Commit graph

9582 commits

Author SHA1 Message Date
MustafaJafar
9b33073791 rename exportJob flag to split_render 2023-12-14 00:49:47 +02:00
Mustafa Taher
58dee9e05e
BigRoy comment - Fix Typo
Co-authored-by: Roy Nieterau <roy_nieterau@hotmail.com>
2023-12-13 23:34:48 +02:00
MustafaJafar
cb5fa7faa2 Kuba's comments - Better code and doc string 2023-12-13 19:02:15 +02:00
MustafaJafar
7e6e367d5a Merge branch 'develop' into bugfix/houdini_refactor_get_output_parameter 2023-12-13 15:26:29 +02:00
Jakub Jezek
b87957f017
Merge branch 'develop' into release/next-minor 2023-12-12 17:29:33 +01:00
Jakub Trllo
f456a5ad87
AYON Editorial: Hierarchy context have names as keys 2023-12-12 13:56:46 +01:00
Milan Kolar
dc8489936b
Merge pull request #6039 from ynput/bugfix/add_missing_houdini_settings 2023-12-12 13:46:20 +01:00
Jakub Jezek
232c0b58fe
Merge branch 'develop' into enhancement/hierarchy-context-have-names-as-keys 2023-12-12 13:01:10 +01:00
Libor Batek
e4d33ea766
Merge branch 'develop' into enhancement/add_missing_repair_action_validate_resolution_setting_3dsmax 2023-12-12 10:56:54 +01:00
Petr Kalis
d66bac0f14
Tests: update after thumbnail default change (#6040)
* Updates to tests because of default Thumbnail non integration

Some previous PR changed default behavior of Thumbnail, they are not integrated anymore. Tests were expecting they are.

Change in AE local render is required to match behavior and provide Colorspace handling.

* Updates to tests because of default Thumbnail non integration

Missed values

* Updates to tests because of default Thumbnail non integration

Missed values
2023-12-11 17:50:48 +01:00
Kayla Man
39a00e126c
Merge branch 'develop' into bugfix/add_missing_houdini_settings 2023-12-11 21:31:20 +08:00
iLLiCiTiT
72e980b1e4 keys in hierarchyContext are always names 2023-12-11 12:58:38 +01:00
MustafaJafar
91e80a1831 resolve hound - fix lint problems 2023-12-11 13:05:00 +02:00
MustafaJafar
97b192b02b remove redundant code 2023-12-11 12:50:09 +02:00
Libor Batek
aaeb6ccae0
Merge branch 'develop' into bugfix/OP-7438_3dsmax-preview-resolution-with-burnins 2023-12-11 10:38:42 +01:00
Libor Batek
b10651636e
Merge branch 'develop' into bugfix/substance_painter_not_loading_mesh 2023-12-11 10:09:36 +01:00
MustafaJafar
bcdeec3461 refactor get_output_parameter 2023-12-08 23:01:41 +02:00
Jakub Jezek
b855c72557
Refactor clip name extraction in create_editorial.py
The code change updates the way the clip name is extracted from the OTIO file. The ".lower()" method has been removed to preserve case sensitivity.
2023-12-08 17:39:28 +01:00
Kayla Man
831d5ee16e
Merge branch 'develop' into enhancement/add_missing_repair_action_validate_resolution_setting_3dsmax 2023-12-08 01:42:56 +08:00
Jakub Ježek
e64f030a08
Merge pull request #5941 from ynput/enhancement/OP-6659_nuke-explicit-thumbnail-workflow
Nuke: Explicit Thumbnail workflow
2023-12-07 16:24:06 +01:00
Petr Kalis
18a04c706e
OP-7535 - Fix renaming composition in AE (#6025) 2023-12-07 14:54:49 +01:00
Kayla Man
16c7d5565d hound 2023-12-07 20:54:35 +08:00
Kayla Man
f0692c8777 add comment 2023-12-07 20:53:53 +08:00
Jakub Jezek
d5c5f4f9aa
Merge branch 'develop' into enhancement/OP-6659_nuke-explicit-thumbnail-workflow 2023-12-07 13:15:07 +01:00
Kayla Man
34bb371b81 hound 2023-12-07 18:53:04 +08:00
Kayla Man
aeaee28539 edit the comment 2023-12-07 18:51:07 +08:00
Kayla Man
459000ec90 if the prompt dialog can't help to import mesh, use substance_painter.project.create instead to 'load' the mesh into the scene 2023-12-07 18:28:28 +08:00
Kayla Man
8f5655c179 Merge branch 'develop' into bugfix/substance_painter_not_loading_mesh 2023-12-07 16:15:39 +08:00
Kayla Man
e88b692d2a add the processEvents after the dialog has selected the file URL 2023-12-07 11:57:50 +08:00
Libor Batek
b6c698aa12
Merge branch 'develop' into enhancement/add_missing_repair_action_validate_resolution_setting_3dsmax 2023-12-06 19:48:59 +01:00
Ondřej Samohel
41bc689919
Merge pull request #6021 from ynput/bugfix/fix-the-repair-action-on-validate-rendersetting-in-maya 2023-12-06 18:01:25 +01:00
Jakub Trllo
f6b43481b3
do not expect workfileInstances constains only new type instance data (#6015) 2023-12-06 17:58:44 +01:00
Mustafa Taher
f2fd1750b3
Chore/houdini update startup log (#6003)
* replace OpenPype with AYON

* replace OpenPype with AYON

* kuba's comments

* Resolve Hound

* remove redundant space
2023-12-06 17:43:57 +01:00
Petr Kalis
f6b41910e1 Revert "Revert "Ayon: Updated name of Adobe extension to Ayon" (#6010)"
This reverts commit 15eabaf3ad.
2023-12-06 17:04:20 +01:00
Ondřej Samohel
409fb3e53a
Merge pull request #6012 from ynput/chore/deprecate-simple-unreal-texture-publishing 2023-12-06 16:53:10 +01:00
Kayla Man
ab9374d4a4 update the repair function in validate_rendersettings 2023-12-06 23:46:21 +08:00
Petr Kalis
15eabaf3ad
Revert "Ayon: Updated name of Adobe extension to Ayon" (#6010) 2023-12-06 16:41:14 +01:00
Kayla Man
7c104e1336 make sure the select file dialog is closed after selecting the mesh file and make sure the new project dialog hit accepted after finishing the mesh selection and other settings 2023-12-06 22:28:35 +08:00
Kayla Man
72d86c4e0d add missing repair action in validate resolution setting 2023-12-06 21:12:30 +08:00
Kayla Man
719dee21d1 use get_imageio_file_rules_colorspace_from_filepath instead of deprecated function 2023-12-06 19:20:35 +08:00
Ondřej Samohel
610ed75aaf 🗑️ remove simple unreal texture publishing 2023-12-06 12:02:50 +01:00
Kayla Man
d9d1242eaf make sure the args mapped to the get_imageio_file_rules_colorspace_from_filepath 2023-12-06 18:32:27 +08:00
Ondřej Samohel
0cb5c3814d Merge remote-tracking branch 'origin/develop' into feature/houdini_export_task 2023-12-06 11:03:06 +01:00
Ondřej Samohel
7ea9b25074
Merge pull request #5969 from ynput/enhancement/use_manual_thumbnail_when_publishing 2023-12-05 17:02:32 +01:00
Ondřej Samohel
a0148a62e6
Merge pull request #5992 from ynput/chore/extension_name_change_to_ayon 2023-12-05 16:42:39 +01:00
Kayla Man
31be9eeb7d Merge branch 'develop' into bugfix/substance_painter_not_loading_mesh 2023-12-05 22:05:38 +08:00
Kayla Man
3bc341b8ba make sure the processEvents not rushing into indefinite loop 2023-12-05 22:01:18 +08:00
Petr Kalis
ad3a74709d
Update openpype/hosts/aftereffects/api/README.md
Co-authored-by: Ondřej Samohel <33513211+antirotor@users.noreply.github.com>
2023-12-05 14:18:39 +01:00
Jakub Ježek
e98f39504d
Merge branch 'develop' into enhancement/fusion-ayon-menu-renaming 2023-12-05 11:41:25 +01:00
Jakub Jezek
21c9709a8e
menu.py to launch_menu.py and removing script folder ref 2023-12-04 21:19:23 +01:00