ayon-core/pype/plugins/maya/publish
2018-11-26 15:41:57 +01:00
..
collect_animation.py remove colorbleed traces 2018-11-12 01:06:04 +01:00
collect_current_file.py rename config folder 2018-10-02 22:55:04 +02:00
collect_history.py cleaning up family names 2018-10-18 13:59:58 +02:00
collect_instances.py get up to dat with colorbleed. add 'studio.' to families temporarily 2018-10-16 22:26:42 +02:00
collect_look.py cleaning up family names 2018-10-18 13:59:58 +02:00
collect_maya_units.py rename config folder 2018-10-02 22:55:04 +02:00
collect_maya_workspace.py rename config folder 2018-10-02 22:55:04 +02:00
collect_model.py cleaning up family names 2018-10-18 13:59:58 +02:00
collect_render_layer_aovs.py cleaning up family names 2018-10-18 13:59:58 +02:00
collect_renderlayers.py cleaning up family names 2018-10-18 13:59:58 +02:00
collect_setdress.py cleaning up family names 2018-10-18 13:59:58 +02:00
collect_yeti_cache.py cleaning up family names 2018-10-18 13:59:58 +02:00
collect_yeti_rig.py cleaning up family names 2018-10-18 13:59:58 +02:00
extract_animation.py remove colorbleed traces 2018-11-12 01:06:04 +01:00
extract_camera_alembic.py cleaning up family names 2018-10-18 13:59:58 +02:00
extract_camera_mayaAscii.py cleaning up family names 2018-10-18 13:59:58 +02:00
extract_look.py cleaning up family names 2018-10-18 13:59:58 +02:00
extract_maya_ascii_raw.py cleaning up family names 2018-10-18 13:59:58 +02:00
extract_model.py cleaning up family names 2018-10-18 13:59:58 +02:00
extract_pointcache.py remove colorbleed traces 2018-11-12 01:06:04 +01:00
extract_rig.py remove colorbleed traces 2018-11-12 01:06:04 +01:00
extract_setdress.py remove colorbleed traces 2018-11-12 01:06:04 +01:00
extract_vrayproxy.py cleaning up family names 2018-10-18 13:59:58 +02:00
extract_yeti_cache.py cleaning up family names 2018-10-18 13:59:58 +02:00
extract_yeti_rig.py cleaning up family names 2018-10-18 13:59:58 +02:00
increment_current_file_deadline.py cleaning up family names 2018-10-18 13:59:58 +02:00
save_scene.py cleaning up family names 2018-10-18 13:59:58 +02:00
submit_deadline.py first deadline tweaks + small fix in yeti validate pluging 2018-11-20 17:21:18 +01:00
validate_animation_content.py cleaning up family names 2018-10-18 13:59:58 +02:00
validate_animation_out_set_related_node_ids.py cleaning up family names 2018-10-18 13:59:58 +02:00
validate_camera_attributes.py cleaning up family names 2018-10-18 13:59:58 +02:00
validate_camera_contents.py cleaning up family names 2018-10-18 13:59:58 +02:00
validate_current_renderlayer_renderable.py cleaning up family names 2018-10-18 13:59:58 +02:00
validate_deadline_connection.py adding changed deadline variable to all plugins 2018-11-26 15:41:57 +01:00
validate_frame_range.py cleaning up family names 2018-10-18 13:59:58 +02:00
validate_instance_has_members.py get up to dat with colorbleed. add 'studio.' to families temporarily 2018-10-16 22:26:42 +02:00
validate_instance_subset.py rename config folder 2018-10-02 22:55:04 +02:00
validate_instancer_content.py cleaning up family names 2018-10-18 13:59:58 +02:00
validate_instancer_frame_ranges.py cleaning up family names 2018-10-18 13:59:58 +02:00
validate_joints_hidden.py cleaning up family names 2018-10-18 13:59:58 +02:00
validate_look_contents.py cleaning up family names 2018-10-18 13:59:58 +02:00
validate_look_default_shaders_connections.py cleaning up family names 2018-10-18 13:59:58 +02:00
validate_look_id_reference_edits.py cleaning up family names 2018-10-18 13:59:58 +02:00
validate_look_members_unique.py cleaning up family names 2018-10-18 13:59:58 +02:00
validate_look_no_default_shaders.py cleaning up family names 2018-10-18 13:59:58 +02:00
validate_look_sets.py cleaning up family names 2018-10-18 13:59:58 +02:00
validate_look_single_shader.py cleaning up family names 2018-10-18 13:59:58 +02:00
validate_maya_units.py get up to dat with colorbleed. add 'studio.' to families temporarily 2018-10-16 22:26:42 +02:00
validate_mesh_has_uv.py cleaning up family names 2018-10-18 13:59:58 +02:00
validate_mesh_lamina_faces.py cleaning up family names 2018-10-18 13:59:58 +02:00
validate_mesh_no_negative_scale.py cleaning up family names 2018-10-18 13:59:58 +02:00
validate_mesh_non_manifold.py cleaning up family names 2018-10-18 13:59:58 +02:00
validate_mesh_non_zero_edge.py cleaning up family names 2018-10-18 13:59:58 +02:00
validate_mesh_normals_unlocked.py cleaning up family names 2018-10-18 13:59:58 +02:00
validate_mesh_shader_connections.py cleaning up family names 2018-10-18 13:59:58 +02:00
validate_mesh_single_uv_set.py cleaning up family names 2018-10-18 13:59:58 +02:00
validate_mesh_uv_set_map1.py cleaning up family names 2018-10-18 13:59:58 +02:00
validate_mesh_vertices_have_edges.py cleaning up family names 2018-10-18 13:59:58 +02:00
validate_model_content.py cleaning up family names 2018-10-18 13:59:58 +02:00
validate_no_animation.py cleaning up family names 2018-10-18 13:59:58 +02:00
validate_no_default_camera.py cleaning up family names 2018-10-18 13:59:58 +02:00
validate_no_namespace.py cleaning up family names 2018-10-18 13:59:58 +02:00
validate_no_null_transforms.py cleaning up family names 2018-10-18 13:59:58 +02:00
validate_no_unknown_nodes.py cleaning up family names 2018-10-18 13:59:58 +02:00
validate_no_vraymesh.py cleaning up family names 2018-10-18 13:59:58 +02:00
validate_node_ids.py cleaning up family names 2018-10-18 13:59:58 +02:00
validate_node_ids_deformed_shapes.py cleaning up family names 2018-10-18 13:59:58 +02:00
validate_node_ids_in_database.py get up to dat with colorbleed. add 'studio.' to families temporarily 2018-10-16 22:26:42 +02:00
validate_node_ids_related.py cleaning up family names 2018-10-18 13:59:58 +02:00
validate_node_ids_unique.py cleaning up family names 2018-10-18 13:59:58 +02:00
validate_node_no_ghosting.py cleaning up family names 2018-10-18 13:59:58 +02:00
validate_render_image_rule.py remove colorbleed traces 2018-11-12 01:06:04 +01:00
validate_render_no_default_cameras.py cleaning up family names 2018-10-18 13:59:58 +02:00
validate_render_single_camera.py cleaning up family names 2018-10-18 13:59:58 +02:00
validate_renderlayer_aovs.py cleaning up family names 2018-10-18 13:59:58 +02:00
validate_rendersettings.py cleaning up family names 2018-10-18 13:59:58 +02:00
validate_resources.py rename config folder 2018-10-02 22:55:04 +02:00
validate_rig_contents.py cleaning up family names 2018-10-18 13:59:58 +02:00
validate_rig_controllers.py cleaning up family names 2018-10-18 13:59:58 +02:00
validate_rig_controllers_arnold_attributes.py cleaning up family names 2018-10-18 13:59:58 +02:00
validate_rig_out_set_node_ids.py cleaning up family names 2018-10-18 13:59:58 +02:00
validate_scene_set_workspace.py cleaning up family names 2018-10-18 13:59:58 +02:00
validate_setdress_namespaces.py cleaning up family names 2018-10-18 13:59:58 +02:00
validate_setdress_transforms.py cleaning up family names 2018-10-18 13:59:58 +02:00
validate_shape_default_names.py cleaning up family names 2018-10-18 13:59:58 +02:00
validate_shape_render_stats.py cleaning up family names 2018-10-18 13:59:58 +02:00
validate_single_assembly.py remove colorbleed traces 2018-11-12 01:06:04 +01:00
validate_step_size.py cleaning up family names 2018-10-18 13:59:58 +02:00
validate_transfers.py get up to dat with colorbleed. add 'studio.' to families temporarily 2018-10-16 22:26:42 +02:00
validate_transform_naming_suffix.py cleaning up family names 2018-10-18 13:59:58 +02:00
validate_transform_zero.py cleaning up family names 2018-10-18 13:59:58 +02:00
validate_vrayproxy.py rename config folder 2018-10-02 22:55:04 +02:00
validate_vrayproxy_members.py cleaning up family names 2018-10-18 13:59:58 +02:00
validate_yeti_renderscript_callbacks.py first deadline tweaks + small fix in yeti validate pluging 2018-11-20 17:21:18 +01:00
validate_yeti_rig_input_in_instance.py cleaning up family names 2018-10-18 13:59:58 +02:00
validate_yeti_rig_settings.py cleaning up family names 2018-10-18 13:59:58 +02:00
validate_yetirig_cache_state.py cleaning up family names 2018-10-18 13:59:58 +02:00