import pype.maya.plugin class FBXLoader(pype.maya.plugin.ReferenceLoader): """Load the FBX""" families = ["fbx"] representations = ["fbx"] label = "Reference FBX" order = -10 icon = "code-fork" color = "orange" def process_reference(self, context, name, namespace, data): import maya.cmds as cmds from avalon import maya # Ensure FBX plug-in is loaded cmds.loadPlugin("fbxmaya", quiet=True) with maya.maintained_selection(): nodes = cmds.file(self.fname, namespace=namespace, reference=True, returnNewNodes=True, groupReference=True, groupName="{}:{}".format(namespace, name)) self[:] = nodes return nodes def switch(self, container, representation): self.update(container, representation)