ayon-core/openpype/tools/sceneinventory/model.py
Jakub Trllo c10781a662 General: Reduce usage of legacy io (#4723)
* General: Connect to AYON server (base) (#3924)

* implemented 'get_workfile_info' in entities

* removed 'prepare_asset_update_data' which is not used

* disable settings and project manager if in v4 mode

* prepared conversion helper functions for v4 entities

* prepared conversion functions for hero versions

* fix hero versions

* implemented get_archived_representations

* fix get latest versions

* return prepared changes

* handle archived representation

* raise exception on failed json conversion

* map archived to active properly

* make sure default fields are added

* fix conversion of hero version entity

* fix conversion of archived representations

* fix some conversions of representations and versions

* changed active behavior in queries

* fixed hero versions

* implemented basic thumbnail caching

* added raw variants of crud methods

* implemented methods to get and create thumbnail

* fix from flat dict

* implemented some basic folder conversion for updates

* fix thumbnail updates for version

* implemented v4 thumbnail integrator

* simplified data mapping

* 'get_thumbnail' function also expect entity type and entity id for which is the thumbnail received

* implemented 'get_thumbnail' for server

* fix how thumbnail id is received from entity

* removed unnecessary method 'get_thumbnail_id_from_source'

* implemented thumbnail resolver for v4

* removed unnecessary print

* move create and delete project directly to server api

* disable local settings action too on v4

* OP-3521 - added method to check and download updated addons from v4 server

* OP-3521 - added more descriptive error message for missing source

* OP-3521 - added default implementation of addon downloader to import

* OP-3521 - added check for dependency package zips

WIP - server doesn't contain required endpoint. Testing only with mockup data for now.

* OP-3521 - fixed parsing of DependencyItem

Added Server Url type and ServerAddonDownloader - v4 server doesn't know its own DNS for static files so it is sending unique name and url must be created during runtime.

* OP-3521 - fixed creation of targed directories

* change nev keys to look for and don't set them automatically

* fix task type conversion

* implemented base of loading v4 addons in v3

* Refactored argument name in Downloaders

* Updated parsing to DependencyItem according to current schema

* Implemented downloading of package from server

* Updated resolving of failures

Uses Enum items.

* Introduced passing of authorization token

Better to inject it than to have it from env var.

* Remove weird parsing of server_url

Not necessary, endpoints have same prefix.

* Fix doubling asset version name in addons folder

Zip file should already contain `addonName_addonVersion` as first subfolder

* Fix doubling asset version name in addons folder

Zip file should already contain `addonName_addonVersion` as first subfolder

* Made server_endpoint optional

Argument should be better for testing, but for calling from separate methods it would be better to encapsulate it.

Removed unwanted temporary productionPackage value

* Use existing method to pull addon info from Server to load v4 version of addon

* Raise exception when server doesn't have any production dependency package

* added ability to specify v3 alias of addon name

* expect v3_alias as uppered constant

* Re-implemented method to get addon info

Previous implementation wouldn't work in Python2 hosts.
Will be refactored in the future.

* fix '__getattr__'

* added ayon api to pyproject.toml and lock file

* use ayon api in common connection

* added mapping for label

* use ayon_api in client codebase

* separated clearing cache of url and username

* bump ayon api version

* rename env 'OP4_TEST' to 'USE_AYON_SERVER'

* Move and renamend get_addons_info to get_addons_info_as_dict in addon_distribution

Should be moved to ayon_api later

* Replaced requests calls with ayon_api

* Replaced OP4_TEST_ENABLED with AYON_SERVER_ENABLED

fixed endpoints

* Hound

* Hound

* OP-3521 - fix wrong key in get_representation_parents

parents overloads parents

* OP-3521 - changes for v4 of SiteSync addon

* OP-3521 - fix names

* OP-3521 - remove storing project_name

It should be safer to go thorug self.dbcon apparently

* OP-3521 - remove unwanted

"context["folder"]" can be only in dummy test data

* OP-3521 - move site sync loaders to addon

* Use only project instead of self.project

* OP-3521 - added missed get_progress_for_repre

* base of settings conversion script

* simplified ayon functions in start.py

* added loading of settings from ayon server

* added a note about colors

* fix global and local settings functions

* AvalonMongoDB is not using mongo connection on ayon server enabled

* 'get_dynamic_modules_dirs' is not checking system settings for paths in setting

* log viewer is disabled when ayon server is enabled

* basic logic of enabling/disabled addons

* don't use mongo logging if ayon server is enabled

* update ayon api

* bump ayon api again

* use ayon_api to get addons info in modules/base

* update ayon api

* moved helper functions to get addons and dependencies dir to common functions

* Initialization of AddonInfo is not crashing on unkonwn sources

* renamed 'DependencyDownloader' to 'AyonServerDownloader'

* renamed function 'default_addon_downloader' to 'get_default_addon_downloader'

* Added ability to convert 'WebAddonSource' to 'ServerResourceSorce'

* missing dependency package on server won't cause crash

* data sent to downloaders don't contain ayon specific headers

* modified addon distribution to not duplicate 'ayon_api' functionality

* fix doubled function defintioin

* unzip client file to addon destination

* formatting - unify quotes

* disable usage of mongo connection if in ayon mode

* renamed window.py to login_window.py

* added webpublisher settings conversion

* added maya conversion function

* reuse variable

* reuse variable (similar to previous commit)

* fix ayon addons loading

* fix typo 'AyonSettingsCahe' -> 'AyonSettingsCache'

* fix enabled state changes

* fix rr_path in royal render conversion

* avoid mongo calls in AYON state

* implemented custom AYON start script

* fix formatting (after black)

* ayon_start cleanup

* 'get_addons_dir' and 'get_dependencies_dir' store value to environment variable

* add docstrings to local dir functions

* addon info has full name

* fix modules enabled states

* removed unused 'run_disk_mapping_commands'

* removed ayon logic from 'start.py'

* fix warning message

* renamed 'openpype_common' to 'ayon_common'

* removed unused import

* don't import igniter

* removed startup validations of third parties

* change what's shown in version info

* fix which keys are applied from ayon values

* fix method name

* get applications from attribs

* Implemented UI basics to be able change user or logout

* merged server.py and credentials.py

* add more metadata to urls

* implemented change token

* implemented change user ui functionality

* implemented change user ui

* modify window to handle username and token value

* pass username to add server

* fix show UI cases

* added loggin action to tray

* update ayon api

* added missing dependency

* convert applications to config in a right way

* initial implementation of 'nuke' settings conversion

* removed few nuke comments

* implemented hiero conversion

* added imageio conversion

* added run ayon tray script

* fix few settings conversions

* Renamed class of source classes as they are not just for addons

* implemented objec to track source transfer progress

* Implemented distribution item with multiple sources

* Implemented ayon distribution wrapper to care about multiple things during distribution

* added 'cleanup' method for downlaoders

* download gets tranfer progress object

* Change UploadState enum

* added missing imports

* use AyonDistribution in ayon_start.py

* removed unused functions

* removed implemented TODOs

* fix import

* fix key used for Web source

* removed temp development fix

* formatting fix

* keep information if source require distribution

* handle 'require_distribution' attribute in distribution process

* added path attribute to server source

* added option to pass addons infor to ayon distribution

* fix tests

* fix formatting

* Fix typo

* Fix typo

* remove '_try_convert_to_server_source'

* renamed attributes and methods to match their content

* it is possible to pass dependency package info to AyonDistribution

* fix called methods in tests

* added public properties for error message and error detail

* Added filename to WebSourceInfo

Useful for GDrive sharable links where target file name is unknown/unparsable, it should be provided explicitly.

* unify source conversion by adding 'convert_source' function

* Fix error message

Co-authored-by: Roy Nieterau <roy_nieterau@hotmail.com>

* added docstring for 'transfer_progress'

* don't create metadata file on read

* added few docstrings

* add default folder fields to folder/task queries

* fix generators

* add dependencies when runnign from code

* add sys paths from distribution to pythonpath env

* fix missing applications

* added missing conversions for maya renderers

* fix formatting

* update ayon api

* fix hashes in lock file

* Use better exception

Co-authored-by: Ondřej Samohel <33513211+antirotor@users.noreply.github.com>

* Use Python 3 syntax

Co-authored-by: Ondřej Samohel <33513211+antirotor@users.noreply.github.com>

* apply some of sugested changes in ayon_start

* added some docstrings and suggested modifications

* copy create env from develop

* fix rendersettings conversion

* change code by suggestions

* added missing args to docstring

* added missing docstrings

* separated downloader and download factory

* fix ayon settings

* added some basic file docstring to ayon_settings

* join else conditions

* fix project settings conversion

* fix created at conversion

* fix workfile info query

* fix publisher UI

* added utils function 'get_ayon_appdirs'

* fix 'get_all_current_info'

* fix server url assignment when url is set

* updated ayon api

* added utils functions to create local site id for ayon

* added helper functions to create global connection

* create global connection in ayon start to start use site id

* use ayon site id in ayon mode

* formatting cleanup

* added header docstring

* fixes after ayon_api update

* load addons from ynput appdirs

* fix function call

* added docstring

* update ayon pyton api

* fix settings access

* use ayon_api to get root overrides in Anatomy

* bumbayon version to 0.1.13

* nuke: fixing settings keys from settings

* fix burnins definitions

* change v4 to AYON in thumbnail integrate

* fix one more v4 information

* Fixes after rebase

* fix extract burnin conversion

* additional fix of extract burnin

* SiteSync:added missed loaders or v3 compatibility (#4587)

* Added site sync loaders for v3 compatibility

* Fix get_progress_for_repre

* use 'files.name' instead of 'files.baseName'

* update ayon api to 0.1.14

* add common to include files

* change arguments for hero version creation

* skip shotgrid settings conversion if different ayon addon is used

* added ayon icons

* fix labels of application variants

* added option to show login window always on top

* login window on invalid credentials is always on top

* update ayon api

* update ayon api

* add entityType to project and folders

* AYON: Editorial hierarchy creation (#4699)

* disable extract hierarchy avalon when ayon mode is enabled

* implemented extract hierarchy to AYON

---------

Co-authored-by: Petr Kalis <petr.kalis@gmail.com>
Co-authored-by: Roy Nieterau <roy_nieterau@hotmail.com>
Co-authored-by: Ondřej Samohel <33513211+antirotor@users.noreply.github.com>
Co-authored-by: Jakub Jezek <jakubjezek001@gmail.com>

* replace 'legacy_io' with context functions in load plugins

* added 'get_global_context' to pipeline init

* use context getters instead of legacy_io in publish plugins

* use data on context instead of  'legacy_io' in submit publish job

* skip query of asset docs in collect nuke reads

* use context functions on other places

* 'list_looks' expects project name

* remove 'get_context_title'

* don't pass AvalonMongoDB to prelaunch hooks

* change how context is calculated in hiero

* implemented function 'get_fps_for_current_context' for maya

* initialize '_image_dir' and '_image_prefixes' in init

* legacy creator is using 'get_current_project_name'

* fill docstrings

* use context functions in workfile builders

* hound fixes

* 'create_workspace_mel' can expect project settings

* swapped order of arguments

* use information from instance/context data

* Use self.project_name in workfiles tool

Co-authored-by: Roy Nieterau <roy_nieterau@hotmail.com>

* Remove outdated todo

Co-authored-by: Roy Nieterau <roy_nieterau@hotmail.com>

* don't query project document in nuke lib

* Fix access to context data

* Use right function to get project name

Co-authored-by: Roy Nieterau <roy_nieterau@hotmail.com>

* fix submit max deadline and swap order of arguments

* added 'get_context_label' to nuke

* fix import

* fix typo 'curent_context' -> 'current_context'

* fix project_setting variable

* fix submit publish job environments

* use task from context

* Removed unused import

---------

Co-authored-by: Petr Kalis <petr.kalis@gmail.com>
Co-authored-by: Roy Nieterau <roy_nieterau@hotmail.com>
Co-authored-by: Ondřej Samohel <33513211+antirotor@users.noreply.github.com>
Co-authored-by: Jakub Jezek <jakubjezek001@gmail.com>
2023-07-11 18:11:07 +02:00

623 lines
22 KiB
Python

import re
import logging
from collections import defaultdict
from qtpy import QtCore, QtGui
import qtawesome
from openpype.host import ILoadHost
from openpype.client import (
get_asset_by_id,
get_subset_by_id,
get_version_by_id,
get_last_version_by_subset_id,
get_representation_by_id,
)
from openpype.pipeline import (
get_current_project_name,
schema,
HeroVersionType,
registered_host,
)
from openpype.style import get_default_entity_icon_color
from openpype.tools.utils.models import TreeModel, Item
from openpype.modules import ModulesManager
from .lib import (
get_site_icons,
walk_hierarchy,
)
class InventoryModel(TreeModel):
"""The model for the inventory"""
Columns = ["Name", "version", "count", "family",
"group", "loader", "objectName"]
OUTDATED_COLOR = QtGui.QColor(235, 30, 30)
CHILD_OUTDATED_COLOR = QtGui.QColor(200, 160, 30)
GRAYOUT_COLOR = QtGui.QColor(160, 160, 160)
UniqueRole = QtCore.Qt.UserRole + 2 # unique label role
def __init__(self, family_config_cache, parent=None):
super(InventoryModel, self).__init__(parent)
self.log = logging.getLogger(self.__class__.__name__)
self.family_config_cache = family_config_cache
self._hierarchy_view = False
self._default_icon_color = get_default_entity_icon_color()
manager = ModulesManager()
sync_server = manager.modules_by_name["sync_server"]
self.sync_enabled = sync_server.enabled
self._site_icons = {}
self.active_site = self.remote_site = None
self.active_provider = self.remote_provider = None
if not self.sync_enabled:
return
project_name = get_current_project_name()
active_site = sync_server.get_active_site(project_name)
remote_site = sync_server.get_remote_site(project_name)
active_provider = "studio"
remote_provider = "studio"
if active_site != "studio":
# sanitized for icon
active_provider = sync_server.get_provider_for_site(
project_name, active_site
)
if remote_site != "studio":
remote_provider = sync_server.get_provider_for_site(
project_name, remote_site
)
self.sync_server = sync_server
self.active_site = active_site
self.active_provider = active_provider
self.remote_site = remote_site
self.remote_provider = remote_provider
self._site_icons = get_site_icons()
if "active_site" not in self.Columns:
self.Columns.append("active_site")
if "remote_site" not in self.Columns:
self.Columns.append("remote_site")
def outdated(self, item):
value = item.get("version")
if isinstance(value, HeroVersionType):
return False
if item.get("version") == item.get("highest_version"):
return False
return True
def data(self, index, role):
if not index.isValid():
return
item = index.internalPointer()
if role == QtCore.Qt.FontRole:
# Make top-level entries bold
if item.get("isGroupNode") or item.get("isNotSet"): # group-item
font = QtGui.QFont()
font.setBold(True)
return font
if role == QtCore.Qt.ForegroundRole:
# Set the text color to the OUTDATED_COLOR when the
# collected version is not the same as the highest version
key = self.Columns[index.column()]
if key == "version": # version
if item.get("isGroupNode"): # group-item
if self.outdated(item):
return self.OUTDATED_COLOR
if self._hierarchy_view:
# If current group is not outdated, check if any
# outdated children.
for _node in walk_hierarchy(item):
if self.outdated(_node):
return self.CHILD_OUTDATED_COLOR
else:
if self._hierarchy_view:
# Although this is not a group item, we still need
# to distinguish which one contain outdated child.
for _node in walk_hierarchy(item):
if self.outdated(_node):
return self.CHILD_OUTDATED_COLOR.darker(150)
return self.GRAYOUT_COLOR
if key == "Name" and not item.get("isGroupNode"):
return self.GRAYOUT_COLOR
# Add icons
if role == QtCore.Qt.DecorationRole:
if index.column() == 0:
# Override color
color = item.get("color", self._default_icon_color)
if item.get("isGroupNode"): # group-item
return qtawesome.icon("fa.folder", color=color)
if item.get("isNotSet"):
return qtawesome.icon("fa.exclamation-circle", color=color)
return qtawesome.icon("fa.file-o", color=color)
if index.column() == 3:
# Family icon
return item.get("familyIcon", None)
column_name = self.Columns[index.column()]
if column_name == "group" and item.get("group"):
return qtawesome.icon("fa.object-group",
color=get_default_entity_icon_color())
if item.get("isGroupNode"):
if column_name == "active_site":
provider = item.get("active_site_provider")
return self._site_icons.get(provider)
if column_name == "remote_site":
provider = item.get("remote_site_provider")
return self._site_icons.get(provider)
if role == QtCore.Qt.DisplayRole and item.get("isGroupNode"):
column_name = self.Columns[index.column()]
progress = None
if column_name == 'active_site':
progress = item.get("active_site_progress", 0)
elif column_name == 'remote_site':
progress = item.get("remote_site_progress", 0)
if progress is not None:
return "{}%".format(max(progress, 0) * 100)
if role == self.UniqueRole:
return item["representation"] + item.get("objectName", "<none>")
return super(InventoryModel, self).data(index, role)
def set_hierarchy_view(self, state):
"""Set whether to display subsets in hierarchy view."""
state = bool(state)
if state != self._hierarchy_view:
self._hierarchy_view = state
def refresh(self, selected=None, items=None):
"""Refresh the model"""
host = registered_host()
# for debugging or testing, injecting items from outside
if items is None:
if isinstance(host, ILoadHost):
items = host.get_containers()
elif hasattr(host, "ls"):
items = host.ls()
else:
items = []
self.clear()
if not selected or not self._hierarchy_view:
self.add_items(items)
return
if (
not hasattr(host, "pipeline")
or not hasattr(host.pipeline, "update_hierarchy")
):
# If host doesn't support hierarchical containers, then
# cherry-pick only.
self.add_items((
item
for item in items
if item["objectName"] in selected
))
return
# TODO find out what this part does. Function 'update_hierarchy' is
# available only in 'blender' at this moment.
# Update hierarchy info for all containers
items_by_name = {
item["objectName"]: item
for item in host.pipeline.update_hierarchy(items)
}
selected_items = set()
def walk_children(names):
"""Select containers and extend to chlid containers"""
for name in [n for n in names if n not in selected_items]:
selected_items.add(name)
item = items_by_name[name]
yield item
for child in walk_children(item["children"]):
yield child
items = list(walk_children(selected)) # Cherry-picked and extended
# Cut unselected upstream containers
for item in items:
if not item.get("parent") in selected_items:
# Parent not in selection, this is root item.
item["parent"] = None
parents = [self._root_item]
# The length of `items` array is the maximum depth that a
# hierarchy could be.
# Take this as an easiest way to prevent looping forever.
maximum_loop = len(items)
count = 0
while items:
if count > maximum_loop:
self.log.warning("Maximum loop count reached, possible "
"missing parent node.")
break
_parents = list()
for parent in parents:
_unparented = list()
def _children():
"""Child item provider"""
for item in items:
if item.get("parent") == parent.get("objectName"):
# (NOTE)
# Since `self._root_node` has no "objectName"
# entry, it will be paired with root item if
# the value of key "parent" is None, or not
# having the key.
yield item
else:
# Not current parent's child, try next
_unparented.append(item)
self.add_items(_children(), parent)
items[:] = _unparented
# Parents of next level
for group_node in parent.children():
_parents += group_node.children()
parents[:] = _parents
count += 1
def add_items(self, items, parent=None):
"""Add the items to the model.
The items should be formatted similar to `api.ls()` returns, an item
is then represented as:
{"filename_v001.ma": [full/filename/of/loaded/filename_v001.ma,
full/filename/of/loaded/filename_v001.ma],
"nodetype" : "reference",
"node": "referenceNode1"}
Note: When performing an additional call to `add_items` it will *not*
group the new items with previously existing item groups of the
same type.
Args:
items (generator): the items to be processed as returned by `ls()`
parent (Item, optional): Set this item as parent for the added
items when provided. Defaults to the root of the model.
Returns:
node.Item: root node which has children added based on the data
"""
# NOTE: @iLLiCiTiT this need refactor
project_name = get_current_project_name()
self.beginResetModel()
# Group by representation
grouped = defaultdict(lambda: {"items": list()})
for item in items:
grouped[item["representation"]]["items"].append(item)
# Add to model
not_found = defaultdict(list)
not_found_ids = []
for repre_id, group_dict in sorted(grouped.items()):
group_items = group_dict["items"]
# Get parenthood per group
representation = get_representation_by_id(
project_name, repre_id
)
if not representation:
not_found["representation"].extend(group_items)
not_found_ids.append(repre_id)
continue
version = get_version_by_id(
project_name, representation["parent"]
)
if not version:
not_found["version"].extend(group_items)
not_found_ids.append(repre_id)
continue
elif version["type"] == "hero_version":
_version = get_version_by_id(
project_name, version["version_id"]
)
version["name"] = HeroVersionType(_version["name"])
version["data"] = _version["data"]
subset = get_subset_by_id(project_name, version["parent"])
if not subset:
not_found["subset"].extend(group_items)
not_found_ids.append(repre_id)
continue
asset = get_asset_by_id(project_name, subset["parent"])
if not asset:
not_found["asset"].extend(group_items)
not_found_ids.append(repre_id)
continue
grouped[repre_id].update({
"representation": representation,
"version": version,
"subset": subset,
"asset": asset
})
for id in not_found_ids:
grouped.pop(id)
for where, group_items in not_found.items():
# create the group header
group_node = Item()
name = "< NOT FOUND - {} >".format(where)
group_node["Name"] = name
group_node["representation"] = name
group_node["count"] = len(group_items)
group_node["isGroupNode"] = False
group_node["isNotSet"] = True
self.add_child(group_node, parent=parent)
for item in group_items:
item_node = Item()
item_node.update(item)
item_node["Name"] = item.get("objectName", "NO NAME")
item_node["isNotFound"] = True
self.add_child(item_node, parent=group_node)
for repre_id, group_dict in sorted(grouped.items()):
group_items = group_dict["items"]
representation = grouped[repre_id]["representation"]
version = grouped[repre_id]["version"]
subset = grouped[repre_id]["subset"]
asset = grouped[repre_id]["asset"]
# Get the primary family
no_family = ""
maj_version, _ = schema.get_schema_version(subset["schema"])
if maj_version < 3:
prim_family = version["data"].get("family")
if not prim_family:
families = version["data"].get("families")
prim_family = families[0] if families else no_family
else:
families = subset["data"].get("families") or []
prim_family = families[0] if families else no_family
# Get the label and icon for the family if in configuration
family_config = self.family_config_cache.family_config(prim_family)
family = family_config.get("label", prim_family)
family_icon = family_config.get("icon", None)
# Store the highest available version so the model can know
# whether current version is currently up-to-date.
highest_version = get_last_version_by_subset_id(
project_name, version["parent"]
)
# create the group header
group_node = Item()
group_node["Name"] = "%s_%s: (%s)" % (asset["name"],
subset["name"],
representation["name"])
group_node["representation"] = repre_id
group_node["version"] = version["name"]
group_node["highest_version"] = highest_version["name"]
group_node["family"] = family
group_node["familyIcon"] = family_icon
group_node["count"] = len(group_items)
group_node["isGroupNode"] = True
group_node["group"] = subset["data"].get("subsetGroup")
if self.sync_enabled:
progress = self.sync_server.get_progress_for_repre(
representation, self.active_site, self.remote_site
)
group_node["active_site"] = self.active_site
group_node["active_site_provider"] = self.active_provider
group_node["remote_site"] = self.remote_site
group_node["remote_site_provider"] = self.remote_provider
group_node["active_site_progress"] = progress[self.active_site]
group_node["remote_site_progress"] = progress[self.remote_site]
self.add_child(group_node, parent=parent)
for item in group_items:
item_node = Item()
item_node.update(item)
# store the current version on the item
item_node["version"] = version["name"]
# Remapping namespace to item name.
# Noted that the name key is capital "N", by doing this, we
# can view namespace in GUI without changing container data.
item_node["Name"] = item["namespace"]
self.add_child(item_node, parent=group_node)
self.endResetModel()
return self._root_item
class FilterProxyModel(QtCore.QSortFilterProxyModel):
"""Filter model to where key column's value is in the filtered tags"""
def __init__(self, *args, **kwargs):
super(FilterProxyModel, self).__init__(*args, **kwargs)
self._filter_outdated = False
self._hierarchy_view = False
def filterAcceptsRow(self, row, parent):
model = self.sourceModel()
source_index = model.index(row, self.filterKeyColumn(), parent)
# Always allow bottom entries (individual containers), since their
# parent group hidden if it wouldn't have been validated.
rows = model.rowCount(source_index)
if not rows:
return True
# Filter by regex
if hasattr(self, "filterRegExp"):
regex = self.filterRegExp()
else:
regex = self.filterRegularExpression()
pattern = regex.pattern()
if pattern:
pattern = re.escape(pattern)
if not self._matches(row, parent, pattern):
return False
if self._filter_outdated:
# When filtering to outdated we filter the up to date entries
# thus we "allow" them when they are outdated
if not self._is_outdated(row, parent):
return False
return True
def set_filter_outdated(self, state):
"""Set whether to show the outdated entries only."""
state = bool(state)
if state != self._filter_outdated:
self._filter_outdated = bool(state)
self.invalidateFilter()
def set_hierarchy_view(self, state):
state = bool(state)
if state != self._hierarchy_view:
self._hierarchy_view = state
def _is_outdated(self, row, parent):
"""Return whether row is outdated.
A row is considered outdated if it has "version" and "highest_version"
data and in the internal data structure, and they are not of an
equal value.
"""
def outdated(node):
version = node.get("version", None)
highest = node.get("highest_version", None)
# Always allow indices that have no version data at all
if version is None and highest is None:
return True
# If either a version or highest is present but not the other
# consider the item invalid.
if not self._hierarchy_view:
# Skip this check if in hierarchy view, or the child item
# node will be hidden even it's actually outdated.
if version is None or highest is None:
return False
return version != highest
index = self.sourceModel().index(row, self.filterKeyColumn(), parent)
# The scene contents are grouped by "representation", e.g. the same
# "representation" loaded twice is grouped under the same header.
# Since the version check filters these parent groups we skip that
# check for the individual children.
has_parent = index.parent().isValid()
if has_parent and not self._hierarchy_view:
return True
# Filter to those that have the different version numbers
node = index.internalPointer()
if outdated(node):
return True
if self._hierarchy_view:
for _node in walk_hierarchy(node):
if outdated(_node):
return True
return False
def _matches(self, row, parent, pattern):
"""Return whether row matches regex pattern.
Args:
row (int): row number in model
parent (QtCore.QModelIndex): parent index
pattern (regex.pattern): pattern to check for in key
Returns:
bool
"""
model = self.sourceModel()
column = self.filterKeyColumn()
role = self.filterRole()
def matches(row, parent, pattern):
index = model.index(row, column, parent)
key = model.data(index, role)
if re.search(pattern, key, re.IGNORECASE):
return True
if matches(row, parent, pattern):
return True
# Also allow if any of the children matches
source_index = model.index(row, column, parent)
rows = model.rowCount(source_index)
if any(
matches(idx, source_index, pattern)
for idx in range(rows)
):
return True
if not self._hierarchy_view:
return False
for idx in range(rows):
child_index = model.index(idx, column, source_index)
child_rows = model.rowCount(child_index)
return any(
self._matches(child_idx, child_index, pattern)
for child_idx in range(child_rows)
)
return True