mirror of
https://github.com/ynput/ayon-core.git
synced 2025-12-25 21:32:15 +01:00
1056 lines
31 KiB
Python
1056 lines
31 KiB
Python
# -*- coding: utf-8 -*-
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import sys
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import os
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import errno
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import re
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import uuid
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import logging
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from contextlib import contextmanager
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import json
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import six
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from openpype.lib import StringTemplate
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from openpype.client import get_project, get_asset_by_name
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from openpype.settings import get_current_project_settings
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from openpype.pipeline import (
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Anatomy,
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get_current_project_name,
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get_current_asset_name,
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registered_host,
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get_current_context,
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get_current_host_name,
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)
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from openpype.pipeline.create import CreateContext
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from openpype.pipeline.template_data import get_template_data
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from openpype.pipeline.context_tools import get_current_project_asset
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from openpype.widgets import popup
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from openpype.tools.utils.host_tools import get_tool_by_name
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import hou
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self = sys.modules[__name__]
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self._parent = None
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log = logging.getLogger(__name__)
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JSON_PREFIX = "JSON:::"
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def get_asset_fps(asset_doc=None):
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"""Return current asset fps."""
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if asset_doc is None:
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asset_doc = get_current_project_asset(fields=["data.fps"])
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return asset_doc["data"]["fps"]
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def set_id(node, unique_id, overwrite=False):
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exists = node.parm("id")
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if not exists:
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imprint(node, {"id": unique_id})
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if not exists and overwrite:
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node.setParm("id", unique_id)
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def get_id(node):
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"""Get the `cbId` attribute of the given node.
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Args:
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node (hou.Node): the name of the node to retrieve the attribute from
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Returns:
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str: cbId attribute of the node.
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"""
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if node is not None:
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return node.parm("id")
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def generate_ids(nodes, asset_id=None):
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"""Returns new unique ids for the given nodes.
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Note: This does not assign the new ids, it only generates the values.
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To assign new ids using this method:
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>>> nodes = ["a", "b", "c"]
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>>> for node, id in generate_ids(nodes):
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>>> set_id(node, id)
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To also override any existing values (and assign regenerated ids):
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>>> nodes = ["a", "b", "c"]
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>>> for node, id in generate_ids(nodes):
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>>> set_id(node, id, overwrite=True)
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Args:
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nodes (list): List of nodes.
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asset_id (str or bson.ObjectId): The database id for the *asset* to
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generate for. When None provided the current asset in the
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active session is used.
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Returns:
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list: A list of (node, id) tuples.
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"""
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if asset_id is None:
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project_name = get_current_project_name()
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asset_name = get_current_asset_name()
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# Get the asset ID from the database for the asset of current context
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asset_doc = get_asset_by_name(project_name, asset_name, fields=["_id"])
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assert asset_doc, "No current asset found in Session"
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asset_id = asset_doc['_id']
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node_ids = []
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for node in nodes:
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_, uid = str(uuid.uuid4()).rsplit("-", 1)
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unique_id = "{}:{}".format(asset_id, uid)
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node_ids.append((node, unique_id))
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return node_ids
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def get_id_required_nodes():
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valid_types = ["geometry"]
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nodes = {n for n in hou.node("/out").children() if
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n.type().name() in valid_types}
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return list(nodes)
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def get_output_parameter(node):
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"""Return the render output parameter of the given node
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Example:
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root = hou.node("/obj")
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my_alembic_node = root.createNode("alembic")
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get_output_parameter(my_alembic_node)
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>>> "filename"
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Notes:
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I'm using node.type().name() to get on par with the creators,
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Because the return value of `node.type().name()` is the
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same string value used in creators
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e.g. instance_data.update({"node_type": "alembic"})
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Rop nodes in different network categories have
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the same output parameter.
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So, I took that into consideration as a hint for
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future development.
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Args:
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node(hou.Node): node instance
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Returns:
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hou.Parm
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"""
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node_type = node.type().name()
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# Figure out which type of node is being rendered
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if node_type in {"alembic", "rop_alembic"}:
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return node.parm("filename")
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elif node_type == "arnold":
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if node_type.evalParm("ar_ass_export_enable"):
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return node.parm("ar_ass_file")
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return node.parm("ar_picture")
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elif node_type in {
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"geometry",
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"rop_geometry",
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"filmboxfbx",
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"rop_fbx"
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}:
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return node.parm("sopoutput")
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elif node_type == "comp":
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return node.parm("copoutput")
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elif node_type in {"karma", "opengl"}:
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return node.parm("picture")
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elif node_type == "ifd": # Mantra
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if node.evalParm("soho_outputmode"):
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return node.parm("soho_diskfile")
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return node.parm("vm_picture")
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elif node_type == "Redshift_Proxy_Output":
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return node.parm("RS_archive_file")
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elif node_type == "Redshift_ROP":
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return node.parm("RS_outputFileNamePrefix")
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elif node_type in {"usd", "usd_rop", "usdexport"}:
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return node.parm("lopoutput")
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elif node_type in {"usdrender", "usdrender_rop"}:
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return node.parm("outputimage")
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elif node_type == "vray_renderer":
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return node.parm("SettingsOutput_img_file_path")
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raise TypeError("Node type '%s' not supported" % node_type)
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def set_scene_fps(fps):
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hou.setFps(fps)
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# Valid FPS
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def validate_fps():
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"""Validate current scene FPS and show pop-up when it is incorrect
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Returns:
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bool
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"""
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fps = get_asset_fps()
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current_fps = hou.fps() # returns float
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if current_fps != fps:
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# Find main window
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parent = hou.ui.mainQtWindow()
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if parent is None:
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pass
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else:
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dialog = popup.PopupUpdateKeys(parent=parent)
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dialog.setModal(True)
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dialog.setWindowTitle("Houdini scene does not match project FPS")
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dialog.setMessage("Scene %i FPS does not match project %i FPS" %
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(current_fps, fps))
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dialog.setButtonText("Fix")
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# on_show is the Fix button clicked callback
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dialog.on_clicked_state.connect(lambda: set_scene_fps(fps))
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dialog.show()
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return False
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return True
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def create_remote_publish_node(force=True):
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"""Function to create a remote publish node in /out
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This is a hacked "Shell" node that does *nothing* except for triggering
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`colorbleed.lib.publish_remote()` as pre-render script.
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All default attributes of the Shell node are hidden to the Artist to
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avoid confusion.
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Additionally some custom attributes are added that can be collected
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by a Collector to set specific settings for the publish, e.g. whether
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to separate the jobs per instance or process in one single job.
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"""
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cmd = "import colorbleed.lib; colorbleed.lib.publish_remote()"
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existing = hou.node("/out/REMOTE_PUBLISH")
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if existing:
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if force:
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log.warning("Removing existing '/out/REMOTE_PUBLISH' node..")
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existing.destroy()
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else:
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raise RuntimeError("Node already exists /out/REMOTE_PUBLISH. "
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"Please remove manually or set `force` to "
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"True.")
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# Create the shell node
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out = hou.node("/out")
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node = out.createNode("shell", node_name="REMOTE_PUBLISH")
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node.moveToGoodPosition()
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# Set color make it stand out (avalon/pyblish color)
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node.setColor(hou.Color(0.439, 0.709, 0.933))
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# Set the pre-render script
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node.setParms({
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"prerender": cmd,
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"lprerender": "python" # command language
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})
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# Lock the attributes to ensure artists won't easily mess things up.
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node.parm("prerender").lock(True)
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node.parm("lprerender").lock(True)
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# Lock up the actual shell command
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command_parm = node.parm("command")
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command_parm.set("")
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command_parm.lock(True)
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shellexec_parm = node.parm("shellexec")
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shellexec_parm.set(False)
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shellexec_parm.lock(True)
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# Get the node's parm template group so we can customize it
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template = node.parmTemplateGroup()
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# Hide default tabs
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template.hideFolder("Shell", True)
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template.hideFolder("Scripts", True)
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# Hide default settings
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template.hide("execute", True)
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template.hide("renderdialog", True)
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template.hide("trange", True)
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template.hide("f", True)
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template.hide("take", True)
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# Add custom settings to this node.
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parm_folder = hou.FolderParmTemplate("folder", "Submission Settings")
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# Separate Jobs per Instance
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parm = hou.ToggleParmTemplate(name="separateJobPerInstance",
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label="Separate Job per Instance",
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default_value=False)
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parm_folder.addParmTemplate(parm)
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# Add our custom Submission Settings folder
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template.append(parm_folder)
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# Apply template back to the node
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node.setParmTemplateGroup(template)
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def render_rop(ropnode):
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"""Render ROP node utility for Publishing.
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This renders a ROP node with the settings we want during Publishing.
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"""
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# Print verbose when in batch mode without UI
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verbose = not hou.isUIAvailable()
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# Render
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try:
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ropnode.render(verbose=verbose,
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# Allow Deadline to capture completion percentage
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output_progress=verbose)
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except hou.Error as exc:
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# The hou.Error is not inherited from a Python Exception class,
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# so we explicitly capture the houdini error, otherwise pyblish
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# will remain hanging.
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import traceback
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traceback.print_exc()
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raise RuntimeError("Render failed: {0}".format(exc))
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def imprint(node, data, update=False):
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"""Store attributes with value on a node
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Depending on the type of attribute it creates the correct parameter
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template. Houdini uses a template per type, see the docs for more
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information.
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http://www.sidefx.com/docs/houdini/hom/hou/ParmTemplate.html
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Because of some update glitch where you cannot overwrite existing
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ParmTemplates on node using:
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`setParmTemplates()` and `parmTuplesInFolder()`
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update is done in another pass.
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Args:
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node(hou.Node): node object from Houdini
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data(dict): collection of attributes and their value
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update (bool, optional): flag if imprint should update
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already existing data or leave them untouched and only
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add new.
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Returns:
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None
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"""
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if not data:
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return
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if not node:
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self.log.error("Node is not set, calling imprint on invalid data.")
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return
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current_parms = {p.name(): p for p in node.spareParms()}
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update_parm_templates = []
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new_parm_templates = []
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for key, value in data.items():
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if value is None:
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continue
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parm_template = get_template_from_value(key, value)
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if key in current_parms:
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if node.evalParm(key) == value:
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continue
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if not update:
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log.debug(f"{key} already exists on {node}")
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else:
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log.debug(f"replacing {key}")
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update_parm_templates.append(parm_template)
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continue
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new_parm_templates.append(parm_template)
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if not new_parm_templates and not update_parm_templates:
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return
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parm_group = node.parmTemplateGroup()
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# Add new parm templates
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if new_parm_templates:
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parm_folder = parm_group.findFolder("Extra")
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# if folder doesn't exist yet, create one and append to it,
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# else append to existing one
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if not parm_folder:
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parm_folder = hou.FolderParmTemplate("folder", "Extra")
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parm_folder.setParmTemplates(new_parm_templates)
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parm_group.append(parm_folder)
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else:
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# Add to parm template folder instance then replace with updated
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# one in parm template group
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for template in new_parm_templates:
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parm_folder.addParmTemplate(template)
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parm_group.replace(parm_folder.name(), parm_folder)
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# Update existing parm templates
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for parm_template in update_parm_templates:
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parm_group.replace(parm_template.name(), parm_template)
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# When replacing a parm with a parm of the same name it preserves its
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# value if before the replacement the parm was not at the default,
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# because it has a value override set. Since we're trying to update the
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# parm by using the new value as `default` we enforce the parm is at
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# default state
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node.parm(parm_template.name()).revertToDefaults()
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node.setParmTemplateGroup(parm_group)
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def lsattr(attr, value=None, root="/"):
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"""Return nodes that have `attr`
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When `value` is not None it will only return nodes matching that value
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for the given attribute.
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Args:
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attr (str): Name of the attribute (hou.Parm)
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value (object, Optional): The value to compare the attribute too.
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When the default None is provided the value check is skipped.
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root (str): The root path in Houdini to search in.
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Returns:
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list: Matching nodes that have attribute with value.
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"""
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if value is None:
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# Use allSubChildren() as allNodes() errors on nodes without
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# permission to enter without a means to continue of querying
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# the rest
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nodes = hou.node(root).allSubChildren()
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return [n for n in nodes if n.parm(attr)]
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return lsattrs({attr: value})
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def lsattrs(attrs, root="/"):
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"""Return nodes matching `key` and `value`
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Arguments:
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attrs (dict): collection of attribute: value
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root (str): The root path in Houdini to search in.
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Example:
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>> lsattrs({"id": "myId"})
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["myNode"]
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>> lsattr("id")
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["myNode", "myOtherNode"]
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Returns:
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list: Matching nodes that have attribute with value.
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"""
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matches = set()
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# Use allSubChildren() as allNodes() errors on nodes without
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# permission to enter without a means to continue of querying
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# the rest
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nodes = hou.node(root).allSubChildren()
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for node in nodes:
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for attr in attrs:
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if not node.parm(attr):
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continue
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elif node.evalParm(attr) != attrs[attr]:
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continue
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else:
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matches.add(node)
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return list(matches)
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def read(node):
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"""Read the container data in to a dict
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Args:
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node(hou.Node): Houdini node
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Returns:
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dict
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"""
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# `spareParms` returns a tuple of hou.Parm objects
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data = {}
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if not node:
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return data
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for parameter in node.spareParms():
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value = parameter.eval()
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# test if value is json encoded dict
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if isinstance(value, six.string_types) and \
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value.startswith(JSON_PREFIX):
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try:
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value = json.loads(value[len(JSON_PREFIX):])
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except json.JSONDecodeError:
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# not a json
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pass
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data[parameter.name()] = value
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return data
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@contextmanager
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def maintained_selection():
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"""Maintain selection during context
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Example:
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>>> with maintained_selection():
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... # Modify selection
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... node.setSelected(on=False, clear_all_selected=True)
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>>> # Selection restored
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"""
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previous_selection = hou.selectedNodes()
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try:
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yield
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finally:
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# Clear the selection
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# todo: does hou.clearAllSelected() do the same?
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for node in hou.selectedNodes():
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node.setSelected(on=False)
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if previous_selection:
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for node in previous_selection:
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node.setSelected(on=True)
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def reset_framerange():
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"""Set frame range and FPS to current asset"""
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# Get asset data
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project_name = get_current_project_name()
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asset_name = get_current_asset_name()
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# Get the asset ID from the database for the asset of current context
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asset_doc = get_asset_by_name(project_name, asset_name)
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asset_data = asset_doc["data"]
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# Get FPS
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fps = get_asset_fps(asset_doc)
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# Get Start and End Frames
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frame_start = asset_data.get("frameStart")
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frame_end = asset_data.get("frameEnd")
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if frame_start is None or frame_end is None:
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log.warning("No edit information found for %s" % asset_name)
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return
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handle_start = asset_data.get("handleStart", 0)
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handle_end = asset_data.get("handleEnd", 0)
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frame_start -= int(handle_start)
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frame_end += int(handle_end)
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# Set frame range and FPS
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print("Setting scene FPS to {}".format(int(fps)))
|
|
set_scene_fps(fps)
|
|
hou.playbar.setFrameRange(frame_start, frame_end)
|
|
hou.playbar.setPlaybackRange(frame_start, frame_end)
|
|
hou.setFrame(frame_start)
|
|
|
|
|
|
def get_main_window():
|
|
"""Acquire Houdini's main window"""
|
|
if self._parent is None:
|
|
self._parent = hou.ui.mainQtWindow()
|
|
return self._parent
|
|
|
|
|
|
def get_template_from_value(key, value):
|
|
if isinstance(value, float):
|
|
parm = hou.FloatParmTemplate(name=key,
|
|
label=key,
|
|
num_components=1,
|
|
default_value=(value,))
|
|
elif isinstance(value, bool):
|
|
parm = hou.ToggleParmTemplate(name=key,
|
|
label=key,
|
|
default_value=value)
|
|
elif isinstance(value, int):
|
|
parm = hou.IntParmTemplate(name=key,
|
|
label=key,
|
|
num_components=1,
|
|
default_value=(value,))
|
|
elif isinstance(value, six.string_types):
|
|
parm = hou.StringParmTemplate(name=key,
|
|
label=key,
|
|
num_components=1,
|
|
default_value=(value,))
|
|
elif isinstance(value, (dict, list, tuple)):
|
|
parm = hou.StringParmTemplate(name=key,
|
|
label=key,
|
|
num_components=1,
|
|
default_value=(
|
|
JSON_PREFIX + json.dumps(value),))
|
|
else:
|
|
raise TypeError("Unsupported type: %r" % type(value))
|
|
|
|
return parm
|
|
|
|
|
|
def get_frame_data(node, log=None):
|
|
"""Get the frame data: `frameStartHandle`, `frameEndHandle`
|
|
and `byFrameStep`.
|
|
|
|
This function uses Houdini node's `trange`, `t1, `t2` and `t3`
|
|
parameters as the source of truth for the full inclusive frame
|
|
range to render, as such these are considered as the frame
|
|
range including the handles.
|
|
|
|
The non-inclusive frame start and frame end without handles
|
|
can be computed by subtracting the handles from the inclusive
|
|
frame range.
|
|
|
|
Args:
|
|
node (hou.Node): ROP node to retrieve frame range from,
|
|
the frame range is assumed to be the frame range
|
|
*including* the start and end handles.
|
|
|
|
Returns:
|
|
dict: frame data for `frameStartHandle`, `frameEndHandle`
|
|
and `byFrameStep`.
|
|
|
|
"""
|
|
|
|
if log is None:
|
|
log = self.log
|
|
|
|
data = {}
|
|
|
|
if node.parm("trange") is None:
|
|
log.debug(
|
|
"Node has no 'trange' parameter: {}".format(node.path())
|
|
)
|
|
return data
|
|
|
|
if node.evalParm("trange") == 0:
|
|
data["frameStartHandle"] = hou.intFrame()
|
|
data["frameEndHandle"] = hou.intFrame()
|
|
data["byFrameStep"] = 1.0
|
|
|
|
log.info(
|
|
"Node '{}' has 'Render current frame' set.\n"
|
|
"Asset Handles are ignored.\n"
|
|
"frameStart and frameEnd are set to the "
|
|
"current frame.".format(node.path())
|
|
)
|
|
else:
|
|
data["frameStartHandle"] = int(node.evalParm("f1"))
|
|
data["frameEndHandle"] = int(node.evalParm("f2"))
|
|
data["byFrameStep"] = node.evalParm("f3")
|
|
|
|
return data
|
|
|
|
|
|
def splitext(name, allowed_multidot_extensions):
|
|
# type: (str, list) -> tuple
|
|
"""Split file name to name and extension.
|
|
|
|
Args:
|
|
name (str): File name to split.
|
|
allowed_multidot_extensions (list of str): List of allowed multidot
|
|
extensions.
|
|
|
|
Returns:
|
|
tuple: Name and extension.
|
|
"""
|
|
|
|
for ext in allowed_multidot_extensions:
|
|
if name.endswith(ext):
|
|
return name[:-len(ext)], ext
|
|
|
|
return os.path.splitext(name)
|
|
|
|
|
|
def get_top_referenced_parm(parm):
|
|
|
|
processed = set() # disallow infinite loop
|
|
while True:
|
|
if parm.path() in processed:
|
|
raise RuntimeError("Parameter references result in cycle.")
|
|
|
|
processed.add(parm.path())
|
|
|
|
ref = parm.getReferencedParm()
|
|
if ref.path() == parm.path():
|
|
# It returns itself when it doesn't reference
|
|
# another parameter
|
|
return ref
|
|
else:
|
|
parm = ref
|
|
|
|
|
|
def evalParmNoFrame(node, parm, pad_character="#"):
|
|
|
|
parameter = node.parm(parm)
|
|
assert parameter, "Parameter does not exist: %s.%s" % (node, parm)
|
|
|
|
# If the parameter has a parameter reference, then get that
|
|
# parameter instead as otherwise `unexpandedString()` fails.
|
|
parameter = get_top_referenced_parm(parameter)
|
|
|
|
# Substitute out the frame numbering with padded characters
|
|
try:
|
|
raw = parameter.unexpandedString()
|
|
except hou.Error as exc:
|
|
print("Failed: %s" % parameter)
|
|
raise RuntimeError(exc)
|
|
|
|
def replace(match):
|
|
padding = 1
|
|
n = match.group(2)
|
|
if n and int(n):
|
|
padding = int(n)
|
|
return pad_character * padding
|
|
|
|
expression = re.sub(r"(\$F([0-9]*))", replace, raw)
|
|
|
|
with hou.ScriptEvalContext(parameter):
|
|
return hou.expandStringAtFrame(expression, 0)
|
|
|
|
|
|
def get_color_management_preferences():
|
|
"""Get default OCIO preferences"""
|
|
return {
|
|
"config": hou.Color.ocio_configPath(),
|
|
"display": hou.Color.ocio_defaultDisplay(),
|
|
"view": hou.Color.ocio_defaultView()
|
|
}
|
|
|
|
|
|
def get_obj_node_output(obj_node):
|
|
"""Find output node.
|
|
|
|
If the node has any output node return the
|
|
output node with the minimum `outputidx`.
|
|
When no output is present return the node
|
|
with the display flag set. If no output node is
|
|
detected then None is returned.
|
|
|
|
Arguments:
|
|
node (hou.Node): The node to retrieve a single
|
|
the output node for.
|
|
|
|
Returns:
|
|
Optional[hou.Node]: The child output node.
|
|
|
|
"""
|
|
|
|
outputs = obj_node.subnetOutputs()
|
|
if not outputs:
|
|
return
|
|
|
|
elif len(outputs) == 1:
|
|
return outputs[0]
|
|
|
|
else:
|
|
return min(outputs,
|
|
key=lambda node: node.evalParm('outputidx'))
|
|
|
|
|
|
def get_output_children(output_node, include_sops=True):
|
|
"""Recursively return a list of all output nodes
|
|
contained in this node including this node.
|
|
|
|
It works in a similar manner to output_node.allNodes().
|
|
"""
|
|
out_list = [output_node]
|
|
|
|
if output_node.childTypeCategory() == hou.objNodeTypeCategory():
|
|
for child in output_node.children():
|
|
out_list += get_output_children(child, include_sops=include_sops)
|
|
|
|
elif include_sops and \
|
|
output_node.childTypeCategory() == hou.sopNodeTypeCategory():
|
|
out = get_obj_node_output(output_node)
|
|
if out:
|
|
out_list += [out]
|
|
|
|
return out_list
|
|
|
|
|
|
def get_resolution_from_doc(doc):
|
|
"""Get resolution from the given asset document. """
|
|
|
|
if not doc or "data" not in doc:
|
|
print("Entered document is not valid. \"{}\"".format(str(doc)))
|
|
return None
|
|
|
|
resolution_width = doc["data"].get("resolutionWidth")
|
|
resolution_height = doc["data"].get("resolutionHeight")
|
|
|
|
# Make sure both width and height are set
|
|
if resolution_width is None or resolution_height is None:
|
|
print("No resolution information found for \"{}\"".format(doc["name"]))
|
|
return None
|
|
|
|
return int(resolution_width), int(resolution_height)
|
|
|
|
|
|
def set_camera_resolution(camera, asset_doc=None):
|
|
"""Apply resolution to camera from asset document of the publish"""
|
|
|
|
if not asset_doc:
|
|
asset_doc = get_current_project_asset()
|
|
|
|
resolution = get_resolution_from_doc(asset_doc)
|
|
|
|
if resolution:
|
|
print("Setting camera resolution: {} -> {}x{}".format(
|
|
camera.name(), resolution[0], resolution[1]
|
|
))
|
|
camera.parm("resx").set(resolution[0])
|
|
camera.parm("resy").set(resolution[1])
|
|
|
|
|
|
def get_camera_from_container(container):
|
|
"""Get camera from container node. """
|
|
|
|
cameras = container.recursiveGlob(
|
|
"*",
|
|
filter=hou.nodeTypeFilter.ObjCamera,
|
|
include_subnets=False
|
|
)
|
|
|
|
assert len(cameras) == 1, "Camera instance must have only one camera"
|
|
return cameras[0]
|
|
|
|
|
|
def get_current_context_template_data_with_asset_data():
|
|
"""
|
|
TODOs:
|
|
Support both 'assetData' and 'folderData' in future.
|
|
"""
|
|
|
|
context = get_current_context()
|
|
project_name = context["project_name"]
|
|
asset_name = context["asset_name"]
|
|
task_name = context["task_name"]
|
|
host_name = get_current_host_name()
|
|
|
|
anatomy = Anatomy(project_name)
|
|
project_doc = get_project(project_name)
|
|
asset_doc = get_asset_by_name(project_name, asset_name)
|
|
|
|
# get context specific vars
|
|
asset_data = asset_doc["data"]
|
|
|
|
# compute `frameStartHandle` and `frameEndHandle`
|
|
frame_start = asset_data.get("frameStart")
|
|
frame_end = asset_data.get("frameEnd")
|
|
handle_start = asset_data.get("handleStart")
|
|
handle_end = asset_data.get("handleEnd")
|
|
if frame_start is not None and handle_start is not None:
|
|
asset_data["frameStartHandle"] = frame_start - handle_start
|
|
|
|
if frame_end is not None and handle_end is not None:
|
|
asset_data["frameEndHandle"] = frame_end + handle_end
|
|
|
|
template_data = get_template_data(
|
|
project_doc, asset_doc, task_name, host_name
|
|
)
|
|
template_data["root"] = anatomy.roots
|
|
template_data["assetData"] = asset_data
|
|
|
|
return template_data
|
|
|
|
|
|
def get_context_var_changes():
|
|
"""get context var changes."""
|
|
|
|
houdini_vars_to_update = {}
|
|
|
|
project_settings = get_current_project_settings()
|
|
houdini_vars_settings = \
|
|
project_settings["houdini"]["general"]["update_houdini_var_context"]
|
|
|
|
if not houdini_vars_settings["enabled"]:
|
|
return houdini_vars_to_update
|
|
|
|
houdini_vars = houdini_vars_settings["houdini_vars"]
|
|
|
|
# No vars specified - nothing to do
|
|
if not houdini_vars:
|
|
return houdini_vars_to_update
|
|
|
|
# Get Template data
|
|
template_data = get_current_context_template_data_with_asset_data()
|
|
|
|
# Set Houdini Vars
|
|
for item in houdini_vars:
|
|
# For consistency reasons we always force all vars to be uppercase
|
|
# Also remove any leading, and trailing whitespaces.
|
|
var = item["var"].strip().upper()
|
|
|
|
# get and resolve template in value
|
|
item_value = StringTemplate.format_template(
|
|
item["value"],
|
|
template_data
|
|
)
|
|
|
|
if var == "JOB" and item_value == "":
|
|
# sync $JOB to $HIP if $JOB is empty
|
|
item_value = os.environ["HIP"]
|
|
|
|
if item["is_directory"]:
|
|
item_value = item_value.replace("\\", "/")
|
|
|
|
current_value = hou.hscript("echo -n `${}`".format(var))[0]
|
|
|
|
if current_value != item_value:
|
|
houdini_vars_to_update[var] = (
|
|
current_value, item_value, item["is_directory"]
|
|
)
|
|
|
|
return houdini_vars_to_update
|
|
|
|
|
|
def update_houdini_vars_context():
|
|
"""Update asset context variables"""
|
|
|
|
for var, (_old, new, is_directory) in get_context_var_changes().items():
|
|
if is_directory:
|
|
try:
|
|
os.makedirs(new)
|
|
except OSError as e:
|
|
if e.errno != errno.EEXIST:
|
|
print(
|
|
"Failed to create ${} dir. Maybe due to "
|
|
"insufficient permissions.".format(var)
|
|
)
|
|
|
|
hou.hscript("set {}={}".format(var, new))
|
|
os.environ[var] = new
|
|
print("Updated ${} to {}".format(var, new))
|
|
|
|
|
|
def update_houdini_vars_context_dialog():
|
|
"""Show pop-up to update asset context variables"""
|
|
update_vars = get_context_var_changes()
|
|
if not update_vars:
|
|
# Nothing to change
|
|
print("Nothing to change, Houdini vars are already up to date.")
|
|
return
|
|
|
|
message = "\n".join(
|
|
"${}: {} -> {}".format(var, old or "None", new or "None")
|
|
for var, (old, new, _is_directory) in update_vars.items()
|
|
)
|
|
|
|
# TODO: Use better UI!
|
|
parent = hou.ui.mainQtWindow()
|
|
dialog = popup.Popup(parent=parent)
|
|
dialog.setModal(True)
|
|
dialog.setWindowTitle("Houdini scene has outdated asset variables")
|
|
dialog.setMessage(message)
|
|
dialog.setButtonText("Fix")
|
|
|
|
# on_show is the Fix button clicked callback
|
|
dialog.on_clicked.connect(update_houdini_vars_context)
|
|
|
|
dialog.show()
|
|
|
|
|
|
def publisher_show_and_publish(comment=None):
|
|
"""Open publisher window and trigger publishing action.
|
|
|
|
Args:
|
|
comment (Optional[str]): Comment to set in publisher window.
|
|
"""
|
|
|
|
main_window = get_main_window()
|
|
publisher_window = get_tool_by_name(
|
|
tool_name="publisher",
|
|
parent=main_window,
|
|
)
|
|
publisher_window.show_and_publish(comment)
|
|
|
|
|
|
def find_rop_input_dependencies(input_tuple):
|
|
"""Self publish from ROP nodes.
|
|
|
|
Arguments:
|
|
tuple (hou.RopNode.inputDependencies) which can be a nested tuples
|
|
represents the input dependencies of the ROP node, consisting of ROPs,
|
|
and the frames that need to be be rendered prior to rendering the ROP.
|
|
|
|
Returns:
|
|
list of the RopNode.path() that can be found inside
|
|
the input tuple.
|
|
"""
|
|
|
|
out_list = []
|
|
if isinstance(input_tuple[0], hou.RopNode):
|
|
return input_tuple[0].path()
|
|
|
|
if isinstance(input_tuple[0], tuple):
|
|
for item in input_tuple:
|
|
out_list.append(find_rop_input_dependencies(item))
|
|
|
|
return out_list
|
|
|
|
|
|
def self_publish():
|
|
"""Self publish from ROP nodes.
|
|
|
|
Firstly, it gets the node and its dependencies.
|
|
Then, it deactivates all other ROPs
|
|
And finaly, it triggers the publishing action.
|
|
"""
|
|
|
|
result, comment = hou.ui.readInput(
|
|
"Add Publish Comment",
|
|
buttons=("Publish", "Cancel"),
|
|
title="Publish comment",
|
|
close_choice=1
|
|
)
|
|
|
|
if result:
|
|
return
|
|
|
|
current_node = hou.node(".")
|
|
inputs_paths = find_rop_input_dependencies(
|
|
current_node.inputDependencies()
|
|
)
|
|
inputs_paths.append(current_node.path())
|
|
|
|
host = registered_host()
|
|
context = CreateContext(host, reset=True)
|
|
|
|
for instance in context.instances:
|
|
node_path = instance.data.get("instance_node")
|
|
instance["active"] = node_path and node_path in inputs_paths
|
|
|
|
context.save_changes()
|
|
|
|
publisher_show_and_publish(comment)
|
|
|
|
|
|
def add_self_publish_button(node):
|
|
"""Adds a self publish button to the rop node."""
|
|
|
|
label = os.environ.get("AVALON_LABEL") or "AYON"
|
|
|
|
button_parm = hou.ButtonParmTemplate(
|
|
"ayon_self_publish",
|
|
"{} Publish".format(label),
|
|
script_callback="from openpype.hosts.houdini.api.lib import "
|
|
"self_publish; self_publish()",
|
|
script_callback_language=hou.scriptLanguage.Python,
|
|
join_with_next=True
|
|
)
|
|
|
|
template = node.parmTemplateGroup()
|
|
template.insertBefore((0,), button_parm)
|
|
node.setParmTemplateGroup(template)
|