ayon-core/pype/plugins/unreal/create
Simone Barbieri 9d737c2e63 Implemented layout asset in Unreal
This layout is made to work with Blender. The layout exports a json file with the reference to the blend files in ftrack that generated the fbx that has been imported in Unreal. In Blender, when the layout is loaded, pype will load the assets from the blend files and set the transform from the layout.
2020-08-11 10:42:41 +01:00
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create_layout.py Implemented layout asset in Unreal 2020-08-11 10:42:41 +01:00
create_staticmeshfbx.py first step of pype's reorganization 2020-05-25 18:20:02 +02:00