Roy Nieterau
91a4ae5dfd
Remove (not yet deprecated?) system_settings from apply_settings
2023-09-06 23:34:01 +02:00
Roy Nieterau
6033462198
Use asset doc and project doc from instance/context + tweak logic for values
2023-09-06 23:32:53 +02:00
Roy Nieterau
c1b305a446
Fix code (if not found should not have been nest into the for loop) + simplify logic
2023-09-06 23:31:33 +02:00
Roy Nieterau
e79f1ef4b9
Replacing value only if value is in str is same as just replacing it
2023-09-06 23:30:17 +02:00
Roy Nieterau
ba6dfc5ead
Remove unused variables + tweak logs
2023-09-06 23:28:39 +02:00
Roy Nieterau
f954c87702
Refactor usage of deprecated self.fname to new style
2023-09-06 22:17:56 +02:00
Roy Nieterau
135cb28512
Add deprecation warning to usage of fname on Loader plugins
2023-09-06 22:17:21 +02:00
Roy Nieterau
d5823ab556
Add a few tooltips
2023-09-06 18:08:51 +02:00
Roy Nieterau
f1267546d2
Avoid error if no job contexts are available
2023-09-06 18:02:24 +02:00
Ondřej Samohel
c428a60543
Merge pull request #5561 from BigRoy/enhancement/maya_yeti_include_preview_attributes
2023-09-06 17:25:08 +02:00
Jakub Jezek
359ead27a2
nuke-addon: remove redundant workfile colorspace names
2023-09-06 16:53:41 +02:00
Jakub Jezek
8dd4b70aa3
nuke: remove redundant workfile colorspace profiles
2023-09-06 16:52:34 +02:00
Roy Nieterau
1ad404100c
Merge remote-tracking branch 'upstream/develop' into feature/maya_usd_native_support
2023-09-06 16:11:08 +02:00
Roy Nieterau
388ae935e1
By default load proxy as *not* Shareable
2023-09-06 16:09:51 +02:00
Roy Nieterau
a0f7951ea3
Add job context parameter to USD publisher
...
E.g. You can now directly export with a `Arnold` job context (if it's registered) so that the USD export is Arnold supported and directly renderable with shaders/render attributes by Arnold renderer.
2023-09-06 16:02:46 +02:00
Kayla Man
48ab18f543
Ondrej's comment on changing the raise exception to LoaderError
2023-09-06 21:25:50 +08:00
Roy Nieterau
862907079c
Support special creator attributes in Maya's flattened creator_attributes structure that are not convertable to Maya native attribute types (list, tuple, dict), like e.g. EnumDef with multiselection=True
2023-09-06 15:23:11 +02:00
Jakub Trllo
2315ef84f1
do not start animation on init
2023-09-06 10:13:35 +02:00
Jakub Trllo
9f8cd773bb
use start value instead of current value
2023-09-06 10:13:22 +02:00
github-actions[bot]
1c667f91f9
chore(): update bug report / version
2023-09-06 08:01:23 +00:00
ynbot
de05cfc6b8
[Automated] Merged release main into develop
2023-09-06 10:00:51 +02:00
Ynbot
caad3e57e6
[Automated] Release
2023-09-06 08:00:16 +00:00
ynbot
74fc73a2b8
[Automated] Merged develop into main
2023-09-06 09:59:58 +02:00
Kayla Man
a728d0aae1
Merge branch 'develop' into bugfix/OP-5872_3dsmax-Loading-abc-can-use-wrong-type-with-Ornatrix
2023-09-06 15:58:47 +08:00
Ondřej Samohel
91ab216b9b
Merge pull request #5568 from BigRoy/enhancement/houdini_raise_publishvalidationerror
2023-09-06 09:58:21 +02:00
Kayla Man
8f5b09af21
adding back the missing function after resolving conflict
2023-09-06 15:58:09 +08:00
Ondřej Samohel
d6570635cf
Merge pull request #5574 from BigRoy/bugfix/maya_create_yeti_cache_attribute_definition
2023-09-06 09:57:07 +02:00
Ondřej Samohel
9c7ca2ccee
Merge pull request #5567 from BigRoy/enhancement/houdini_open_last_workfile_outdated_containers
2023-09-06 09:47:34 +02:00
Ondřej Samohel
42936e976c
Merge pull request #5537 from BigRoy/enhancement/tweak_logging
2023-09-06 09:01:26 +02:00
github-actions[bot]
83f4c2ea39
chore(): update bug report / version
2023-09-06 03:25:50 +00:00
ynbot
bf7546a6dc
[Automated] Merged main into develop
2023-09-06 05:25:25 +02:00
Ynbot
896b80322c
[Automated] Bump version
2023-09-06 03:25:11 +00:00
ynbot
2469edc200
[Automated] Merged develop into main
2023-09-06 05:24:03 +02:00
Roy Nieterau
11cd5a874e
Make sure to run after CollectPointcache and CollectAnimation
2023-09-06 00:13:34 +02:00
Roy Nieterau
b953391f43
Only get path if a value is found
2023-09-06 00:07:39 +02:00
Roy Nieterau
a61f7ac799
Add support for Look Assigner to assign looks in aiStandin for USD files based on cbId attributes in the USD file.
...
- For this to currently work the transform and shape should *not* be merged into a single Prim inside USD because otherwise the unique `cbId` between Transform and Shape node will be lost.
2023-09-06 00:02:39 +02:00
Roy Nieterau
4a861a6bfc
Improve docstring
2023-09-05 23:29:46 +02:00
Roy Nieterau
17d494c1a2
Add logic to collect user defined attributes and merge logic with pointcache and animation family + optimize the query by doing only one cmds.listAttr call
2023-09-05 23:13:39 +02:00
Roy Nieterau
f4a0ab45e4
Allow exporting custom attributes with mayaUSDExport
2023-09-05 23:10:32 +02:00
Roy Nieterau
93e3e31029
Log message as debug
2023-09-05 22:05:02 +02:00
Roy Nieterau
7f78a95559
Export correct file type (ascii vs binary) based on instance setting
2023-09-05 22:04:38 +02:00
Jakub Trllo
d851023836
Merge pull request #5571 from ynput/bugfix/fix-warning-messages-about-overriden-init
...
Create Plugins: Better check of overriden '__init__' method
2023-09-05 18:16:43 +02:00
Roy Nieterau
1b7e1aeed7
Fix attribute definitions for CreateYetiCache
2023-09-05 18:12:49 +02:00
Roy Nieterau
d6f2ace99d
Cosmetics
2023-09-05 18:04:57 +02:00
Roy Nieterau
5c12d9c862
Remove commented out attribute definitions
2023-09-05 18:04:21 +02:00
Roy Nieterau
34b15587c1
Cosmetics
2023-09-05 18:00:23 +02:00
Roy Nieterau
90417a42c3
Allow loading USD into Arnold Standin in Maya
2023-09-05 17:56:30 +02:00
Roy Nieterau
8ceedd7b60
Draft for implementing a native Maya USD creator next to the Multiverse USD creator
2023-09-05 17:56:09 +02:00
Jakub Trllo
c3847aec51
removed '_method_is_overriden' and use explicit class checks
2023-09-05 17:55:37 +02:00
Jakub Trllo
e2c3a0f5be
better check of overriden '__init__' method
2023-09-05 17:33:25 +02:00