ayon-core/pype/plugins/nuke/publish/collect_instances.py
2020-10-05 15:46:36 +02:00

133 lines
4.3 KiB
Python

import os
import nuke
import pyblish.api
from avalon import io, api
from avalon.nuke import get_avalon_knob_data
@pyblish.api.log
class CollectNukeInstances(pyblish.api.ContextPlugin):
"""Collect all nodes with Avalon knob."""
order = pyblish.api.CollectorOrder + 0.01
label = "Collect Instances"
hosts = ["nuke", "nukeassist"]
def process(self, context):
asset_data = io.find_one({
"type": "asset",
"name": api.Session["AVALON_ASSET"]
})
self.log.debug("asset_data: {}".format(asset_data["data"]))
instances = []
root = nuke.root()
self.log.debug("nuke.allNodes(): {}".format(nuke.allNodes()))
for node in nuke.allNodes():
if node.Class() in ["Viewer", "Dot"]:
continue
try:
if node["disable"].value():
continue
except Exception as E:
self.log.warning(E)
# get data from avalon knob
self.log.debug("node[name]: {}".format(node['name'].value()))
avalon_knob_data = get_avalon_knob_data(node, ["avalon:", "ak:"])
self.log.debug("avalon_knob_data: {}".format(avalon_knob_data))
if not avalon_knob_data:
continue
if avalon_knob_data["id"] != "pyblish.avalon.instance":
continue
# establish families
family = avalon_knob_data["family"]
families_ak = avalon_knob_data.get("families")
families = list()
if families_ak:
families.append(families_ak)
families.append(family)
# except disabled nodes but exclude backdrops in test
if ("nukenodes" not in family) and (node["disable"].value()):
continue
subset = avalon_knob_data.get(
"subset", None) or node["name"].value()
# Create instance
instance = context.create_instance(subset)
instance.append(node)
# Add all nodes in group instances.
if node.Class() == "Group":
# only alter families for render family
if "write" in families_ak:
target = node["render"].value()
if target == "Do Not Render":
# Local rendering
self.log.info("flagged for no render")
families.append("render")
elif target == "Locally":
# Local rendering
self.log.info("flagged for local render")
families.append("{}.local".format("render"))
elif target == "On Farm":
# Farm rendering
self.log.info("flagged for farm render")
instance.data["transfer"] = False
families.append("{}.farm".format("render"))
if "render" in families:
families.remove("render")
family = "write"
node.begin()
for i in nuke.allNodes():
instance.append(i)
node.end()
self.log.debug("__ families: `{}`".format(families))
# Get format
format = root['format'].value()
resolution_width = format.width()
resolution_height = format.height()
pixel_aspect = format.pixelAspect()
instance.data.update({
"subset": subset,
"asset": avalon_knob_data["asset"],
"label": node.name(),
"name": node.name(),
"subset": subset,
"family": family,
"families": families,
"avalonKnob": avalon_knob_data,
"publish": node.knob('publish').value(),
"step": 1,
"fps": nuke.root()['fps'].value(),
"resolutionWidth": resolution_width,
"resolutionHeight": resolution_height,
"pixelAspect": pixel_aspect,
})
self.log.info("collected instance: {}".format(instance.data))
instances.append(instance)
context.data["instances"] = instances
self.log.debug("context: {}".format(context))