Commit graph

73 commits

Author SHA1 Message Date
iLLiCiTiT
1b28e58c62 changed method which is called in maya 2020-04-07 15:10:19 +02:00
iLLiCiTiT
59e2f2a36d classmethods replaced with object methods and added process method where post processing can be implemented by host 2020-04-07 15:01:05 +02:00
iLLiCiTiT
29d63e4f17 build workile methods wrapped into one class and methods were split or reorganized a little bit 2020-04-06 12:05:01 +02:00
iLLiCiTiT
0c99fc849d renamed load_containers_to_workfile to build_workfile and removed create_first_workfile 2020-04-06 10:04:05 +02:00
Milan Kolar
10624f9585 Merge branch 'develop' into feature/PYPE-611_build_workfile 2020-04-02 16:29:35 +02:00
Milan Kolar
e10343de2b add offset when loading multiple subsets 2020-03-18 10:24:25 +01:00
iLLiCiTiT
a549634c0a added options to maya reference loader 2020-03-17 16:12:29 +01:00
iLLiCiTiT
4428ccc04a added build first workfile to maya menu 2020-03-04 17:40:18 +01:00
Milan Kolar
228c0ed190 bugfix: missing icons in maya shelf 2020-02-28 17:27:41 +01:00
Ondřej Samohel
69ca74f27b
added info message on context change 2020-02-26 21:47:17 +01:00
Ondřej Samohel
856f67e113
added reset frame range on task change 2020-02-26 21:17:12 +01:00
Ondřej Samohel
3d52ae7fab Merge remote-tracking branch 'origin/develop' into feature/change-content-on-switch-context 2020-02-26 21:11:45 +01:00
Ondřej Samohel
09ef82cfd2
switching context will now change content to new asset 2020-02-26 16:05:33 +01:00
Ondrej Samohel
0253722254 Merge remote-tracking branch 'origin/develop' into feature/PYPE-570-maya-renderlayer-creator 2020-02-18 20:58:45 +01:00
Milan Kolar
e57fecdeb3 making sure that options from capture.json are applied correctly
this will need some refactoring though
2020-02-18 13:08:25 +01:00
Ondrej Samohel
b02eb6c4c9
fixed review filtering and attaching, creator creates layer if not present 2020-02-06 21:34:25 +01:00
Ondrej Samohel
cb26f7ae66
fixed subset name, removing rendering instance, fixed layer creaton and image prefix 2020-02-06 12:58:25 +01:00
Ondřej Samohel
9326d4eb79 Merge remote-tracking branch 'origin/develop' into feature/PYPE-570-maya-renderlayer-creator 2020-01-31 19:41:03 +01:00
Milan Kolar
2e7d4a9467 more families in automatic scene upgrade 2020-01-31 17:45:31 +01:00
Milan Kolar
65fd98b1fa unify loaders to a single reference loader 2020-01-31 17:39:16 +01:00
Ondrej Samohel
5f3cad3dd1
fix case where there are no render layers yet 2020-01-28 12:27:37 +01:00
Milan Kolar
dc459e5934 hotfix - maya 2020 compatibility 2020-01-27 12:45:02 +01:00
Ondrej Samohel
e951cd36b0
(maya) work on attaching renders to subsets 2019-12-21 01:08:01 +01:00
Ondrej Samohel
f75f38b757
(maya) added render layer syncing, updated collectors 2019-12-20 02:04:03 +01:00
Ondrej Samohel
378d363ba8
fixed casting to integer for fps 2019-11-12 13:57:19 +01:00
Ondřej Samohel
64e86e3988 fixed Maya set fps 2019-10-29 15:41:45 +00:00
Milan Kolar
067a7c94cb Merge branch 'develop' into feature/PYPE-531_avalon_upstream_and_silos
# Conflicts:
#	pype/ftrack/lib/avalon_sync.py
2019-10-25 15:50:38 +02:00
Ondřej Samohel
161f9f43aa Merged in feature/PYPE-527-yeti-support (pull request #319)
Yeti support

Approved-by: Milan Kolar <milan@orbi.tools>
2019-10-25 12:37:33 +00:00
Ondrej Samohel
f549710a64
fixes for Yeti rig and caches, working now 2019-10-16 00:40:27 +02:00
Ondrej Samohel
0ea25585db
added fps mapping to pype.maya.lib 2019-10-07 13:28:46 +02:00
Ondrej Samohel
b392691d11
added rounding to fps coming from maya 2019-10-07 11:38:16 +02:00
iLLiCiTiT
c14f8792fa updated names of workio methods 2019-09-20 18:16:30 +02:00
Ondrej Samohel
1cb83eadab
fixed PEP and other cosmetic issues in maya.lib 2019-09-20 10:13:43 +02:00
Jakub Jezek
850aae8700 Merge remote-tracking branch 'origin/feature/PYPE-456_pypelib_cleanup' into mergeTest 2019-08-01 16:01:43 +02:00
Jakub Jezek
b40e1f5511 fix(all): rename attributes
- `frameRate` to `fps`
- `startFrame` to `frameStart`
- `endFrame` to `frameEnd`
- `fstart` to `frameStart`
- `fend` to `frameEnd`
- `handle_start` to `handleStart`
- `handle_end` to `handleEnd`
- `resolution_width` to `resolutionWidth`
- `resolution_height` to `resolutionHeight`
- `pixel_aspect` to `pixelAspect`
2019-07-31 12:38:14 +02:00
iLLiCiT
9d2c48e4e2 removed get_project/asset_data methods 2019-07-31 06:04:50 +02:00
iLLiCiT
76c9adf016 removed get_asset_fps 2019-07-31 06:03:47 +02:00
Milan Kolar
6dc33af075 add shelf creating class and usersetup that tries to build it from presets 2019-07-10 19:28:46 +02:00
Toke Jepsen
9b31031791 Merge branch 'develop' into change/develop/nukestudio_improvements 2019-07-04 08:34:27 +01:00
Toke Jepsen
710dac2b5d Reset the frame range on new scene in Maya. 2019-06-28 10:30:06 +01:00
Toke Jepsen
6575d43d1b Unify workdir and support Nuke.
- Unify getting work directory from environment "AVALON_WORKDIR"
- Support Nuke start Workfiles on launch.
- Support NukeStudio start Workfiles on launch.
2019-06-24 17:33:59 +01:00
Milan Kolar
f75a156405 (feat) add maya burnins to all reviews 2019-06-17 22:37:51 +02:00
Milan Kolar
4c6a063102 (hotfix) maya 2019 compatibility for quicktime extraction 2019-06-12 11:18:59 +02:00
Milan Kolar
af39c49c70 add preset loading to extractin quicktime and thumbnail from maya 2019-06-11 22:33:00 +02:00
antirotor
c63b863db2 Merge remote-tracking branch 'origin/develop' into feature/PYPE-316-muster-render-support 2019-06-11 10:57:21 +02:00
Toke Jepsen
dd064c748c Use environment for workfiles startup preset. 2019-06-03 21:45:44 +01:00
antirotor
5d96143b8e fix(maya): test renderSetup usage in **Maya**
fix(deadline): publishing improvements
2019-05-29 17:33:56 +02:00
Toke Jepsen
aa035641fe Make starting workfiles on launch configurable. 2019-04-26 14:50:21 +01:00
Toke Jepsen
0411c9e5d4 Clean up unused modules. 2019-04-26 14:29:33 +01:00
Toke Jepsen
2bc1f67fed Launch workfiles app on Maya launch. 2019-04-25 22:41:27 +01:00