ayon-core/pype/plugins/maya/publish/extract_fbx.py

223 lines
7.1 KiB
Python

import os
from maya import cmds
import maya.mel as mel
import pyblish.api
import avalon.maya
import pype.api
class ExtractFBX(pype.api.Extractor):
"""Extract FBX from Maya.
This extracts reproducible FBX exports ignoring any of the settings set
on the local machine in the FBX export options window.
All export settings are applied with the `FBXExport*` commands prior
to the `FBXExport` call itself. The options can be overridden with their
nice names as seen in the "options" property on this class.
For more information on FBX exports see:
- https://knowledge.autodesk.com/support/maya/learn-explore/caas
/CloudHelp/cloudhelp/2016/ENU/Maya/files/GUID-6CCE943A-2ED4-4CEE-96D4
-9CB19C28F4E0-htm.html
- http://forums.cgsociety.org/archive/index.php?t-1032853.html
- https://groups.google.com/forum/#!msg/python_inside_maya/cLkaSo361oE
/LKs9hakE28kJ
"""
order = pyblish.api.ExtractorOrder
label = "Extract FBX"
families = ["fbx"]
@property
def options(self):
"""Overridable options for FBX Export
Given in the following format
- {NAME: EXPECTED TYPE}
If the overridden option's type does not match,
the option is not included and a warning is logged.
"""
return {
"cameras": bool,
"smoothingGroups": bool,
"hardEdges": bool,
"tangents": bool,
"smoothMesh": bool,
"instances": bool,
# "referencedContainersContent": bool, # deprecated in Maya 2016+
"bakeComplexAnimation": int,
"bakeComplexStart": int,
"bakeComplexEnd": int,
"bakeComplexStep": int,
"bakeResampleAnimation": bool,
"animationOnly": bool,
"useSceneName": bool,
"quaternion": str, # "euler"
"shapes": bool,
"skins": bool,
"constraints": bool,
"lights": bool,
"embeddedTextures": bool,
"inputConnections": bool,
"upAxis": str, # x, y or z,
"triangulate": bool
}
@property
def default_options(self):
"""The default options for FBX extraction.
This includes shapes, skins, constraints, lights and incoming
connections and exports with the Y-axis as up-axis.
By default this uses the time sliders start and end time.
"""
start_frame = int(cmds.playbackOptions(query=True,
animationStartTime=True))
end_frame = int(cmds.playbackOptions(query=True,
animationEndTime=True))
return {
"cameras": False,
"smoothingGroups": False,
"hardEdges": False,
"tangents": False,
"smoothMesh": False,
"instances": False,
"bakeComplexAnimation": True,
"bakeComplexStart": start_frame,
"bakeComplexEnd": end_frame,
"bakeComplexStep": 1,
"bakeResampleAnimation": True,
"animationOnly": False,
"useSceneName": False,
"quaternion": "euler",
"shapes": True,
"skins": True,
"constraints": False,
"lights": True,
"embeddedTextures": True,
"inputConnections": True,
"upAxis": "y",
"triangulate": False
}
def parse_overrides(self, instance, options):
"""Inspect data of instance to determine overridden options
An instance may supply any of the overridable options
as data, the option is then added to the extraction.
"""
for key in instance.data:
if key not in self.options:
continue
# Ensure the data is of correct type
value = instance.data[key]
if not isinstance(value, self.options[key]):
self.log.warning(
"Overridden attribute {key} was of "
"the wrong type: {invalid_type} "
"- should have been {valid_type}".format(
key=key,
invalid_type=type(value).__name__,
valid_type=self.options[key].__name__))
continue
options[key] = value
return options
def process(self, instance):
# Ensure FBX plug-in is loaded
cmds.loadPlugin("fbxmaya", quiet=True)
# Define output path
stagingDir = self.staging_dir(instance)
filename = "{0}.fbx".format(instance.name)
path = os.path.join(stagingDir, filename)
# The export requires forward slashes because we need
# to format it into a string in a mel expression
path = path.replace('\\', '/')
self.log.info("Extracting FBX to: {0}".format(path))
members = instance.data["setMembers"]
self.log.info("Members: {0}".format(members))
self.log.info("Instance: {0}".format(instance[:]))
# Parse export options
options = self.default_options
options = self.parse_overrides(instance, options)
self.log.info("Export options: {0}".format(options))
# Collect the start and end including handles
start = instance.data["startFrame"]
end = instance.data["endFrame"]
handles = instance.data.get("handles", 0)
if handles:
start -= handles
end += handles
options['bakeComplexStart'] = start
options['bakeComplexEnd'] = end
# First apply the default export settings to be fully consistent
# each time for successive publishes
mel.eval("FBXResetExport")
# Apply the FBX overrides through MEL since the commands
# only work correctly in MEL according to online
# available discussions on the topic
for option, value in options.iteritems():
key = option[0].upper() + option[1:] # uppercase first letter
# Boolean must be passed as lower-case strings
# as to MEL standards
if isinstance(value, bool):
value = str(value).lower()
template = "FBXExport{0} -v {1}"
if key == "UpAxis":
template = "FBXExport{0} {1}"
cmd = template.format(key, value)
self.log.info(cmd)
mel.eval(cmd)
# Never show the UI or generate a log
mel.eval("FBXExportShowUI -v false")
mel.eval("FBXExportGenerateLog -v false")
# Export
with avalon.maya.maintained_selection():
cmds.select(members, r=1, noExpand=True)
mel.eval('FBXExport -f "{}" -s'.format(path))
if "representations" not in instance.data:
instance.data["representations"] = []
representation = {
'name': 'mov',
'ext': '.mov',
'files': filename,
"stagingDir": stagingDir,
}
instance.data["representations"].append(representation)
self.log.info("Extract FBX successful to: {0}".format(path))