from avalon import api from maya import mel class MatchmoveLoader(api.Loader): """ This will run matchmove script to create track in scene. Supported script types are .py and .mel """ families = ["rendersetup"] representations = ["py", "mel"] defaults = ["Camera", "Object", "Mocap"] label = "Run matchmove script" icon = "empire" color = "orange" def load(self, context, name, namespace, data): if self.fname.lower().endswith(".py"): exec(open(self.fname).read()) elif self.fname.lower().endswith(".mel"): mel.eval('source "{}"'.format(self.fname)) else: self.log.error("Unsupported script type") return True