17:39:16 +01:00
Ondrej Samohel
5f3cad3dd1
fix case where there are no render layers yet
2020-01-28 12:27:37 +01:00
Milan Kolar
dc459e5934
hotfix - maya 2020 compatibility
2020-01-27 12:45:02 +01:00
Ondrej Samohel
e951cd36b0
(maya) work on attaching renders to subsets
2019-12-21 01:08:01 +01:00
Ondrej Samohel
f75f38b757
(maya) added render layer syncing, updated collectors
2019-12-20 02:04:03 +01:00
Ondrej Samohel
378d363ba8
fixed casting to integer for fps
2019-11-12 13:57:19 +01:00
Ondřej Samohel
64e86e3988
fixed Maya set fps
2019-10-29 15:41:45 +00:00
Milan Kolar
067a7c94cb
Merge branch 'develop' into feature/PYPE-531_avalon_upstream_and_silos
...
# Conflicts:
# pype/ftrack/lib/avalon_sync.py
2019-10-25 15:50:38 +02:00
Ondřej Samohel
161f9f43aa
Merged in feature/PYPE-527-yeti-support (pull request #319 )
...
Yeti support
Approved-by: Milan Kolar <milan@orbi.tools>
2019-10-25 12:37:33 +00:00
Ondrej Samohel
f549710a64
fixes for Yeti rig and caches, working now
2019-10-16 00:40:27 +02:00
Ondrej Samohel
0ea25585db
added fps mapping to pype.maya.lib
2019-10-07 13:28:46 +02:00
Ondrej Samohel
b392691d11
added rounding to fps coming from maya
2019-10-07 11:38:16 +02:00
iLLiCiTiT
c14f8792fa
updated names of workio methods
2019-09-20 18:16:30 +02:00
Ondrej Samohel
1cb83eadab
fixed PEP and other cosmetic issues in maya.lib
2019-09-20 10:13:43 +02:00
Jakub Jezek
850aae8700
Merge remote-tracking branch 'origin/feature/PYPE-456_pypelib_cleanup' into mergeTest
2019-08-01 16:01:43 +02:00
Jakub Jezek
b40e1f5511
fix(all): rename attributes
...
- `frameRate` to `fps`
- `startFrame` to `frameStart`
- `endFrame` to `frameEnd`
- `fstart` to `frameStart`
- `fend` to `frameEnd`
- `handle_start` to `handleStart`
- `handle_end` to `handleEnd`
- `resolution_width` to `resolutionWidth`
- `resolution_height` to `resolutionHeight`
- `pixel_aspect` to `pixelAspect`
2019-07-31 12:38:14 +02:00
iLLiCiT
9d2c48e4e2
removed get_project/asset_data methods
2019-07-31 06:04:50 +02:00
iLLiCiT
76c9adf016
removed get_asset_fps
2019-07-31 06:03:47 +02:00
Milan Kolar
6dc33af075
add shelf creating class and usersetup that tries to build it from presets
2019-07-10 19:28:46 +02:00
Toke Jepsen
9b31031791
Merge branch 'develop' into change/develop/nukestudio_improvements
2019-07-04 08:34:27 +01:00
Toke Jepsen
710dac2b5d
Reset the frame range on new scene in Maya.
2019-06-28 10:30:06 +01:00
Toke Jepsen
6575d43d1b
Unify workdir and support Nuke.
...
- Unify getting work directory from environment "AVALON_WORKDIR"
- Support Nuke start Workfiles on launch.
- Support NukeStudio start Workfiles on launch.
2019-06-24 17:33:59 +01:00
Milan Kolar
f75a156405
(feat) add maya burnins to all reviews
2019-06-17 22:37:51 +02:00
Milan Kolar
4c6a063102
(hotfix) maya 2019 compatibility for quicktime extraction
2019-06-12 11:18:59 +02:00
Milan Kolar
af39c49c70
add preset loading to extractin quicktime and thumbnail from maya
2019-06-11 22:33:00 +02:00
antirotor
c63b863db2
Merge remote-tracking branch 'origin/develop' into feature/PYPE-316-muster-render-support
2019-06-11 10:57:21 +02:00
Toke Jepsen
dd064c748c
Use environment for workfiles startup preset.
2019-06-03 21:45:44 +01:00
antirotor
5d96143b8e
fix(maya): test renderSetup usage in **Maya**
...
fix(deadline): publishing improvements
2019-05-29 17:33:56 +02:00
Toke Jepsen
aa035641fe
Make starting workfiles on launch configurable.
2019-04-26 14:50:21 +01:00
Toke Jepsen
0411c9e5d4
Clean up unused modules.
2019-04-26 14:29:33 +01:00
Toke Jepsen
2bc1f67fed
Launch workfiles app on Maya launch.
2019-04-25 22:41:27 +01:00
Milan Kolar
822f73a83c
add easytreez to maya menu (needs to be eventually separated to studio specific code)
2019-03-13 08:36:24 +01:00
Jakub Trllo
348babed8b
added argument to maya menu item
2019-02-21 19:18:53 +01:00
Jakub Trllo
e6ddbf4404
added action to maya menu
2019-02-21 16:40:03 +01:00
Milan Kolar
ed4b8f9bdd
add look manager to maya side menu
2019-02-20 14:48:42 +01:00
Milan Kolar
36e3ab4829
fix environment cleanup when sending to farm
2019-02-14 08:54:22 +01:00
Milan Kolar
397e041953
remove colorbleed logo
2019-02-07 18:54:19 +01:00