ayon-core/openpype/tools/workfiles
Jakub Trllo c10781a662 General: Reduce usage of legacy io (#4723)
* General: Connect to AYON server (base) (#3924)

* implemented 'get_workfile_info' in entities

* removed 'prepare_asset_update_data' which is not used

* disable settings and project manager if in v4 mode

* prepared conversion helper functions for v4 entities

* prepared conversion functions for hero versions

* fix hero versions

* implemented get_archived_representations

* fix get latest versions

* return prepared changes

* handle archived representation

* raise exception on failed json conversion

* map archived to active properly

* make sure default fields are added

* fix conversion of hero version entity

* fix conversion of archived representations

* fix some conversions of representations and versions

* changed active behavior in queries

* fixed hero versions

* implemented basic thumbnail caching

* added raw variants of crud methods

* implemented methods to get and create thumbnail

* fix from flat dict

* implemented some basic folder conversion for updates

* fix thumbnail updates for version

* implemented v4 thumbnail integrator

* simplified data mapping

* 'get_thumbnail' function also expect entity type and entity id for which is the thumbnail received

* implemented 'get_thumbnail' for server

* fix how thumbnail id is received from entity

* removed unnecessary method 'get_thumbnail_id_from_source'

* implemented thumbnail resolver for v4

* removed unnecessary print

* move create and delete project directly to server api

* disable local settings action too on v4

* OP-3521 - added method to check and download updated addons from v4 server

* OP-3521 - added more descriptive error message for missing source

* OP-3521 - added default implementation of addon downloader to import

* OP-3521 - added check for dependency package zips

WIP - server doesn't contain required endpoint. Testing only with mockup data for now.

* OP-3521 - fixed parsing of DependencyItem

Added Server Url type and ServerAddonDownloader - v4 server doesn't know its own DNS for static files so it is sending unique name and url must be created during runtime.

* OP-3521 - fixed creation of targed directories

* change nev keys to look for and don't set them automatically

* fix task type conversion

* implemented base of loading v4 addons in v3

* Refactored argument name in Downloaders

* Updated parsing to DependencyItem according to current schema

* Implemented downloading of package from server

* Updated resolving of failures

Uses Enum items.

* Introduced passing of authorization token

Better to inject it than to have it from env var.

* Remove weird parsing of server_url

Not necessary, endpoints have same prefix.

* Fix doubling asset version name in addons folder

Zip file should already contain `addonName_addonVersion` as first subfolder

* Fix doubling asset version name in addons folder

Zip file should already contain `addonName_addonVersion` as first subfolder

* Made server_endpoint optional

Argument should be better for testing, but for calling from separate methods it would be better to encapsulate it.

Removed unwanted temporary productionPackage value

* Use existing method to pull addon info from Server to load v4 version of addon

* Raise exception when server doesn't have any production dependency package

* added ability to specify v3 alias of addon name

* expect v3_alias as uppered constant

* Re-implemented method to get addon info

Previous implementation wouldn't work in Python2 hosts.
Will be refactored in the future.

* fix '__getattr__'

* added ayon api to pyproject.toml and lock file

* use ayon api in common connection

* added mapping for label

* use ayon_api in client codebase

* separated clearing cache of url and username

* bump ayon api version

* rename env 'OP4_TEST' to 'USE_AYON_SERVER'

* Move and renamend get_addons_info to get_addons_info_as_dict in addon_distribution

Should be moved to ayon_api later

* Replaced requests calls with ayon_api

* Replaced OP4_TEST_ENABLED with AYON_SERVER_ENABLED

fixed endpoints

* Hound

* Hound

* OP-3521 - fix wrong key in get_representation_parents

parents overloads parents

* OP-3521 - changes for v4 of SiteSync addon

* OP-3521 - fix names

* OP-3521 - remove storing project_name

It should be safer to go thorug self.dbcon apparently

* OP-3521 - remove unwanted

"context["folder"]" can be only in dummy test data

* OP-3521 - move site sync loaders to addon

* Use only project instead of self.project

* OP-3521 - added missed get_progress_for_repre

* base of settings conversion script

* simplified ayon functions in start.py

* added loading of settings from ayon server

* added a note about colors

* fix global and local settings functions

* AvalonMongoDB is not using mongo connection on ayon server enabled

* 'get_dynamic_modules_dirs' is not checking system settings for paths in setting

* log viewer is disabled when ayon server is enabled

* basic logic of enabling/disabled addons

* don't use mongo logging if ayon server is enabled

* update ayon api

* bump ayon api again

* use ayon_api to get addons info in modules/base

* update ayon api

* moved helper functions to get addons and dependencies dir to common functions

* Initialization of AddonInfo is not crashing on unkonwn sources

* renamed 'DependencyDownloader' to 'AyonServerDownloader'

* renamed function 'default_addon_downloader' to 'get_default_addon_downloader'

* Added ability to convert 'WebAddonSource' to 'ServerResourceSorce'

* missing dependency package on server won't cause crash

* data sent to downloaders don't contain ayon specific headers

* modified addon distribution to not duplicate 'ayon_api' functionality

* fix doubled function defintioin

* unzip client file to addon destination

* formatting - unify quotes

* disable usage of mongo connection if in ayon mode

* renamed window.py to login_window.py

* added webpublisher settings conversion

* added maya conversion function

* reuse variable

* reuse variable (similar to previous commit)

* fix ayon addons loading

* fix typo 'AyonSettingsCahe' -> 'AyonSettingsCache'

* fix enabled state changes

* fix rr_path in royal render conversion

* avoid mongo calls in AYON state

* implemented custom AYON start script

* fix formatting (after black)

* ayon_start cleanup

* 'get_addons_dir' and 'get_dependencies_dir' store value to environment variable

* add docstrings to local dir functions

* addon info has full name

* fix modules enabled states

* removed unused 'run_disk_mapping_commands'

* removed ayon logic from 'start.py'

* fix warning message

* renamed 'openpype_common' to 'ayon_common'

* removed unused import

* don't import igniter

* removed startup validations of third parties

* change what's shown in version info

* fix which keys are applied from ayon values

* fix method name

* get applications from attribs

* Implemented UI basics to be able change user or logout

* merged server.py and credentials.py

* add more metadata to urls

* implemented change token

* implemented change user ui functionality

* implemented change user ui

* modify window to handle username and token value

* pass username to add server

* fix show UI cases

* added loggin action to tray

* update ayon api

* added missing dependency

* convert applications to config in a right way

* initial implementation of 'nuke' settings conversion

* removed few nuke comments

* implemented hiero conversion

* added imageio conversion

* added run ayon tray script

* fix few settings conversions

* Renamed class of source classes as they are not just for addons

* implemented objec to track source transfer progress

* Implemented distribution item with multiple sources

* Implemented ayon distribution wrapper to care about multiple things during distribution

* added 'cleanup' method for downlaoders

* download gets tranfer progress object

* Change UploadState enum

* added missing imports

* use AyonDistribution in ayon_start.py

* removed unused functions

* removed implemented TODOs

* fix import

* fix key used for Web source

* removed temp development fix

* formatting fix

* keep information if source require distribution

* handle 'require_distribution' attribute in distribution process

* added path attribute to server source

* added option to pass addons infor to ayon distribution

* fix tests

* fix formatting

* Fix typo

* Fix typo

* remove '_try_convert_to_server_source'

* renamed attributes and methods to match their content

* it is possible to pass dependency package info to AyonDistribution

* fix called methods in tests

* added public properties for error message and error detail

* Added filename to WebSourceInfo

Useful for GDrive sharable links where target file name is unknown/unparsable, it should be provided explicitly.

* unify source conversion by adding 'convert_source' function

* Fix error message

Co-authored-by: Roy Nieterau <roy_nieterau@hotmail.com>

* added docstring for 'transfer_progress'

* don't create metadata file on read

* added few docstrings

* add default folder fields to folder/task queries

* fix generators

* add dependencies when runnign from code

* add sys paths from distribution to pythonpath env

* fix missing applications

* added missing conversions for maya renderers

* fix formatting

* update ayon api

* fix hashes in lock file

* Use better exception

Co-authored-by: Ondřej Samohel <33513211+antirotor@users.noreply.github.com>

* Use Python 3 syntax

Co-authored-by: Ondřej Samohel <33513211+antirotor@users.noreply.github.com>

* apply some of sugested changes in ayon_start

* added some docstrings and suggested modifications

* copy create env from develop

* fix rendersettings conversion

* change code by suggestions

* added missing args to docstring

* added missing docstrings

* separated downloader and download factory

* fix ayon settings

* added some basic file docstring to ayon_settings

* join else conditions

* fix project settings conversion

* fix created at conversion

* fix workfile info query

* fix publisher UI

* added utils function 'get_ayon_appdirs'

* fix 'get_all_current_info'

* fix server url assignment when url is set

* updated ayon api

* added utils functions to create local site id for ayon

* added helper functions to create global connection

* create global connection in ayon start to start use site id

* use ayon site id in ayon mode

* formatting cleanup

* added header docstring

* fixes after ayon_api update

* load addons from ynput appdirs

* fix function call

* added docstring

* update ayon pyton api

* fix settings access

* use ayon_api to get root overrides in Anatomy

* bumbayon version to 0.1.13

* nuke: fixing settings keys from settings

* fix burnins definitions

* change v4 to AYON in thumbnail integrate

* fix one more v4 information

* Fixes after rebase

* fix extract burnin conversion

* additional fix of extract burnin

* SiteSync:added missed loaders or v3 compatibility (#4587)

* Added site sync loaders for v3 compatibility

* Fix get_progress_for_repre

* use 'files.name' instead of 'files.baseName'

* update ayon api to 0.1.14

* add common to include files

* change arguments for hero version creation

* skip shotgrid settings conversion if different ayon addon is used

* added ayon icons

* fix labels of application variants

* added option to show login window always on top

* login window on invalid credentials is always on top

* update ayon api

* update ayon api

* add entityType to project and folders

* AYON: Editorial hierarchy creation (#4699)

* disable extract hierarchy avalon when ayon mode is enabled

* implemented extract hierarchy to AYON

---------

Co-authored-by: Petr Kalis <petr.kalis@gmail.com>
Co-authored-by: Roy Nieterau <roy_nieterau@hotmail.com>
Co-authored-by: Ondřej Samohel <33513211+antirotor@users.noreply.github.com>
Co-authored-by: Jakub Jezek <jakubjezek001@gmail.com>

* replace 'legacy_io' with context functions in load plugins

* added 'get_global_context' to pipeline init

* use context getters instead of legacy_io in publish plugins

* use data on context instead of  'legacy_io' in submit publish job

* skip query of asset docs in collect nuke reads

* use context functions on other places

* 'list_looks' expects project name

* remove 'get_context_title'

* don't pass AvalonMongoDB to prelaunch hooks

* change how context is calculated in hiero

* implemented function 'get_fps_for_current_context' for maya

* initialize '_image_dir' and '_image_prefixes' in init

* legacy creator is using 'get_current_project_name'

* fill docstrings

* use context functions in workfile builders

* hound fixes

* 'create_workspace_mel' can expect project settings

* swapped order of arguments

* use information from instance/context data

* Use self.project_name in workfiles tool

Co-authored-by: Roy Nieterau <roy_nieterau@hotmail.com>

* Remove outdated todo

Co-authored-by: Roy Nieterau <roy_nieterau@hotmail.com>

* don't query project document in nuke lib

* Fix access to context data

* Use right function to get project name

Co-authored-by: Roy Nieterau <roy_nieterau@hotmail.com>

* fix submit max deadline and swap order of arguments

* added 'get_context_label' to nuke

* fix import

* fix typo 'curent_context' -> 'current_context'

* fix project_setting variable

* fix submit publish job environments

* use task from context

* Removed unused import

---------

Co-authored-by: Petr Kalis <petr.kalis@gmail.com>
Co-authored-by: Roy Nieterau <roy_nieterau@hotmail.com>
Co-authored-by: Ondřej Samohel <33513211+antirotor@users.noreply.github.com>
Co-authored-by: Jakub Jezek <jakubjezek001@gmail.com>
2023-07-11 18:11:07 +02:00
..
__init__.py use validations from interfaces 2022-06-13 19:31:37 +02:00
app.py use validations from interfaces 2022-06-13 19:31:37 +02:00
files_widget.py General: Reduce usage of legacy io (#4723) 2023-07-11 18:11:07 +02:00
lock_dialog.py use qtpy in workfiles tool 2022-12-21 13:48:23 +01:00
model.py use qtpy in workfiles tool 2022-12-21 13:48:23 +01:00
README.md rename folder 2021-04-01 18:54:46 +02:00
save_as_dialog.py Global: Optimize anatomy formatting by only formatting used templates instead (#4784) 2023-04-17 14:53:15 +02:00
window.py General: Reduce usage of legacy io (#4723) 2023-07-11 18:11:07 +02:00

Workfiles App

The Workfiles app facilitates easy saving, creation and launching of work files.

The current supported hosts are:

  • Maya
  • Houdini
  • Fusion

The app is available inside hosts via. the Avalon > Work Files menu.

Enabling Workfiles on launch

By default the Workfiles app will not launch on startup, so it has to be explicitly enabled in a config.

workfiles.show()

Naming Files

Workfiles app enables user to easily save and create new work files.

The user is presented with a two parameters; version and comment. The name of the work file is determined from a template.

Next Available Version

Will search for the next version number that is not in use.

Templates

The default template for work files is {task[name]}_v{version:0>4}<_{comment}>. Launching Maya on an animation task and creating a version 1 will result in animation_v0001.ma. Adding "blocking" to the optional comment input will result in animation_v0001_blocking.ma.

This template can be customized per project with the workfile template.

There are other variables to customize the template with:

{
    "project": project,  # The project data from the database.
    "asset": asset, # The asset data from the database.
    "task": {
        "label": label,  # Label of task chosen.
        "name": name  # Sanitize version of the label.
    },
    "user": user,  # Name of the user on the machine.
    "version": version,  # Chosen version of the user.
    "comment": comment,  # Chosen comment of the user.
}

Optional template groups

The default template contains an optional template group <_{comment}>. If any template group ({comment}) within angle bracket <> does not exist, the whole optional group is discarded.

Implementing a new host integration for Work Files

For the Work Files tool to work with a new host integration the host must implement the following functions:

  • file_extensions(): The files the host should allow to open and show in the Work Files view.
  • open_file(filepath): Open a file.
  • save_file(filepath): Save the current file. This should return None if it failed to save, and return the path if it succeeded
  • has_unsaved_changes(): Return whether the current scene has unsaved changes.
  • current_file(): The path to the current file. None if not saved.
  • work_root(): The path to where the work files for this app should be saved.

Here's an example code layout:

def file_extensions():
    """Return the filename extension formats that should be shown.

    Note:
        The first entry in the list will be used as the default file
        format to save to when the current scene is not saved yet.

    Returns:
        list: A list of the file extensions supported by Work Files.

    """
    return list()


def has_unsaved_changes():
    """Return whether current file has unsaved modifications."""


def save_file(filepath):
    """Save to filepath.
    
    This should return None if it failed to save, and return the path if it 
    succeeded.
    """
    pass


def open_file(filepath):
    """Open file"""
    pass


def current_file():
    """Return path to currently open file or None if not saved.

    Returns:
        str or None: The full path to current file or None when not saved.

    """
    pass


def work_root():
    """Return the default root for the Host to browse in for Work Files

    Returns:
        str: The path to look in.

    """
    pass

Work Files Scenes root (AVALON_SCENEDIR)

Whenever the host application has no built-in implementation that defines where scene files should be saved to then the Work Files API for that host should fall back to the AVALON_SCENEDIR variable in api.Session.

When AVALON_SCENEDIR is set the directory is the relative folder inside the AVALON_WORKDIR. Otherwise, when it is not set or empty it should fall back to the Work Directory's root, AVALON_WORKDIR

AVALON_WORKDIR="/path/to/work"
AVALON_SCENEDIR="scenes"
# Result: /path/to/work/scenes

AVALON_WORKDIR="/path/to/work"
AVALON_SCENEDIR=None
# Result: /path/to/work