ayon-core/openpype/hosts/unreal
Jakub Trllo 028c476622
Fix adding to set
Co-authored-by: Simone Barbieri <simone.barbieri@hey.com>
2023-01-19 18:51:30 +01:00
..
api 🐛 fix missing maintained_selection call 2023-01-10 16:29:51 +01:00
hooks 🎨 support for unreal engine 5.1 2022-12-08 22:20:14 +01:00
integration Alter the PluginManager and UObjectGlobals include. 2022-12-22 15:08:31 +01:00
plugins Fix adding to set 2023-01-19 18:51:30 +01:00
__init__.py renamed module.py to addon.py in unreal 2022-08-26 15:11:14 +02:00
addon.py change imports in hosts 2022-11-03 16:27:38 +01:00
lib.py 🐛 fix empty ue folder bug 2022-12-14 16:34:40 +01:00
README.md drop support for <4.26 2021-06-29 16:43:20 +02:00

Unreal Integration

Supported Unreal Engine version is 4.26+ (mainly because of major Python changes done there).

Project naming

Unreal doesn't support project names starting with non-alphabetic character. So names like 123_myProject are invalid. If OpenPype detects such name it automatically prepends letter P to make it valid name, so 123_myProject will become P123_myProject. There is also soft-limit on project name length to be shorter than 20 characters. Longer names will issue warning in Unreal Editor that there might be possible side effects.