Simone Barbieri
c80dfdf9a2
Fix rotation when loading from Unreal
2020-08-24 10:00:25 +01:00
Simone Barbieri
daba0c00d9
Implemented update for the layout
2020-08-17 09:19:41 +01:00
Simone Barbieri
5d1d88a21f
Implemented remove method for layout asset
2020-08-13 15:25:16 +01:00
Simone Barbieri
1c27e66109
Updated the loading of the layout to support nested containers
2020-08-13 15:19:23 +01:00
Simone Barbieri
3c65258901
Blender can load layout exported from Unreal as json
2020-08-12 17:18:23 +01:00
Simone Barbieri
9d737c2e63
Implemented layout asset in Unreal
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This layout is made to work with Blender. The layout exports a json file with the reference to the blend files in ftrack that generated the fbx that has been imported in Unreal. In Blender, when the layout is loaded, pype will load the assets from the blend files and set the transform from the layout.
2020-08-11 10:42:41 +01:00
Simone Barbieri
1718635b26
Unreal support for model and rig assets
2020-08-11 10:23:55 +01:00
Ondřej Samohel
3040eed159
Merge branch '2.x/develop' into feature/maya-tile-rendering
2020-08-10 14:28:40 +02:00
Ondrej Samohel
4b291a286a
fix collection assembly and extension determination
2020-08-07 17:17:36 +02:00
Milan Kolar
78d8337029
Merge pull request #420 from pypeclub/bugfix/cleanup-staging-dir-not-set
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Cleanup plugin fail on instances without staging dir
2020-08-07 15:22:00 +02:00
Milan Kolar
e358744632
Merge pull request #371 from tokejepsen/2.x/feature/audio_on_compositing_reviews
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Adding "audioMain" to Nuke reviews.
2020-08-07 13:49:02 +02:00
Ondrej Samohel
23caec0a76
fix case where staging dir is not set
2020-08-07 13:45:32 +02:00
Milan Kolar
c684812bc2
Merge branch '2.x/develop' into feature/determine-maya-scene-type-by-preset
2020-08-06 09:40:33 +02:00
Milan Kolar
d41977bab7
Merge remote-tracking branch 'origin/2.x/develop' into 2.x/develop
2020-08-04 21:39:44 +02:00
Milan Kolar
ddcf63e24c
Merge branch 'hotfix/extract_render_harmony' into 2.x/develop
2020-08-04 21:39:11 +02:00
Milan Kolar
0c883a9f5b
temp frame range filter implementation
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temporary implementation for a client. must be cleaned up and logic should be changed to work based on task type
2020-08-04 21:38:29 +02:00
Milan Kolar
9a4c7673e9
temporary change to extract render logic
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collection should eventually be phased out in favour of explicit render collection
2020-08-04 21:37:35 +02:00
Milan Kolar
d9d7acf5c6
Merge pull request #405 from pypeclub/feature/cleanup-pimping-up
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Publish: Cleanup plugin code optimization
2020-08-03 14:05:03 +02:00
Milan Kolar
a1519c42d1
Merge pull request #402 from tokejepsen/2.x/bugfix/get_viewer_input_process
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Nuke: Fix viewer input process node return as Viewer node
2020-08-03 14:02:31 +02:00
Milan Kolar
ea568ea4b9
Merge pull request #401 from tokejepsen/2.x/feature/nuke_instance_in_same_context
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Instance in Same Context for Nuke
2020-08-03 13:00:56 +02:00
Milan Kolar
e9fecf3260
Merge pull request #400 from tokejepsen/2.x/bugfix/validate_attributes
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Fix multiple attributes on the same node overwriting.
2020-08-03 12:59:21 +02:00
Milan Kolar
7e36600116
Merge pull request #389 from pypeclub/feature/render-setup-enhancement
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Maya: render setup update and removal implementation
2020-08-03 12:52:59 +02:00
Milan Kolar
49140345fe
Merge pull request #381 from pypeclub/feature/bake-custom-camera-attributes
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Maya: bake custom attributes to camera during export
2020-08-03 12:48:46 +02:00
Milan Kolar
68b30b500b
Merge pull request #376 from pypeclub/bugfix/maya-single-frame-renders
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Maya: support for single frame renders
2020-08-03 12:45:30 +02:00
Ondrej Samohel
5b21943ed8
make decision about ma/mb configurable per family
2020-07-31 17:43:57 +02:00
Milan Kolar
f7428d9cf8
Merge branch 'hotfix/option-to-disable-photoshop-exports' into 2.x/develop
2020-07-31 16:48:44 +02:00
Ondrej Samohel
c59eeab6e6
some code cleanup
2020-07-31 15:35:06 +02:00
Milan Kolar
8934fba388
make png and jpeg configurable in config
2020-07-30 17:45:05 +02:00
Toke Stuart Jepsen
907ebe1760
Fix viewer input process node return as Viewer node
2020-07-30 08:46:53 +01:00
Toke Stuart Jepsen
3925ddc5ae
Instance in Same Context for Nuke
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Moved the equivalent Maya plugin into global and merged with Nuke.
Fixed Nuke instances collection not using node data for asset.
2020-07-29 17:34:54 +01:00
Toke Stuart Jepsen
832fd9fa66
Fix multiple attributes on the same node overwriting.
2020-07-29 16:17:15 +01:00
Ondrej Samohel
a39f975a8f
removed debug prints, fixed single file handling
2020-07-29 14:53:43 +02:00
Ondrej Samohel
ad44ce2a13
Merge remote-tracking branch 'origin/bugfix/maya-single-frame-renders' into feature/maya-tile-rendering
2020-07-29 14:47:35 +02:00
Ondrej Samohel
e2b3f7496c
submiter validation, respect render priority
2020-07-29 14:47:17 +02:00
Ondrej Samohel
1038619beb
change the way job farm type is determined
2020-07-28 19:39:46 +02:00
Ondrej Samohel
616817df3e
support for tile render job submitted from elsewhere
2020-07-28 18:02:59 +02:00
Milan Kolar
3d9e405761
Merge branch 'hotfix/celaction-workfile-versioning' into 2.x/develop
2020-07-28 16:01:04 +02:00
Milan Kolar
1370af1ca8
Merge branch 'hotfix/celaction-workfile-versioning'
2020-07-28 16:00:26 +02:00
Milan Kolar
0de97d988b
Merge branch 'hotfix/celaction-publish-metadata-json' into 2.x/develop
2020-07-28 15:59:52 +02:00
Milan Kolar
b4997d74e9
Merge branch 'hotfix/celaction-publish-metadata-json'
2020-07-28 15:59:47 +02:00
Jakub Jezek
7df271afb3
fix(global): unneeded code
2020-07-28 15:57:56 +02:00
Milan Kolar
0808628828
Merge branch 'master' into 2.x/develop
2020-07-28 15:50:16 +02:00
Jakub Jezek
2d553e5cc4
feat(celactoin, global): metadata json folder fixes on path
2020-07-28 15:39:18 +02:00
iLLiCiTiT
2a4d075ae5
plugins extract review and extract image in photoshop does not use SaveAs to folder without specifying the filename
2020-07-28 15:30:22 +02:00
Jakub Jezek
9527904cff
fix(celaction): version up method taken fro pype.lib
2020-07-28 14:26:25 +02:00
Milan Kolar
b06b3075bf
Merge branch 'master' into 2.x/develop
2020-07-28 14:22:27 +02:00
Milan Kolar
eb9f9173c5
Merge branch 'hotfix/fix-ass-update-with-sequence'
2020-07-28 14:22:16 +02:00
Ondrej Samohel
7ce31ba1ec
small code fixes
2020-07-28 13:14:20 +02:00
Milan Kolar
a87022b47f
make sure we skip frames in proxy loader
2020-07-28 12:33:38 +02:00
Milan Kolar
f9acc8f84f
Merge branch 'master' into 2.x/develop
2020-07-28 11:26:43 +02:00