Roy Nieterau
c90c55edd9
Merge branch 'develop' into enhancement/maya_hide_animation_creator
2023-04-20 14:03:50 +02:00
Milan Kolar
90c71334f7
Merge pull request #4856 from BigRoy/enhancement/maya_arnold_standin_look_abc
2023-04-20 10:08:13 +02:00
Roy Nieterau
5b7d419e18
Cosmetics
2023-04-19 18:07:08 +02:00
Roy Nieterau
fbc0430bb2
Tweak color + icon
2023-04-19 18:06:25 +02:00
Roy Nieterau
1a10e0fc74
Hide animation instance in creator + add inventory action to recreate animation publish instance for loaded rigs
2023-04-19 18:01:43 +02:00
Milan Kolar
56d9334c5d
Merge pull request #4858 from BigRoy/bugfix/maya_get_framerange_keep_timeslider
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thank you for quick action.
2023-04-19 10:52:40 +02:00
Roy Nieterau
0ad5442cd4
Update openpype/hosts/maya/api/lib.py
2023-04-19 10:52:04 +02:00
Milan Kolar
59220366e2
Merge pull request #4849 from ynput/bugfix/OP-5668_3dsmax-pre-launch-hook
2023-04-19 09:59:46 +02:00
Roy Nieterau
8c1abf2b5b
Allow potential case that frame range might not be defined on an asset.
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- Warning will still be printed from `get_frame_range` function
2023-04-18 22:30:02 +02:00
Roy Nieterau
dec2521c05
Do not change time slider ranges in get_frame_range function
2023-04-18 22:29:04 +02:00
Milan Kolar
018d324409
Merge pull request #4852 from tokejepsen/bugfix/maya_nested_model_instance
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Maya: Fix nested model instances.
2023-04-18 22:02:47 +02:00
Roy Nieterau
b8e69a5b01
Support .abc files directly for Arnold standin look assignment
2023-04-18 15:21:08 +02:00
Toke Stuart Jepsen
38cc309d43
Fix #4851
2023-04-18 11:34:35 +01:00
Toke Stuart Jepsen
9d8ed55ea5
Fix nested model instances.
2023-04-18 11:07:07 +01:00
Roy Nieterau
b05afaa837
Global: Optimize anatomy formatting by only formatting used templates instead ( #4784 )
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* TemplatesDict can create different type of template
* anatomy templates can be formatted on their own
* return objected templates on get item
* '_rootless_path' is public classmethod 'rootless_path_from_result'
* 'AnatomyStringTemplate' expect anatomy templates
* remove key getters
* fix typo 'create_ojected_templates' -> 'create_objected_templates'
* Fix type of argument
* Fix long line
* Optimize formatting to use single template formatting instead of formatting full anatomy
* Optimize formatting to use single template formatting instead of formatting full anatomy
* Optimize formatting to use single template formatting instead of formatting full anatomy
* Optimize formatting to use single template formatting instead of formatting full anatomy
* Optimize formatting to use single template formatting instead of formatting full anatomy
* Optimize formatting to use single template formatting instead of formatting full anatomy
* Optimize formatting to use single template formatting instead of formatting full anatomy
* Use format strict + code cosmetics
* Get template from the formatted data
* Update openpype/plugins/publish/integrate_legacy.py
Co-authored-by: Jakub Trllo <43494761+iLLiCiTiT@users.noreply.github.com>
* Cosmetics
* Move template obj definition for path up + rename to `path_template_obj`
* Refactor more cases from `anatomy.format` to template obj `.format_strict`
* Refactor more cases from `anatomy.format` to template obj `.format_strict`
* Refactor more cases from `anatomy.format` to template obj `.format_strict`
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Co-authored-by: Jakub Trllo <jakub.trllo@gmail.com>
Co-authored-by: Jakub Trllo <43494761+iLLiCiTiT@users.noreply.github.com>
2023-04-17 14:53:15 +02:00
Ondrej Samohel
ef55dd932d
🎨 move startup script logic to hook
2023-04-17 13:00:01 +02:00
Ondřej Samohel
892e469217
Merge branch 'develop' into enhancement/OP-3807_playblast_profiles
2023-04-14 17:57:09 +02:00
Thomas Fricard
fcffb91948
After Effects: fix handles KeyError ( #4727 )
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* get handles from context if not in asset
* fix linting errors
* get frameStart, frameEnd, handleStart and handleEnd from context
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Co-authored-by: clement hector <clement.hector@fixstudio.com>
Co-authored-by: Thomas Fricard <tfricard@ws114.prs.vfx.int>
2023-04-14 17:39:53 +02:00
Toke Stuart Jepsen
281f6186e4
Merge branch 'develop' into enhancement/OP-3807_playblast_profiles
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# Conflicts:
# openpype/hosts/maya/plugins/create/create_review.py
2023-04-14 15:09:44 +01:00
Milan Kolar
158626ffbf
Merge pull request #4714 from tokejepsen/feature/OP-4994_defining-plugins-to-load-on-Maya-start
2023-04-14 15:11:27 +02:00
Milan Kolar
22b0a894e6
Merge pull request #4707 from tokejepsen/bugfix/xgen_fixes
2023-04-14 15:10:43 +02:00
Milan Kolar
708cba0d04
Merge pull request #4145 from tokejepsen/enhancement/maya_review
2023-04-14 14:56:44 +02:00
Toke Jepsen
2ee9c17270
Update openpype/hosts/maya/api/lib.py
2023-04-14 12:28:26 +01:00
Toke Jepsen
119df6d24e
Update openpype/hosts/maya/api/lib.py
2023-04-14 08:39:42 +01:00
Toke Jepsen
a061c89779
Update openpype/hosts/maya/api/lib.py
2023-04-14 08:38:18 +01:00
Milan Kolar
6a992b8ec3
Merge pull request #4840 from BigRoy/enhancement/maya_animation_single_assembly_validation
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Great!
2023-04-13 22:37:10 +02:00
Milan Kolar
0be80d3cd0
Merge pull request #4778 from ynput/bugfix/OP-5542
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thanks folks
2023-04-13 22:35:12 +02:00
Milan Kolar
d1b59c4aaa
Merge pull request #4761 from quadproduction/363-fix-studio-openpype-does-not-load-assets-linked-to-the-shot
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thank you guys. this is great
2023-04-13 22:31:41 +02:00
Jakub Trllo
9a5f86ea1b
add review tag to output of extract sequence if instance is marked for review ( #4843 )
2023-04-13 18:42:50 +02:00
Toke Stuart Jepsen
9a96a6b2e0
KnownPublishError > PublishValidationError
2023-04-13 16:47:19 +01:00
Jakub Trllo
ce18ab98b9
TrayPublisher: Move 'BatchMovieCreator' settings to 'create' subcategory ( #4827 )
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* move 'BatchMovieCreator' settings to 'create' subcategory
* change label of simple creators
* added label to create plugins
2023-04-13 16:42:05 +02:00
Roy Nieterau
55ccf73ebb
Remove single assembly validation for animation instances
2023-04-13 13:31:16 +02:00
Toke Stuart Jepsen
4f79d7fab2
Merge branch 'develop' into enhancement/OP-3807_playblast_profiles
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# Conflicts:
# openpype/hosts/maya/api/lib.py
2023-04-13 11:40:02 +01:00
Ondřej Samohel
84cc7e12cc
Merge branch 'develop' into bugfix/OP-3951_Deadline-checking-existing-frames-fails-when-there-is-number-in-file-name
2023-04-13 12:35:26 +02:00
Ondřej Samohel
5feb9124e7
Merge branch 'develop' into enhancement/unreal-use-common-settings-for-executable
2023-04-13 12:10:57 +02:00
Ondřej Samohel
28b7d6a85f
Merge branch 'develop' into bugfix/3dsmax_render_fails_publish_job
2023-04-13 12:10:04 +02:00
Ondřej Samohel
88a5bd9543
Merge pull request #4664 from quadproduction/348-fix-studio-openpype-template-builder-set-wrong-frame-range-in-created-animation-instance
2023-04-12 17:34:13 +02:00
Roy Nieterau
16975b2e21
Merge pull request #4816 from BigRoy/bugfix/maya_fix_validate_mesh_overlapping_uvs
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Maya: Fix Validate Mesh Overlapping UVs plugin
2023-04-12 17:12:17 +02:00
Ondřej Samohel
75b183c917
Merge pull request #3839 from BigRoy/houdini_opengl
2023-04-12 15:15:40 +02:00
Ondřej Samohel
c76d7430ba
Merge pull request #4795 from tokejepsen/bugfix/maya_get_color_management_preferences
2023-04-12 14:53:29 +02:00
Thomas Fricard
3c4804217b
Remove useless print
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Co-authored-by: Roy Nieterau <roy_nieterau@hotmail.com>
2023-04-12 12:50:58 +02:00
Thomas Fricard
d3ed9e64d8
replace legacy_io functions
2023-04-12 12:45:40 +02:00
Thomas Fricard
2253d7b6e1
refactoring
2023-04-12 12:45:40 +02:00
Thomas Fricard
eda8e27030
replace simple quotes by double quotes
2023-04-12 12:45:40 +02:00
Thomas Fricard
0a507d2bed
fix linting errors
2023-04-12 12:45:40 +02:00
Thomas Fricard
6a276c0fdb
set handles or not based on the include handles settings
2023-04-12 12:45:40 +02:00
Thomas Fricard
9392687b15
set framerange with or without handles based on the current task type
2023-04-12 12:45:40 +02:00
Thomas Fricard
b18672d963
set correct framerange and handles when setting context
2023-04-12 12:45:40 +02:00
Thomas Fricard
c3651da644
remove with_handles options in project settings
2023-04-12 12:45:40 +02:00
Thomas Fricard
56e93cd339
add with_handles attribute and calculate handles
2023-04-12 12:45:40 +02:00