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* ApplicationManager can have more granular way how applications are launched * executable is optional to be able create ApplicationLaunchContext * launch context can run prelaunch hooks without launching application * 'get_app_environments_for_context' is using launch context to prepare environments * added 'launch_type' as one of filtering options for LaunchHook * added 'local' launch type filter to existing launch hooks * define 'automated' launch type in remote publish function * modified publish and extract environments cli commands * launch types are only for local by default * fix import * fix launch types of global host data * change order or kwargs * change unreal filter attribute |
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| .. | ||
| pre_add_last_workfile_arg.py | ||
| pre_copy_template_workfile.py | ||
| pre_create_extra_workdir_folders.py | ||
| pre_foundry_apps.py | ||
| pre_global_host_data.py | ||
| pre_mac_launch.py | ||
| pre_non_python_host_launch.py | ||
| pre_ocio_hook.py | ||