ayon-core/openpype/settings/defaults/project_settings/houdini.json

151 lines
3.6 KiB
JSON

{
"general": {
"add_self_publish_button": false,
"update_houdini_var_context": {
"enabled": true,
"houdini_vars":[
{
"var": "JOB",
"value": "{root[work]}/{project[name]}/{hierarchy}/{asset}/work/{task[name]}",
"is_directory": true
}
]
}
},
"imageio": {
"activate_host_color_management": true,
"ocio_config": {
"override_global_config": false,
"filepath": []
},
"file_rules": {
"activate_host_rules": false,
"rules": {}
}
},
"shelves": [],
"create": {
"CreateArnoldAss": {
"enabled": true,
"default_variants": [
"Main"
],
"ext": ".ass"
},
"CreateStaticMesh": {
"enabled": true,
"default_variants": [
"Main"
],
"static_mesh_prefix": "S",
"collision_prefixes": [
"UBX",
"UCP",
"USP",
"UCX"
]
},
"CreateAlembicCamera": {
"enabled": true,
"default_variants": [
"Main"
]
},
"CreateCompositeSequence": {
"enabled": true,
"default_variants": [
"Main"
]
},
"CreatePointCache": {
"enabled": true,
"default_variants": [
"Main"
]
},
"CreateRedshiftROP": {
"enabled": true,
"default_variants": [
"Main"
]
},
"CreateRemotePublish": {
"enabled": true,
"default_variants": [
"Main"
]
},
"CreateVDBCache": {
"enabled": true,
"default_variants": [
"Main"
]
},
"CreateUSD": {
"enabled": false,
"default_variants": [
"Main"
]
},
"CreateUSDModel": {
"enabled": false,
"default_variants": [
"Main"
]
},
"USDCreateShadingWorkspace": {
"enabled": false,
"default_variants": [
"Main"
]
},
"CreateUSDRender": {
"enabled": false,
"default_variants": [
"Main"
]
}
},
"publish": {
"CollectRopFrameRange": {
"use_asset_handles": true
},
"ValidateWorkfilePaths": {
"enabled": true,
"optional": true,
"node_types": [
"file",
"alembic"
],
"prohibited_vars": [
"$HIP",
"$JOB"
]
},
"ValidateReviewColorspace": {
"enabled": true,
"optional": true,
"active": true
},
"ValidateContainers": {
"enabled": true,
"optional": true,
"active": true
},
"ValidateSubsetName": {
"enabled": true,
"optional": true,
"active": true
},
"ValidateMeshIsStatic": {
"enabled": true,
"optional": true,
"active": true
},
"ValidateUnrealStaticMeshName": {
"enabled": false,
"optional": true,
"active": true
}
}
}