ayon-core/openpype/hosts/unreal
2023-07-10 10:01:38 +01:00
..
api Set view range in sequencer when creating sequences 2023-05-29 12:10:23 +01:00
hooks Fix hound issues 2023-05-09 17:52:26 +01:00
integration@ff15c70077 🧱 add unreal plugin repo as submodule 2023-05-17 12:23:24 +02:00
plugins Merge pull request #5010 from ynput/enhancement/unreal-camera_sequences_names 2023-05-30 16:24:12 +01:00
__init__.py renamed module.py to addon.py in unreal 2022-08-26 15:11:14 +02:00
addon.py Move Qt imports away from module init 2023-07-10 10:01:38 +01:00
lib.py Unreal: Addon Py2 compatibility (#4994) 2023-05-19 17:13:53 +02:00
README.md ♻️ replace OpenPype/Avalon for Ayon 2023-04-14 17:42:42 +02:00
ue_workers.py Use temp folder to copy commandlet project 2023-05-30 16:49:49 +01:00

Unreal Integration

Supported Unreal Engine version is 4.26+ (mainly because of major Python changes done there).

Project naming

Unreal doesn't support project names starting with non-alphabetic character. So names like 123_myProject are invalid. If Ayon detects such name it automatically prepends letter P to make it valid name, so 123_myProject will become P123_myProject. There is also soft-limit on project name length to be shorter than 20 characters. Longer names will issue warning in Unreal Editor that there might be possible side effects.