Commit graph

275 commits

Author SHA1 Message Date
FadyFS
d2ef628b22 new fps getter updated 2023-06-08 17:44:27 +02:00
FadyFS
bf15830a9a new fps getter 2023-06-08 17:42:05 +02:00
FadyFS
786ee1bf37 Updated method to get correct FPS from abc file 2023-06-08 16:28:56 +02:00
FadyFS
dce5483919 no trailing whitespaces 2023-06-08 11:54:28 +02:00
FadyFS
873922d275 FPS corrected 2023-06-08 11:48:25 +02:00
FadyFS
c49b59a7ea getter for fps project 2023-06-08 11:14:41 +02:00
FadyFS
15766ae910 blanks spaces + correct FPS imported 2023-06-07 15:06:56 +02:00
FadyFS
08084b899d use frame sequence ok 2023-06-07 14:01:05 +02:00
Milan Kolar
cd4d8ef680
Merge pull request #4859 from BigRoy/bugfix/maya_load_assembly_import_get_container_transforms 2023-05-30 21:49:35 +02:00
Mreza Hashemizadeh
a051bb281a
Update openpype/hosts/maya/plugins/load/load_reference.py
Co-authored-by: Toke Jepsen <tokejepsen@gmail.com>
2023-05-15 17:22:40 +02:00
Seyedmohammadreza Hashemizadeh
9d6cd8d2c8 add options 2023-05-12 16:21:58 +02:00
Ondřej Samohel
344a533b47
Merge branch 'develop' into bugfix/maya_load_assembly_import_get_container_transforms 2023-05-11 11:06:05 +02:00
Seyedmohammadreza Hashemizadeh
37ea36b811 cosmetiques 2023-04-27 16:22:01 +02:00
Seyedmohammadreza Hashemizadeh
0d4fb1d816 linting clean up 2023-04-27 16:22:01 +02:00
Seyedmohammadreza Hashemizadeh
61c37ebb22 add display handle setting for maya load references 2023-04-27 16:22:01 +02:00
Ondřej Samohel
bfa9169479
Merge branch 'develop' into bugfix/maya_load_assembly_import_get_container_transforms 2023-04-20 16:31:35 +02:00
Roy Nieterau
1a10e0fc74 Hide animation instance in creator + add inventory action to recreate animation publish instance for loaded rigs 2023-04-19 18:01:43 +02:00
Roy Nieterau
3c801ca118 Fix imports 2023-04-18 22:39:07 +02:00
Thomas Fricard
9cfa795f47 remove 'group_name' from arguments and add it to 'options' dict 2023-04-07 15:15:50 +02:00
Thomas Fricard
73c2ef6d56 add group_name argument to process_reference method 2023-04-07 15:14:12 +02:00
Thomas Fricard
e88288c53a add group_name argument to process_reference method for ReferenceLoader subclasses 2023-04-07 15:12:47 +02:00
Thomas Fricard
45f59b4e58 raise value error for wrong namespace format + make namespace unique 2023-04-07 15:11:02 +02:00
Thomas Fricard
b3d62c5174 remove create namespace if it doesn't exsits 2023-04-07 15:11:02 +02:00
Thomas Fricard
1c207b91f4 process custom reference naming for maya 2023-04-07 15:11:02 +02:00
Thomas Fricard
6ceb7ef8b3 reset group name variable as before 2023-04-07 15:11:02 +02:00
Thomas Fricard
91331acc4a create namespace if it doesn't already exists in maya + replace _ by : in namespace 2023-04-07 15:08:24 +02:00
Roy Nieterau
a93b635618
Maya: Remove pymel dependency (#4724)
* Remove pymel from `validate_no_namespace`

* Refactor `ValidateRigOutputIds` to remove pymel dependency

* Remove pymel dependency

* Fix logic

* Remove pymel dependency

* Remove py

* Remove pymel dependency

* Remove pymel dependency

* Remove pymel dependency

* Opt-out early if possible

* Remove pymel dependency

* Remove pymel dependency

* Remove pymel dependency

* Remove pymel dependency

* Remove pymel dependency

* Remove code that should've been removed

* Cosmetics

* Shush hound

* Refactor `get_parent` -> `get_node_parent`

* Fix argument

* Refactor logic for Validate Mesh Arnold Attributes

* Fix load image plane camera transform name

* Merge remote-tracking branch 'upstream/develop' into maya_remove_pymel

# Conflicts:
#	openpype/hosts/maya/plugins/load/load_reference.py
#	openpype/hosts/maya/plugins/publish/collect_review.py

* Fix bug

* Improve labels on messagebox buttons

* Fix repair

* Create empty mesh instead of cube

* Tweak code style based on comments by @fabiaserra

---------

Co-authored-by: Jakub Ježek <jakubjezek001@gmail.com>
2023-04-04 11:23:19 +02:00
Ondřej Samohel
4f0fed10a6
Merge pull request #4460 from tokejepsen/feature/OP-4859_cant-assign-shaders-to-the-ass-file 2023-04-03 16:59:47 +02:00
Toke Stuart Jepsen
7fb5242fca Merge branch 'develop' into feature/OP-3926_gpu-cache
# Conflicts:
#	openpype/settings/defaults/project_settings/maya.json
#	openpype/settings/entities/schemas/projects_schema/schemas/schema_maya_publish.json
2023-03-31 16:20:08 +01:00
Jakub Ježek
0e8690e848
Merge branch 'develop' into refactor/cleanup_grammar 2023-03-30 17:59:39 +02:00
Roy Nieterau
945d318766 Also lock new cameras on update 2023-03-30 16:38:45 +02:00
Roy Nieterau
52b45f0384 Correctly preserve cameras in modelPanels with multiple cameras in a mayaScene 2023-03-30 16:36:44 +02:00
Ondřej Samohel
e62b0e48cb
Update openpype/hosts/maya/plugins/load/load_reference.py
Co-authored-by: Roy Nieterau <roy_nieterau@hotmail.com>
2023-03-30 15:50:12 +02:00
Ondrej Samohel
951f868cef
♻️ move logic from camera loader to reference loader 2023-03-30 15:14:21 +02:00
Roy Nieterau
3fae1f8521 Just some grammar tweaks 2023-03-30 13:59:22 +02:00
Ondrej Samohel
18efd5276d
🎨 add camera loader 2023-03-30 11:57:36 +02:00
Toke Stuart Jepsen
e04523966f Merge branch 'feature/OP-4859_cant-assign-shaders-to-the-ass-file' of https://github.com/tokejepsen/pype into feature/OP-4859_cant-assign-shaders-to-the-ass-file 2023-03-30 07:08:49 +01:00
Toke Stuart Jepsen
0d7b42957f Add shape to container when loading. 2023-03-30 07:08:24 +01:00
Jakub Ježek
5c2b80d8c7
Merge branch 'develop' into feature/OP-4859_cant-assign-shaders-to-the-ass-file 2023-03-29 22:22:01 +02:00
Toke Stuart Jepsen
e516a75ce3 Code cosmetics 2023-03-21 18:04:16 +00:00
Toke Stuart Jepsen
2e8ba574e2 Appropriate label 2023-03-21 18:04:10 +00:00
Toke Stuart Jepsen
9f6bc9459a Revert alembic representation exclusion. 2023-03-21 18:03:48 +00:00
Toke Stuart Jepsen
216c99d839 Merge branch 'develop' into feature/OP-3926_gpu-cache
# Conflicts:
#	website/docs/admin_hosts_maya.md
2023-03-21 07:58:26 +00:00
Roy Nieterau
b47722b358 Fix comment 2023-03-17 22:48:44 +01:00
Roy Nieterau
91b99cafd4 Correctly set the UDIM token using capitals <UDIM>
+ cleanup comment
2023-03-17 22:48:44 +01:00
Roy Nieterau
5a7e90daa8 Cleanup 2023-03-17 22:48:44 +01:00
Roy Nieterau
4ac950aa60 Set color space from publish using representation color space data or falling back to imageio settings file rules in OP settings 2023-03-17 22:48:44 +01:00
Roy Nieterau
1c5b821688 Cosmetics 2023-03-17 22:48:44 +01:00
Roy Nieterau
a48e638798 Explicitly set the frame <f> and udim <udim> token based on template. 2023-03-17 22:48:44 +01:00
Roy Nieterau
c6b583e85f Detect udim and frame sequences 2023-03-17 22:48:44 +01:00