| .. |
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collect_animation.py
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cleanup conflicts with CB code
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2019-01-28 22:59:57 +01:00 |
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collect_ass.py
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allow exporting multiple arnold standins from single scene.
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2020-01-14 15:43:26 +01:00 |
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collect_assembly.py
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add collector and loader for assembly
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2019-02-20 17:17:01 +01:00 |
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collect_ftrack_family.py
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(hotfix) workfile handling
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2019-07-31 18:42:43 +02:00 |
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collect_history.py
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colorbleed to pype reformat
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2019-01-28 21:27:58 +01:00 |
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collect_instances.py
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shutting up hound
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2020-03-21 23:21:41 +01:00 |
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collect_look.py
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bundle of fixes
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2020-04-27 21:45:22 +02:00 |
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collect_maya_units.py
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rename cb to pype
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2019-01-28 20:31:55 +01:00 |
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collect_maya_workspace.py
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rename cb to pype
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2019-01-28 20:31:55 +01:00 |
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collect_mayaascii.py
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fix(all): rename attributes
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2019-07-31 12:38:14 +02:00 |
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collect_model.py
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fix(all): rename attributes
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2019-07-31 12:38:14 +02:00 |
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collect_remove_marked.py
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hotfix/collection problems with assigning review to subsets fixe
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2019-02-10 14:10:57 +01:00 |
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collect_render.py
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AOV toggling was not collected correctly.
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2020-05-11 15:11:21 +01:00 |
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collect_render_layer_aovs.py
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(hotfix) make sure render layers are collected after user
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2019-06-28 12:19:31 +02:00 |
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collect_renderable_camera.py
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collecting AOVs, remapping for representations, family corrections
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2020-02-05 17:52:05 +01:00 |
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collect_review.py
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make sure we don't error on missing handles in instance
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2020-04-02 16:27:25 +02:00 |
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collect_rig.py
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Create collect_rig.py
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2019-06-12 10:39:13 +01:00 |
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collect_scene.py
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fixed missing import
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2020-04-03 15:32:13 +02:00 |
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collect_unreal_staticmesh.py
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publishing unreal static mesh from maya
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2020-03-14 00:41:53 +01:00 |
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collect_vray_scene.py
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fix(all): rename attributes
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2019-07-31 12:38:14 +02:00 |
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collect_workscene_fps.py
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rename cb to pype
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2019-01-28 20:31:55 +01:00 |
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collect_yeti_cache.py
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fixed handling of fursettings and representation paths
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2020-04-03 19:47:12 +02:00 |
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collect_yeti_rig.py
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changed place where tokens are replaced for image_search_path
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2020-01-10 13:53:49 +00:00 |
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determine_future_version.py
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simplify version determination
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2020-02-22 00:22:52 +01:00 |
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extract_animation.py
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Add write color set to alembic options.
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2020-04-30 07:13:00 +01:00 |
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extract_ass.py
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make ascii ass configurable via presets
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2020-01-17 09:34:23 +01:00 |
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extract_assembly.py
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assemblies were not loading correctly
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2019-12-03 16:24:10 +01:00 |
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extract_assproxy.py
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add ability to publish and load arnold standin sequence
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2019-11-28 16:22:14 +01:00 |
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extract_camera_alembic.py
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fix(all): rename attributes
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2019-07-31 12:38:14 +02:00 |
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extract_camera_mayaAscii.py
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allow exports of non-baked cameras
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2020-03-18 18:16:44 +01:00 |
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extract_fbx.py
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publishing unreal static mesh from maya
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2020-03-14 00:41:53 +01:00 |
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extract_look.py
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extract look uses resourcesDir instead of computing itself
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2020-02-04 18:27:03 +01:00 |
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extract_maya_ascii_raw.py
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simplyfy model maya reference loader and add proxy classes for backwards compatibility
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2019-07-17 15:26:16 +02:00 |
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extract_model.py
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simplyfy model maya reference loader and add proxy classes for backwards compatibility
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2019-07-17 15:26:16 +02:00 |
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extract_playblast.py
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fixed camera options
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2020-04-01 19:16:54 +02:00 |
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extract_pointcache.py
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remove handles from custom pointcache range
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2020-03-18 21:47:37 +01:00 |
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extract_rendersetup.py
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simplyfy model maya reference loader and add proxy classes for backwards compatibility
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2019-07-17 15:26:16 +02:00 |
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extract_rig.py
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simplyfy model maya reference loader and add proxy classes for backwards compatibility
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2019-07-17 15:26:16 +02:00 |
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extract_thumbnail.py
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remove capture_gui dependency
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2020-01-29 01:22:49 +01:00 |
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extract_vrayproxy.py
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fix(all): rename attributes
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2019-07-31 12:38:14 +02:00 |
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extract_yeti_cache.py
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removed usage and setting of "anatomy_template" key in representations
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2020-04-30 17:55:46 +02:00 |
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extract_yeti_rig.py
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removed usage and setting of "anatomy_template" key in representations
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2020-04-30 17:55:46 +02:00 |
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increment_current_file_deadline.py
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(hotfix) workfile handling
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2019-07-31 18:42:43 +02:00 |
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save_scene.py
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colorbleed to pype reformat
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2019-01-28 21:27:58 +01:00 |
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submit_maya_deadline.py
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pass PYPE_DEV to deadline job
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2020-05-15 13:54:24 +02:00 |
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submit_maya_muster.py
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do not use PYPE_CORE_* environments
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2020-04-09 18:10:38 +02:00 |
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submit_vray_deadline.py
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hotfix for various aspect of farm rendering
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2019-11-06 14:06:24 +01:00 |
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validate_animation_content.py
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colorbleed to pype reformat
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2019-01-28 21:27:58 +01:00 |
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validate_animation_out_set_related_node_ids.py
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colorbleed to pype reformat
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2019-01-28 21:27:58 +01:00 |
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validate_ass_relative_paths.py
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fixed ass path validator
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2020-05-14 12:05:43 +02:00 |
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validate_assembly_name.py
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added plugins from 3de
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2019-11-13 11:59:22 +01:00 |
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validate_assembly_namespaces.py
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replace setdress with assembly in validators
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2019-02-20 17:16:37 +01:00 |
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validate_assembly_transforms.py
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replace setdress with assembly in validators
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2019-02-20 17:16:37 +01:00 |
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validate_attributes.py
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Long/Short attribute names and plugin optional
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2019-08-21 14:35:14 +01:00 |
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validate_camera_attributes.py
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colorbleed to pype reformat
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2019-01-28 21:27:58 +01:00 |
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validate_camera_contents.py
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colorbleed to pype reformat
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2019-01-28 21:27:58 +01:00 |
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validate_color_sets.py
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add validate colorSets
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2019-02-21 12:33:59 +01:00 |
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validate_current_renderlayer_renderable.py
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colorbleed to pype reformat
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2019-01-28 21:27:58 +01:00 |
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validate_deadline_connection.py
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hotfix for various aspect of farm rendering
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2019-11-06 14:06:24 +01:00 |
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validate_frame_range.py
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simplified frame range validator
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2020-03-23 18:06:26 +01:00 |
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validate_instance_has_members.py
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colorbleed to pype reformat
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2019-01-28 21:27:58 +01:00 |
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validate_instance_subset.py
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colorbleed to pype reformat
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2019-01-28 21:27:58 +01:00 |
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validate_instancer_content.py
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colorbleed to pype reformat
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2019-01-28 21:27:58 +01:00 |
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validate_instancer_frame_ranges.py
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fix(all): rename attributes
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2019-07-31 12:38:14 +02:00 |
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validate_joints_hidden.py
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colorbleed to pype reformat
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2019-01-28 21:27:58 +01:00 |
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validate_look_contents.py
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cleanup conflicts with CB code
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2019-01-28 22:59:57 +01:00 |
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validate_look_default_shaders_connections.py
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colorbleed to pype reformat
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2019-01-28 21:27:58 +01:00 |
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validate_look_id_reference_edits.py
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colorbleed to pype reformat
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2019-01-28 21:27:58 +01:00 |
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validate_look_members_unique.py
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colorbleed to pype reformat
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2019-01-28 21:27:58 +01:00 |
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validate_look_no_default_shaders.py
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colorbleed to pype reformat
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2019-01-28 21:27:58 +01:00 |
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validate_look_sets.py
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There was wrong ident causing syntax error
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2019-09-02 20:43:13 +00:00 |
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validate_look_shading_group.py
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Validate shading engine naming.
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2019-06-11 07:05:07 +01:00 |
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validate_look_single_shader.py
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Fix shading engine validation
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2019-07-21 16:39:46 +01:00 |
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validate_maya_units.py
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added rounding to fps coming from maya
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2019-10-07 11:38:16 +02:00 |
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validate_mesh_arnold_attributes.py
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Create validate_mesh_arnold_attributes.py
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2019-06-13 10:31:13 +01:00 |
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validate_mesh_has_uv.py
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colorbleed to pype reformat
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2019-01-28 21:27:58 +01:00 |
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validate_mesh_lamina_faces.py
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colorbleed to pype reformat
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2019-01-28 21:27:58 +01:00 |
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validate_mesh_no_negative_scale.py
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colorbleed to pype reformat
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2019-01-28 21:27:58 +01:00 |
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validate_mesh_non_manifold.py
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colorbleed to pype reformat
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2019-01-28 21:27:58 +01:00 |
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validate_mesh_non_zero_edge.py
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fixing review collection and minor tweaks
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2019-02-10 00:12:48 +01:00 |
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validate_mesh_normals_unlocked.py
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colorbleed to pype reformat
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2019-01-28 21:27:58 +01:00 |
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validate_mesh_overlapping_uvs.py
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Remove print statement
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2019-05-27 12:45:25 +01:00 |
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validate_mesh_shader_connections.py
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colorbleed to pype reformat
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2019-01-28 21:27:58 +01:00 |
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validate_mesh_single_uv_set.py
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colorbleed to pype reformat
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2019-01-28 21:27:58 +01:00 |
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validate_mesh_uv_set_map1.py
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colorbleed to pype reformat
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2019-01-28 21:27:58 +01:00 |
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validate_mesh_vertices_have_edges.py
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colorbleed to pype reformat
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2019-01-28 21:27:58 +01:00 |
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validate_model_content.py
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make mesh validators more flexible
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2019-07-09 16:43:56 +02:00 |
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validate_model_name.py
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added plugins from 3de
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2019-11-13 11:59:22 +01:00 |
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validate_muster_connection.py
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hotfix for various aspect of farm rendering
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2019-11-06 14:06:24 +01:00 |
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validate_no_animation.py
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colorbleed to pype reformat
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2019-01-28 21:27:58 +01:00 |
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validate_no_default_camera.py
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colorbleed to pype reformat
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2019-01-28 21:27:58 +01:00 |
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validate_no_namespace.py
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colorbleed to pype reformat
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2019-01-28 21:27:58 +01:00 |
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validate_no_null_transforms.py
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colorbleed to pype reformat
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2019-01-28 21:27:58 +01:00 |
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validate_no_unknown_nodes.py
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colorbleed to pype reformat
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2019-01-28 21:27:58 +01:00 |
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validate_no_vraymesh.py
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colorbleed to pype reformat
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2019-01-28 21:27:58 +01:00 |
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validate_node_ids.py
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replace setdress with assembly in validators
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2019-02-20 17:16:37 +01:00 |
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validate_node_ids_deformed_shapes.py
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cleanup conflicts with CB code
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2019-01-28 22:59:57 +01:00 |
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validate_node_ids_in_database.py
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cleanup or imports
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2019-12-05 11:59:23 +01:00 |
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validate_node_ids_related.py
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Merge branch 'develop' into feature/dict_indentation
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2020-01-20 17:25:00 +01:00 |
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validate_node_ids_unique.py
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colorbleed to pype reformat
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2019-01-28 21:27:58 +01:00 |
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validate_node_no_ghosting.py
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colorbleed to pype reformat
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2019-01-28 21:27:58 +01:00 |
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validate_render_image_rule.py
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Add repair for image rule
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2019-07-21 16:40:21 +01:00 |
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validate_render_no_default_cameras.py
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colorbleed to pype reformat
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2019-01-28 21:27:58 +01:00 |
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validate_render_single_camera.py
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fixed validators to support multiple cameras, deleting obsolete collector
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2020-02-08 01:25:23 +01:00 |
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validate_renderlayer_aovs.py
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dicts' keys in io methods calling start on the next row to keep same indentations if line lenght changes
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2019-12-05 12:18:30 +01:00 |
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validate_rendersettings.py
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do not allow <RenderPass> token in Redshift
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2020-03-26 16:19:08 +01:00 |
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validate_resources.py
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working version, plugin creates hardlink with hash
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2019-03-04 15:48:59 +01:00 |
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validate_rig_contents.py
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colorbleed to pype reformat
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2019-01-28 21:27:58 +01:00 |
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validate_rig_controllers.py
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Validate_rig_controllers should skip proxy attributes.
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2019-06-04 13:05:02 +01:00 |
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validate_rig_controllers_arnold_attributes.py
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colorbleed to pype reformat
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2019-01-28 21:27:58 +01:00 |
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validate_rig_out_set_node_ids.py
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colorbleed to pype reformat
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2019-01-28 21:27:58 +01:00 |
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validate_rig_output_ids.py
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shutting up hound
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2020-04-03 19:54:14 +02:00 |
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validate_scene_set_workspace.py
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validate workspace giving false negatives because of drive letter case
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2019-08-26 14:55:32 +00:00 |
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validate_shader_name.py
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added plugins from 3de
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2019-11-13 11:59:22 +01:00 |
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validate_shape_default_names.py
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colorbleed to pype reformat
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2019-01-28 21:27:58 +01:00 |
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validate_shape_render_stats.py
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colorbleed to pype reformat
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2019-01-28 21:27:58 +01:00 |
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validate_single_assembly.py
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cleanup conflicts with CB code
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2019-01-28 22:59:57 +01:00 |
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validate_skinCluster_deformer_set.py
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colorbleed to pype reformat
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2019-01-28 21:27:58 +01:00 |
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validate_step_size.py
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colorbleed to pype reformat
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2019-01-28 21:27:58 +01:00 |
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validate_transform_naming_suffix.py
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make mesh validators more flexible
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2019-07-09 16:43:56 +02:00 |
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validate_transform_zero.py
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(hotfix) allow locators with transforms
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2019-07-10 17:27:27 +02:00 |
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validate_unicode_strings.py
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validate unicode strings
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2019-10-18 15:09:47 +02:00 |
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validate_unreal_mesh_triangulated.py
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publishing unreal static mesh from maya
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2020-03-14 00:41:53 +01:00 |
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validate_unreal_staticmesh_naming.py
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publishing unreal static mesh from maya
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2020-03-14 00:41:53 +01:00 |
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validate_unreal_up_axis.py
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publishing unreal static mesh from maya
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2020-03-14 00:41:53 +01:00 |
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validate_vray_distributed_rendering.py
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colorbleed to pype reformat
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2019-01-28 21:27:58 +01:00 |
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validate_vray_translator_settings.py
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colorbleed to pype reformat
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2019-01-28 21:27:58 +01:00 |
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validate_vrayproxy.py
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fix(all): rename attributes
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2019-07-31 12:38:14 +02:00 |
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validate_vrayproxy_members.py
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cleanup conflicts with CB code
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2019-01-28 22:59:57 +01:00 |
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validate_yeti_renderscript_callbacks.py
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colorbleed to pype reformat
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2019-01-28 21:27:58 +01:00 |
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validate_yeti_rig_cache_state.py
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minor tweaks
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2019-10-15 17:06:01 +02:00 |
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validate_yeti_rig_input_in_instance.py
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colorbleed to pype reformat
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2019-01-28 21:27:58 +01:00 |
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validate_yeti_rig_settings.py
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colorbleed to pype reformat
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2019-01-28 21:27:58 +01:00 |