ayon-core/pype/unreal/__init__.py
2020-03-14 00:41:53 +01:00

45 lines
1.3 KiB
Python

import os
import logging
from avalon import api as avalon
from pyblish import api as pyblish
logger = logging.getLogger("pype.unreal")
PARENT_DIR = os.path.dirname(__file__)
PACKAGE_DIR = os.path.dirname(PARENT_DIR)
PLUGINS_DIR = os.path.join(PACKAGE_DIR, "plugins")
PUBLISH_PATH = os.path.join(PLUGINS_DIR, "unreal", "publish")
LOAD_PATH = os.path.join(PLUGINS_DIR, "unreal", "load")
CREATE_PATH = os.path.join(PLUGINS_DIR, "unreal", "create")
def install():
"""Install Unreal configuration for Avalon."""
print("-=" * 40)
logo = '''.
.
____________
/ \\ __ \\
\\ \\ \\/_\\ \\
\\ \\ _____/ ______
\\ \\ \\___// \\ \\
\\ \\____\\ \\ \\_____\\
\\/_____/ \\/______/ PYPE Club .
.
'''
print(logo)
print("installing Pype for Unreal ...")
print("-=" * 40)
logger.info("installing Pype for Unreal")
pyblish.register_plugin_path(str(PUBLISH_PATH))
avalon.register_plugin_path(avalon.Loader, str(LOAD_PATH))
avalon.register_plugin_path(avalon.Creator, str(CREATE_PATH))
def uninstall():
"""Uninstall Unreal configuration for Avalon."""
pyblish.deregister_plugin_path(str(PUBLISH_PATH))
avalon.deregister_plugin_path(avalon.Loader, str(LOAD_PATH))
avalon.deregister_plugin_path(avalon.Creator, str(CREATE_PATH))