ayon-core/pype/plugins/maya/publish
2019-03-14 16:19:19 +01:00
..
collect_animation.py cleanup conflicts with CB code 2019-01-28 22:59:57 +01:00
collect_ass.py add option to work with arnold standins and simple proxies 2019-01-09 19:39:38 +01:00
collect_assembly.py add collector and loader for assembly 2019-02-20 17:17:01 +01:00
collect_current_file.py rename cb to pype 2019-01-28 20:31:55 +01:00
collect_history.py colorbleed to pype reformat 2019-01-28 21:27:58 +01:00
collect_instances.py cleanup conflicts with CB code 2019-01-28 22:59:57 +01:00
collect_look.py make sure look collection doesn't overwrite review families, change ftrack start and end frame parameters to 'startFrameReview' and 'endFrameReview' 2019-03-04 18:54:54 +01:00
collect_maya_units.py rename cb to pype 2019-01-28 20:31:55 +01:00
collect_maya_workspace.py rename cb to pype 2019-01-28 20:31:55 +01:00
collect_model.py make sure look collection doesn't overwrite review families, change ftrack start and end frame parameters to 'startFrameReview' and 'endFrameReview' 2019-03-04 18:54:54 +01:00
collect_remove_marked.py hotfix/collection problems with assigning review to subsets fixe 2019-02-10 14:10:57 +01:00
collect_render_layer_aovs.py colorbleed to pype reformat 2019-01-28 21:27:58 +01:00
collect_renderable_camera.py colorbleed to pype reformat 2019-01-28 21:27:58 +01:00
collect_renderlayers.py changed renderglobalsDefault to renderglobalsMain 2019-02-27 09:36:21 +01:00
collect_review.py make sure look collection doesn't overwrite review families, change ftrack start and end frame parameters to 'startFrameReview' and 'endFrameReview' 2019-03-04 18:54:54 +01:00
collect_scene.py rename scene to workfileand disable it by default 2019-02-20 18:14:29 +01:00
collect_vray_scene.py colorbleed to pype reformat 2019-01-28 21:27:58 +01:00
collect_workscene_fps.py rename cb to pype 2019-01-28 20:31:55 +01:00
collect_yeti_cache.py colorbleed to pype reformat 2019-01-28 21:27:58 +01:00
collect_yeti_rig.py colorbleed to pype reformat 2019-01-28 21:27:58 +01:00
extract_animation.py cleanup conflicts with CB code 2019-01-28 22:59:57 +01:00
extract_ass.py add option to work with arnold standins and simple proxies 2019-01-09 19:39:38 +01:00
extract_assembly.py replace setdress with assembly in validators 2019-02-20 17:16:37 +01:00
extract_assproxy.py hotfix / rename ass extractor 2019-01-10 12:42:32 +01:00
extract_camera_alembic.py colorbleed to pype reformat 2019-01-28 21:27:58 +01:00
extract_camera_mayaAscii.py colorbleed to pype reformat 2019-01-28 21:27:58 +01:00
extract_fbx.py colorbleed to pype reformat 2019-01-28 21:27:58 +01:00
extract_look.py colorbleed to pype reformat 2019-01-28 21:27:58 +01:00
extract_maya_ascii_raw.py add layout and setdress to maya ascii processors 2019-02-20 17:13:10 +01:00
extract_model.py colorbleed to pype reformat 2019-01-28 21:27:58 +01:00
extract_pointcache.py cleanup conflicts with CB code 2019-01-28 22:59:57 +01:00
extract_quicktime.py fixing review collection and minor tweaks 2019-02-10 00:12:48 +01:00
extract_rig.py colorbleed to pype reformat 2019-01-28 21:27:58 +01:00
extract_thumbnail.py add hierarchical option for playblasts 2018-12-10 17:08:19 +01:00
extract_vrayproxy.py colorbleed to pype reformat 2019-01-28 21:27:58 +01:00
extract_yeti_cache.py colorbleed to pype reformat 2019-01-28 21:27:58 +01:00
extract_yeti_rig.py colorbleed to pype reformat 2019-01-28 21:27:58 +01:00
increment_current_file_deadline.py colorbleed to pype reformat 2019-01-28 21:27:58 +01:00
save_scene.py colorbleed to pype reformat 2019-01-28 21:27:58 +01:00
submit_maya_deadline.py add solidangle license to deadline job 2019-03-14 16:19:19 +01:00
submit_vray_deadline.py make sure we use DEADLINE_REST_URL instead of AVALON_DEADLNE everywhere 2019-02-22 11:55:30 +01:00
validate_animation_content.py colorbleed to pype reformat 2019-01-28 21:27:58 +01:00
validate_animation_out_set_related_node_ids.py colorbleed to pype reformat 2019-01-28 21:27:58 +01:00
validate_assembly_namespaces.py replace setdress with assembly in validators 2019-02-20 17:16:37 +01:00
validate_assembly_transforms.py replace setdress with assembly in validators 2019-02-20 17:16:37 +01:00
validate_camera_attributes.py colorbleed to pype reformat 2019-01-28 21:27:58 +01:00
validate_camera_contents.py colorbleed to pype reformat 2019-01-28 21:27:58 +01:00
validate_color_sets.py add validate colorSets 2019-02-21 12:33:59 +01:00
validate_current_renderlayer_renderable.py colorbleed to pype reformat 2019-01-28 21:27:58 +01:00
validate_deadline_connection.py make sure we use DEADLINE_REST_URL instead of AVALON_DEADLNE everywhere 2019-02-22 11:55:30 +01:00
validate_frame_range.py colorbleed to pype reformat 2019-01-28 21:27:58 +01:00
validate_instance_has_members.py colorbleed to pype reformat 2019-01-28 21:27:58 +01:00
validate_instance_subset.py colorbleed to pype reformat 2019-01-28 21:27:58 +01:00
validate_instancer_content.py colorbleed to pype reformat 2019-01-28 21:27:58 +01:00
validate_instancer_frame_ranges.py colorbleed to pype reformat 2019-01-28 21:27:58 +01:00
validate_joints_hidden.py colorbleed to pype reformat 2019-01-28 21:27:58 +01:00
validate_look_contents.py cleanup conflicts with CB code 2019-01-28 22:59:57 +01:00
validate_look_default_shaders_connections.py colorbleed to pype reformat 2019-01-28 21:27:58 +01:00
validate_look_id_reference_edits.py colorbleed to pype reformat 2019-01-28 21:27:58 +01:00
validate_look_members_unique.py colorbleed to pype reformat 2019-01-28 21:27:58 +01:00
validate_look_no_default_shaders.py colorbleed to pype reformat 2019-01-28 21:27:58 +01:00
validate_look_sets.py allow publishing of arnold standin at the same time as look. 2019-02-20 18:49:12 +01:00
validate_look_single_shader.py colorbleed to pype reformat 2019-01-28 21:27:58 +01:00
validate_maya_units.py colorbleed to pype reformat 2019-01-28 21:27:58 +01:00
validate_mesh_has_uv.py colorbleed to pype reformat 2019-01-28 21:27:58 +01:00
validate_mesh_lamina_faces.py colorbleed to pype reformat 2019-01-28 21:27:58 +01:00
validate_mesh_no_negative_scale.py colorbleed to pype reformat 2019-01-28 21:27:58 +01:00
validate_mesh_non_manifold.py colorbleed to pype reformat 2019-01-28 21:27:58 +01:00
validate_mesh_non_zero_edge.py fixing review collection and minor tweaks 2019-02-10 00:12:48 +01:00
validate_mesh_normals_unlocked.py colorbleed to pype reformat 2019-01-28 21:27:58 +01:00
validate_mesh_shader_connections.py colorbleed to pype reformat 2019-01-28 21:27:58 +01:00
validate_mesh_single_uv_set.py colorbleed to pype reformat 2019-01-28 21:27:58 +01:00
validate_mesh_uv_set_map1.py colorbleed to pype reformat 2019-01-28 21:27:58 +01:00
validate_mesh_vertices_have_edges.py colorbleed to pype reformat 2019-01-28 21:27:58 +01:00
validate_model_content.py colorbleed to pype reformat 2019-01-28 21:27:58 +01:00
validate_no_animation.py colorbleed to pype reformat 2019-01-28 21:27:58 +01:00
validate_no_default_camera.py colorbleed to pype reformat 2019-01-28 21:27:58 +01:00
validate_no_namespace.py colorbleed to pype reformat 2019-01-28 21:27:58 +01:00
validate_no_null_transforms.py colorbleed to pype reformat 2019-01-28 21:27:58 +01:00
validate_no_unknown_nodes.py colorbleed to pype reformat 2019-01-28 21:27:58 +01:00
validate_no_vraymesh.py colorbleed to pype reformat 2019-01-28 21:27:58 +01:00
validate_node_ids.py replace setdress with assembly in validators 2019-02-20 17:16:37 +01:00
validate_node_ids_deformed_shapes.py cleanup conflicts with CB code 2019-01-28 22:59:57 +01:00
validate_node_ids_in_database.py colorbleed to pype reformat 2019-01-28 21:27:58 +01:00
validate_node_ids_related.py colorbleed to pype reformat 2019-01-28 21:27:58 +01:00
validate_node_ids_unique.py colorbleed to pype reformat 2019-01-28 21:27:58 +01:00
validate_node_no_ghosting.py colorbleed to pype reformat 2019-01-28 21:27:58 +01:00
validate_render_image_rule.py fixing review collection and minor tweaks 2019-02-10 00:12:48 +01:00
validate_render_no_default_cameras.py colorbleed to pype reformat 2019-01-28 21:27:58 +01:00
validate_render_single_camera.py cleanup conflicts with CB code 2019-01-28 22:59:57 +01:00
validate_renderlayer_aovs.py colorbleed to pype reformat 2019-01-28 21:27:58 +01:00
validate_rendersettings.py cleanup conflicts with CB code 2019-01-28 22:59:57 +01:00
validate_resources.py rename config folder 2018-10-02 22:55:04 +02:00
validate_rig_contents.py colorbleed to pype reformat 2019-01-28 21:27:58 +01:00
validate_rig_controllers.py colorbleed to pype reformat 2019-01-28 21:27:58 +01:00
validate_rig_controllers_arnold_attributes.py colorbleed to pype reformat 2019-01-28 21:27:58 +01:00
validate_rig_out_set_node_ids.py colorbleed to pype reformat 2019-01-28 21:27:58 +01:00
validate_scene_set_workspace.py colorbleed to pype reformat 2019-01-28 21:27:58 +01:00
validate_shape_default_names.py colorbleed to pype reformat 2019-01-28 21:27:58 +01:00
validate_shape_render_stats.py colorbleed to pype reformat 2019-01-28 21:27:58 +01:00
validate_single_assembly.py cleanup conflicts with CB code 2019-01-28 22:59:57 +01:00
validate_skinCluster_deformer_set.py colorbleed to pype reformat 2019-01-28 21:27:58 +01:00
validate_step_size.py colorbleed to pype reformat 2019-01-28 21:27:58 +01:00
validate_transfers.py colorbleed to pype reformat 2019-01-28 21:27:58 +01:00
validate_transform_naming_suffix.py colorbleed to pype reformat 2019-01-28 21:27:58 +01:00
validate_transform_zero.py colorbleed to pype reformat 2019-01-28 21:27:58 +01:00
validate_vray_distributed_rendering.py colorbleed to pype reformat 2019-01-28 21:27:58 +01:00
validate_vray_translator_settings.py colorbleed to pype reformat 2019-01-28 21:27:58 +01:00
validate_vrayproxy.py rename config folder 2018-10-02 22:55:04 +02:00
validate_vrayproxy_members.py cleanup conflicts with CB code 2019-01-28 22:59:57 +01:00
validate_yeti_renderscript_callbacks.py colorbleed to pype reformat 2019-01-28 21:27:58 +01:00
validate_yeti_rig_input_in_instance.py colorbleed to pype reformat 2019-01-28 21:27:58 +01:00
validate_yeti_rig_settings.py colorbleed to pype reformat 2019-01-28 21:27:58 +01:00
validate_yetirig_cache_state.py colorbleed to pype reformat 2019-01-28 21:27:58 +01:00