Toke Jepsen
f2c6c6c161
Add reminder about opening nuke scripts for getting .nk sources.
2019-07-04 09:56:35 +01:00
Toke Jepsen
62afca64a3
Fix "assetbuilds" was expected for collecting shots.
2019-07-04 09:05:33 +01:00
Toke Jepsen
9b31031791
Merge branch 'develop' into change/develop/nukestudio_improvements
2019-07-04 08:34:27 +01:00
Milan Kolar
d71a72ff94
(hotfix) maya look extractor need assumed destination. temp fix
2019-07-02 17:43:52 +02:00
Toke Jepsen
7085c88910
Add family to subset to prevent overwriting.
2019-07-01 18:31:16 +01:00
Toke Jepsen
bb483174ec
Rename/restructure shots collector.
2019-07-01 18:30:35 +01:00
Toke Jepsen
9dbbba0901
Bug fix for assetbuilds not on all instances.
2019-07-01 18:30:10 +01:00
Toke Jepsen
b5d1f29184
Add family to subset to prevent overwriting.
2019-07-01 18:29:18 +01:00
Toke Jepsen
7ebadfe2f4
Rename/restructure assetbuilds collector.
2019-07-01 18:28:49 +01:00
Toke Jepsen
01f46db7b5
Putting image depth further away from camera.
2019-07-01 18:27:59 +01:00
Toke Jepsen
bb828cb828
setSoundDisplay was not loaded, so better to timeControl
2019-07-01 18:27:31 +01:00
Toke Jepsen
e9ee9463f1
Clean up and simplify Avalon hierarchy integrator.
2019-07-01 18:26:55 +01:00
Toke Jepsen
fe60155d96
Tagging assetbuilds.
2019-06-28 13:29:49 +01:00
Milan Kolar
f67df1f8e8
(hotfix) make sure render layers are collected after user
2019-06-28 12:19:31 +02:00
Toke Jepsen
48fc480611
Code cosmetics. Line length.
2019-06-28 10:31:56 +01:00
Toke Jepsen
7b67805c2d
Add custom attributes "edit_in" and "edit_out" for Avalon frame range.
2019-06-28 10:31:38 +01:00
Toke Jepsen
65a6152abe
Change start and end frame to timeline in and out.
2019-06-28 10:30:57 +01:00
Toke Jepsen
7a9d288044
Support collecting all items when nothing is selected.
2019-06-27 18:54:14 +01:00
Toke Jepsen
3715600594
Audio
...
- extract/integrate from NS to Avalon and Ftrack
- load into Maya
2019-06-27 17:59:03 +01:00
Toke Jepsen
02758aae1e
Enable override of ftrack family mapping.
2019-06-27 17:08:09 +01:00
Toke Jepsen
ef2d8dc91a
Tasks included in shot label.
2019-06-27 16:50:14 +01:00
Jakub Trllo
3627a251a4
hotfix: extract_quicktime has start_frame argument before input now so it is set correctly
2019-06-27 15:17:31 +02:00
Toke Jepsen
e61c0a1ff6
Initial working review tagging.
2019-06-27 13:22:39 +01:00
Toke Jepsen
2239e689db
Better logging for "Atomicity".
2019-06-27 13:22:19 +01:00
Toke Jepsen
a29a441625
Plate collection should be instance plugin to better filter.
2019-06-27 13:21:47 +01:00
Toke Jepsen
e302e8d935
Merge branch 'develop' into change/develop/nukestudio_improvements
2019-06-27 08:59:00 +01:00
Toke Jepsen
fe33f76da4
Create load_image_plane.py
2019-06-26 18:20:54 +01:00
Jakub Trllo
de8ef13061
hotfix: Nuke plugin ValidateRenderedFrames - make sure that valitation compare integers
2019-06-26 18:24:08 +02:00
Toke Jepsen
93ec72767a
Support *.nk sources for plates.
2019-06-26 16:34:52 +01:00
Toke Jepsen
ae5481d4e3
Integrate plates. Remove preview.
2019-06-26 14:44:18 +01:00
Toke Jepsen
bae768260c
Collect plates from tags.
2019-06-26 12:54:19 +01:00
Toke Jepsen
420472d469
Code cosmetics
...
Remove double data entries.
2019-06-26 11:34:29 +01:00
Toke Jepsen
6f27305936
Fix same named track item and track would overwrite clip instances and be ignored.
2019-06-26 11:29:00 +01:00
Toke Jepsen
7131dbfeff
Only Hierarchy tagged clips should generate shots.
2019-06-26 10:25:58 +01:00
Toke Jepsen
f9c606a5d5
Support shot instances that only creates hierarchies.
2019-06-26 10:04:23 +01:00
Ondřej Samohel
3e25cc3bfd
Merged in feature/PYPE-387-nuke-to-deadline (pull request #182 )
...
Feature/PYPE-387 nuke to deadline
Approved-by: Milan Kolar <milan@orbi.tools>
2019-06-23 20:09:43 +00:00
Milan Kolar
d70242d514
revert loader change
2019-06-23 22:09:14 +02:00
Milan Kolar
d809f04031
load family from avalon into on the node
2019-06-23 22:06:28 +02:00
Milan Kolar
1b2c04425e
get handles into instances
2019-06-23 21:49:52 +02:00
Milan Kolar
42c5379950
add more representations to loaders
2019-06-23 21:44:44 +02:00
Milan Kolar
54809f3bf6
fix fps collection. this is temporary and needs to be unified to use the same variable across the board
2019-06-23 20:48:28 +02:00
Milan Kolar
bde928ebf6
add review and renders to ftrack
2019-06-23 19:43:05 +02:00
Milan Kolar
32573ef313
integrate only 'render' family
2019-06-23 18:01:17 +02:00
antirotor
0f4e82a177
fix(global): fixed regex for publishing sequence
2019-06-20 21:30:34 +02:00
antirotor
bddda5a9a0
fix(nuke): simplified families
...
fix(nuke): render path simplified and set to work directory leaving it to integrator to copy in into publish
chg(nuke): disabled version check in write path
fix(nuke): write version is now determined by script version
fix(pype): temporary removal of `5661d9e ` commit adding Qt dependency to pype
fix: minor cleanups and fixes
2019-06-20 18:13:10 +02:00
antirotor
73cf209570
feat(nuke): Deadline submitter. Minor fixes in connected collectors.
2019-06-19 22:53:01 +02:00
Jakub Trllo
22449c9613
now counting with handles and sets mov frame offset to asset/shot first_frame
2019-06-18 14:29:15 +02:00
Jakub Trllo
7a7ff3d66e
modified formatting of code and removed colorspace changes so mov's deafult is loaded
2019-06-18 14:27:03 +02:00
Jakub Trllo
e78eb840ac
frames adjusted to mov file
2019-06-18 14:24:19 +02:00
Jakub Trllo
9bac7aba0e
added repre name to read node name
2019-06-18 14:20:53 +02:00