ayon-core/openpype/hosts/unreal
2023-04-27 15:15:06 +02:00
..
api 🐛 few fixes 2023-04-24 12:05:10 +02:00
hooks Preparation for the submission of the plugin to marketplace, fixed a bug with the cmdlet path not being valid. 2023-04-26 18:28:24 +02:00
integration Preparation for the submission of the plugin to marketplace, fixed a bug with the cmdlet path not being valid. 2023-04-26 18:28:24 +02:00
plugins 🐛 workaround for alembic 2023-04-24 12:10:15 +02:00
__init__.py renamed module.py to addon.py in unreal 2022-08-26 15:11:14 +02:00
addon.py ♻️ replace OpenPype/Avalon for Ayon 2023-04-14 17:42:42 +02:00
lib.py Preparation for the submission of the plugin to marketplace, fixed a bug with the cmdlet path not being valid. 2023-04-26 18:28:24 +02:00
README.md ♻️ replace OpenPype/Avalon for Ayon 2023-04-14 17:42:42 +02:00
ue_workers.py ♻️ replace OpenPype/Avalon for Ayon 2023-04-14 17:42:42 +02:00

Unreal Integration

Supported Unreal Engine version is 4.26+ (mainly because of major Python changes done there).

Project naming

Unreal doesn't support project names starting with non-alphabetic character. So names like 123_myProject are invalid. If Ayon detects such name it automatically prepends letter P to make it valid name, so 123_myProject will become P123_myProject. There is also soft-limit on project name length to be shorter than 20 characters. Longer names will issue warning in Unreal Editor that there might be possible side effects.