Commit graph

2522 commits

Author SHA1 Message Date
Milan Kolar
0486cb742d Merge branch 'hotfix/592-nuke_gizmo_publishing_error' into 2.x/develop 2020-10-05 18:33:56 +02:00
Milan Kolar
0c2ffde93a
Merge pull request #575 from pypeclub/feature/567-Nuke_Publish_Camera
Nuke: Publishing, loading and updating alembic cameras
2020-10-05 18:18:27 +02:00
Milan Kolar
f9a3fa8d71
Merge pull request #562 from pypeclub/bugfix/intent_value_setting
Intent publish setting wasn't working with default value
2020-10-05 18:10:47 +02:00
Jakub Jezek
ac0ef2a94a
clean(nuke): spaces 2020-10-05 13:49:04 +02:00
Jakub Jezek
dc81f5dfac
fix(nuke): missing arguments to data imprint 2020-10-05 13:48:48 +02:00
Jakub Jezek
b6388d3784
feat(nuke): adding update and remove actions 2020-10-05 13:28:04 +02:00
Jakub Jezek
922ec77ea6
fix(nuke): repair workaround node position and name 2020-10-05 13:27:43 +02:00
Jakub Jezek
e435b96b1f
fix(nuke): nukes bug workaround animation keys 2020-10-05 11:12:40 +02:00
Jakub Jezek
d6c6f495cd
Merge branch '2.x/develop' into feature/567-Nuke_Publish_Camera 2020-10-02 17:33:45 +02:00
Jakub Jezek
8fff3f2fba
clean(nuke): hound fixes 2020-10-02 15:55:05 +02:00
iLLiCiTiT
add97d828c fixed bad intent values in burnins 2020-10-02 15:53:09 +02:00
Jakub Jezek
066c38b4be
fix(nuke): broken gizmo workflow 2020-10-02 15:51:35 +02:00
Milan Kolar
3e265c5ba0
Merge pull request #514 from kalisp/bugfix/237-Updating_a_look_where_the_shader_name_changed_leaves_the_geo_without_a_shader
Maya: Updating a look where the shader name changed, leaves the geo without a shader
2020-10-02 14:46:13 +02:00
Milan Kolar
e3609eefbc
Merge pull request #591 from pypeclub/feature/maya-deadline-asset-dependencies-configurable
Maya: Deadline - make use of asset dependencies optional
2020-10-02 14:45:34 +02:00
Milan Kolar
48b6278fa8 return lost changes ;) 2020-10-02 14:20:02 +02:00
Milan Kolar
48cc3cab3d remove obsolete task variable 2020-10-02 14:14:45 +02:00
Petr Kalis
8e59fe67ff
Merge branch '2.x/develop' into feature/180-Store_task_types 2020-10-02 13:22:34 +02:00
Ondrej Samohel
a3f7fa777b
make asset dependencies configurable 2020-10-02 10:09:42 +02:00
Milan Kolar
bc17713217 Merge branch 'hotfix/nks-publishing' into 2.x/develop 2020-10-01 19:45:48 +02:00
Petr Kalis
2e9be73326 Removed unload + reload to keep changes to untouched shaders 2020-10-01 19:20:00 +02:00
Milan Kolar
9f539c007d
Merge pull request #560 from pypeclub/hotfix/anatomy_instance_data_time_enhancement
Anatomy instance data collection is substantially faster for many instances
2020-10-01 18:44:28 +02:00
Jakub Jezek
20b74ec234
fix(nks): space in path crashing 2020-10-01 18:34:46 +02:00
Jakub Jezek
88bbe2d156
fix(ftrack): print not for p27 2020-10-01 18:34:32 +02:00
Milan Kolar
1edb2669ca Merge branch 'hotfix/fix-maya-scene-types-preset' into 2.x/develop 2020-10-01 18:15:07 +02:00
Milan Kolar
14593b5cd9 Merge branch 'hotfix/fix-maya-scene-types-preset' 2020-10-01 18:15:01 +02:00
Milan Kolar
ac37a288bc Merge branch 'hotfix/579-Publish_EDL' into 2.x/develop 2020-10-01 18:11:52 +02:00
Milan Kolar
9cd15b94fe Merge branch 'hotfix/579-Publish_EDL' 2020-10-01 18:11:38 +02:00
Milan Kolar
b82052c569 Merge branch 'master' into 2.x/develop 2020-10-01 18:02:35 +02:00
iLLiCiTiT
2c6797e63a fixed typo 2020-10-01 17:11:06 +02:00
Jakub Jezek
4b754eed90
fix(global): removing reformating of odd resolution 2020-10-01 17:07:59 +02:00
Jakub Jezek
2a14a586c8
fix(standalone): fixing space in path for thumbnailer 2020-10-01 17:05:34 +02:00
Petr Kalis
ea521f8e12 Merge branch '2.x/develop' into bugfix/237-Updating_a_look_where_the_shader_name_changed_leaves_the_geo_without_a_shader 2020-10-01 16:16:59 +02:00
iLLiCiTiT
70780cbc53 also make sure output width or height does not contain odd numbers 2020-10-01 15:19:41 +02:00
iLLiCiTiT
dbf0881415 first video filter will add padding to input if has width or height with odd numbers 2020-10-01 15:19:01 +02:00
Milan
4fc5fa46dd nondestructive reformating if input res odd number 2020-10-01 10:15:18 +01:00
Milan
fa541d1ddb fix(SP): adding collect for plate and render family 2020-09-30 18:44:09 +01:00
Jakub Jezek
56ca9b804c
clean(SP): old code cleanup 2020-09-30 18:41:52 +02:00
Jakub Jezek
d8deb18b52
fix(SP): not correct filtering of activated assets in hierarchy 2020-09-30 18:41:07 +02:00
Jakub Jezek
b7211626b0
fix(sp): adding "clip" family to better filter editorial instances 2020-09-30 12:40:13 +02:00
Jakub Jezek
2c693dc2ad
Merge branch 'feature/565-Nuke_Camera_Loader' into feature/567-Nuke_Publish_Camera 2020-09-30 10:43:59 +02:00
Jakub Jezek
dce6ab4942
fix(nuke): loader was too strict for properties frame start/and
maya is not adding them to version and it would be crashing
2020-09-30 10:28:38 +02:00
Jakub Jezek
9be103974e
feat(nuke): exctractor plugin for camera abs (presets can do fbx) 2020-09-30 10:27:26 +02:00
Petr Kalis
89eb5e1347 Added back print of comments
Revert unwanted merge
2020-09-29 12:26:37 +02:00
Jakub Jezek
7c71db88fc
feat(nuke): create camera plugin final 2020-09-25 17:14:17 +02:00
Ondrej Samohel
6d3cd04e45
fix wrong exception catch 2020-09-25 16:35:17 +02:00
Jakub Jezek
81694986a2
feat(nuke): 3d camera creator 2020-09-25 16:29:36 +02:00
Jakub Jezek
2df5999ceb
feat(nuke): create camera wip 2020-09-25 16:13:03 +02:00
Jakub Jezek
984f815f1d
feat(nuke): remove placeholder file 2020-09-25 16:12:46 +02:00
Jakub Jezek
0ac12df93d
feat(nuke): loader plugin for alembic camera 2020-09-25 15:46:13 +02:00
Petr Kalis
f8e558ca42 #180 - Changed tasks to dictionaries
Modifications based on change
2020-09-25 12:24:02 +02:00