ayon-core/openpype/tools/publisher/widgets/create_widget.py

843 lines
30 KiB
Python

import re
from qtpy import QtWidgets, QtCore, QtGui
from openpype import AYON_SERVER_ENABLED
from openpype.pipeline.create import (
SUBSET_NAME_ALLOWED_SYMBOLS,
PRE_CREATE_THUMBNAIL_KEY,
DEFAULT_VARIANT_VALUE,
TaskNotSetError,
)
from .thumbnail_widget import ThumbnailWidget
from .widgets import (
IconValuePixmapLabel,
CreateBtn,
)
from .assets_widget import CreateWidgetAssetsWidget
from .tasks_widget import CreateWidgetTasksWidget
from .precreate_widget import PreCreateWidget
from ..constants import (
VARIANT_TOOLTIP,
FAMILY_ROLE,
CREATOR_IDENTIFIER_ROLE,
CREATOR_THUMBNAIL_ENABLED_ROLE,
CREATOR_SORT_ROLE,
INPUTS_LAYOUT_HSPACING,
INPUTS_LAYOUT_VSPACING,
)
SEPARATORS = ("---separator---", "---")
class ResizeControlWidget(QtWidgets.QWidget):
resized = QtCore.Signal()
def resizeEvent(self, event):
super(ResizeControlWidget, self).resizeEvent(event)
self.resized.emit()
# TODO add creator identifier/label to details
class CreatorShortDescWidget(QtWidgets.QWidget):
def __init__(self, parent=None):
super(CreatorShortDescWidget, self).__init__(parent=parent)
# --- Short description widget ---
icon_widget = IconValuePixmapLabel(None, self)
icon_widget.setObjectName("FamilyIconLabel")
# --- Short description inputs ---
short_desc_input_widget = QtWidgets.QWidget(self)
family_label = QtWidgets.QLabel(short_desc_input_widget)
family_label.setAlignment(
QtCore.Qt.AlignBottom | QtCore.Qt.AlignLeft
)
description_label = QtWidgets.QLabel(short_desc_input_widget)
description_label.setAlignment(
QtCore.Qt.AlignTop | QtCore.Qt.AlignLeft
)
short_desc_input_layout = QtWidgets.QVBoxLayout(
short_desc_input_widget
)
short_desc_input_layout.setSpacing(0)
short_desc_input_layout.addWidget(family_label)
short_desc_input_layout.addWidget(description_label)
# --------------------------------
layout = QtWidgets.QHBoxLayout(self)
layout.setContentsMargins(0, 0, 0, 0)
layout.addWidget(icon_widget, 0)
layout.addWidget(short_desc_input_widget, 1)
# --------------------------------
self._icon_widget = icon_widget
self._family_label = family_label
self._description_label = description_label
def set_creator_item(self, creator_item=None):
if not creator_item:
self._icon_widget.set_icon_def(None)
self._family_label.setText("")
self._description_label.setText("")
return
plugin_icon = creator_item.icon
description = creator_item.description or ""
self._icon_widget.set_icon_def(plugin_icon)
self._family_label.setText("<b>{}</b>".format(creator_item.family))
self._family_label.setTextInteractionFlags(QtCore.Qt.NoTextInteraction)
self._description_label.setText(description)
class CreatorsProxyModel(QtCore.QSortFilterProxyModel):
def lessThan(self, left, right):
l_show_order = left.data(CREATOR_SORT_ROLE)
r_show_order = right.data(CREATOR_SORT_ROLE)
if l_show_order == r_show_order:
return super(CreatorsProxyModel, self).lessThan(left, right)
return l_show_order < r_show_order
class CreateWidget(QtWidgets.QWidget):
def __init__(self, controller, parent=None):
super(CreateWidget, self).__init__(parent)
self._controller = controller
self._asset_name = None
self._subset_names = None
self._selected_creator = None
self._prereq_available = False
name_pattern = "^[{}]*$".format(SUBSET_NAME_ALLOWED_SYMBOLS)
self._name_pattern = name_pattern
self._compiled_name_pattern = re.compile(name_pattern)
main_splitter_widget = QtWidgets.QSplitter(self)
context_widget = QtWidgets.QWidget(main_splitter_widget)
assets_widget = CreateWidgetAssetsWidget(controller, context_widget)
tasks_widget = CreateWidgetTasksWidget(controller, context_widget)
context_layout = QtWidgets.QVBoxLayout(context_widget)
context_layout.setContentsMargins(0, 0, 0, 0)
context_layout.setSpacing(0)
context_layout.addWidget(assets_widget, 2)
context_layout.addWidget(tasks_widget, 1)
# --- Creators view ---
creators_widget = QtWidgets.QWidget(main_splitter_widget)
creator_short_desc_widget = CreatorShortDescWidget(creators_widget)
attr_separator_widget = QtWidgets.QWidget(creators_widget)
attr_separator_widget.setObjectName("Separator")
attr_separator_widget.setMinimumHeight(1)
attr_separator_widget.setMaximumHeight(1)
creators_splitter = QtWidgets.QSplitter(creators_widget)
creators_view_widget = QtWidgets.QWidget(creators_splitter)
creator_view_label = QtWidgets.QLabel(
"Choose publish type", creators_view_widget
)
creators_view = QtWidgets.QListView(creators_view_widget)
creators_model = QtGui.QStandardItemModel()
creators_sort_model = CreatorsProxyModel()
creators_sort_model.setSourceModel(creators_model)
creators_view.setModel(creators_sort_model)
creators_view_layout = QtWidgets.QVBoxLayout(creators_view_widget)
creators_view_layout.setContentsMargins(0, 0, 0, 0)
creators_view_layout.addWidget(creator_view_label, 0)
creators_view_layout.addWidget(creators_view, 1)
# --- Creator attr defs ---
creators_attrs_widget = QtWidgets.QWidget(creators_splitter)
# Top part - variant / subset name + thumbnail
creators_attrs_top = QtWidgets.QWidget(creators_attrs_widget)
# Basics - variant / subset name
creator_basics_widget = ResizeControlWidget(creators_attrs_top)
variant_subset_label = QtWidgets.QLabel(
"Create options", creator_basics_widget
)
variant_subset_widget = QtWidgets.QWidget(creator_basics_widget)
# Variant and subset input
variant_widget = ResizeControlWidget(variant_subset_widget)
variant_widget.setObjectName("VariantInputsWidget")
variant_input = QtWidgets.QLineEdit(variant_widget)
variant_input.setObjectName("VariantInput")
variant_input.setToolTip(VARIANT_TOOLTIP)
variant_hints_btn = QtWidgets.QToolButton(variant_widget)
variant_hints_btn.setArrowType(QtCore.Qt.DownArrow)
variant_hints_btn.setIconSize(QtCore.QSize(12, 12))
variant_hints_menu = QtWidgets.QMenu(variant_widget)
variant_hints_group = QtWidgets.QActionGroup(variant_hints_menu)
variant_layout = QtWidgets.QHBoxLayout(variant_widget)
variant_layout.setContentsMargins(0, 0, 0, 0)
variant_layout.setSpacing(0)
variant_layout.addWidget(variant_input, 1)
variant_layout.addWidget(variant_hints_btn, 0, QtCore.Qt.AlignVCenter)
subset_name_input = QtWidgets.QLineEdit(variant_subset_widget)
subset_name_input.setEnabled(False)
variant_subset_layout = QtWidgets.QFormLayout(variant_subset_widget)
variant_subset_layout.setContentsMargins(0, 0, 0, 0)
variant_subset_layout.setHorizontalSpacing(INPUTS_LAYOUT_HSPACING)
variant_subset_layout.setVerticalSpacing(INPUTS_LAYOUT_VSPACING)
variant_subset_layout.addRow("Variant", variant_widget)
variant_subset_layout.addRow(
"Product" if AYON_SERVER_ENABLED else "Subset",
subset_name_input)
creator_basics_layout = QtWidgets.QVBoxLayout(creator_basics_widget)
creator_basics_layout.setContentsMargins(0, 0, 0, 0)
creator_basics_layout.addWidget(variant_subset_label, 0)
creator_basics_layout.addWidget(variant_subset_widget, 0)
thumbnail_widget = ThumbnailWidget(controller, creators_attrs_top)
creators_attrs_top_layout = QtWidgets.QHBoxLayout(creators_attrs_top)
creators_attrs_top_layout.setContentsMargins(0, 0, 0, 0)
creators_attrs_top_layout.addWidget(creator_basics_widget, 1)
creators_attrs_top_layout.addWidget(thumbnail_widget, 0)
# Precreate attributes widget
pre_create_widget = PreCreateWidget(creators_attrs_widget)
# Create button
create_btn_wrapper = QtWidgets.QWidget(creators_attrs_widget)
create_btn = CreateBtn(create_btn_wrapper)
create_btn.setEnabled(False)
create_btn_wrap_layout = QtWidgets.QHBoxLayout(create_btn_wrapper)
create_btn_wrap_layout.setContentsMargins(0, 0, 0, 0)
create_btn_wrap_layout.addStretch(1)
create_btn_wrap_layout.addWidget(create_btn, 0)
creators_attrs_layout = QtWidgets.QVBoxLayout(creators_attrs_widget)
creators_attrs_layout.setContentsMargins(0, 0, 0, 0)
creators_attrs_layout.addWidget(creators_attrs_top, 0)
creators_attrs_layout.addWidget(pre_create_widget, 1)
creators_attrs_layout.addWidget(create_btn_wrapper, 0)
creators_splitter.addWidget(creators_view_widget)
creators_splitter.addWidget(creators_attrs_widget)
creators_splitter.setStretchFactor(0, 1)
creators_splitter.setStretchFactor(1, 2)
creators_layout = QtWidgets.QVBoxLayout(creators_widget)
creators_layout.setContentsMargins(0, 0, 0, 0)
creators_layout.addWidget(creator_short_desc_widget, 0)
creators_layout.addWidget(attr_separator_widget, 0)
creators_layout.addWidget(creators_splitter, 1)
# ------------
# --- Detailed information about creator ---
# Detailed description of creator
# TODO this has no way how can be showed now
# -------------------------------------------
main_splitter_widget.addWidget(context_widget)
main_splitter_widget.addWidget(creators_widget)
main_splitter_widget.setStretchFactor(0, 1)
main_splitter_widget.setStretchFactor(1, 3)
layout = QtWidgets.QVBoxLayout(self)
layout.setContentsMargins(0, 0, 0, 0)
layout.addWidget(main_splitter_widget, 1)
prereq_timer = QtCore.QTimer()
prereq_timer.setInterval(50)
prereq_timer.setSingleShot(True)
prereq_timer.timeout.connect(self._invalidate_prereq)
create_btn.clicked.connect(self._on_create)
variant_widget.resized.connect(self._on_variant_widget_resize)
creator_basics_widget.resized.connect(self._on_creator_basics_resize)
variant_input.returnPressed.connect(self._on_create)
variant_input.textChanged.connect(self._on_variant_change)
creators_view.selectionModel().currentChanged.connect(
self._on_creator_item_change
)
variant_hints_btn.clicked.connect(self._on_variant_btn_click)
variant_hints_menu.triggered.connect(self._on_variant_action)
assets_widget.selection_changed.connect(self._on_asset_change)
assets_widget.current_context_required.connect(
self._on_current_session_context_request
)
tasks_widget.task_changed.connect(self._on_task_change)
thumbnail_widget.thumbnail_created.connect(self._on_thumbnail_create)
thumbnail_widget.thumbnail_cleared.connect(self._on_thumbnail_clear)
controller.event_system.add_callback(
"main.window.closed", self._on_main_window_close
)
controller.event_system.add_callback(
"plugins.refresh.finished", self._on_plugins_refresh
)
self._main_splitter_widget = main_splitter_widget
self._creators_splitter = creators_splitter
self._context_widget = context_widget
self._assets_widget = assets_widget
self._tasks_widget = tasks_widget
self.subset_name_input = subset_name_input
self.variant_input = variant_input
self.variant_hints_btn = variant_hints_btn
self.variant_hints_menu = variant_hints_menu
self.variant_hints_group = variant_hints_group
self._creators_model = creators_model
self._creators_sort_model = creators_sort_model
self._creators_view = creators_view
self._create_btn = create_btn
self._creator_short_desc_widget = creator_short_desc_widget
self._creator_basics_widget = creator_basics_widget
self._thumbnail_widget = thumbnail_widget
self._pre_create_widget = pre_create_widget
self._attr_separator_widget = attr_separator_widget
self._prereq_timer = prereq_timer
self._first_show = True
self._last_thumbnail_path = None
self._last_current_context_asset = None
self._last_current_context_task = None
self._use_current_context = True
@property
def current_asset_name(self):
return self._controller.current_asset_name
@property
def current_task_name(self):
return self._controller.current_task_name
def _context_change_is_enabled(self):
return self._context_widget.isEnabled()
def _get_asset_name(self):
asset_name = None
if self._context_change_is_enabled():
asset_name = self._assets_widget.get_selected_asset_name()
if asset_name is None:
asset_name = self.current_asset_name
return asset_name or None
def _get_task_name(self):
task_name = None
if self._context_change_is_enabled():
# Don't use selection of task if asset is not set
asset_name = self._assets_widget.get_selected_asset_name()
if asset_name:
task_name = self._tasks_widget.get_selected_task_name()
if not task_name:
task_name = self.current_task_name
return task_name
def _set_context_enabled(self, enabled):
self._assets_widget.set_enabled(enabled)
self._tasks_widget.set_enabled(enabled)
check_prereq = self._context_widget.isEnabled() != enabled
self._context_widget.setEnabled(enabled)
if check_prereq:
self._invalidate_prereq()
def _on_main_window_close(self):
"""Publisher window was closed."""
# Use current context on next refresh
self._use_current_context = True
def refresh(self):
current_asset_name = self._controller.current_asset_name
current_task_name = self._controller.current_task_name
# Get context before refresh to keep selection of asset and
# task widgets
asset_name = self._get_asset_name()
task_name = self._get_task_name()
# Replace by current context if last loaded context was
# 'current context' before reset
if (
self._use_current_context
or (
self._last_current_context_asset
and asset_name == self._last_current_context_asset
and task_name == self._last_current_context_task
)
):
asset_name = current_asset_name
task_name = current_task_name
# Store values for future refresh
self._last_current_context_asset = current_asset_name
self._last_current_context_task = current_task_name
self._use_current_context = False
self._prereq_available = False
# Disable context widget so refresh of asset will use context asset
# name
self._set_context_enabled(False)
self._assets_widget.refresh()
# Refresh data before update of creators
self._refresh_asset()
# Then refresh creators which may trigger callbacks using refreshed
# data
self._refresh_creators()
self._assets_widget.update_current_asset()
self._assets_widget.select_asset_by_name(asset_name)
self._tasks_widget.set_asset_name(asset_name)
self._tasks_widget.select_task_name(task_name)
self._invalidate_prereq_deffered()
def _invalidate_prereq_deffered(self):
self._prereq_timer.start()
def _invalidate_prereq(self):
prereq_available = True
creator_btn_tooltips = []
available_creators = self._creators_model.rowCount() > 0
if available_creators != self._creators_view.isEnabled():
self._creators_view.setEnabled(available_creators)
if not available_creators:
prereq_available = False
creator_btn_tooltips.append("Creator is not selected")
if (
self._context_change_is_enabled()
and self._get_asset_name() is None
):
# QUESTION how to handle invalid asset?
prereq_available = False
creator_btn_tooltips.append("Context is not selected")
if prereq_available != self._prereq_available:
self._prereq_available = prereq_available
self._create_btn.setEnabled(prereq_available)
self.variant_input.setEnabled(prereq_available)
self.variant_hints_btn.setEnabled(prereq_available)
tooltip = ""
if creator_btn_tooltips:
tooltip = "\n".join(creator_btn_tooltips)
self._create_btn.setToolTip(tooltip)
self._on_variant_change()
def _refresh_asset(self):
asset_name = self._get_asset_name()
# Skip if asset did not change
if self._asset_name and self._asset_name == asset_name:
return
# Make sure `_asset_name` and `_subset_names` variables are reset
self._asset_name = asset_name
self._subset_names = None
if asset_name is None:
return
subset_names = self._controller.get_existing_subset_names(asset_name)
self._subset_names = subset_names
if subset_names is None:
self.subset_name_input.setText("< Asset is not set >")
def _refresh_creators(self):
# Refresh creators and add their families to list
existing_items = {}
old_creators = set()
for row in range(self._creators_model.rowCount()):
item = self._creators_model.item(row, 0)
identifier = item.data(CREATOR_IDENTIFIER_ROLE)
existing_items[identifier] = item
old_creators.add(identifier)
# Add new families
new_creators = set()
creator_items_by_identifier = self._controller.creator_items
for identifier, creator_item in creator_items_by_identifier.items():
if creator_item.creator_type != "artist":
continue
# TODO add details about creator
new_creators.add(identifier)
if identifier in existing_items:
is_new = False
item = existing_items[identifier]
else:
is_new = True
item = QtGui.QStandardItem()
item.setFlags(
QtCore.Qt.ItemIsEnabled | QtCore.Qt.ItemIsSelectable
)
item.setData(creator_item.label, QtCore.Qt.DisplayRole)
item.setData(creator_item.show_order, CREATOR_SORT_ROLE)
item.setData(identifier, CREATOR_IDENTIFIER_ROLE)
item.setData(
creator_item.create_allow_thumbnail,
CREATOR_THUMBNAIL_ENABLED_ROLE
)
item.setData(creator_item.family, FAMILY_ROLE)
if is_new:
self._creators_model.appendRow(item)
# Remove families that are no more available
for identifier in (old_creators - new_creators):
item = existing_items[identifier]
self._creators_model.takeRow(item.row())
if self._creators_model.rowCount() < 1:
return
self._creators_sort_model.sort(0)
# Make sure there is a selection
indexes = self._creators_view.selectedIndexes()
if not indexes:
index = self._creators_sort_model.index(0, 0)
self._creators_view.setCurrentIndex(index)
else:
index = indexes[0]
identifier = index.data(CREATOR_IDENTIFIER_ROLE)
create_item = creator_items_by_identifier.get(identifier)
self._set_creator(create_item)
def _on_plugins_refresh(self):
# Trigger refresh only if is visible
self.refresh()
def _on_asset_change(self):
self._refresh_asset()
asset_name = self._assets_widget.get_selected_asset_name()
self._tasks_widget.set_asset_name(asset_name)
if self._context_change_is_enabled():
self._invalidate_prereq_deffered()
def _on_task_change(self):
if self._context_change_is_enabled():
self._invalidate_prereq_deffered()
def _on_thumbnail_create(self, thumbnail_path):
self._last_thumbnail_path = thumbnail_path
self._thumbnail_widget.set_current_thumbnails([thumbnail_path])
def _on_thumbnail_clear(self):
self._last_thumbnail_path = None
def _on_current_session_context_request(self):
self._assets_widget.set_current_session_asset()
task_name = self.current_task_name
if task_name:
self._tasks_widget.select_task_name(task_name)
def _on_creator_item_change(self, new_index, _old_index):
identifier = None
if new_index.isValid():
identifier = new_index.data(CREATOR_IDENTIFIER_ROLE)
self._set_creator_by_identifier(identifier)
def _set_creator_detailed_text(self, creator_item):
# TODO implement
description = ""
if creator_item is not None:
description = creator_item.detailed_description or description
self._controller.event_system.emit(
"show.detailed.help",
{
"message": description
},
"create.widget"
)
def _set_creator_by_identifier(self, identifier):
creator_item = self._controller.creator_items.get(identifier)
self._set_creator(creator_item)
def _set_creator(self, creator_item):
"""Set current creator item.
Args:
creator_item (CreatorItem): Item representing creator that can be
triggered by artist.
"""
self._creator_short_desc_widget.set_creator_item(creator_item)
self._set_creator_detailed_text(creator_item)
self._pre_create_widget.set_creator_item(creator_item)
self._selected_creator = creator_item
if not creator_item:
self._set_context_enabled(False)
return
if (
creator_item.create_allow_context_change
!= self._context_change_is_enabled()
):
self._set_context_enabled(creator_item.create_allow_context_change)
self._refresh_asset()
self._thumbnail_widget.setVisible(
creator_item.create_allow_thumbnail
)
default_variants = creator_item.default_variants
if not default_variants:
default_variants = [DEFAULT_VARIANT_VALUE]
default_variant = creator_item.default_variant
if not default_variant:
default_variant = default_variants[0]
for action in tuple(self.variant_hints_menu.actions()):
self.variant_hints_menu.removeAction(action)
action.deleteLater()
for variant in default_variants:
if variant in SEPARATORS:
self.variant_hints_menu.addSeparator()
elif variant:
self.variant_hints_menu.addAction(variant)
variant_text = default_variant or DEFAULT_VARIANT_VALUE
# Make sure subset name is updated to new plugin
if variant_text == self.variant_input.text():
self._on_variant_change()
else:
self.variant_input.setText(variant_text)
def _on_variant_widget_resize(self):
self.variant_hints_btn.setFixedHeight(self.variant_input.height())
def _on_variant_btn_click(self):
pos = self.variant_hints_btn.rect().bottomLeft()
point = self.variant_hints_btn.mapToGlobal(pos)
self.variant_hints_menu.popup(point)
def _on_variant_action(self, action):
value = action.text()
if self.variant_input.text() != value:
self.variant_input.setText(value)
def _on_variant_change(self, variant_value=None):
if not self._prereq_available:
return
# This should probably never happen?
if not self._selected_creator:
if self.subset_name_input.text():
self.subset_name_input.setText("")
return
if variant_value is None:
variant_value = self.variant_input.text()
if not self._compiled_name_pattern.match(variant_value):
self._create_btn.setEnabled(False)
self._set_variant_state_property("invalid")
self.subset_name_input.setText("< Invalid variant >")
return
if not self._context_change_is_enabled():
self._create_btn.setEnabled(True)
self._set_variant_state_property("")
self.subset_name_input.setText("< Valid variant >")
return
asset_name = self._get_asset_name()
task_name = self._get_task_name()
creator_idenfier = self._selected_creator.identifier
# Calculate subset name with Creator plugin
try:
subset_name = self._controller.get_subset_name(
creator_idenfier, variant_value, task_name, asset_name
)
except TaskNotSetError:
self._create_btn.setEnabled(False)
self._set_variant_state_property("invalid")
self.subset_name_input.setText("< Missing task >")
return
self.subset_name_input.setText(subset_name)
self._create_btn.setEnabled(True)
self._validate_subset_name(subset_name, variant_value)
def _validate_subset_name(self, subset_name, variant_value):
# Get all subsets of the current asset
if self._subset_names:
existing_subset_names = set(self._subset_names)
else:
existing_subset_names = set()
existing_subset_names_low = set(
_name.lower()
for _name in existing_subset_names
)
# Replace
compare_regex = re.compile(re.sub(
variant_value, "(.+)", subset_name, flags=re.IGNORECASE
))
variant_hints = set()
if variant_value:
for _name in existing_subset_names:
_result = compare_regex.search(_name)
if _result:
variant_hints |= set(_result.groups())
# Remove previous hints from menu
for action in tuple(self.variant_hints_group.actions()):
self.variant_hints_group.removeAction(action)
self.variant_hints_menu.removeAction(action)
action.deleteLater()
# Add separator if there are hints and menu already has actions
if variant_hints and self.variant_hints_menu.actions():
self.variant_hints_menu.addSeparator()
# Add hints to actions
for variant_hint in variant_hints:
action = self.variant_hints_menu.addAction(variant_hint)
self.variant_hints_group.addAction(action)
# Indicate subset existence
if not variant_value:
property_value = "empty"
elif subset_name.lower() in existing_subset_names_low:
# validate existence of subset name with lowered text
# - "renderMain" vs. "rendermain" mean same path item for
# windows
property_value = "exists"
else:
property_value = "new"
self._set_variant_state_property(property_value)
variant_is_valid = variant_value.strip() != ""
if variant_is_valid != self._create_btn.isEnabled():
self._create_btn.setEnabled(variant_is_valid)
def _set_variant_state_property(self, state):
current_value = self.variant_input.property("state")
if current_value != state:
self.variant_input.setProperty("state", state)
self.variant_input.style().polish(self.variant_input)
def _on_first_show(self):
width = self.width()
part = int(width / 4)
rem_width = width - part
self._main_splitter_widget.setSizes([part, rem_width])
rem_width = rem_width - part
self._creators_splitter.setSizes([part, rem_width])
def showEvent(self, event):
super(CreateWidget, self).showEvent(event)
if self._first_show:
self._first_show = False
self._on_first_show()
def _on_creator_basics_resize(self):
self._thumbnail_widget.set_height(
self._creator_basics_widget.sizeHint().height()
)
def _on_create(self):
indexes = self._creators_view.selectedIndexes()
if not indexes or len(indexes) > 1:
return
if not self._create_btn.isEnabled():
return
index = indexes[0]
creator_identifier = index.data(CREATOR_IDENTIFIER_ROLE)
family = index.data(FAMILY_ROLE)
variant = self.variant_input.text()
# Care about subset name only if context change is enabled
subset_name = None
asset_name = None
task_name = None
if self._context_change_is_enabled():
subset_name = self.subset_name_input.text()
asset_name = self._get_asset_name()
task_name = self._get_task_name()
pre_create_data = self._pre_create_widget.current_value()
if index.data(CREATOR_THUMBNAIL_ENABLED_ROLE):
pre_create_data[PRE_CREATE_THUMBNAIL_KEY] = (
self._last_thumbnail_path
)
# Where to define these data?
# - what data show be stored?
if AYON_SERVER_ENABLED:
asset_key = "folderPath"
else:
asset_key = "asset"
instance_data = {
asset_key: asset_name,
"task": task_name,
"variant": variant,
"family": family
}
success = self._controller.create(
creator_identifier,
subset_name,
instance_data,
pre_create_data
)
if success:
self._set_creator(self._selected_creator)
self.variant_input.setText(variant)
self._controller.emit_card_message("Creation finished...")
self._last_thumbnail_path = None
self._thumbnail_widget.set_current_thumbnails()