FadyFS
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d2ef628b22
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new fps getter updated
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2023-06-08 17:44:27 +02:00 |
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FadyFS
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bf15830a9a
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new fps getter
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2023-06-08 17:42:05 +02:00 |
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FadyFS
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786ee1bf37
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Updated method to get correct FPS from abc file
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2023-06-08 16:28:56 +02:00 |
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FadyFS
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dce5483919
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no trailing whitespaces
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2023-06-08 11:54:28 +02:00 |
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FadyFS
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873922d275
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FPS corrected
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2023-06-08 11:48:25 +02:00 |
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FadyFS
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c49b59a7ea
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getter for fps project
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2023-06-08 11:14:41 +02:00 |
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FadyFS
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15766ae910
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blanks spaces + correct FPS imported
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2023-06-07 15:06:56 +02:00 |
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FadyFS
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08084b899d
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use frame sequence ok
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2023-06-07 14:01:05 +02:00 |
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Milan Kolar
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cd4d8ef680
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Merge pull request #4859 from BigRoy/bugfix/maya_load_assembly_import_get_container_transforms
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2023-05-30 21:49:35 +02:00 |
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Mreza Hashemizadeh
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a051bb281a
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Update openpype/hosts/maya/plugins/load/load_reference.py
Co-authored-by: Toke Jepsen <tokejepsen@gmail.com>
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2023-05-15 17:22:40 +02:00 |
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Seyedmohammadreza Hashemizadeh
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9d6cd8d2c8
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add options
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2023-05-12 16:21:58 +02:00 |
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Ondřej Samohel
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344a533b47
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Merge branch 'develop' into bugfix/maya_load_assembly_import_get_container_transforms
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2023-05-11 11:06:05 +02:00 |
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Seyedmohammadreza Hashemizadeh
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37ea36b811
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cosmetiques
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2023-04-27 16:22:01 +02:00 |
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Seyedmohammadreza Hashemizadeh
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0d4fb1d816
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linting clean up
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2023-04-27 16:22:01 +02:00 |
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Seyedmohammadreza Hashemizadeh
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61c37ebb22
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add display handle setting for maya load references
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2023-04-27 16:22:01 +02:00 |
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Ondřej Samohel
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bfa9169479
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Merge branch 'develop' into bugfix/maya_load_assembly_import_get_container_transforms
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2023-04-20 16:31:35 +02:00 |
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Roy Nieterau
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1a10e0fc74
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Hide animation instance in creator + add inventory action to recreate animation publish instance for loaded rigs
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2023-04-19 18:01:43 +02:00 |
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Roy Nieterau
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3c801ca118
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Fix imports
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2023-04-18 22:39:07 +02:00 |
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Thomas Fricard
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9cfa795f47
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remove 'group_name' from arguments and add it to 'options' dict
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2023-04-07 15:15:50 +02:00 |
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Thomas Fricard
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73c2ef6d56
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add group_name argument to process_reference method
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2023-04-07 15:14:12 +02:00 |
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Thomas Fricard
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e88288c53a
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add group_name argument to process_reference method for ReferenceLoader subclasses
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2023-04-07 15:12:47 +02:00 |
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Thomas Fricard
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45f59b4e58
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raise value error for wrong namespace format + make namespace unique
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2023-04-07 15:11:02 +02:00 |
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Thomas Fricard
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b3d62c5174
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remove create namespace if it doesn't exsits
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2023-04-07 15:11:02 +02:00 |
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Thomas Fricard
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1c207b91f4
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process custom reference naming for maya
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2023-04-07 15:11:02 +02:00 |
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Thomas Fricard
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6ceb7ef8b3
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reset group name variable as before
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2023-04-07 15:11:02 +02:00 |
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Thomas Fricard
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91331acc4a
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create namespace if it doesn't already exists in maya + replace _ by : in namespace
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2023-04-07 15:08:24 +02:00 |
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Roy Nieterau
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a93b635618
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Maya: Remove pymel dependency (#4724)
* Remove pymel from `validate_no_namespace`
* Refactor `ValidateRigOutputIds` to remove pymel dependency
* Remove pymel dependency
* Fix logic
* Remove pymel dependency
* Remove py
* Remove pymel dependency
* Remove pymel dependency
* Remove pymel dependency
* Opt-out early if possible
* Remove pymel dependency
* Remove pymel dependency
* Remove pymel dependency
* Remove pymel dependency
* Remove pymel dependency
* Remove code that should've been removed
* Cosmetics
* Shush hound
* Refactor `get_parent` -> `get_node_parent`
* Fix argument
* Refactor logic for Validate Mesh Arnold Attributes
* Fix load image plane camera transform name
* Merge remote-tracking branch 'upstream/develop' into maya_remove_pymel
# Conflicts:
# openpype/hosts/maya/plugins/load/load_reference.py
# openpype/hosts/maya/plugins/publish/collect_review.py
* Fix bug
* Improve labels on messagebox buttons
* Fix repair
* Create empty mesh instead of cube
* Tweak code style based on comments by @fabiaserra
---------
Co-authored-by: Jakub Ježek <jakubjezek001@gmail.com>
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2023-04-04 11:23:19 +02:00 |
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Ondřej Samohel
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4f0fed10a6
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Merge pull request #4460 from tokejepsen/feature/OP-4859_cant-assign-shaders-to-the-ass-file
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2023-04-03 16:59:47 +02:00 |
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Toke Stuart Jepsen
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7fb5242fca
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Merge branch 'develop' into feature/OP-3926_gpu-cache
# Conflicts:
# openpype/settings/defaults/project_settings/maya.json
# openpype/settings/entities/schemas/projects_schema/schemas/schema_maya_publish.json
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2023-03-31 16:20:08 +01:00 |
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Jakub Ježek
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0e8690e848
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Merge branch 'develop' into refactor/cleanup_grammar
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2023-03-30 17:59:39 +02:00 |
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Roy Nieterau
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945d318766
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Also lock new cameras on update
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2023-03-30 16:38:45 +02:00 |
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Roy Nieterau
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52b45f0384
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Correctly preserve cameras in modelPanels with multiple cameras in a mayaScene
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2023-03-30 16:36:44 +02:00 |
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Ondřej Samohel
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e62b0e48cb
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Update openpype/hosts/maya/plugins/load/load_reference.py
Co-authored-by: Roy Nieterau <roy_nieterau@hotmail.com>
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2023-03-30 15:50:12 +02:00 |
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Ondrej Samohel
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951f868cef
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♻️ move logic from camera loader to reference loader
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2023-03-30 15:14:21 +02:00 |
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Roy Nieterau
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3fae1f8521
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Just some grammar tweaks
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2023-03-30 13:59:22 +02:00 |
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Ondrej Samohel
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18efd5276d
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🎨 add camera loader
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2023-03-30 11:57:36 +02:00 |
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Toke Stuart Jepsen
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e04523966f
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Merge branch 'feature/OP-4859_cant-assign-shaders-to-the-ass-file' of https://github.com/tokejepsen/pype into feature/OP-4859_cant-assign-shaders-to-the-ass-file
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2023-03-30 07:08:49 +01:00 |
|
Toke Stuart Jepsen
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0d7b42957f
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Add shape to container when loading.
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2023-03-30 07:08:24 +01:00 |
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Jakub Ježek
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5c2b80d8c7
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Merge branch 'develop' into feature/OP-4859_cant-assign-shaders-to-the-ass-file
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2023-03-29 22:22:01 +02:00 |
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Toke Stuart Jepsen
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e516a75ce3
|
Code cosmetics
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2023-03-21 18:04:16 +00:00 |
|
Toke Stuart Jepsen
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2e8ba574e2
|
Appropriate label
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2023-03-21 18:04:10 +00:00 |
|
Toke Stuart Jepsen
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9f6bc9459a
|
Revert alembic representation exclusion.
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2023-03-21 18:03:48 +00:00 |
|
Toke Stuart Jepsen
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216c99d839
|
Merge branch 'develop' into feature/OP-3926_gpu-cache
# Conflicts:
# website/docs/admin_hosts_maya.md
|
2023-03-21 07:58:26 +00:00 |
|
Roy Nieterau
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b47722b358
|
Fix comment
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2023-03-17 22:48:44 +01:00 |
|
Roy Nieterau
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91b99cafd4
|
Correctly set the UDIM token using capitals <UDIM>
+ cleanup comment
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2023-03-17 22:48:44 +01:00 |
|
Roy Nieterau
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5a7e90daa8
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Cleanup
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2023-03-17 22:48:44 +01:00 |
|
Roy Nieterau
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4ac950aa60
|
Set color space from publish using representation color space data or falling back to imageio settings file rules in OP settings
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2023-03-17 22:48:44 +01:00 |
|
Roy Nieterau
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1c5b821688
|
Cosmetics
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2023-03-17 22:48:44 +01:00 |
|
Roy Nieterau
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a48e638798
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Explicitly set the frame <f> and udim <udim> token based on template.
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2023-03-17 22:48:44 +01:00 |
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Roy Nieterau
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c6b583e85f
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Detect udim and frame sequences
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2023-03-17 22:48:44 +01:00 |
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