ayon-core/client/ayon_core/hosts/unreal
2024-03-27 15:27:24 +01:00
..
api fix typos in codebase 2024-03-27 11:46:07 +01:00
hooks use new method name and fix issues with string conversions 2024-03-19 14:26:05 +01:00
integration@04b35dbf5f 📦 update unreal integration submodule 2024-03-13 10:13:20 +01:00
plugins Merge pull request #283 from ynput/enhancement/formatting-fixes 2024-03-27 15:27:24 +01:00
ui fixed resources and remove openpype icons 2024-02-06 14:18:22 +01:00
__init__.py rename openpype > ayon_core 2024-02-05 15:26:43 +01:00
addon.py host addons inherit from AYONAddon 2024-02-09 18:31:54 +01:00
lib.py remove unnecessary f-strings in unreal lib 2024-03-27 12:34:47 +01:00
README.md rename openpype > ayon_core 2024-02-05 15:26:43 +01:00
ue_workers.py change openpype imports to ayon_core 2024-02-05 15:46:47 +01:00

Unreal Integration

Supported Unreal Engine version is 4.26+ (mainly because of major Python changes done there).

Project naming

Unreal doesn't support project names starting with non-alphabetic character. So names like 123_myProject are invalid. If Ayon detects such name it automatically prepends letter P to make it valid name, so 123_myProject will become P123_myProject. There is also soft-limit on project name length to be shorter than 20 characters. Longer names will issue warning in Unreal Editor that there might be possible side effects.