--- id: admin_presets_maya title: Presets > Maya sidebar_label: Maya --- ## CAPTURE.json path: `pype-config/presets/maya/capture.json` All the viewport settings for maya playblasts. ### `Codec` [dict] ### ```python "Codec": { "compression": "jpg", "format": "image", "quality": 95 } ``` ### `Display Options` [dict] ### ```python "Display Options": { "background": [ 0.7137254901960784, 0.7137254901960784, 0.7137254901960784 ], "backgroundBottom": [ 0.7137254901960784, 0.7137254901960784, 0.7137254901960784 ], "backgroundTop": [ 0.7137254901960784, 0.7137254901960784, 0.7137254901960784 ], "override_display": true } ``` ### `Generic` [dict] ### ```python "Generic": { "isolate_view": true, "off_screen": true }, ``` ### `IO` [dict] ### ```python "IO": { "name": "", "open_finished": false, "raw_frame_numbers": false, "recent_playblasts": [], "save_file": false }, ``` ### `PanZoom` [dict] ### ```python "PanZoom": { "pan_zoom": true }, ``` ### `Viewport Options` [dict] ### ```python "Viewport Options": { "cameras": false, "clipGhosts": false, "controlVertices": false, "deformers": false, "dimensions": false, "displayLights": 0, "dynamicConstraints": false, "dynamics": false, "fluids": false, "follicles": false, "gpuCacheDisplayFilter": false, "greasePencils": false, "grid": false, "hairSystems": false, "handles": false, "high_quality": true, "hud": false, "hulls": false, "ikHandles": false, "imagePlane": false, "joints": false, "lights": false, "locators": false, "manipulators": false, "motionTrails": false, "nCloths": false, "nParticles": false, "nRigids": false, "nurbsCurves": false, "nurbsSurfaces": false, "override_viewport_options": true, "particleInstancers": false, "pivots": false, "planes": false, "pluginShapes": false, "polymeshes": true, "shadows": false, "strokes": false, "subdivSurfaces": false, "textures": false, "twoSidedLighting": true } ``` ## Maya instance scene types It is possible to set when to use `.ma` or `.mb` for: - camera - setdress - layout - model - rig - yetiRig Just put `ext_mapping.json` into `presets/maya`. Inside is simple mapping: ```JSON { "rig": "mb", "camera": "mb" } ``` *Note that default type is `ma`*