ayon-core/openpype/hosts/unreal
2023-05-12 13:39:51 +02:00
..
api Merge branch 'develop' into enhancement/OP-3751_Renaming_plugin_to_Ayon 2023-05-05 15:17:57 +01:00
hooks Fix hound issues 2023-05-09 17:52:26 +01:00
integration Added AyonPublishInstance class and its Factory 2023-05-09 16:17:47 +01:00
plugins Fix start and end frames to be int 2023-05-11 16:14:41 +01:00
__init__.py renamed module.py to addon.py in unreal 2022-08-26 15:11:14 +02:00
addon.py remove python syntax available since 3.8 from unreal addon 2023-05-12 13:39:51 +02:00
lib.py 🐛 fix use and detection of compatible integrations 2023-05-10 13:22:38 +02:00
README.md ♻️ replace OpenPype/Avalon for Ayon 2023-04-14 17:42:42 +02:00
ue_workers.py ♻️ replace OpenPype/Avalon for Ayon 2023-04-14 17:42:42 +02:00

Unreal Integration

Supported Unreal Engine version is 4.26+ (mainly because of major Python changes done there).

Project naming

Unreal doesn't support project names starting with non-alphabetic character. So names like 123_myProject are invalid. If Ayon detects such name it automatically prepends letter P to make it valid name, so 123_myProject will become P123_myProject. There is also soft-limit on project name length to be shorter than 20 characters. Longer names will issue warning in Unreal Editor that there might be possible side effects.